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-rw-r--r--src/port/ui/ContentBrowser.cpp454
1 files changed, 234 insertions, 220 deletions
diff --git a/src/port/ui/ContentBrowser.cpp b/src/port/ui/ContentBrowser.cpp
index 826477ea5..fc6099eae 100644
--- a/src/port/ui/ContentBrowser.cpp
+++ b/src/port/ui/ContentBrowser.cpp
@@ -21,268 +21,282 @@
namespace Editor {
- ContentBrowserWindow::~ContentBrowserWindow() {
- SPDLOG_TRACE("destruct content browser window");
- }
+ContentBrowserWindow::~ContentBrowserWindow() {
+ SPDLOG_TRACE("destruct content browser window");
+}
- void ContentBrowserWindow::DrawElement() {
- if (ImGui::Button(ICON_FA_REFRESH)) {
- Refresh = true;
- }
+void ContentBrowserWindow::DrawElement() {
+ if (ImGui::Button(ICON_FA_REFRESH)) {
+ Refresh = true;
+ }
- // Query content in o2r and add them to Content
- if (Refresh) {
- Refresh = false;
- RemoveCustomTracksFromTrackList();
- Tracks.clear();
- Content.clear();
- FindTracks();
- FindContent();
- return;
- }
+ // Query content in o2r and add them to Content
+ if (Refresh) {
+ Refresh = false;
+ RemoveCustomTracksFromTrackList();
+ Tracks.clear();
+ Content.clear();
+ FindTracks();
+ FindContent();
+ return;
+ }
- ImGui::BeginChild("LeftPanel", ImVec2(120, 0), true, ImGuiWindowFlags_None);
-
- ContentBrowserWindow::FolderButton("Tracks", TrackContent);
- ContentBrowserWindow::FolderButton("Actors", ActorContent);
- ContentBrowserWindow::FolderButton("Objects", ObjectContent);
- ContentBrowserWindow::FolderButton("Custom", CustomContent);
- ImGui::EndChild();
- ImGui::SameLine();
- ImGui::BeginChild("RightPanel", ImVec2(0, 0), true, ImGuiWindowFlags_None);
- if (TrackContent) {
- AddTrackContent();
- }
+ ImGui::BeginChild("LeftPanel", ImVec2(120, 0), true, ImGuiWindowFlags_None);
+
+ ContentBrowserWindow::FolderButton("Tracks", TrackContent);
+ ContentBrowserWindow::FolderButton("Actors", ActorContent);
+ ContentBrowserWindow::FolderButton("Objects", ObjectContent);
+ ContentBrowserWindow::FolderButton("Custom", CustomContent);
+ ImGui::EndChild();
+ ImGui::SameLine();
+ ImGui::BeginChild("RightPanel", ImVec2(0, 0), true, ImGuiWindowFlags_None);
+ if (TrackContent) {
+ AddTrackContent();
+ }
- if (ActorContent) {
- AddActorContent();
- }
+ if (ActorContent) {
+ AddActorContent();
+ }
- if (ObjectContent) {
- AddObjectContent();
- }
+ if (ObjectContent) {
+ AddObjectContent();
+ }
- if (CustomContent) {
- AddCustomContent();
- }
- ImGui::EndChild();
+ if (CustomContent) {
+ AddCustomContent();
}
+ ImGui::EndChild();
+}
- void ContentBrowserWindow::FolderButton(const char* label, bool& contentFlag, const ImVec2& size) {
- std::string buttonText = fmt::format("{0} {1}", contentFlag ? ICON_FA_FOLDER_OPEN_O : ICON_FA_FOLDER_O, label);
- if (ImGui::Button(buttonText.c_str(), size)) {
- TrackContent = false;
- ActorContent = false;
- ObjectContent = false;
- CustomContent = false;
- contentFlag = !contentFlag;
- }
+void ContentBrowserWindow::FolderButton(const char* label, bool& contentFlag, const ImVec2& size) {
+ std::string buttonText = fmt::format("{0} {1}", contentFlag ? ICON_FA_FOLDER_OPEN_O : ICON_FA_FOLDER_O, label);
