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| author | Nicholas Estelami <NEstelami@users.noreply.github.com> | 2021-01-15 04:45:06 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-15 04:45:06 -0500 |
| commit | 6f874af4a45ba89bd30095c7cf926439e98b5447 (patch) | |
| tree | 6d7be3a99b9def8464a48572b98bda6fafb4f2f8 /ZAPD/ZResource.h | |
| parent | 44f5d7cb9d7b1477325c82505fa3a7821f9c1a77 (diff) | |
Various bug fixes.
- Fixed bug with `gsDPSetTextureImage` when texture is in 0x80 "segment" (#70)
- Fixed bug with RangeStart and RangeEnd not always working properly.
- Fixed bug with collision header components at offset 0
Diffstat (limited to 'ZAPD/ZResource.h')
| -rw-r--r-- | ZAPD/ZResource.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ZAPD/ZResource.h b/ZAPD/ZResource.h index 2933c54..ff25bdc 100644 --- a/ZAPD/ZResource.h +++ b/ZAPD/ZResource.h @@ -16,7 +16,7 @@ #define SEG2FILESPACE(x) (x & 0x00FFFFFF) #define GETSEGNUM(x) ((x >> 24) & 0xFF) -typedef uint32_t segptr; +typedef uint32_t segptr_t; class ZFile; class HLFileIntermediette; |
