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authorNicholas Estelami <NEstelami@users.noreply.github.com>2021-01-15 04:45:06 -0500
committerGitHub <noreply@github.com>2021-01-15 04:45:06 -0500
commit6f874af4a45ba89bd30095c7cf926439e98b5447 (patch)
tree6d7be3a99b9def8464a48572b98bda6fafb4f2f8 /ZAPD/ZResource.h
parent44f5d7cb9d7b1477325c82505fa3a7821f9c1a77 (diff)
Various bug fixes.
- Fixed bug with `gsDPSetTextureImage` when texture is in 0x80 "segment" (#70) - Fixed bug with RangeStart and RangeEnd not always working properly. - Fixed bug with collision header components at offset 0
Diffstat (limited to 'ZAPD/ZResource.h')
-rw-r--r--ZAPD/ZResource.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ZAPD/ZResource.h b/ZAPD/ZResource.h
index 2933c54..ff25bdc 100644
--- a/ZAPD/ZResource.h
+++ b/ZAPD/ZResource.h
@@ -16,7 +16,7 @@
#define SEG2FILESPACE(x) (x & 0x00FFFFFF)
#define GETSEGNUM(x) ((x >> 24) & 0xFF)
-typedef uint32_t segptr;
+typedef uint32_t segptr_t;
class ZFile;
class HLFileIntermediette;