diff options
Diffstat (limited to 'src/engine/courses/BigDonut.cpp')
| -rw-r--r-- | src/engine/courses/BigDonut.cpp | 90 |
1 files changed, 46 insertions, 44 deletions
diff --git a/src/engine/courses/BigDonut.cpp b/src/engine/courses/BigDonut.cpp index 4e99828eb..2b498059a 100644 --- a/src/engine/courses/BigDonut.cpp +++ b/src/engine/courses/BigDonut.cpp @@ -9,27 +9,27 @@ #include "assets/big_donut_data.h" extern "C" { - #include "main.h" - #include "camera.h" - #include "course_offsets.h" - #include "code_800029B0.h" - #include "render_courses.h" - #include "code_8006E9C0.h" - #include "code_80057C60.h" - #include "defines.h" - #include "math_util.h" - #include "external.h" - #include "code_80005FD0.h" - #include "spawn_players.h" - #include "render_objects.h" - #include "assets/common_data.h" - #include "save.h" - #include "staff_ghosts.h" - #include "actors.h" - #include "collision.h" - #include "memory.h" - extern const char *big_donut_dls[]; - extern s16 currentScreenSection; +#include "main.h" +#include "camera.h" +#include "course_offsets.h" +#include "code_800029B0.h" +#include "render_courses.h" +#include "code_8006E9C0.h" +#include "code_80057C60.h" +#include "defines.h" +#include "math_util.h" +#include "external.h" +#include "code_80005FD0.h" +#include "spawn_players.h" +#include "render_objects.h" +#include "assets/common_data.h" +#include "save.h" +#include "staff_ghosts.h" +#include "actors.h" +#include "collision.h" +#include "memory.h" +extern const char* big_donut_dls[]; +extern s16 currentScreenSection; } const course_texture big_donut_textures[] = { @@ -63,7 +63,7 @@ BigDonut::BigDonut() { Props.AIMinimumSeparation = 0.5f; Props.AISteeringSensitivity = 40; - Props.PathSizes = {1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0}; + Props.PathSizes = { 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0 }; Props.D_0D009418[0] = 4.1666665f; Props.D_0D009418[1] = 5.5833334f; @@ -98,14 +98,14 @@ BigDonut::BigDonut() { Props.Clouds = NULL; // no clouds Props.CloudList = NULL; - Props.Skybox.TopRight = {0, 0, 0}; - Props.Skybox.BottomRight = {0, 0, 0}; - Props.Skybox.BottomLeft = {0, 0, 0}; - Props.Skybox.TopLeft = {0, 0, 0}; - Props.Skybox.FloorTopRight = {0, 0, 0}; - Props.Skybox.FloorBottomRight = {0, 0, 0}; - Props.Skybox.FloorBottomLeft = {0, 0, 0}; - Props.Skybox.FloorTopLeft = {0, 0, 0}; + Props.Skybox.TopRight = { 0, 0, 0 }; + Props.Skybox.BottomRight = { 0, 0, 0 }; + Props.Skybox.BottomLeft = { 0, 0, 0 }; + Props.Skybox.TopLeft = { 0, 0, 0 }; + Props.Skybox.FloorTopRight = { 0, 0, 0 }; + Props.Skybox.FloorBottomRight = { 0, 0, 0 }; + Props.Skybox.FloorBottomLeft = { 0, 0, 0 }; + Props.Skybox.FloorTopLeft = { 0, 0, 0 }; Props.Sequence = MusicSeq::MUSIC_SEQ_BATTLE_ARENAS; Props.WaterLevel = 100.0f; @@ -115,23 +115,23 @@ void BigDonut::Load() { Course::Load(); // d_course_big_donut_packed_dl_1018 - generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*)0x07001018), 6); + generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*) 0x07001018), 6); // d_course_big_donut_packed_dl_450 - generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*)0x07000450), 6); + generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*) 0x07000450), 6); // d_course_big_donut_packed_dl_AC0 - generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*)0x07000AC0), 6); + generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*) 0x07000AC0), 6); // d_course_big_donut_packed_dl_B58 - generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*)0x07000B58), 6); + generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*) 0x07000B58), 6); // d_course_big_donut_packed_dl_230 - generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*)0x07000230), 6); + generate_collision_mesh_with_default_section_id((Gfx*) segmented_gfx_to_virtual((void*) 0x07000230), 6); func_80295C6C(); } void BigDonut::BeginPlay() { - spawn_all_item_boxes((ActorSpawnData*)LOAD_ASSET_RAW(d_course_big_donut_item_box_spawns)); + spawn_all_item_boxes((ActorSpawnData*) LOAD_ASSET_RAW(d_course_big_donut_item_box_spawns)); if (gModeSelection == VERSUS) { - FVector pos = {0, 0, 0}; + FVector pos = { 0, 0, 0 }; gWorldInstance.AddObject(new OBombKart(pos, &D_80164550[0][20], 20, 0, 1.0f)); gWorldInstance.AddObject(new OBombKart(pos, &D_80164550[0][40], 40, 0, 1.0f)); @@ -154,22 +154,24 @@ void BigDonut::Render(struct UnkStruct_800DC5EC* arg0) { gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE); gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2); // d_course_big_donut_packed_dl_DE8 - gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*)0x07000DE8))); + gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*) 0x07000DE8))); } // d_course_big_donut_packed_dl_450 - gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*)0x07000450))); + gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*) 0x07000450))); // d_course_big_donut_packed_dl_AC0 - gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*)0x07000AC0))); + gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*) 0x07000AC0))); // d_course_big_donut_packed_dl_D20 - gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*)0x07000D20))); + gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*) 0x07000D20))); // d_course_big_donut_packed_dl_230 - gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*)0x07000230))); + gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*) 0x07000230))); } -void BigDonut::RenderCredits() {} +void BigDonut::RenderCredits() { +} void BigDonut::Waypoints(Player* player, int8_t playerId) { player->nearestWaypointId = 0; } -void BigDonut::Destroy() { } +void BigDonut::Destroy() { +} |
