diff options
| author | Prakxo <87568477+Prakxo@users.noreply.github.com> | 2023-11-23 18:03:30 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-11-23 10:03:30 -0700 |
| commit | e1fcb33cef0b8e58ce3cecc2977921e685f129ba (patch) | |
| tree | 2bdf6a246b02e0863efb24925293d916174e58bc /include | |
| parent | bd8169465a20a324436c4ead9a750d869a17131b (diff) | |
The NPC PR 3/3 OK (#119)
* npc werk
* atleast it builds
* m_npc OK
* forgor format
* review
* format
* fix warns?
Diffstat (limited to 'include')
34 files changed, 862 insertions, 577 deletions
diff --git a/include/6A5B00.h b/include/6A5B00.h index 6dab5c8..54cd3d5 100644 --- a/include/6A5B00.h +++ b/include/6A5B00.h @@ -22,9 +22,9 @@ // void func_80082910_jp(); // void func_800829D4_jp(); // void func_80082B4C_jp(); -// void func_80082BD8_jp(); +void func_80082BD8_jp(u16*, s32, s32, s32); // void func_80082C30_jp(); -// void func_80082CC8_jp(); +s32 mEvNM_CheckJointEvent(u16); // void func_80082DA0_jp(); // void func_80082E40_jp(); diff --git a/include/6A83A0.h b/include/6A83A0.h index 803d3de..60c2823 100644 --- a/include/6A83A0.h +++ b/include/6A83A0.h @@ -16,7 +16,7 @@ // void func_80084CD8_jp(); // void func_80084D08_jp(); void func_80084DA4_jp(void); -// void func_80084DE0_jp(); +s32 mFAs_GetFieldRank(void); // void mFAs_PrintFieldAssessment(); #endif diff --git a/include/6B8A70.h b/include/6B8A70.h deleted file mode 100644 index 4f4a3d1..0000000 --- a/include/6B8A70.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef C_6B8A70_H -#define C_6B8A70_H - -#include "ultra64.h" -#include "unk.h" - -typedef struct LandName { - /* 0x0 */ UNK_TYPE1 unk_0[0x6]; -} LandName; // size = 0x6 - -// void func_80094DD0_jp(); -// void func_80094E10_jp(); -// void func_80094E38_jp(); -// void func_80094E90_jp(); -// void func_80094EE0_jp(); -void mLd_CopyLandName(LandName* arg0, LandName* arg1); -// void func_80094F24_jp(); -// void func_80094F84_jp(); -// void func_8009504C_jp(); -// void func_800950D8_jp(); -// void func_800950E8_jp(); -// void func_8009519C_jp(); -// void mLd_PlayerManKindCheck(); -// void func_800951E4_jp(); -// void func_80095218_jp(); -void mLd_LandDataInit(void); - -#endif diff --git a/include/6C05A0.h b/include/6C05A0.h deleted file mode 100644 index 254df1d..0000000 --- a/include/6C05A0.h +++ /dev/null @@ -1,8 +0,0 @@ -#ifndef C_6C05A0_H -#define C_6C05A0_H - -#include "ultra64.h" - -// void func_8009C900_jp(); - -#endif diff --git a/include/6DA460.h b/include/6DA460.h index 820a8aa..5593cd6 100644 --- a/include/6DA460.h +++ b/include/6DA460.h @@ -3,13 +3,14 @@ #include "ultra64.h" +struct Mail_c; struct Game_Play; // void func_800B67C0_jp(); // void func_800B6838_jp(); -// void func_800B68E8_jp(); +s32 mPO_get_keep_mail_sum(void); // void func_800B690C_jp(); -// void func_800B6A3C_jp(); +s32 mPO_receipt_proc(Mail_c*, s32); // void func_800B6AC8_jp(); // void func_800B6B94_jp(); // void func_800B6C14_jp(); diff --git a/include/6DB420.h b/include/6DB420.h