| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-04-21 | Combine OpenGL shaders into single .glsl file (#687) | briaguya |
| 2026-01-17 | Revert default.shader.metal alpha+noise portion to its original state (#629) | jsd1982 |
| 2025-12-07 | Refactor yaml and remove segment (#531) | coco875 |
| 2025-07-25 | fix(shader/metal): correct noise coords and frame input in fragmentShader | nervous-inhuman |
| 2025-07-14 | fix background color (#460) | coco875 |
| 2025-05-15 | Fix compile (#199) | MegaMech |
| 2025-05-14 | Impl new intro (#193) | MegaMech |