+ if (ImGui::Button(buttonText.c_str(), size)) {
+ TrackContent = false;
+ ActorContent = false;
+ ObjectContent = false;
+ CustomContent = false;
+ contentFlag = !contentFlag;
}
+}
- std::unordered_map<std::string, std::function<AActor*(const FVector&)>> ActorList = {
- { "Mario Sign", [](const FVector& pos) { return new AMarioSign(pos); } },
- { "Wario Sign", [](const FVector& pos) { return new AWarioSign(pos); } },
- { "Cloud", [](const FVector& pos) { return new ACloud(pos); } },
- { "Finishline", [](const FVector& pos) { return new AFinishline(pos); } },
- { "Ghostship", [](const FVector& pos) { return new AShip(pos, AShip::Skin::GHOSTSHIP); } },
- { "Ship_1", [](const FVector& pos) { return new AShip(pos, AShip::Skin::SHIP2); } },
- { "Ship_2", [](const FVector& pos) { return new AShip(pos, AShip::Skin::SHIP3); } },
- { "SpaghettiShip", [](const FVector& pos) { return new ASpaghettiShip(pos); } },
- { "Starship", [](const FVector& pos) { return new AStarship(pos); } },
- { "Train", [](const FVector& pos) { return new ATrain(ATrain::TenderStatus::HAS_TENDER, 4, 2.5f, 0); } },
- { "Boat", [](const FVector& pos) { return new ABoat((0.6666666f)/4, 0); } },
- { "Bus", [](const FVector& pos) { return new ABus(2.0f, 2.5f, &D_80164550[0][0], 0); } },
- { "Car", [](const FVector& pos) { return new ACar(2.0f, 2.5f, &D_80164550[0][0], 0); } },
- { "Truck", [](const FVector& pos) { return new ATruck(2.0f, 2.5f, &D_80164550[0][0], 0); } },
- { "Tanker Truck", [](const FVector& pos) { return new ATankerTruck(2.0f, 2.5f, &D_80164550[0][0], 0); } },
- };
-
- std::unordered_map<std::string, std::function<OObject*(const FVector&)>> ObjectList = {
- { "Bat", [](const FVector& pos) { return new OBat(pos, IRotator(0, 0, 0)); } },
- { "Bomb Kart", [](const FVector& pos) { return new OBombKart(pos, &D_80164550[0][0], 0, 0, 0.8333333f); } },
- // { "Boos", [](const FVector& pos) { return new OBoos(pos, &D_80164550[0][0], 0, 0, 0.8333333f); } },
- { "CheepCheep", [](const FVector& pos) { return new OCheepCheep(pos, OCheepCheep::CheepType::RACE, IPathSpan(0, 10)); } },
- { "Crab", [](const FVector& pos) { return new OCrab(FVector2D(0, 10), FVector2D(20, 10)); } },
- { "ChainChomp", [](const FVector& pos) { return new OChainChomp(); } },
- { "Flagpole", [](const FVector& pos) { return new OFlagpole(pos, 0); } },
- { "Hedgehog", [](const FVector& pos) { return new OHedgehog(pos, FVector2D(0, 10), 0); } },
- { "HotAirBalloon", [](const FVector& pos) { return new OHotAirBalloon(pos); } },
- { "Lakitu", [](const FVector& pos) { return new OLakitu(0, OLakitu::LakituType::STARTER); } },
- // { "Mole", [](const FVector& pos) { return new OMole(pos, ); } }, // <-- Needs a group
- { "Chick Penguin", [](const FVector& pos) { return new OPenguin(pos, 0, OPenguin::PenguinType::CHICK, OPenguin::Behaviour::SLIDE3); } },
- { "Penguin", [](const FVector& pos) { return new OPenguin(pos, 0, OPenguin::PenguinType::ADULT, OPenguin::Behaviour::CIRCLE); } },
- { "Emperor Penguin", [](const FVector& pos) { return new OPenguin(pos, 0, OPenguin::PenguinType::EMPEROR, OPenguin::Behaviour::STRUT); } },