deleted file mode 100644 index dddbf59..0000000 --- a/include/6DB420.h +++ /dev/null @@ -1,110 +0,0 @@ -#ifndef C_6DB420_H -#define C_6DB420_H - -#include "ultra64.h" -#include "6B8A70.h" -#include "unk.h" - -struct PrivateInfo; -struct mPr_map_info_c; -struct LandInfo; -struct MotherMailInfo; - -typedef struct PlayerName { - /* 0x0 */ UNK_TYPE1 unk_0[0x6]; -} PlayerName; // size = 0x6 - -typedef struct PersonalID { - /* 0x0 */ PlayerName unk_0; - /* 0x6 */ LandName unk_6; - /* 0xC */ u16 unk_C; - /* 0xE */ u16 unk_E; -} PersonalID; // size = 0x10 - -// void func_800B7780_jp(); -void mPr_CopyPlayerName(PlayerName* dst, PlayerName* src); -// void func_800B77C4_jp(); -// void func_800B7804_jp(); -// void func_800B785C_jp(); -// void func_800B7914_jp(); -void mPr_ClearPersonalID(PersonalID* arg0); -// void func_800B7998_jp(); -void mPr_CopyPersonalID(PersonalID* arg0, PersonalID* arg1); -s32 mPr_CheckCmpPersonalID(PersonalID* arg0, PersonalID* arg1); -// void func_800B7A94_jp(); -// void func_800B7AB0_jp(); -void mPr_ClearPrivateInfo(struct PrivateInfo* private); -// void func_800B7B8C_jp(); -// void func_800B7BC0_jp(); -// void func_800B7CD0_jp(); -// void func_800B7D50_jp(); -void mPr_InitPrivateInfo(struct PrivateInfo* private); -// void func_800B7F00_jp(); -// void func_800B7F48_jp(); -s32 mPr_CheckPrivate(struct PrivateInfo* private); -// void func_800B7FA0_jp(); -// void func_800B7FD4_jp(); -// void func_800B8068_jp(); -// void func_800B80B4_jp(); -// void func_800B8128_jp(); -// void func_800B81A4_jp(); -// void func_800B8204_jp(); -// void func_800B828C_jp(); -// void func_800B8318_jp(); -// void func_800B83D4_jp(); -// void func_800B8544_jp(); -// void func_800B86EC_jp(); -// void func_800B88EC_jp(); -// void func_800B8A88_jp(); -void mPr_SetPossessionItem(struct PrivateInfo* priv, int idx, u16 item, u32 cond); -// void func_800B8B8C_jp(); -// void func_800B8BE4_jp(); -// void func_800B8C10_jp(); -// void func_800B8C20_jp(); -// void func_800B8C34_jp(); -// void func_800B8C9C_jp(); -// void func_800B8D18_jp(); -// void func_800B8D3C_jp(); -s32 func_800B8D64_jp(u8 player_no, s32 arg1); -void mPr_ClearMotherMailInfo(struct MotherMailInfo* arg0); -// void func_800B8F20_jp(); -// void func_800B8FB8_jp(); -// void func_800B9038_jp(); -// void func_800B9170_jp(); -// void func_800B9350_jp(); -// void func_800B93AC_jp(); -// void func_800B947C_jp(); -// void func_800B94E0_jp(); -// void func_800B9704_jp(); -// void func_800B9790_jp(); -// void func_800B97C8_jp(); -// void func_800B97F8_jp(); -// void func_800B996C_jp(); -// void func_800B9AF0_jp(); -void func_800B9B2C_jp(void); -// void func_800B9C34_jp(); -void mPr_SendForeingerAnimalMail(struct PrivateInfo* privateInfo); -void mPr_StartSetCompleteTalkInfo(void); -// void func_800B9E90_jp(); -// void func_800B9EB4_jp(); -// void func_800B9ED4_jp(); -// void func_800B9F00_jp(); -// void func_800B9F74_jp(); -// void func_800B9FA0_jp(); -// void func_800BA014_jp(); -// void