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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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Author
2022-07-11
Split out some unused asm and documented main.c (#242)
MegaMech
2022-07-06
Identify some stuff in the Camera struct (#238)
Tyler McGavran
2022-07-05
Decomp menus.c (#229)
tehzz
2022-07-01
Match several functions in code_80005FD0 (#230)
Tyler McGavran
2022-06-22
Split and Decompile Code_800AF9B0 (#228)
tehzz
2022-06-17
Rename some files and Match spawn_players.c (#226)
MegaMech
2022-06-14
Match code_8003DC40 (#223)
Tyler McGavran
2022-06-14
decomp render funcs and some memory (#222)
MegaMech
2022-06-14
crash_screen decomp and misc (#221)
MegaMech
2022-06-11
Match all but one function in code_802B0210.c (#217)
Tyler McGavran
2022-05-19
import random_u16 to sm64, match random_s32, and match actor func (#203)
MegaMech
2022-05-14
Give a name to the list of actors (#200)
Tyler McGavran
2022-05-14
Memory and Actor decomp (#201)
MegaMech
2022-05-13
Decomp more actors (#198)
MegaMech
2022-05-12
Match common_textures.inc.c, memory & actor decomp (#188)
MegaMech
2022-04-26
Actor decomp (#183)
MegaMech
2022-04-16
audio load.c decomp (#176)
MegaMech
2022-03-04
Fix remaining pointers for shifting
CoderStig
2022-02-22
Name arrays of character animations (#168)
Tyler McGavran
2022-02-03
Break out some credit text stuff into a C file (#157)
Tyler McGavran
2022-02-02
Identify a credits related struct (#156)
Tyler McGavran
2022-01-28
Fix the match for guPerspectiveF (#155)
Tyler McGavran
2022-01-18
Move texture data from asm to C (#142)
Tyler McGavran
2022-01-06
More matching in code_800AF9B0 (#131)
ChiefFruitcake
2022-01-02
Relabel/identify more variables and functions based on current knowledge (#127)
Maciek Baron
2022-01-01
Add player and controller labels, rename function (#123)
Maciek Baron
2021-12-26
Texture related structs and some controller pak menu stuff (#116)
Tyler McGavran
2021-12-26
decomp more 80057C60.c to reach 20 percent (#118)
MegaMech
2021-12-25
Merge branch 'decomp' into master
MegaMech
2021-12-25
Decomped some of 80057C60 & 800431B0
CoderStig
2021-12-24
Menu selection global variable (#113)
ChiefFruitcake
2021-12-24
Decomped more crash_screen, code_80280650, fixed import shortcut (#115)
MegaMech
2021-12-24
Decomped more crash_screen, code_80280650, fixed import shortcut
CoderStig
2021-12-20
Change some "char" terminology to "glyph" (#107)
Tyler McGavran
2021-12-15
Added new line to end of other_textures.s (#95)
Whoblue579
2021-12-14
Rename a couple variables (#93)
Tyler McGavran
2021-12-13
Identify a couple debug related variables and match a couple debug related fu...
Tyler McGavran
2021-12-13
Identified variables related to title screen demos (#92)
Tyler McGavran
2021-12-11
Identified some variables related to sound mode (#90)
Tyler McGavran
2021-12-09
Decomped gfx setup code & changed player pos coords to array (#84)
CoderStig
2021-12-06
Decomped gfx in data_segment2.s (#83)
CoderStig
2021-12-05
Merge branch 'sym' into master
CoderStig
2021-12-05
Imported remaining .text undefined syms
CoderStig
2021-12-04
Imported remaining undefined_syms (#79)
CoderStig
2021-12-04
Imported remaining undefined_syms
CoderStig
2021-12-01
Match a couple functions concerning string display width (#73)
Tyler McGavran
2021-11-28
Imported funcs from sm64 to code_80004740.c and trig_tables.inc.c (#68)
CoderStig
2021-11-26
Give names to some Grand Prix related variables (#67)
Tyler McGavran
2021-11-23
Jump Table Related Disassembly (#60)
Tyler McGavran
2021-11-21
Decomped 8028DF00.c (#61)
CoderStig
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