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| author | Yanis42 <35189056+Yanis42@users.noreply.github.com> | 2024-01-07 16:34:47 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-01-07 10:34:47 -0500 |
| commit | ab16e164220edda4de9d5146d6a81d94bbf37383 (patch) | |
| tree | a5d8df85b995cb314b9d737bce56b9cb1ca73ce5 /ZAPD/GameConfig.cpp | |
| parent | 094e797349c86d0baef4a624962f4287aefdfef2 (diff) | |
Use Player Cue Ids enum (#306)
* implement player cue ids
* format
* Merge remote-tracking branch 'upstream/master' into player_cue_id
Diffstat (limited to 'ZAPD/GameConfig.cpp')
| -rw-r--r-- | ZAPD/GameConfig.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/ZAPD/GameConfig.cpp b/ZAPD/GameConfig.cpp index a6e3bdb..6c7dbd7 100644 --- a/ZAPD/GameConfig.cpp +++ b/ZAPD/GameConfig.cpp @@ -214,6 +214,9 @@ void GameConfig::ConfigFunc_EnumData(const tinyxml2::XMLElement& element) else if (enumKey == "naviQuestHintType") enumData.naviQuestHintType[itemIndex] = itemID; + else if (enumKey == "playerCueId") + enumData.playerCueId[itemIndex] = itemID; + // MM else if (enumKey == "modifySeqType") enumData.modifySeqType[itemIndex] = itemID; |