func_800BA054_jp(); -// void func_800BA09C_jp(); -// void func_800BA0E4_jp(); -// void func_800BA130_jp(); -// void func_800BA150_jp(); -// void func_800BA18C_jp(); -// void func_800BA214_jp(); -// void func_800BA2B0_jp(); -// void func_800BA2D4_jp(); -// void func_800BA344_jp(); -// void func_800BA3D0_jp(); -void mPr_RenewalMapInfo(struct mPr_map_info_c* maps, s32 count, struct LandInfo* landInfo); -// void mPr_RandomSetPlayerData_title_demo(); -// void mPr_PrintMapInfo_debug(); - -#endif diff --git a/include/6DE300.h b/include/6DE300.h deleted file mode 100644 index 106f274..0000000 --- a/include/6DE300.h +++ /dev/null @@ -1,74 +0,0 @@ -#ifndef C_6DE300_H -#define C_6DE300_H - -#include "ultra64.h" -#include "unk.h" - -struct mQst_delivery_c; -struct mQst_errand_c; -struct mQst_not_saved_c; - -// void func_800BA660_jp(); -void mQst_ClearDelivery(struct mQst_delivery_c* deliveries, s32 count); -void mQst_ClearErrand(struct mQst_errand_c* errands, s32 count); -// void func_800BA778_jp(); -void mQst_ClearNotSaveQuest(struct mQst_not_saved_c* quest); -// void func_800BA7E8_jp(); -// void func_800BA8A0_jp(); -// void func_800BA8F4_jp(); -// void func_800BAA10_jp(); -// void func_800BAA7C_jp(); -// void func_800BAAA4_jp(); -// void func_800BABE8_jp(); -// void func_800BAC84_jp(); -// void func_800BACEC_jp(); -// void func_800BADBC_jp(); -// void func_800BAE78_jp(); -UNK_RET mQst_CheckLimitbyPossessionIdx(s32 arg0); -// void func_800BB0A8_jp(); -// void func_800BB0E8_jp(); -// void func_800BB10C_jp(); -// void func_800BB270_jp(); -// void func_800BB3A4_jp(); -// void func_800BB4B0_jp(); -// void func_800BB5DC_jp(); -// void func_800BB634_jp(); -// void func_800BB658_jp(); -// void func_800BB67C_jp(); -// void func_800BB6A0_jp(); -// void func_800BB6F0_jp(); -// void func_800BB740_jp(); -// void func_800BB86C_jp(); -// void func_800BB990_jp(); -// void func_800BBAB0_jp(); -// void func_800BBB30_jp(); -// void func_800BBBEC_jp(); -// void func_800BBCBC_jp(); -// void func_800BBD00_jp(); -// void func_800BBD68_jp(); -// void func_800BBD90_jp(); -// void func_800BBDE0_jp(); -// void func_800BBE78_jp(); -// void func_800BBEE0_jp(); -// void func_800BBF3C_jp(); -// void func_800BBF98_jp(); -// void func_800BC064_jp(); -// void func_800BC10C_jp(); -// void func_800BC12C_jp(); -// void func_800BC14C_jp(); -// void func_800BC1E4_jp(); -// void func_800BC28C_jp(); -// void func_800BC33C_jp(); -// void func_800BC368_jp(); -// void func_800BC394_jp(); -// void func_800BC414_jp(); -// void func_800BC454_jp(); -// void func_800BC528_jp(); -// void func_800BC5D4_jp(); -// void func_800BC6B0_jp(); -// void func_800BC724_jp(); -// void func_800BC830_jp(); -// void mQst_PrintQuestInfo(); - - -#endif diff --git a/include/6E30B0.h b/include/6E30B0.h index 41c50a4..e08b2b8 100644 --- a/include/6E30B0.h +++ b/include/6E30B0.h @@ -20,7 +20,7 @@ struct Game; // void func_800BFAA8_jp(); // void func_800BFC00_jp(); // void func_800BFC5C_jp(); -// void