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AgeCommit message (Expand)Author
11 daysRefactor cmake (#721)coco875
2025-12-07Name ScreenContext, Refactor Course class to Track (#583)MegaMech
2025-12-07Refactor yaml and remove segment (#531)coco875
2025-07-10port pr 730 from the decomp (#445)coco875
2024-12-31Big 19750 renamesMegaMech
2024-08-27Update decomp clang (#67)coco875
2024-08-22Update from decomp (#34)coco875
2024-05-03A lot of fixesMegaMech
2024-05-01WIP CompilationKiritoDv
2024-04-20Header cleanup and some renames (#616)MegaMech
2024-04-09Add ymls for Torch code generator (#497)MegaMech
2024-04-05trig tables shiftable (#596)MegaMech
2024-03-04Document render/update objects (#565)coco875
2024-02-05Code Segments Shiftable (#566)MegaMech
2024-01-20place surface type const and unassemble flag in vtx and document effects (#553)coco875
2024-01-02Finish bss (#527)coco875
2023-12-24Rename code_8001F980 to render_player and code_800B45E0 to save (#507)coco875
2023-10-07Various Naming (#445)coco875
2023-10-06Doc setup_game_memory, label syms, add osSyncPrintf support, match funcs (#444)MegaMech
2023-09-17Some train decomp and move seg2 files to ending (#423)MegaMech
2023-09-10Add new utility to calculate packed dl end and vertex count (#411)Tyler McGavran
2023-09-08Cleanup undefined_syms for all the course data (#407)Tyler McGavran
2023-08-31Match func in player_controller.c (#394)MegaMech
2023-08-22Matched some funcs (#378)MegaMech
2023-08-10Match Segment 3 -> Matched code_80280650.c (#363)MegaMech
2023-08-09Add crash screen enhancement (#360)MegaMech
2023-08-04very cool debug display list (#348)tomas