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2023-12-15Match Matrix_Scale, change some file names (#52)petrie911
* stuff * three whole files * format * format and such * a switch in time * merge prep * nintendo switch * format * the great switch statement of our time * 43AC0 matched * stuff * Enums everywhere * oh god the switch * knakyo * new headers * format * fox * everyone hates recursion * format * one more thing * one more one more thing * renames * matches * matrix scale why * names and such * cleanup * name back
2023-12-14fox_6B3B0 and a bunch of names for things (#50)petrie911
* stuff * three whole files * format * format and such * a switch in time * merge prep * nintendo switch * format * the great switch statement of our time * 43AC0 matched * stuff * Enums everywhere * oh god the switch * knakyo * new headers * format * fox * everyone hates recursion * format * one more thing * one more one more thing * renames
2023-11-24Proposed names for library stuff (#29)petrie911
* get this started * linker scripts fixed * oh god what now * names * the blue pill * names, perhaps * save * clean out structs * save for later again * more names * save, again
2023-11-22enemy drawing routines decomped (#28)petrie911
* graphics? * more stuff * missed one
2023-11-12Decomped and named Matrix functions, decomped some sf_ files, some other ↵petrie911
cleanup and naming (#19) * threads galore * something's up * try this * I don't even * who knows * I can't stop it * let's try data for fun * ok I think I've gone far enough * well maybe a little more * visual assets somewhat documented * just keeps going * forgot formatting * let 's try bss * too much? * one fix * even more things * one quick thing * oh come on