func_800BFCF0_jp(); +void mSP_SelectRandomItem_New(Game*, u16*, s32, u16*, s32, s32, s32); // void func_800BFF8C_jp(); // void func_800BFFC0_jp(); // void func_800C0194_jp(); @@ -71,7 +71,7 @@ void mSP_ExchangeLineUp_InGame(struct Game* game); // void func_800C2578_jp(); // void func_800C2718_jp(); // void func_800C284C_jp(); -// void func_800C297C_jp(); +void mSP_RandomUmbSelect(u16*, s32); // void func_800C2AAC_jp(); // void func_800C2B70_jp(); // void func_800C2CC8_jp(); diff --git a/include/6E7AD0.h b/include/6E7AD0.h index 06b9645..00d74f5 100644 --- a/include/6E7AD0.h +++ b/include/6E7AD0.h @@ -4,7 +4,7 @@ #include "ultra64.h" // void func_800C3E30_jp(); -void func_800C3F70_jp(u8* buffer, s32 buffer_len, s32 arg2); +void mString_Load_StringFromRom(char* buffer, s32 buffer_len, s32 arg2); // void func_800C4084_jp(); // void func_800C40F8_jp(); // void func_800C4168_jp(); diff --git a/include/alignment.h b/include/alignment.h index 9fb3b57..5ab84ac 100644 --- a/include/alignment.h +++ b/include/alignment.h @@ -3,6 +3,7 @@ #include "attributes.h" +#define ALIGN2(val) (((val) + 1) & ~1) #define ALIGN4(val) (((val) + 3) & ~3) #define ALIGN8(val) (((val) + 7) & ~7) #define ALIGN16(val) (((val) + 0xF) & ~0xF) diff --git a/include/code_variables.h b/include/code_variables.h index 526347a..455a8db 100644 --- a/include/code_variables.h +++ b/include/code_variables.h @@ -537,7 +537,6 @@ extern s32 CanLookGokiCount; // extern UNK_TYPE D_8010AECC_jp; // extern UNK_TYPE D_8010AEE0_jp; // extern UNK_TYPE D_8010AEF4_jp; -// extern UNK_TYPE D_8010AF58_jp; // extern UNK_TYPE D_8010B034_jp; // extern UNK_TYPE D_8010B074_jp; // extern UNK_TYPE D_8010B078_jp; @@ -564,7 +563,6 @@ extern s32 CanLookGokiCount; // extern UNK_TYPE D_8010B4FC_jp; // extern UNK_TYPE D_8010B500_jp; // extern UNK_TYPE D_8010B504_jp; -// extern UNK_TYPE D_8010B510_jp; // extern UNK_TYPE D_8010B810_jp; // extern UNK_TYPE D_8010B818_jp; // extern UNK_TYPE D_8010B81C_jp; @@ -1882,12 +1880,10 @@ extern MtxF MtxF_clear; // extern UNK_TYPE B_80142BBE_jp; // extern UNK_TYPE B_80142BC0_jp; // extern UNK_TYPE B_80142BE0_jp; -// extern UNK_TYPE B_80142C00_jp; // extern UNK_TYPE B_80142CF0_jp; // extern UNK_TYPE B_80142D08_jp; // extern UNK_TYPE B_80142E38_jp; // extern UNK_TYPE B_80142E58_jp; -// extern UNK_TYPE B_80142E78_jp; // extern UNK_TYPE B_80142E80_jp; // extern UNK_TYPE B_80142E98_jp; // extern UNK_TYPE B_80142EB8_jp; diff --git a/include/lb_rtc.h b/include/lb_rtc.h index 1394b30..594f979 100644 --- a/include/lb_rtc.h +++ b/include/lb_rtc.h @@ -116,7 +116,7 @@ s32 lbRTC_IsOverTime(const lbRTC_time_c* t0, const lbRTC_time_c* t1); s32 lbRTC_IsJustAtRTC(const lbRTC_time_c* time, s32 flags); s32 lbRTC_IsOverRTC(const lbRTC_time_c* time); s32 lbRTC_IsOverWeekRTC(const lbRTC_time_c* t0, lbRTC_weekday_t week); -void func_800D5480_jp(lbRTC_time_c* t0, lbRTC_time_c* t1); +s32 lbRTC_IntervalTime(lbRTC_time_c* t0, lbRTC_time_c* t1); s32 lbRTC_GetIntervalDays(const