diff options
Diffstat (limited to 'src/engine/tracks/Track.cpp')
| -rw-r--r-- | src/engine/tracks/Track.cpp | 22 |
1 files changed, 2 insertions, 20 deletions
diff --git a/src/engine/tracks/Track.cpp b/src/engine/tracks/Track.cpp index bd629bdce..617539217 100644 --- a/src/engine/tracks/Track.cpp +++ b/src/engine/tracks/Track.cpp @@ -31,6 +31,7 @@ extern "C" { #include "math_util.h" #include "code_80005FD0.h" extern StaffGhost* d_mario_raceway_staff_ghost; +extern s8 gPlayerCount; } void ResizeMinimap(MinimapProps* minimap) { @@ -406,6 +407,7 @@ Track::Track() { Props.Clouds = NULL; Props.CloudList = NULL; + mCloudType = CloudType::CLOUDS; Props.Sequence = MusicSeq::MUSIC_SEQ_UNKNOWN; bFog = false; @@ -465,26 +467,6 @@ void Track::SpawnActors() { } } -void Track::InitClouds() { - if (this->Props.Clouds) { - init_clouds(this->Props.Clouds); - } -} - -void Track::TickClouds(s32 arg0, Camera* camera) { - s32 cloudIndex; - s32 objectIndex; - CloudData* cloud; - - if (this->Props.CloudList) { - for (cloudIndex = 0; cloudIndex < D_8018D1F0; cloudIndex++) { - cloud = &this->Props.CloudList[cloudIndex]; - objectIndex = D_8018CC80[arg0 + cloudIndex]; - func_800788F8(objectIndex, cloud->rotY, camera); - } - } -} - // Adjusts player speed on steep hills void Track::SomeCollisionThing(Player* player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32* arg4, f32* arg5, f32* arg6, f32* arg7) { |