- { "Seagull", [](const FVector& pos) { return new OSeagull(pos); } },
- { "Thwomp", [](const FVector& pos) { return new OThwomp(pos.x, pos.z, 0, 1.0f, 0, 0, 2.0f); } },
- { "Trashbin", [](const FVector& pos) { return new OTrashBin(pos, IRotator(0, 0, 0), 1.0f, OTrashBin::Behaviour::MUNCHING); } },
- { "Trophy", [](const FVector& pos) { return new OTrophy(pos, OTrophy::TrophyType::GOLD_150, OTrophy::Behaviour::ROTATE2); } },
- { "Snowman", [](const FVector& pos) { return new OSnowman(pos); } },
- { "Podium", [](const FVector& pos) { return new OPodium(pos); } },
- { "Balloons", [](const FVector& pos) { return new OGrandPrixBalloons(pos); } },
- };
-
- void ContentBrowserWindow::AddTrackContent() {
- size_t i_track = 0;
- for (auto& track : Tracks) {
- if (!track.SceneFile.empty()) { // has scene file
- std::string label = fmt::format("{}##{}", track.Name, i_track);
- if (ImGui::Button(label.c_str())) {
- SetCourseByClass(track.course);
- gGamestateNext = RACING;
- SetSceneFile(track.Archive, track.SceneFile);
- break;
- }
- } else { // no scene file
- std::string label = fmt::format("{} {}", ICON_FA_EXCLAMATION_TRIANGLE, track.Name);
- if (ImGui::Button(label.c_str())) {
- track.SceneFile = track.Dir + "/scene.json";
- SetCourseByClass(track.course);
- SetSceneFile(track.Archive, track.SceneFile);
- SaveLevel();
- Refresh = true;
- }
+std::unordered_map<std::string, std::function<AActor*(const FVector&)>> ActorList = {
+ { "Mario Sign", [](const FVector& pos) { return new AMarioSign(pos); } },
+ { "Wario Sign", [](const FVector& pos) { return new AWarioSign(pos); } },
+ { "Cloud", [](const FVector& pos) { return new ACloud(pos); } },
+ { "Finishline", [](const FVector& pos) { return new AFinishline(pos); } },
+ { "Ghostship", [](const FVector& pos) { return new AShip(pos, AShip::Skin::GHOSTSHIP); } },
+ { "Ship_1", [](const FVector& pos) { return new AShip(pos, AShip::Skin::SHIP2); } },
+ { "Ship_2", [](const FVector& pos) { return new AShip(pos, AShip::Skin::SHIP3); } },
+ { "SpaghettiShip", [](const FVector& pos) { return new ASpaghettiShip(pos); } },
+ { "Starship", [](const FVector& pos) { return new AStarship(pos); } },
+ { "Train", [](const FVector& pos) { return new ATrain(ATrain::TenderStatus::HAS_TENDER, 4, 2.5f, 0); } },
+ { "Boat", [](const FVector& pos) { return new ABoat((0.6666666f) / 4, 0); } },
+ { "Bus", [](const FVector& pos) { return new ABus(2.0f, 2.5f, &D_80164550[0][0], 0); } },
+ { "Car", [](const FVector& pos) { return new ACar(2.0f, 2.5f, &D_80164550[0][0], 0); } },
+ { "Truck", [](const FVector& pos) { return new ATruck(2.0f, 2.5f, &D_80164550[0][0], 0); } },
+ { "Tanker Truck", [](const FVector& pos) { return new ATankerTruck(2.0f, 2.5f, &D_80164550[0][0], 0); } },
+};
+
+std::unordered_map<std::string, std::function<OObject*(const FVector&)>> ObjectList = {
+ { "Bat", [](const FVector& pos) { return new OBat(pos, IRotator(0, 0, 0)); } },
+ { "Bomb Kart", [](const FVector& pos) { return new OBombKart(pos, &D_80164550[0][0], 0, 0, 0.8333333f); } },
+ // { "Boos", [](const FVector& pos) { return new OBoos(pos, &D_80164550[0][0], 0, 0, 0.8333333f); } },