lbRTC_time_c* t0, const lbRTC_time_c* t1); void lbRTC_Add_YY(lbRTC_time_c* time, s32 years); void lbRTC_Add_MM(lbRTC_time_c* time, s32 month); diff --git a/include/libc64/malloc.h b/include/libc64/malloc.h index 3ebbb4d..9de623c 100644 --- a/include/libc64/malloc.h +++ b/include/libc64/malloc.h @@ -9,7 +9,7 @@ void* malloc(size_t size); void* malloc_r(size_t size); void* realloc(void* ptr, size_t size); void free(void* ptr); -void* calloc(s32 num, size_t size); +void* calloc(size_t num, size_t size); void GetFreeArena(size_t* outMaxFree, size_t* outFree, size_t* outAlloc); s32 CheckArena(void); void MallocInit(void* heap, size_t size); diff --git a/include/m_actor.h b/include/m_actor.h index 1293e10..1c08512 100644 --- a/include/m_actor.h +++ b/include/m_actor.h @@ -41,6 +41,7 @@ typedef enum ActorFootIndex { // TODO: figure out if those values make sense as an enum or if they should be changed to defines typedef enum FgNameF000 { /* 0x0 */ FGNAME_F000_0 = 0x0, + /* 0x0 */ FGNAME_F000_1 = 0x1, /* 0x5 */ FGNAME_F000_5 = 0x5, /* 0x8 */ FGNAME_F000_8 = 0x8, /* 0xD */ FGNAME_F000_D = 0xD, diff --git a/include/m_collision_bg.h b/include/m_collision_bg.h index 182ebf3..7f03174 100644 --- a/include/m_collision_bg.h +++ b/include/m_collision_bg.h @@ -211,7 +211,7 @@ f32 mCoBG_GetBgY_OnlyCenter_FromWpos2(xyz_t arg0, f32 arg1); // void func_80072398_jp(); // void func_800723C4_jp(); // void func_80072418_jp(); -// void func_8007244C_jp(); +s32 func_8007244C_jp(u32); // void func_8007246C_jp(); // void func_8007249C_jp(); // void func_80072530_jp(); diff --git a/include/m_common_data.h b/include/m_common_data.h index 6ea9d1d..6ccff3d 100644 --- a/include/m_common_data.h +++ b/include/m_common_data.h @@ -101,10 +101,6 @@ typedef struct CommonData_unk_10098 { /* 0x86C */ UNK_TYPE unk_86C; } CommonData_unk_10098; // size >= 0x870 -typedef struct MotherMailInfo { - /* 0x00 */ UNK_TYPE1 unk_00[0xE]; -} MotherMailInfo; // size = 0xE - typedef enum Season { /* 0 */ SPRING, /* 1 */ SUMMER, @@ -171,23 +167,27 @@ typedef struct CommonData { /* 0x062A8 */ Foreground foreground[FG_BLOCK_Z_NUM][FG_BLOCK_X_NUM]; /* 0x09EA8 */ u8 unk_09EA8[0x70]; /* 0x09F18 */ Animal_c animals[ANIMAL_NUM_MAX]; // villagers in town - /* 0x0EC70 */ u8 unk_0EC70[0x134]; + /* 0x0EC70 */ AnmPersonalID_c lastRemovedAnimalId; + /* 0x0EC7C */ u8 unk_0EC7C[0x128]; /* 0x0EDA4 */ EventSaveInfo eventSaveInfo; /* 0x0EE40 */ u8 unk_0EE40[0x118]; /* 0x0EF58 */ u16 fruit; /* 0x0EF5A */ UNK_TYPE1 unk_0EF5A[0x12]; - /* 0x0EF6C */ Mail unk_0EF6C[5]; + /* 0x0EF6C */ Mail_c unk_0EF6C[5]; /* 0x0F2A0 */ UNK_TYPE1 unk_0F2A0[0x17C]; /* 0x0F41C */ SnowmanData snowmanData[SNOWMAN_SAVE_COUNT]; - /* 0x0F428 */ UNK_TYPE1 unk_F428[0x10]; + /* 0x0F428 */ u64 melody; + /* 0x0F430 */ UNK_TYPE1 unk_F430[0x8]; /* 0x0F438 */ u8 stationType; /* 0x0F439 */ u8 unk_F439[0x3]; /* 0x0F43C */ u16 deposit[FG_BLOCK_X_NUM * FG_BLOCK_Z_NUM][UT_Z_NUM]; // flags for which items are buried around town - /* 