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#pragma once
#include <cstdint>
#include "DisplayListFactory.h"
namespace GFXDOverride {
void Quadrangle(const Gfx* gfx);
void Triangle2(const Gfx* gfx);
int Vtx(uint32_t vtx, int32_t num);
int Texture(uint32_t timg, int32_t fmt, int32_t siz, int32_t width, int32_t height, int32_t pal);
int Light(uint32_t lightsn, int32_t count);
int DisplayList(uint32_t dl);
};
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