| Age | Commit message (Expand) | Author |
| 2023-09-05 | Small matches, nothing super special (#400) | Tyler McGavran |
| 2023-09-05 | Match func_8006B7E4, func_8006EEE8, func_80071A20 (#395) | Joshua Peisach |
| 2023-08-26 | Put `void` in several function prototypes (#387) | Tyler McGavran |
| 2023-08-25 | Some matches in 80027D00 (#385) | MegaMech |
| 2023-08-20 | Versus mode Bomb Kart stuff (#375) | Tyler McGavran |
| 2023-08-11 | Matched staff_ghosts.c and doc for podium_ceremony_actors.c (#365) | MegaMech |
| 2023-08-09 | Matched code_80091440.c and named gDemoMode variable (#358) | MegaMech |
| 2023-08-08 | More matches in code_80057C60 (#351) | Matthew |
| 2023-08-06 | Some mathes and some non-matchings in code_80057C60 (#352) | Tyler McGavran |
| 2023-08-04 | Lots of code_80071F00 matches (#347) | Tyler McGavran |
| 2023-08-04 | very cool debug display list (#348) | tomas |
| 2023-07-08 | Rename a bunch of D_06XXXXXX variables (#330) | Tyler McGavran |
| 2023-06-28 | Cleaning Up Warnings (#317) | MegaMech |
| 2023-06-16 | Item & Various decomp (#311) | MegaMech |
| 2023-05-22 | UI and print debug matches (#310) | MegaMech |
| 2023-04-07 | Match memory.c, remove warnings, fix fake matches (#301) | MegaMech |
| 2023-03-29 | Massive data relocation (#295) | Tyler McGavran |
| 2023-02-06 | Clean up some more bin2c calls from the Makefile (#286) | Tyler McGavran |
| 2023-01-31 | Some assorted matches (#289) | Tyler McGavran |
| 2023-01-03 | Couple matches and giving names to some textures (#285) | Tyler McGavran |
| 2022-12-28 | Lots of matches related to the object list (#284) | Tyler McGavran |
| 2022-11-29 | Yet more assorted matches (#278) | Tyler McGavran |
| 2022-10-19 | Matches and m2c refreshing for code_80057C60 (#266) | Tyler McGavran |
| 2022-09-30 | A bunch of unrelated, assorted changes (#263) | Tyler McGavran |
| 2022-09-26 | Player struct member naming and matched a few funcs (#262) | MegaMech |
| 2022-09-18 | Change a variety of constants to defines (#257) | coco875 |
| 2022-09-08 | Match the rest of actors.h (#254) | Tyler McGavran |
| 2022-08-23 | Match a lot of functions, add header for objects (#251) | Tyler McGavran |
| 2022-08-01 | code_8001F980 decomp + profiler doc + more (#250) | MegaMech |
| 2022-07-15 | Document game state related logic (#244) | MegaMech |
| 2022-07-11 | Split out some unused asm and documented main.c (#242) | MegaMech |
| 2022-07-09 | Decomp various small funcs (#240) | MegaMech |
| 2022-07-01 | Match several functions in code_80005FD0 (#230) | Tyler McGavran |
| 2022-06-17 | Rename some files and Match spawn_players.c (#226) | MegaMech |
| 2022-05-06 | Add some more actor types, match a function (#191) | Tyler McGavran |
| 2022-04-26 | Actor decomp (#183) | MegaMech |
| 2022-01-28 | Named "*_step_*_towards" functions (#154) | Tyler McGavran |
| 2022-01-27 | Add struct for D_8018CA70 (#153) | Tyler McGavran |
| 2022-01-24 | More function matching in code_80057C60 (#149) | ChiefFruitcake |
| 2022-01-22 | Variety of changes (#147) | Tyler McGavran |
| 2022-01-21 | code_80057C60 (#146) | ChiefFruitcake |
| 2022-01-17 | Identify active screen mode, relabel accordingly (#141) | Maciek Baron |
| 2022-01-14 | Match functions related to balloon status (#137) | Maciek Baron |
| 2022-01-09 | Update the GfxPool struct and match some functions (#134) | Tyler McGavran |
| 2022-01-02 | Relabel/identify more variables and functions based on current knowledge (#127) | Maciek Baron |
| 2022-01-01 | Match the other move_towards functions (#125) | Tyler McGavran |
| 2022-01-01 | Add player and controller labels, rename function (#123) | Maciek Baron |
| 2022-01-01 | Naming global variables related to menu navigation (#119) | ChiefFruitcake |
| 2021-12-26 | decomp more 80057C60.c to reach 20 percent (#118) | MegaMech |
| 2021-12-25 | Merge branch 'decomp' into master | MegaMech |