0x0F7FC */ lbRTC_time_c unk_0F7FC; - /* 0x0F804 */ MotherMailInfo motherMailInfo[PLAYER_NUM]; + /* 0x0F7FC */ lbRTC_time_c lastGrowTime; + /* 0x0F804 */ PrivateMotherMail motherMailInfo[PLAYER_NUM]; /* 0x0F83C */ u8 unk_0F83C[0x8]; /* 0x0F844 */ FamicomEmuCommonData famicomEmuCommonData; - /* 0x0F86A */ u8 unk_0F86A[0x32]; + /* 0x0F86A */ UNK_TYPE1 unk_0F86A[0x2]; + /* 0x0F86C */ u8 npcUsedTable[32]; + /* 0x0F88C */ UNK_TYPE1 unk_0F88A[0x10]; /* 0x0F89C */ lbRTC_time_c unk_0F89C; /* 0x0F8A4 */ lbRTC_time_c unk_0F8A4; /* 0x0F8AC */ UNK_TYPE1 unk_0F8AC; @@ -236,7 +236,7 @@ typedef struct CommonData { /* 0x105A0 */ u32 sceneFromTitleDemo; /* 0x105A4 */ NpsSchedule npcSchedule[ANIMAL_NUM_MAX]; /* 0x10694 */ NpcWalking npcWalk; - /* 0x10710 */ UNK_TYPE1 unk_10710[0x3C]; + /* 0x10710 */ NpcEvent npcEvent[5]; /* 0x1074C */ UNK_TYPE unk_1074C; /* 0x10750 */ UNK_TYPE1 unk_10750[0x4]; /* 0x10754 */ UNK_TYPE unk_10754; @@ -244,11 +244,13 @@ typedef struct CommonData { /* 0x107A0 */ UNK_TYPE unk_107A0; /* 0x107A4 */ UNK_TYPE1 unk_107A4[0x12]; /* 0x107B6 */ s16 unk_107B6; // named "demo_profile" in AC GCN decomp (though it's an array of two s16s in that game) - /* 0x107B8 */ u8 unk_107B8[0x28]; + /* 0x107B8 */ UNK_TYPE1 unk_107B8[0x28]; /* 0x107E0 */ s8 player_decoy_flag; - /* 0x107E1 */ u8 unk_107E1[0x3]; + /* 0x107E1 */ UNK_TYPE1 unk_107E1[0x3]; /* 0x107E4 */ s16 unk_107E4; - /* 0x107E6 */ u8 unk_107E6[0x254]; + /* 0x107E6 */ UNK_TYPE1 unk107E6[0x252]; + /* 0x10A38 */ s8 beeStingFlag; + /* 0x10A39 */ UNK_TYPE1 unk_10A39[0x1]; /* 0x10A3A */ u8 gokiShockedFlag; /* 0x10A3B */ UNK_TYPE1 unk_10A3B[0x1]; /* 0x10A3C */ UNK_TYPE1 unk_10A3C[0x2C]; @@ -257,7 +259,7 @@ typedef struct CommonData { /* 0x10A6C */ UNK_TYPE1 unk_10A6C[0x14]; /* 0x10A80 */ UNK_TYPE1 unk_10A80[0x2]; /* 0x10A82 */ s16 unk_10A82; - /* 0x10A84 */ u8 unk_10A84[0x2C]; + /* 0x10A84 */ UNK_TYPE1 unk_10A84[0x2C]; /* 0x10AB0 */ u8 unk_10AB0; // named "pad_connected" in AC GCN decomp /* 0x10AB1 */ UNK_TYPE1 unk_10AB1[0x7]; } CommonData; // size = 0x10AB8 diff --git a/include/m_event.h b/include/m_event.h index 4731cea..8a13010 100644 --- a/include/m_event.h +++ b/include/m_event.h @@ -116,7 +116,7 @@ s32 mEv_check_status(s32, s16); // void func_80080040_jp(); // void func_80080080_jp(); // void func_80080200_jp(); -// void func_8008033C_jp(); +u8* func_8008033C_jp(s32,s32); // void func_800804AC_jp(); // void func_800806A0_jp(); // void func_800807E0_jp(); diff --git a/include/m_field_info.h b/include/m_field_info.h index f199bf0..da6a455 100644 --- a/include/m_field_info.h +++ b/include/m_field_info.h @@ -5,7 +5,10 @@ #include "z64math.h" #include "m_collision_bg.h" +struct Actor; struct Game_Play; +struct FieldMakeBlockInfo; +struct FieldMakeMoveActor; typedef enum FieldType { /* 0 */ FI_FIELDTYPE_FG, @@ -36,7 +39,7 @@ typedef enum FieldRoom { // void func_80087C30_jp(); // void func_80087C40_jp(); -// void func_80087C64_jp(); +struct FieldMakeBlockInfo* mFI_GetBlockTopP(void); u16 