+ { "CheepCheep",
+ [](const FVector& pos) { return new OCheepCheep(pos, OCheepCheep::CheepType::RACE, IPathSpan(0, 10)); } },
+ { "Crab", [](const FVector& pos) { return new OCrab(FVector2D(0, 10), FVector2D(20, 10)); } },
+ { "ChainChomp", [](const FVector& pos) { return new OChainChomp(); } },
+ { "Flagpole", [](const FVector& pos) { return new OFlagpole(pos, 0); } },
+ { "Hedgehog", [](const FVector& pos) { return new OHedgehog(pos, FVector2D(0, 10), 0); } },
+ { "HotAirBalloon", [](const FVector& pos) { return new OHotAirBalloon(pos); } },
+ { "Lakitu", [](const FVector& pos) { return new OLakitu(0, OLakitu::LakituType::STARTER); } },
+ // { "Mole", [](const FVector& pos) { return new OMole(pos, ); } }, // <-- Needs a group
+ { "Chick Penguin",
+ [](const FVector& pos) {
+ return new OPenguin(pos, 0, OPenguin::PenguinType::CHICK, OPenguin::Behaviour::SLIDE3);
+ } },
+ { "Penguin",
+ [](const FVector& pos) {
+ return new OPenguin(pos, 0, OPenguin::PenguinType::ADULT, OPenguin::Behaviour::CIRCLE);
+ } },
+ { "Emperor Penguin",
+ [](const FVector& pos) {
+ return new OPenguin(pos, 0, OPenguin::PenguinType::EMPEROR, OPenguin::Behaviour::STRUT);
+ } },
+ { "Seagull", [](const FVector& pos) { return new OSeagull(pos); } },
+ { "Thwomp", [](const FVector& pos) { return new OThwomp(pos.x, pos.z, 0, 1.0f, 0, 0, 2.0f); } },
+ { "Trashbin",
+ [](const FVector& pos) { return new OTrashBin(pos, IRotator(0, 0, 0), 1.0f, OTrashBin::Behaviour::MUNCHING); } },
+ { "Trophy",
+ [](const FVector& pos) { return new OTrophy(pos, OTrophy::TrophyType::GOLD_150, OTrophy::Behaviour::ROTATE2); } },
+ { "Snowman", [](const FVector& pos) { return new OSnowman(pos); } },
+ { "Podium", [](const FVector& pos) { return new OPodium(pos); } },
+ { "Balloons", [](const FVector& pos) { return new OGrandPrixBalloons(pos); } },
+};
+
+void ContentBrowserWindow::AddTrackContent() {
+ size_t i_track = 0;
+ for (auto& track : Tracks) {
+ if (!track.SceneFile.empty()) { // has scene file
+ std::string label = fmt::format("{}##{}", track.Name, i_track);
+ if (ImGui::Button(label.c_str())) {
+ SetCourseByClass(track.course);
+ gGamestateNext = RACING;
+ SetSceneFile(track.Archive, track.SceneFile);
+ break;
+ }
+ } else { // no scene file
+ std::string label = fmt::format("{} {}", ICON_FA_EXCLAMATION_TRIANGLE, track.Name);
+ if (ImGui::Button(label.c_str())) {
+ track.SceneFile = track.Dir + "/scene.json";
+ SetCourseByClass(track.course);
+ SetSceneFile(track.Archive, track.SceneFile);
+ SaveLevel();
+ Refresh = true;
}
-
- i_track += 1;
}
+
+ i_track += 1;
}
+}
- void ContentBrowserWindow::RemoveCustomTracksFromTrackList() {
- for (auto& track : Tracks) {
- auto it = gWorldInstance.Courses.begin();
- while (it != gWorldInstance.Courses.end()) {
- if (track.course == *it) {
- delete *it;
- it = gWorldInstance.Courses.erase(it);
- } else {
- ++it;
- }
+void ContentBrowserWindow::RemoveCustomTracksFromTrackList() {
+ for (auto& track : Tracks) {
+ auto it = gWorldInstance.Courses.begin();
+ while (it != gWorldInstance.Courses.end()) {
+ if (track.course == *it) {
+ delete *it;
