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| author | Nicholas Estelami <NEstelami@users.noreply.github.com> | 2023-04-29 21:19:27 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-29 21:19:27 -0400 |
| commit | 546f01cbfe2f1d7ed7f3e69f967ad84c10e7b10b (patch) | |
| tree | 5c2f3fb0e79f5ac5ecc7e57815bf64fb2a0acad5 /ZAPD/GameConfig.cpp | |
| parent | 1c0178b0e5311188d24986c2667c72b0ae0d184f (diff) | |
Added setting for ZBackground screen width/height (#278)
Diffstat (limited to 'ZAPD/GameConfig.cpp')
| -rw-r--r-- | ZAPD/GameConfig.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/ZAPD/GameConfig.cpp b/ZAPD/GameConfig.cpp index 777cf9d..b27e816 100644 --- a/ZAPD/GameConfig.cpp +++ b/ZAPD/GameConfig.cpp @@ -124,6 +124,7 @@ void GameConfig::ConfigFunc_BGConfig(const tinyxml2::XMLElement& element) { bgScreenWidth = element.IntAttribute("ScreenWidth", 320); bgScreenHeight = element.IntAttribute("ScreenHeight", 240); + useScreenWidthHeightConstants = element.BoolAttribute("UseScreenWidthHeightConstants", true); } void GameConfig::ConfigFunc_ExternalXMLFolder(const tinyxml2::XMLElement& element) |
