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-rw-r--r--src/engine/courses/DKJungle.cpp183
1 files changed, 92 insertions, 91 deletions
diff --git a/src/engine/courses/DKJungle.cpp b/src/engine/courses/DKJungle.cpp
index bbb602584..7ada96a48 100644
--- a/src/engine/courses/DKJungle.cpp
+++ b/src/engine/courses/DKJungle.cpp
@@ -13,31 +13,31 @@
#include "engine/vehicles/Utils.h"
extern "C" {
- #include "main.h"
- #include "common_structs.h"
- #include "camera.h"
- #include "course_offsets.h"
- #include "code_800029B0.h"
- #include "render_courses.h"
- #include "code_8006E9C0.h"
- #include "code_80057C60.h"
- #include "defines.h"
- #include "math_util.h"
- #include "external.h"
- #include "code_80005FD0.h"
- #include "spawn_players.h"
- #include "render_objects.h"
- #include "assets/common_data.h"
- #include "save.h"
- #include "staff_ghosts.h"
- #include "actors.h"
- #include "collision.h"
- #include "code_8003DC40.h"
- #include "memory.h"
- #include "sounds.h"
- #include "course.h"
- extern const char *d_course_dks_jungle_parkway_unknown_dl_list[];
- extern s16 currentScreenSection;
+#include "main.h"
+#include "common_structs.h"
+#include "camera.h"
+#include "course_offsets.h"
+#include "code_800029B0.h"
+#include "render_courses.h"
+#include "code_8006E9C0.h"
+#include "code_80057C60.h"
+#include "defines.h"
+#include "math_util.h"
+#include "external.h"
+#include "code_80005FD0.h"
+#include "spawn_players.h"
+#include "render_objects.h"
+#include "assets/common_data.h"
+#include "save.h"
+#include "staff_ghosts.h"
+#include "actors.h"
+#include "collision.h"
+#include "code_8003DC40.h"
+#include "memory.h"
+#include "sounds.h"
+#include "course.h"
+extern const char* d_course_dks_jungle_parkway_unknown_dl_list[];
+extern s16 currentScreenSection;
}
const course_texture dks_jungle_parkway_textures[] = {
@@ -96,7 +96,7 @@ DKJungle::DKJungle() {
Props.NearPersp = 9.0f;
Props.FarPersp = 4500.0f;
- Props.PathSizes = {0x370, 1, 1, 1, 0x1F4, 0, 0, 0, 0, 0, 0};
+ Props.PathSizes = { 0x370, 1, 1, 1, 0x1F4, 0, 0, 0, 0, 0, 0 };
Props.D_0D009418[0] = 4.1666665f;
Props.D_0D009418[1] = 5.5833334f;
@@ -118,12 +118,12 @@ DKJungle::DKJungle() {
Props.D_0D009808[2] = 5.75f;
Props.D_0D009808[3] = 6.3333334f;
- Props.PathTable[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_unknown_waypoints);
+ Props.PathTable[0] = (TrackWaypoint*) LOAD_ASSET_RAW(d_course_dks_jungle_parkway_unknown_waypoints);
Props.PathTable[1] = NULL;
Props.PathTable[2] = NULL;
Props.PathTable[3] = NULL;
- Props.PathTable2[0] = (TrackWaypoint*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_track_waypoints);
+ Props.PathTable2[0] = (TrackWaypoint*) LOAD_ASSET_RAW(d_course_dks_jungle_parkway_track_waypoints);
Props.PathTable2[1] = NULL;
Props.PathTable2[2] = NULL;
Props.PathTable2[3] = NULL;
@@ -131,14 +131,14 @@ DKJungle::DKJungle() {
Props.Clouds = NULL; // no clouds
Props.CloudList = NULL;
- Props.Skybox.TopRight = {255, 174, 0};
- Props.Skybox.BottomRight = {255, 229, 124};
- Props.Skybox.BottomLeft = {255, 229, 124};
- Props.Skybox.TopLeft = {255, 174, 0};
- Props.Skybox.FloorTopRight = {22, 145, 22};
- Props.Skybox.FloorBottomRight = {0, 0, 0};
- Props.Skybox.FloorBottomLeft = {0, 0, 0};
- Props.Skybox.FloorTopLeft = {22, 145, 22};
+ Props.Skybox.TopRight = { 255, 174, 0 };
+ Props.Skybox.BottomRight = { 255, 229, 124 };
+ Props.Skybox.BottomLeft = { 255, 229, 124 };
+ Props.Skybox.TopLeft = { 255, 174, 0 };
+ Props.Skybox.FloorTopRight = { 22, 145, 22 };
+ Props.Skybox.FloorBottomRight = { 0, 0, 0 };
+ Props.Skybox.FloorBottomLeft = { 0, 0, 0 };
+ Props.Skybox.FloorTopLeft = { 22, 145, 22 };
Props.Sequence = MusicSeq::MUSIC_SEQ_DK_JUNGLE;
Props.WaterLevel = -475.0f;
@@ -147,10 +147,10 @@ DKJungle::DKJungle() {
void DKJungle::Load() {
Course::Load();
- parse_course_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_addr));
+ parse_course_displaylists((TrackSections*) LOAD_ASSET_RAW(d_course_dks_jungle_parkway_addr));
func_80295C6C();
// d_course_dks_jungle_parkway_packed_dl_3FA8
- find_vtx_and_set_colours(segmented_gfx_to_virtual((void*)0x07003FA8), 120, 255, 255, 255);
+ find_vtx_and_set_colours(segmented_gfx_to_virtual((void*) 0x07003FA8), 120, 255, 255, 255);
}
f32 DKJungle::GetWaterLevel(FVector pos, Collision* collision) {
@@ -191,7 +191,7 @@ void DKJungle::LoadTextures() {
}
void DKJungle::BeginPlay() {
- spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_dks_jungle_parkway_item_box_spawns));
+ spawn_all_item_boxes((struct ActorSpawnData*) LOAD_ASSET_RAW(d_course_dks_jungle_parkway_item_box_spawns));
init_kiwano_fruit();
func_80298D10();
@@ -201,7 +201,7 @@ void DKJungle::BeginPlay() {
// The original game only ran vehicle logic every second frame.