+ it = gWorldInstance.Courses.erase(it);
+ } else {
+ ++it;
}
}
}
+}
- void ContentBrowserWindow::AddActorContent() {
- FVector pos = GetPositionAheadOfCamera(300.0f);
+void ContentBrowserWindow::AddActorContent() {
+ FVector pos = GetPositionAheadOfCamera(300.0f);
- size_t i_actor = 0;
- for (const auto& actor : ActorList) {
- if ((i_actor != 0) && (i_actor % 10 == 0)) {
- } else {
- ImGui::SameLine();
- }
+ size_t i_actor = 0;
+ for (const auto& actor : ActorList) {
+ if ((i_actor != 0) && (i_actor % 10 == 0)) {
+ } else {
+ ImGui::SameLine();
+ }
- std::string label = fmt::format("{}##{}", actor.first, i_actor);
- if (ImGui::Button(label.c_str())) {
- gWorldInstance.AddActor(actor.second(pos));
- }
- i_actor += 1;
+ std::string label = fmt::format("{}##{}", actor.first, i_actor);
+ if (ImGui::Button(label.c_str())) {
+ gWorldInstance.AddActor(actor.second(pos));
}
+ i_actor += 1;
}
+}
- void ContentBrowserWindow::AddObjectContent() {
- FVector pos = GetPositionAheadOfCamera(300.0f);
+void ContentBrowserWindow::AddObjectContent() {
+ FVector pos = GetPositionAheadOfCamera(300.0f);
- size_t i_object = 0;
- for (auto& object : ObjectList) {
- if ((i_object != 0) && (i_object % 10 == 0)) {
- } else {
- ImGui::SameLine();
- }
+ size_t i_object = 0;
+ for (auto& object : ObjectList) {
+ if ((i_object != 0) && (i_object % 10 == 0)) {
+ } else {
+ ImGui::SameLine();
+ }
- std::string label = fmt::format("{}##{}", object.first, i_object);
- if (ImGui::Button(label.c_str())) {
- gWorldInstance.AddObject(object.second(pos));
- }
- i_object += 1;
+ std::string label = fmt::format("{}##{}", object.first, i_object);
+ if (ImGui::Button(label.c_str())) {
+ gWorldInstance.AddObject(object.second(pos));
}
+ i_object += 1;
}
+}
- void ContentBrowserWindow::AddCustomContent() {
- FVector pos = GetPositionAheadOfCamera(300.0f);
-
- size_t i_custom = 0;
- for (const auto& file : Content) {
- if ((i_custom != 0) && (i_custom % 10 == 0)) {
- } else {
- ImGui::SameLine();
- }
+void ContentBrowserWindow::AddCustomContent() {
+ FVector pos = GetPositionAheadOfCamera(300.0f);
- std::string label = fmt::format("{}##{}", file, i_custom);
- if (ImGui::Button(label.c_str())) {
- int coll;
- //printf("ContentBrowser.cpp: name: %s\n", test.c_str());
- std::string name = file.substr(file.find_last_of('/') + 1);
- auto actor = gWorldInstance.AddStaticMeshActor(name, FVector(pos), IRotator(0, 0, 0), FVector(1, 1, 1), "__OTR__" + file, &coll);
- // This is required because ptr gets cleaned up.
- actor->Model = "__OTR__" + file;
+ size_t i_custom = 0;
+ for (const auto& file : Content) {
+ if ((i_custom != 0) && (i_custom % 10 == 0)) {
+ } else {
+ ImGui::SameLine();
+ }
- }
- i_custom += 1;
+ std::string label = fmt::format("{}##{}", file, i_custom);
+ if (ImGui::Button(label.c_str())) {
+ int coll;
+ // printf("ContentBrowser.cpp: name: %s\n", test.c_str());
+ std::string name = file.substr(file.find_last_of('/') + 1);
+ auto actor = gWorldInstance.AddStaticMeshActor(name, FVector(pos), IRotator(0, 0, 0), FVector(1, 1, 1),
+ "__OTR__" + file, &coll);
+ // This is required because ptr gets cleaned up.
