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path: root/src/engine/vehicles/TankerTruck.cpp
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Diffstat (limited to 'src/engine/vehicles/TankerTruck.cpp')
-rw-r--r--src/engine/vehicles/TankerTruck.cpp25
1 files changed, 9 insertions, 16 deletions
diff --git a/src/engine/vehicles/TankerTruck.cpp b/src/engine/vehicles/TankerTruck.cpp
index 02cd9553b..f3ed9707e 100644
--- a/src/engine/vehicles/TankerTruck.cpp
+++ b/src/engine/vehicles/TankerTruck.cpp
@@ -50,16 +50,13 @@ ATankerTruck::ATankerTruck(f32 speedA, f32 speedB, TrackWaypoint* path, uint32_t
Rotation[0] = 0;
Rotation[2] = 0;
if (D_8016347A == 0) {
- Rotation[1] = func_8000D6D0(Position, (s16*) &WaypointIndex, Speed,
- SomeMultiplierTheSequel, 0, 3);
+ Rotation[1] = func_8000D6D0(Position, (s16*) &WaypointIndex, Speed, SomeMultiplierTheSequel, 0, 3);
} else {
- Rotation[1] =
- func_8000D940(Position, (s16*) &WaypointIndex, Speed, SomeMultiplierTheSequel, 0);
+ Rotation[1] = func_8000D940(Position, (s16*) &WaypointIndex, Speed, SomeMultiplierTheSequel, 0);
}
D_801631C8 = 10;
- spawn_vehicle_on_road(Position, Rotation, Velocity, WaypointIndex, SomeMultiplierTheSequel,
- Speed);
+ spawn_vehicle_on_road(Position, Rotation, Velocity, WaypointIndex, SomeMultiplierTheSequel, Speed);
ActorIndex = add_actor_to_empty_slot(Position, Rotation, Velocity, ACTOR_TANKER_TRUCK);
_count++;
@@ -119,11 +116,9 @@ void ATankerTruck::Tick() {
}
}
if (D_8016347A == 0) {
- var_a1 = func_8000D6D0(Position, (s16*) &WaypointIndex, Speed,
- SomeMultiplierTheSequel, 0, 3);
+ var_a1 = func_8000D6D0(Position, (s16*) &WaypointIndex, Speed, SomeMultiplierTheSequel, 0, 3);
} else {
- var_a1 = func_8000D940(Position, (s16*) &WaypointIndex, Speed,
- SomeMultiplierTheSequel, 0);
+ var_a1 = func_8000D940(Position, (s16*) &WaypointIndex, Speed, SomeMultiplierTheSequel, 0);
}
adjust_angle(&Rotation[1], var_a1, 100);
temp_f0_3 = Position[0] - sp5C;
@@ -176,8 +171,8 @@ void ATankerTruck::VehicleCollision(s32 playerId, Player* player) {
if ((temp_f22 > -20.0) && (temp_f22 < 20.0)) {
if (((temp_f14) > -100.0) && ((temp_f14) < 100.0)) {
- if (func_80006018(Position[0], Position[2], Velocity[0],
- Velocity[2], SomeArg3, SomeArg4, spC4, spBC) == (s32) 1) {
+ if (func_80006018(Position[0], Position[2], Velocity[0], Velocity[2], SomeArg3, SomeArg4, spC4,
+ spBC) == (s32) 1) {
player->soundEffects |= REVERSE_SOUND_EFFECT;
}
}
@@ -212,8 +207,7 @@ void ATankerTruck::VehicleCollision(s32 playerId, Player* player) {
switch (D_8016347A) {
case 0:
- t1 = func_80007BF8(WaypointIndex, gNearestWaypointByPlayerId[playerId], 10, 0,
- path);
+ t1 = func_80007BF8(WaypointIndex, gNearestWaypointByPlayerId[playerId], 10, 0, path);
if ((D_80163270[playerId] == 0) && (t1 > 0) && (player->unk_094 < Speed)) {
var_s1 = 1;
}
@@ -222,8 +216,7 @@ void ATankerTruck::VehicleCollision(s32 playerId, Player* player) {
}
break;
case 1:
- t2 = func_80007BF8(WaypointIndex, gNearestWaypointByPlayerId[playerId], 0, 10,
- path);
+ t2 = func_80007BF8(WaypointIndex, gNearestWaypointByPlayerId[playerId], 0, 10, path);
if (t2 > 0) {
if (random_int(2) == 0) {
// temp_v1_2 = D_80163270[playerId];