// Thus the speed gets divided by two to set speed to match properly
- gWorldInstance.AddActor(new ABoat((0.6666666f)/4, 0));
+ gWorldInstance.AddActor(new ABoat((0.6666666f) / 4, 0));
if (gModeSelection == VERSUS) {
FVector pos = { 0, 0, 0 };
@@ -241,10 +241,9 @@ void DKJungle::SomeSounds() {
}
void DKJungle::WhatDoesThisDo(Player* player, int8_t playerId) {
- if ((((s16) gNearestWaypointByPlayerId[playerId] >= 0) &&
- ((s16) gNearestWaypointByPlayerId[playerId] < 0x65)) ||
+ if ((((s16) gNearestWaypointByPlayerId[playerId] >= 0) && ((s16) gNearestWaypointByPlayerId[playerId] < 0x65)) ||
(((s16) gNearestWaypointByPlayerId[playerId] >= 0x14A) &&
- ((s16) gNearestWaypointByPlayerId[playerId] < 0x21F))) {
+ ((s16) gNearestWaypointByPlayerId[playerId] < 0x21F))) {
if (D_80165300[playerId] != 2) {
func_800C8F80(playerId, 0x0170802D);
}
@@ -271,8 +270,7 @@ void DKJungle::WhatDoesThisDo(Player* player, int8_t playerId) {
}
void DKJungle::WhatDoesThisDoAI(Player* player, int8_t playerId) {
- if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x288) &&
- ((s16) gNearestWaypointByPlayerId[playerId] < 0x305)) {
+ if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x288) && ((s16) gNearestWaypointByPlayerId[playerId] < 0x305)) {
if (D_80165300[playerId] != 1) {
func_800CA2E4(playerId, 0x55);
}
@@ -297,7 +295,7 @@ void DKJungle::Render(struct UnkStruct_800DC5EC* arg0) {
gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
// d_course_dks_jungle_parkway_packed_dl_92D8
- gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*)0x070092D8)));
+ gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual((void*) 0x070092D8)));
}
gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
@@ -309,10 +307,11 @@ void DKJungle::Render(struct UnkStruct_800DC5EC* arg0) {
}
void DKJungle::RenderCredits() {
- gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_dks_jungle_parkway_dl_13C30));
+ gSPDisplayList(gDisplayListHead++, (Gfx*) (d_course_dks_jungle_parkway_dl_13C30));
}
-void DKJungle::SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) {
+void DKJungle::SomeCollisionThing(Player* player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6,
+ f32* arg7) {
func_8003F138(player, arg1, arg2, arg3, arg4, arg5, arg6, arg7);
}
@@ -334,25 +333,26 @@ void DKJungle::ScrollingTextures() {
D_802B87BC = 0;
}
// d_course_dks_jungle_parkway_packed_dl_3DD0
- find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07003DD0), 0, D_802B87BC);
+ find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*) 0x07003DD0), 0, D_802B87BC);
// d_course_dks_jungle_parkway_packed_dl_3E40
- find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07003E40), 0, D_802B87BC);
+ find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*) 0x07003E40), 0, D_802B87BC);
// d_course_dks_jungle_parkway_packed_dl_3EB0
- find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07003EB0), 0, D_802B87BC);
+ find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*) 0x07003EB0), 0, D_802B87BC);
// d_course_dks_jungle_parkway_packed_dl_3F30
- find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07003F30), 0, D_802B87BC);
+ find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*) 0x07003F30), 0, D_802B87BC);
// d_course_dks_jungle_parkway_packed_dl_36A8
- find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x070036A8), 0, D_802B87BC);
+ find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*) 0x070036A8), 0, D_802B87BC);
D_802B87C4 -= 20;
if (D_802B87C4 < 0) {
D_802B87C4 = 0xFF;
}
// d_course_dks_jungle_parkway_packed_dl_9880
- find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*)0x07009880), 0, D_802B87C4);
+ find_and_set_tile_size((uintptr_t) segmented_gfx_to_virtual((void*) 0x07009880), 0, D_802B87C4);
evaluate_collision_players_palm_trees();
}
-void DKJungle::DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter, uint16_t cameraRot, uint16_t playerDirection) {
+void DKJungle::DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter, uint16_t cameraRot,
+ uint16_t playerDirection) {
Mat4 matrix;
gDPPipeSync(gDisplayListHead++);
gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
@@ -370,46 +370,46 @@ void DKJungle::DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter
if (pathCounter < 17) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
// d_course_dks_jungle_parkway_packed_dl_3E40
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003E40));
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
if ((pathCounter >= 6) && (pathCounter < 13)) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
// d_course_dks_jungle_parkway_packed_dl_3DD0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003DD0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003DD0));
}
} else if ((pathCounter == 21) || (pathCounter == 22)) {
if (playerDirection == 3) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
// d_course_dks_jungle_parkway_packed_dl_36A8