+ actor->Model = "__OTR__" + file;
}
+ i_custom += 1;
}
+}
- // Finds modded archives only. For discovering tracks
- void ContentBrowserWindow::FindTracks() {
- auto manager = GameEngine::Instance->context->GetResourceManager()->GetArchiveManager();
-
- auto ptr2 = manager->ListDirectories("tracks/*");
- if (ptr2) {
- auto dirs = *ptr2;
-
- for (const std::string& dir : dirs) {
- std::string name = dir.substr(dir.find_last_of('/') + 1);
- std::string sceneFile = dir + "/scene.json";
- std::string minimapFile = dir + "/minimap.png";
- if (manager->HasFile(sceneFile)) {
- auto archive = manager->GetArchiveFromFile(sceneFile);
-
- Course* course = new Course();
- course->LoadO2R(dir);
- gWorldInstance.Courses.push_back(course);
- LoadLevel(archive, course, sceneFile);
- LoadMinimap(archive, course, minimapFile);
- Tracks.push_back({course, sceneFile, name, dir, archive});
- } else {
- const std::string file = dir + "/data_track_sections";
-
- if (manager->HasFile(file)) {
+// Finds modded archives only. For discovering tracks
+void ContentBrowserWindow::FindTracks() {
+ auto manager = GameEngine::Instance->context->GetResourceManager()->GetArchiveManager();
+
+ auto ptr2 = manager->ListDirectories("tracks/*");
+ if (ptr2) {
+ auto dirs = *ptr2;
+
+ for (const std::string& dir : dirs) {
+ std::string name = dir.substr(dir.find_last_of('/') + 1);
+ std::string sceneFile = dir + "/scene.json";
+ std::string minimapFile = dir + "/minimap.png";
+ if (manager->HasFile(sceneFile)) {
+ auto archive = manager->GetArchiveFromFile(sceneFile);
+
+ Course* course = new Course();
+ course->LoadO2R(dir);
+ gWorldInstance.Courses.push_back(course);
+ LoadLevel(archive, course, sceneFile);
+ LoadMinimap(archive, course, minimapFile);
+ Tracks.push_back({ course, sceneFile, name, dir, archive });
+ } else {
+ const std::string file = dir + "/data_track_sections";
- Course* course = new Course();
- course->Id = (std::string("mods:") + name).c_str();
- course->Props.SetText(course->Props.Name, name.c_str(), sizeof(course->Props.Name));
- course->Props.SetText(course->Props.DebugName, name.c_str(), sizeof(course->Props.Name));
+ if (manager->HasFile(file)) {
- auto archive = manager->GetArchiveFromFile(file);
- Tracks.push_back({course, "", name, dir, archive});
- } else {
- printf("ContentBrowser.cpp: Track '%s' missing required track files. Cannot add to game\n Missing %s/data_track_sections file\n", name.c_str(), dir.c_str());
- }
+ Course* course = new Course();
+ course->Id = (std::string("mods:") + name).c_str();
+ course->Props.SetText(course->Props.Name, name.c_str(), sizeof(course->Props.Name));
+ course->Props.SetText(course->Props.DebugName, name.c_str(), sizeof(course->Props.Name));
+ auto archive = manager->GetArchiveFromFile(file);
+ Tracks.push_back({ course, "", name, dir, archive });
+ } else {
+ printf("ContentBrowser.cpp: Track '%s' missing required track files. Cannot add to game\n Missing "
+ "%s/data_track_sections file\n",
+ name.c_str(), dir.c_str());
}
}
}
}
+}
- void ContentBrowserWindow::FindContent() {
- auto ptr = GameEngine::Instance->context->GetResourceManager()->GetArchiveManager()->ListFiles({"hmintro/*", "*tracks/*","actors/*", "objects/*"}, {""});
- if (ptr) {
- auto files = *ptr;
- for (const auto& file : files) {
- if (file.find("/mat_") != std::string::npos) {
- continue;
- } else if (file.size() >= 6 && file.substr(file.size() - 6, 5) == "_tri_" && isdigit(file.back())) {
- // ends with _tri_#
- continue;
- } else if (file.find("_vtx_") != std::string::npos) {
- // Has _vtx_
- continue;
- } else if (file.find('.') != std::string::npos) {
- // File has an extension
- continue;
- }
-
- Content.push_back(file);
+void ContentBrowserWindow::FindContent() {
+ auto ptr = GameEngine::Instance->context->GetResourceManager()->GetArchiveManager()->ListFiles(
+ { "hmintro/*", "*tracks/*", "actors/*", "objects/*" }, { "" });
+ if (ptr) {
+ auto files = *ptr;
+ for (const auto& file : files) {
+ if (file.find("/mat_") != std::string::npos) {
+ continue;
+ } else if (file.size() >= 6 && file.substr(file.size() - 6, 5) == "_tri_" && isdigit(file.back())) {
+ // ends with _tri_#
+ continue;
+ } else if (file.find("_vtx_") != std::string::npos) {
+ // Has _vtx_
+ continue;
+ } else if (file.find('.') != std::string::npos) {
+ // File has an extension
+ continue;
}
+
+ Content.push_back(file);
}
}
}
+} // namespace Editor