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ZAPDTR
JackMaster
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soh-macready
Fork of ZAPD for Zelda asset parsing/extraction used in decomp pipelines
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ZAPD
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ZRoom
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Commands
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SetCutscenes.cpp
Age
Commit message (
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Author
2023-10-18
Merge branch 'JackMaster' into mergeJackOntoSquash
briaguya
2023-10-17
update to latest version used by SoH
briaguya
2023-10-16
Update old names to newer ones (#305)
JackMaster
Yanis42
2023-10-08
Update OoT and MM's cutscene names (#303)
Yanis42
2022-07-30
Done?
Louis
2022-03-26
Add cutscene extraction for MM (#242)
Anghelo Carvajal
2021-10-16
`ExternalFile`: Expose other XML's declarations during extraction (#151)
Anghelo Carvajal
2021-10-11
string -> const string& and more (#199)
louist103
2021-10-05
ZResource cleanup (#178)
Anghelo Carvajal
2021-09-13
ZRoom cleaning 3 (#140)
Anghelo Carvajal
2021-09-12
Run formatter (#170)
EllipticEllipsis
2021-08-05
Exporter Support Added (#127)
Nicholas Estelami
2021-06-04
Optimize RAM usage and performance by removing redundant `rawData` (#148)
Anghelo Carvajal
2021-05-10
ZRoom refactor (#124)
Anghelo Carvajal
2021-05-08
Add const to most functions that need it and remove all "using namespace std"...
louist103
2021-05-07
Change image library to `libpng` and improve how palettized textures are extr...
Anghelo Carvajal
2021-05-06
Refactor: Removed `relPath` since it is no longer used. (#136)
Nicholas Estelami
2021-04-24
Fix most -Wall warnings (#115)
louist103
2021-04-19
Deprecate Hint system (#116)
Anghelo Carvajal
2021-04-15
Removed a bunch of old commented out code. (#114)
Nicholas Estelami
2021-04-15
Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...
Anghelo Carvajal
2021-04-13
Refactoring and various features added (#108)
Nicholas Estelami
2021-04-07
Add MM scene support (#109)
Rozelette
2021-03-20
Add a clang-format config and reformat all source files (#63)
Léo Lam
2021-03-19
Fix all warnings output by Clang++ (#94)
louist103
2021-03-17
Fix CutsceneHint being ignored in xml in some cases (#91)
Anghelo Carvajal
2021-01-08
Fixed bug with declarations at 0x0000, and fixed improperly sized palettes. (...
Nicholas Estelami
2021-01-01
No longer using snake case name variables and segment offsets now print to 6 ...
Kenix3
2020-12-30
ZAP2 project renamed to ZAPD (#27)
Kenix3