diff options
| author | Mateus Lacerda <mateuslacerda@hypejoe.com> | 2025-02-11 21:51:31 -0300 |
|---|---|---|
| committer | Alejandro Asenjo Nitti <96613413+sonicdcer@users.noreply.github.com> | 2025-03-05 12:42:58 -0500 |
| commit | b7740b11a0c4b9d830d1d394eb0c3a94e017dbc9 (patch) | |
| tree | 033f76aab8d0ad623036bb605bf17d62b852a12a /src/port/ui/ImguiUI.cpp | |
| parent | 24d3a97b2d28888d6737f483fbc0ab03a73fe3fc (diff) | |
Allow users to disable Point Filtering.
Diffstat (limited to 'src/port/ui/ImguiUI.cpp')
| -rw-r--r-- | src/port/ui/ImguiUI.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/port/ui/ImguiUI.cpp b/src/port/ui/ImguiUI.cpp index a3eac37f..b870dded 100644 --- a/src/port/ui/ImguiUI.cpp +++ b/src/port/ui/ImguiUI.cpp @@ -399,6 +399,9 @@ void DrawSettingsMenu(){ ImGui::Text("Texture Filter (Needs reload)"); UIWidgets::EnhancementCombobox("gTextureFilter", filters, 0); + if (Ship::Context::GetInstance()->GetConfig()->GetString("Window.Backend.Name") != windowBackendNames[Ship::WindowBackend::FAST3D_SDL_OPENGL]) { + UIWidgets::PaddedEnhancementCheckbox("Apply Point Filtering to UI Elements", "gHUDPointFiltering", true, false, false, "", UIWidgets::CheckboxGraphics::Cross, true); + } UIWidgets::Spacer(0); Ship::Context::GetInstance()->GetWindow()->GetGui()->GetGameOverlay()->DrawSettings(); |
