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-rw-r--r--docs/zapd_extraction_xml_reference.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/zapd_extraction_xml_reference.md b/docs/zapd_extraction_xml_reference.md
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--- a/docs/zapd_extraction_xml_reference.md
+++ b/docs/zapd_extraction_xml_reference.md
@@ -155,6 +155,9 @@ u64 gCraterSmokeConeTex[] = {
- `Width`: Required. Width in pixels of the image.
- `Height`: Required. Height in pixels of the image.
- `TlutOffset`: Optional. Specifies the tlut's offset used by this texture. This attribute is only valid if `Format` is either `ci4` or `ci8`, otherwise an exception would be thrown.
+ - `ExternalTlut`: Optional. Specifies that the texture's tlut is in a different file. Takes the filename of the file that contains the tlut.
+ - `ExternalTlutOffset`: Optional. Specifies the offset in the `ExternalTlut` of the tlut for the given texture.
+ - `SplitTlut`: Optional. Specifies that the given texture should take from the upper half of the tlut. Takes a bool, i.e. one of `true`, `false`, `1`, `0`.
The following is a list of the texture formats the Nintendo 64 supports, with their gfxdis names and ZAPD format names.