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#include "Script.h"
namespace SF64 {
uint16_t** Script::GetPointer() {
return mScripts.data();
}
size_t Script::GetPointerSize() {
return sizeof(uint16_t*) * mScripts.size();
}
uint16_t* ScriptCMDs::GetPointer() {
return mCommands.data();
}
size_t ScriptCMDs::GetPointerSize() {
return sizeof(uint16_t) * mCommands.size();
}
} // namespace SF64
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