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#pragma once
#include <libultraship.h>
#include <align_asset_macro.h>
static const ALIGN_ASSET(2) char texture_player_select[] = "__OTR__textures/texture_tkmk00/texture_player_select";
static const ALIGN_ASSET(2) char texture_option[] = "__OTR__textures/texture_tkmk00/texture_option";
static const ALIGN_ASSET(2) char texture_name_dk[] = "__OTR__textures/texture_tkmk00/texture_name_dk";
static const ALIGN_ASSET(2) char texture_name_toad[] = "__OTR__textures/texture_tkmk00/texture_name_toad";
static const ALIGN_ASSET(2) char texture_name_bowser[] = "__OTR__textures/texture_tkmk00/texture_name_bowser";
static const ALIGN_ASSET(2) char texture_name_luigi[] = "__OTR__textures/texture_tkmk00/texture_name_luigi";
static const ALIGN_ASSET(2) char texture_name_mario[] = "__OTR__textures/texture_tkmk00/texture_name_mario";
static const ALIGN_ASSET(2) char texture_name_peach[] = "__OTR__textures/texture_tkmk00/texture_name_peach";
static const ALIGN_ASSET(2) char texture_name_wario[] = "__OTR__textures/texture_tkmk00/texture_name_wario";
static const ALIGN_ASSET(2) char texture_name_yoshi[] = "__OTR__textures/texture_tkmk00/texture_name_yoshi";
static const ALIGN_ASSET(2) char gTextureTitleMarioRaceway[] = "__OTR__textures/texture_tkmk00/gTextureTitleMarioRaceway";
static const ALIGN_ASSET(2) char gTextureTitleChocoMountain[] = "__OTR__textures/texture_tkmk00/gTextureTitleChocoMountain";
static const ALIGN_ASSET(2) char gTextureTitleBowsersCastle[] = "__OTR__textures/texture_tkmk00/gTextureTitleBowsersCastle";
static const ALIGN_ASSET(2) char gTextureTitleBansheeBoardwalk[] = "__OTR__textures/texture_tkmk00/gTextureTitleBansheeBoardwalk";
static const ALIGN_ASSET(2) char gTextureTitleYoshiValley[] = "__OTR__textures/texture_tkmk00/gTextureTitleYoshiValley";
static const ALIGN_ASSET(2) char gTextureTitleFrappeSnowland[] = "__OTR__textures/texture_tkmk00/gTextureTitleFrappeSnowland";
static const ALIGN_ASSET(2) char gTextureTitleKoopaTroopaBeach[] = "__OTR__textures/texture_tkmk00/gTextureTitleKoopaTroopaBeach";
static const ALIGN_ASSET(2) char gTextureTitleRoyalRaceway[] = "__OTR__textures/texture_tkmk00/gTextureTitleRoyalRaceway";
static const ALIGN_ASSET(2) char gTextureTitleLuigiRaceway[] = "__OTR__textures/texture_tkmk00/gTextureTitleLuigiRaceway";
static const ALIGN_ASSET(2) char gTextureTitleMooMooFarm[] = "__OTR__textures/texture_tkmk00/gTextureTitleMooMooFarm";
static const ALIGN_ASSET(2) char gTextureTitleToadsTurnpike[] = "__OTR__textures/texture_tkmk00/gTextureTitleToadsTurnpike";
static const ALIGN_ASSET(2) char gTextureTitleKalimariDesert[] = "__OTR__textures/texture_tkmk00/gTextureTitleKalimariDesert";
static const ALIGN_ASSET(2) char gTextureTitleSherbetLand[] = "__OTR__textures/texture_tkmk00/gTextureTitleSherbetLand";
static const ALIGN_ASSET(2) char gTextureTitleRainbowRoad[] = "__OTR__textures/texture_tkmk00/gTextureTitleRainbowRoad";
static const ALIGN_ASSET(2) char gTextureTitleWarioStadium[] = "__OTR__textures/texture_tkmk00/gTextureTitleWarioStadium";
static const ALIGN_ASSET(2) char gTextureTitleBlockFort[] = "__OTR__textures/texture_tkmk00/gTextureTitleBlockFort";
static const ALIGN_ASSET(2) char gTextureTitleSkyscraper[] = "__OTR__textures/texture_tkmk00/gTextureTitleSkyscraper";
static const ALIGN_ASSET(2) char gTextureTitleDoubleDeck[] = "__OTR__textures/texture_tkmk00/gTextureTitleDoubleDeck";
static const ALIGN_ASSET(2) char gTextureTitleDKsJungleParkway[] = "__OTR__textures/texture_tkmk00/gTextureTitleDKsJungleParkway";
static const ALIGN_ASSET(2) char gTextureTitleBigDonut[] = "__OTR__textures/texture_tkmk00/gTextureTitleBigDonut";
