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ZAPDTR
JackMaster
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soh-macready
Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ZAPD
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Main.cpp
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Author
2023-07-26
Ignore warning args in ParseArgs (#298)
Derek Hensley
2023-07-20
Updated to use clang-format-14 (#297)
Nicholas Estelami
2023-05-30
Some cleanup and refactoring (#295)
Nicholas Estelami
2023-05-05
Refactor - Clean up ZTexture, ZFile, and Main (#292)
Nicholas Estelami
2022-10-25
Cleanup crash handler.
louist103
2022-08-24
remove overlays
louis
2022-07-30
Check for POSIX instead of just linux
louist103
2022-07-30
it works
Louis
2021-12-27
Add support for unaligned textures (#215)
louist103
2021-12-26
Add flag to force unaccounted to be static (#216)
louist103
2021-12-26
Use the object enum in `SCENE_CMD_SPECIAL_FILES` (#228)
Anghelo Carvajal
2021-12-25
Add option for f3dex (#214)
louist103
2021-11-30
ZResource::GetSourceOutputCode no longer returns a string (#209)
Nicholas Estelami
2021-11-27
Warning system (#189)
EllipticEllipsis
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-11
Divide ReadConfigFile into separate functions and move them and the rest of G...
EllipticEllipsis
2021-10-11
string -> const string& and more (#199)
louist103
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-10-01
Add `--static` flag (#193)
Anghelo Carvajal
2021-09-20
Improve makefiles (#187)
EllipticEllipsis
2021-09-12
Run formatter (#170)
EllipticEllipsis
2021-09-04
Fix reloc generation for GCC builds (#176)
Anghelo Carvajal
2021-08-08
Moved utility code into its own library (#162)
Nicholas Estelami
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-07-25
Add options for warning or erroring on missing "Offset" node (#156)
louist103
2021-06-23
Add some small optimizations. (#154)
louist103
2021-06-23
Add support to `LegacyLimb`s and `LegacyAnimation`, making `object_human` ext...
Anghelo Carvajal
2021-06-10
Add `OutName` attribute to `<File>` node (#146)
Anghelo Carvajal
2021-06-02
Remove debugging symbols in standard builds and add debug mode (#147)
Anghelo Carvajal
2021-05-26
Check XML resource attributes (#126)
Anghelo Carvajal
2021-05-10
ZRoom refactor (#124)
Anghelo Carvajal
2021-05-08
Add const to most functions that need it and remove all "using namespace std"...
louist103
2021-05-07
Change image library to `libpng` and improve how palettized textures are extr...
Anghelo Carvajal
2021-05-06
Add a `format` rule to Makefile (#134)
Anghelo Carvajal
2021-05-05
Background array declarations now use string literal (#128)
Nicholas Estelami
2021-04-28
Use OutputFormatter for every C and H file, to improve the generated output (...
Anghelo Carvajal
2021-04-24
Fix most -Wall warnings (#115)
louist103
2021-04-22
Moved BG Screen Width and Height into Config File (#121)
Nicholas Estelami
2021-04-22
Add a few errors checks (#119)
Anghelo Carvajal
2021-04-22
Warn unaccounted and name small zero-only unaccounted as padding (#118)
Anghelo Carvajal
2021-04-15
Removed a bunch of old commented out code. (#114)
Nicholas Estelami
2021-04-15
Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...
Anghelo Carvajal
2021-04-13
Refactoring and various features added (#108)
Nicholas Estelami
2021-04-01
Add prerenders extraction (#106)
Anghelo Carvajal
2021-04-01
Unmangle backtrace (#100)
Anghelo Carvajal
2021-03-20
Add a clang-format config and reformat all source files (#63)
Léo Lam
2021-03-20
Final Warning pass (#99)
louist103
2021-03-19
Fix all warnings output by Clang++ (#94)
louist103
2021-03-19
Fix repo warnings (#97)
Anghelo Carvajal
2021-03-12
A few bugfixes (#87)
Anghelo Carvajal
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