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-rw-r--r--src/port/Engine.cpp1
-rw-r--r--src/port/ui/PortMenu.cpp4
2 files changed, 4 insertions, 1 deletions
diff --git a/src/port/Engine.cpp b/src/port/Engine.cpp
index e55022335..b6ba9a226 100644
--- a/src/port/Engine.cpp
+++ b/src/port/Engine.cpp
@@ -84,7 +84,6 @@ GameEngine::GameEngine() {
#ifdef __SWITCH__
Ship::Switch::Init(Ship::PreInitPhase);
- Ship::Switch::Init(Ship::PostInitPhase);
#endif
#ifdef _WIN32
diff --git a/src/port/ui/PortMenu.cpp b/src/port/ui/PortMenu.cpp
index 15142be35..69e887481 100644
--- a/src/port/ui/PortMenu.cpp
+++ b/src/port/ui/PortMenu.cpp
@@ -97,11 +97,13 @@ void PortMenu::AddSettings() {
WidgetPath path = { "Settings", "General", SECTION_COLUMN_1 };
static bool isFullscreen = false;
+#ifndef __SWITCH__
AddWidget(path, "Toggle Fullscreen", WIDGET_CHECKBOX)
.ValuePointer(&isFullscreen)
.PreFunc([](WidgetInfo& info) { isFullscreen = Ship::Context::GetInstance()->GetWindow()->IsFullscreen(); })
.Callback([](WidgetInfo& info) { Ship::Context::GetInstance()->GetWindow()->ToggleFullscreen(); })
.Options(CheckboxOptions().Tooltip("Toggles Fullscreen On/Off."));
+#endif
AddWidget(path, "Startup Behaviour", WIDGET_CVAR_COMBOBOX)
.CVar("gSkipIntro")
@@ -170,12 +172,14 @@ void PortMenu::AddSettings() {
.CVar("gEnhancements.Mods.AlternateAssetsHotkey")
.Options(
CheckboxOptions().Tooltip("Allows pressing the Tab key to toggle alternate assets").DefaultValue(true));
+#ifndef __SWITCH__
AddWidget(path, "Open App Files Folder", WIDGET_BUTTON)
.Callback([](WidgetInfo& info) {
std::string filesPath = Ship::Context::GetInstance()->GetAppDirectoryPath();
SDL_OpenURL(std::string("file:///" + std::filesystem::absolute(filesPath).string()).c_str());
})
.Options(ButtonOptions().Tooltip("Opens the folder that contains the save and mods folders, etc."));
+#endif
// Audio Settings
path.sidebarName = "Audio";