static const ALIGN_ASSET(2) char gTextureMapSelect[] = "__OTR__textures/texture_tkmk00/gTextureMapSelect";
static const ALIGN_ASSET(2) char gTextureMenuFlowerCup[] = "__OTR__textures/texture_tkmk00/gTextureMenuFlowerCup";
static const ALIGN_ASSET(2) char gTextureMenuMushroomCup[] = "__OTR__textures/texture_tkmk00/gTextureMenuMushroomCup";
static const ALIGN_ASSET(2) char gTextureMenuStarCup[] = "__OTR__textures/texture_tkmk00/gTextureMenuStarCup";
static const ALIGN_ASSET(2) char gTextureMenuSpecialCup[] = "__OTR__textures/texture_tkmk00/gTextureMenuSpecialCup";
static const ALIGN_ASSET(2) char texture_game_select[] = "__OTR__textures/texture_tkmk00/texture_game_select";
static const ALIGN_ASSET(2) char texture_menu_1p_game[] = "__OTR__textures/texture_tkmk00/texture_menu_1p_game";
static const ALIGN_ASSET(2) char texture_menu_2p_game[] = "__OTR__textures/texture_tkmk00/texture_menu_2p_game";
static const ALIGN_ASSET(2) char texture_menu_3p_game[] = "__OTR__textures/texture_tkmk00/texture_menu_3p_game";
static const ALIGN_ASSET(2) char texture_menu_4p_game[] = "__OTR__textures/texture_tkmk00/texture_menu_4p_game";
static const ALIGN_ASSET(2) char texture_mode_battle[] = "__OTR__textures/texture_tkmk00/texture_mode_battle";
static const ALIGN_ASSET(2) char texture_mode_time_trials[] = "__OTR__textures/texture_tkmk00/texture_mode_time_trials";
static const ALIGN_ASSET(2) char texture_mode_mario_gp[] = "__OTR__textures/texture_tkmk00/texture_mode_mario_gp";
static const ALIGN_ASSET(2) char texture_mode_vs[] = "__OTR__textures/texture_tkmk00/texture_mode_vs";
static const ALIGN_ASSET(2) char texture_l_option[] = "__OTR__textures/texture_tkmk00/texture_l_option";
static const ALIGN_ASSET(2) char texture_r_data[] = "__OTR__textures/texture_tkmk00/texture_r_data";
static const ALIGN_ASSET(2) char texture_50cc[] = "__OTR__textures/texture_tkmk00/texture_50cc";
static const ALIGN_ASSET(2) char texture_100cc[] = "__OTR__textures/texture_tkmk00/texture_100cc";
static const ALIGN_ASSET(2) char texture_150cc[] = "__OTR__textures/texture_tkmk00/texture_150cc";
static const ALIGN_ASSET(2) char texture_extra[] = "__OTR__textures/texture_tkmk00/texture_extra";
static const ALIGN_ASSET(2) char gTextureMenuWithoutItem[] = "__OTR__textures/texture_tkmk00/gTextureMenuWithoutItem";
static const ALIGN_ASSET(2) char gTextureMenuWithItem[] = "__OTR__textures/texture_tkmk00/gTextureMenuWithItem";
static const ALIGN_ASSET(2) char texture_begin[] = "__OTR__textures/texture_tkmk00/texture_begin";
static const ALIGN_ASSET(2) char texture_menu_ghost[] = "__OTR__textures/texture_tkmk00/texture_menu_ghost";
static const ALIGN_ASSET(2) char texture_data[] = "__OTR__textures/texture_tkmk00/texture_data";
static const ALIGN_ASSET(2) char texture_ok[] = "__OTR__textures/texture_tkmk00/texture_ok";
static const ALIGN_ASSET(2) char background_blue_sky[] = "__OTR__textures/texture_tkmk00/background_blue_sky";
static const ALIGN_ASSET(2) char background_sunset[] = "__OTR__textures/texture_tkmk00/background_sunset";
static const ALIGN_ASSET(2) char gTextureGreenGoldStripe[] = "__OTR__textures/texture_tkmk00/gTextureGreenGoldStripe";
static const ALIGN_ASSET(2) char gTextureGoldStripe[] = "__OTR__textures/texture_tkmk00/gTextureGoldStripe";
static const ALIGN_ASSET(2) char gTextureWhiteStripe[] = "__OTR__textures/texture_tkmk00/gTextureWhiteStripe";
static const ALIGN_ASSET(2) char gTexturePinkBar[] = "__OTR__textures/texture_tkmk00/gTexturePinkBar";
static const ALIGN_ASSET(2) char gTextureGoldBar[] = "__OTR__textures/texture_tkmk00/gTextureGoldBar";
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