diff options
Diffstat (limited to 'src/engine/Matrix.cpp')
| -rw-r--r-- | src/engine/Matrix.cpp | 51 |
1 files changed, 50 insertions, 1 deletions
diff --git a/src/engine/Matrix.cpp b/src/engine/Matrix.cpp index 954b0fd90..44a9a1799 100644 --- a/src/engine/Matrix.cpp +++ b/src/engine/Matrix.cpp @@ -119,6 +119,56 @@ void ApplyMatrixTransformations(Mat4 mtx, FVector pos, IRotator rot, FVector sca mtx[3][3] = 1.0f; } +/* + * Spherical billboarding + * Rotates the object to face the camera + * Rotates on all three axis + */ +void ApplySphericalBillBoard(Mat4 mat, FVector pos, FVector scale, s32 cameraIndex) { + Mtx* lookAt = GetLookAtMatrix(cameraIndex); + Mat4 lookAtF; + guMtxL2F((float(*)[4])&lookAtF, lookAt); + + // Camera Right + mat[0][0] = lookAtF[0][0]; + mat[1][0] = lookAtF[0][1]; + mat[2][0] = lookAtF[0][2]; + mat[3][0] = 0; + + // Camera Up + mat[0][1] = lookAtF[1][0]; + mat[1][1] = lookAtF[1][1]; + mat[2][1] = lookAtF[1][2]; + mat[3][1] = 0; + + // Camera Forward + mat[0][2] = lookAtF[2][0]; + mat[1][2] = lookAtF[2][1]; + mat[2][2] = lookAtF[2][2]; + mat[3][2] = 0; + + mat[0][3] = 0; + mat[1][3] = 0; + mat[2][3] = 0; + mat[3][3] = 1; + + // Set position + mat[3][0] = pos.x; + mat[3][1] = pos.y; + mat[3][2] = pos.z; + + // Apply scaling + mat[0][0] *= scale.x; + mat[1][0] *= scale.x; + mat[2][0] *= scale.x; + mat[0][1] *= scale.y; + mat[1][1] *= scale.y; + mat[2][1] *= scale.y; + mat[0][2] *= scale.z; + mat[1][2] *= scale.z; + mat[2][2] *= scale.z; +} + void AddLocalRotation(Mat4 mat, IRotator rot) { f32 sin_pitch = sins(rot.pitch); f32 cos_pitch = coss(rot.pitch); @@ -141,7 +191,6 @@ void AddLocalRotation(Mat4 mat, IRotator rot) { mat[2][2] = (cos_pitch * cos_yaw); } - // API extern "C" { |
