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path: root/ZAPD/ZTexture.cpp
AgeCommit message (Expand)Author
2023-07-20Updated to use clang-format-14 (#297)Nicholas Estelami
2023-05-05Refactor - Clean up ZTexture, ZFile, and Main (#292)Nicholas Estelami
2023-05-03Defines for texture dimensions (#233)EllipticEllipsis
2023-05-01Fix texture exporting. (#269)louist103
2023-04-30Fixed issue with include paths on Windows (#284)Nicholas Estelami
2022-06-02Extract palette data from external file (#249)louist103
2022-01-20Fix out-of-bounds reading when converting textures to C (#236)Anghelo Carvajal
2022-01-17Fix use of filesystem in ZTextureElliptic Ellipsis
2022-01-02Don't generate extern declarations for unaccounted variables (#229)Anghelo Carvajal
2021-12-27Add support for unaligned textures (#215)louist103
2021-11-27Warning system (#189)EllipticEllipsis
2021-10-16Fix static forward declarations for remaining resources (#202)Anghelo Carvajal
2021-10-16`ExternalFile`: Expose other XML's declarations during extraction (#151)Anghelo Carvajal
2021-10-11string -> const string& and more (#199)louist103
2021-10-05ZResource cleanup (#178)Anghelo Carvajal
2021-10-01Add `--static` flag (#193)Anghelo Carvajal
2021-09-13ZRoom cleaning 3 (#140)Anghelo Carvajal
2021-09-12Fix compilation with -Wextra (#164)Random
2021-09-12Run formatter (#170)EllipticEllipsis
2021-08-05Exporter Support Added (#127)Nicholas Estelami
2021-06-11Add `rgba16` format and deprecate `rgb5a1` (#142)Anghelo Carvajal
2021-06-04Optimize RAM usage and performance by removing redundant `rawData` (#148)Anghelo Carvajal
2021-05-26Check XML resource attributes (#126)Anghelo Carvajal
2021-05-10ZRoom refactor (#124)Anghelo Carvajal
2021-05-08Add const to most functions that need it and remove all "using namespace std"...louist103
2021-05-07Change image library to `libpng` and improve how palettized textures are extr...Anghelo Carvajal
2021-05-06Refactor: Removed `relPath` since it is no longer used. (#136)Nicholas Estelami
2021-05-05Background array declarations now use string literal (#128)Nicholas Estelami
2021-04-28Use OutputFormatter for every C and H file, to improve the generated output (...Anghelo Carvajal
2021-04-24Texture Pool Fully Implemented (#123)Nicholas Estelami
2021-04-24Fix most -Wall warnings (#115)louist103
2021-04-15Removed a bunch of old commented out code. (#114)Nicholas Estelami
2021-04-15Rename "Prerender" to "Background", properly extract PolygonType1 multi forma...Anghelo Carvajal
2021-04-13Refactoring and various features added (#108)Nicholas Estelami
2021-04-01Add prerenders extraction (#106)Anghelo Carvajal
2021-04-01Add more warnings for textures (#104)louist103
2021-03-20Add a clang-format config and reformat all source files (#63)Léo Lam
2021-03-20Final Warning pass (#99)louist103
2021-03-19Fix all warnings output by Clang++ (#94)louist103
2021-03-19Fix repo warnings (#97)Anghelo Carvajal
2021-01-27Add errors to texture types (#82)louist103
2021-01-08Fixed bug with declarations at 0x0000, and fixed improperly sized palettes. (...Nicholas Estelami
2021-01-05Made a bunch of declarations static. Removed external writes to declarations ...Nicholas Estelami
2021-01-05Avoid unnecessary copies (#46)Léo Lam
2021-01-04Bitconverter now supports more types and should correctly read floating point...Kenix3
2021-01-03Fixed bug with extraction of ci4 textures (#45)Nicholas Estelami
2021-01-01No longer using snake case name variables and segment offsets now print to 6 ...Kenix3
2020-12-31CollisionHeader XML support, LOD limbs, various bug fixes and tweaks (#35)Nicholas Estelami
2020-12-30ZAP2 project renamed to ZAPD (#27)Kenix3