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path: root/ZAPD/ZResource.h
AgeCommit message (Expand)Author
2024-01-30conflictlouist103
2024-01-30Implement CKeyframe (#315)louist103
2023-11-11Added MM TextNicholas Estelami
2023-10-20Second round of fixes (#13)louist103
2023-10-18Merge branch 'JackMaster' into mergeJackOntoSquashbriaguya
2023-10-17update to latest version used by SoHbriaguya
2023-07-20Updated to use clang-format-14 (#297)Nicholas Estelami
2023-05-30Some cleanup and refactoring (#295)Nicholas Estelami
2023-05-04Waterbox nodes (#289)louist103
2022-10-25ActorList file node.louist103
2022-08-04Surface typeslouist103
2022-04-06add collision poly (#246)louist103
2022-01-11ZPointer (#232)Anghelo Carvajal
2021-11-30ZResource::GetSourceOutputCode no longer returns a string (#209)Nicholas Estelami
2021-11-27Warning system (#189)EllipticEllipsis
2021-10-20Plug some large leaks, deprecate `Segment="128"` (#204)EllipticEllipsis
2021-10-16Fix static forward declarations for remaining resources (#202)Anghelo Carvajal
2021-10-16ZPlayerAnimationData extraction (#200)Anghelo Carvajal
2021-10-11string -> const string& and more (#199)louist103
2021-10-05ZResource cleanup (#178)Anghelo Carvajal
2021-10-01Add `--static` flag (#193)Anghelo Carvajal
2021-09-13Texture Animation extraction from objects (#180)EllipticEllipsis
2021-09-13ZRoom cleaning 3 (#140)Anghelo Carvajal
2021-08-08Moved utility code into its own library (#162)Nicholas Estelami
2021-08-05Exporter Support Added (#127)Nicholas Estelami
2021-06-23Add support to `LegacyLimb`s and `LegacyAnimation`, making `object_human` ext...Anghelo Carvajal
2021-06-04Optimize RAM usage and performance by removing redundant `rawData` (#148)Anghelo Carvajal
2021-05-26Check XML resource attributes (#126)Anghelo Carvajal
2021-05-10ZRoom refactor (#124)Anghelo Carvajal
2021-05-08Add const to most functions that need it and remove all "using namespace std"...louist103
2021-05-07Change image library to `libpng` and improve how palettized textures are extr...Anghelo Carvajal
2021-05-06Refactor: Removed `relPath` since it is no longer used. (#136)Nicholas Estelami
2021-05-06Add a `format` rule to Makefile (#134)Anghelo Carvajal
2021-05-05Add `ZString` resource (#130)Anghelo Carvajal
2021-05-05Background array declarations now use string literal (#128)Nicholas Estelami
2021-04-28Use OutputFormatter for every C and H file, to improve the generated output (...Anghelo Carvajal
2021-04-24Fix most -Wall warnings (#115)louist103
2021-04-22Add a few errors checks (#119)Anghelo Carvajal
2021-04-22Warn unaccounted and name small zero-only unaccounted as padding (#118)Anghelo Carvajal
2021-04-19Deprecate Hint system (#116)Anghelo Carvajal
2021-04-15Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...Anghelo Carvajal
2021-04-13Refactoring and various features added (#108)Nicholas Estelami
2021-04-02Add Mtx extraction (#105)Anghelo Carvajal
2021-04-01Add prerenders extraction (#106)Anghelo Carvajal
2021-03-20Add a clang-format config and reformat all source files (#63)Léo Lam
2021-03-17#include <stdexcept>angie
2021-03-17Add new resource ZSymbol (#92)Anghelo Carvajal
2021-03-07Fix collision extraction from actor's data (#85)Anghelo Carvajal
2021-01-19Added in support for ZArray (WIP) and ZVtx. Also cleaned up some of the virtu...Nicholas Estelami
2021-01-15Various bug fixes.Nicholas Estelami