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path: root/src/engine/actors/Finishline.cpp
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Diffstat (limited to 'src/engine/actors/Finishline.cpp')
-rw-r--r--src/engine/actors/Finishline.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/engine/actors/Finishline.cpp b/src/engine/actors/Finishline.cpp
index 0680e60bd..197442f9e 100644
--- a/src/engine/actors/Finishline.cpp
+++ b/src/engine/actors/Finishline.cpp
@@ -41,14 +41,14 @@ AFinishline::AFinishline(std::optional<FVector> pos) {
BoundingBoxSize = 0.0f;
}
-void AFinishline::Tick() {}
+void AFinishline::Tick() {
+}
-void AFinishline::Draw(Camera *camera) {
+void AFinishline::Draw(Camera* camera) {
Mat4 mtx;
s16 temp = Pos[2];
s32 maxObjectsReached;
-
if (gGamestate == CREDITS_SEQUENCE) {
return;
}
@@ -64,18 +64,21 @@ void AFinishline::Draw(Camera *camera) {
if (D_800DC5BC != 0) {
gDPSetFogColor(gDisplayListHead++, D_801625EC, D_801625F4, D_801625F0, 0xFF);
- gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D001C20);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) D_0D001C20);
} else {
- gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D001B90);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) D_0D001B90);
}
} else if (D_800DC5BC != 0) {
gDPSetFogColor(gDisplayListHead++, D_801625EC, D_801625F4, D_801625F0, 0xFF);
- gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D001C88);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) D_0D001C88);
} else {
- gSPDisplayList(gDisplayListHead++, (Gfx*)D_0D001BD8);
+ gSPDisplayList(gDisplayListHead++, (Gfx*) D_0D001BD8);
}
}
-void AFinishline::Collision(Player* player, AActor* actor) {}
+void AFinishline::Collision(Player* player, AActor* actor) {
+}
-bool AFinishline::IsMod() { return true; }
+bool AFinishline::IsMod() {
+ return true;
+}