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SpaghettiKart
MegaMech-patch-1
bettercontrollerpak
clang-format
fix/audio
fps-interpolation-2
frameinterpolation
gh-pages
legacy
lus2
main
migration/vec-struct
modding+
modding-mouse
nx
transformfuncsforint
transformsharedfromptr
wipinterpchanges
SpaghettiKart: Mario Kart 64 PC port
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Author
2021-11-16
Matched some memory.c and other (#55)
CoderStig
2021-11-05
Split asm using autodecompiler (#49)
CoderStig
2021-10-29
main.c full match (#46)
CoderStig
2021-10-26
Decompiled staff_ghosts.c (Plus lots more) (#39)
CoderStig
2021-10-18
Controller/Player struct data/bss in C (#37)
CoderStig
2021-10-16
Match `func_80000D3C` (renamed) and `thread5_game_logic` (#35)
iProgramInCpp
2021-09-22
decomped some of code_8028DF00.s (#29)
CoderStig
2021-07-31
Decomped trophy & podium models. Modified gbi.h (#28)
CoderStig
2021-07-23
Matched display_and_vsync in main.c began decompiling crash_screen.c (#27)
CoderStig
2021-04-27
Match/split all of libultra (#23)
Faris Awan
2021-04-26
Shift fixes (#22)
CoderStig
2021-03-08
Decompiled course geography (#19)
CoderStig
2021-03-08
Added bss (#18)
CoderStig
2021-03-04
Matched config_gfx_pool and rendering_init (#17)
Duncan
2021-03-02
Match send_display_list and symbol renames (#12)
Duncan
2021-03-02
Rename offsets
duncanspumpkin
2021-03-02
Refresh 1
CoderStig
2020-10-14
Initial commit
n64
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