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x070036A8));
}
if ((playerDirection == 1) || (playerDirection == 0)) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
// d_course_dks_jungle_parkway_packed_dl_36A8
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x070036A8));
} else {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
// d_course_dks_jungle_parkway_packed_dl_3F30
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003F30));
// d_course_dks_jungle_parkway_packed_dl_36A8
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x070036A8));
}
} else if (pathCounter == 24) {
if ((playerDirection == 0) || (playerDirection == 3)) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
// d_course_dks_jungle_parkway_packed_dl_36A8
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x070036A8));
}
} else if (pathCounter == 23) {
if (playerDirection == 3) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
// d_course_dks_jungle_parkway_packed_dl_36A8
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x070036A8));
} else if (playerDirection == 0) {
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
// d_course_dks_jungle_parkway_packed_dl_36A8
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x070036A8));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x070036A8));
}
}
gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
@@ -417,38 +417,38 @@ void DKJungle::DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter
case 5:
if (playerDirection != 3) {
// d_course_dks_jungle_parkway_packed_dl_3DD0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003DD0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003DD0));
}
break;
case 17:
switch (playerDirection) {
case 0:
// d_course_dks_jungle_parkway_packed_dl_3E40
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003E40));
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
break;
case 1:
// d_course_dks_jungle_parkway_packed_dl_3DD0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003DD0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003DD0));
// d_course_dks_jungle_parkway_packed_dl_3E40
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003E40));
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
break;
case 2:
// d_course_dks_jungle_parkway_packed_dl_
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003E40));
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
// d_course_dks_jungle_parkway_packed_dl_3F30
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003F30));
break;
case 3:
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
// d_course_dks_jungle_parkway_packed_dl_3F30
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003F30));
break;
}
break;
@@ -456,49 +456,49 @@ void DKJungle::DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter
switch (playerDirection) {
case 0:
// d_course_dks_jungle_parkway_packed_dl_3E40
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003E40));
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
break;
case 1:
// d_course_dks_jungle_parkway_packed_dl_3DD0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003DD0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003DD0));
// d_course_dks_jungle_parkway_packed_dl_3E40
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003E40));
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
break;
case 2:
// d_course_dks_jungle_parkway_packed_dl_3E40
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003E40));
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
break;
}
break;
case 21:
if ((playerDirection == 0) || (playerDirection == 1)) {
// d_course_dks_jungle_parkway_packed_dl_3E40
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003E40));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003E40));
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
// d_course_dks_jungle_parkway_packed_dl_3F30
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003F30));
} else {
// d_course_dks_jungle_parkway_packed_dl_3EB0
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003EB0));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003EB0));
}
break;
case 22:
if (playerDirection == 0) {
// d_course_dks_jungle_parkway_packed_dl_3F30
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003F30));
}
break;
case 23:
if (playerDirection != 1) {
// d_course_dks_jungle_parkway_packed_dl_3F30
- gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*)0x07003F30));
+ gSPDisplayList(gDisplayListHead++, segmented_gfx_to_virtual((void*) 0x07003F30));
}
break;
}
@@ -509,7 +509,8 @@ void DKJungle::DrawWater(struct UnkStruct_800DC5EC* screen, uint16_t pathCounter
void DKJungle::CreditsSpawnActors() {
// d_course_dks_jungle_parkway_packed_dl_3FA8
- find_vtx_and_set_colours(segmented_gfx_to_virtual((void*)0x07003FA8), 0x78, 0xFF, 0xFF, 0xFF);
+ find_vtx_and_set_colours(segmented_gfx_to_virtual((void*) 0x07003FA8), 0x78, 0xFF, 0xFF, 0xFF);
}
-void DKJungle::Destroy() { }
+void DKJungle::Destroy() {
+}