mFI_GetFieldId(void); // void func_80087C9C_jp(); // void func_80087D30_jp(); @@ -58,14 +61,14 @@ u16 mFI_GetFieldId(void); // void func_800884E0_jp(); // void func_800885A8_jp(); s32 mFI_Wpos2BlockNum(s32*, s32*, xyz_t); -// void func_80088780_jp(); +s32 mFI_Wpos2BkandUtNuminBlock(s32*,s32*, s32* ,s32* ,xyz_t); // void func_8008883C_jp(); // void func_800888AC_jp(); // void func_80088938_jp(); // void func_800889D8_jp(); // void func_80088A58_jp(); // void func_80088B3C_jp(); -// void func_80088BC0_jp(); +void mFI_UtNum2PosXZInBk(f32*, f32*, s32,s32); // void func_80088BFC_jp(); // void func_80088C74_jp(); // void func_80088CBC_jp(); @@ -92,7 +95,7 @@ u8 mFI_BkNum2BlockType(s32,s32); // void func_80089404_jp(); void mFI_BlockKind2BkNum(s32*,s32*,s32); // void func_800894D0_jp(); -mCoBG_unkStructUnion* func_80089538_jp(s32 arg0, s32 arg1); +mCoBG_unkStructUnion* mFI_GetBkNum2ColTop(s32 arg0, s32 arg1); // void func_800895B8_jp(); // void func_80089698_jp(); // void func_80089704_jp(); @@ -111,7 +114,7 @@ mCoBG_unkStructUnion* func_80089538_jp(s32 arg0, s32 arg1); // void func_80089E84_jp(); // void func_80089EF8_jp(); // void func_8008A000_jp(); -// void func_8008A33C_jp(); +u16* mFI_BkNumtoUtFGTop(s32,s32); // void func_8008A3BC_jp(); // void func_8008A410_jp(); // void func_8008A4F8_jp(); @@ -151,11 +154,11 @@ s32 func_8008B3E8_jp(xyz_t* arg0, UNK_TYPE arg1); // void func_8008BAEC_jp(); // void func_8008BB64_jp(); // void func_8008BBF0_jp(); -// void func_8008BC64_jp(); +void mFI_SetMoveActorBitData_ON(s16, u8,u8); // void func_8008BCFC_jp(); -// void func_8008BD98_jp(); +void mFI_MyMoveActorBitData_ON(struct Actor*); // void func_8008BDCC_jp(); -// void func_8008BE00_jp(); +s32 func_8008BE00_jp(struct FieldMakeMoveActor*, s32); // void func_8008BE38_jp(); // void func_8008BF34_jp(); // void func_8008BFC4_jp(); @@ -163,14 +166,14 @@ s32 func_8008B3E8_jp(xyz_t* arg0, UNK_TYPE arg1); s32 mFI_CheckPlayerWade(s32); // void func_8008C120_jp(); // void func_8008C130_jp(); -// void func_8008C1E0_jp(); +u16* mFI_GetDepositP(s32,s32); // void func_8008C344_jp(); // void func_8008C390_jp(); // void func_8008C3B0_jp(); // void func_8008C3D4_jp(); // void func_8008C3E8_jp(); // void func_8008C458_jp(); -void func_8008C478_jp(u16* deposit, int ut_x, int ut_z); +void mFI_BlockDepositOFF(u16* deposit, int ut_x, int ut_z); // void func_8008C498_jp(); // void func_8008C4B8_jp(); // void func_8008C504_jp(); @@ -205,7 +208,7 @@ void mFI_Wpos2DepositOFF(xyz_t); // void func_8008D3A4_jp(); // void func_8008D574_jp(); // void func_8008D6E0_jp(); -// void func_8008D7B0_jp(); +s32 func_8008D7B0_jp(u16); // void func_8008D884_jp(); s32 mFI_GetWaveUtinBlock(s32* arg0, s32* arg1, s32 arg2, s32 arg3); // void func_8008DA4C_jp(); diff --git a/include/m_field_make.h b/include/m_field_make.h index 9222fee..3d2777b 100644 --- a/include/m_field_make.h +++ b/include/m_field_make.h @@ -19,9 +19,34 @@ struct Game; #define UT_TOTAL_NUM (UT_X_NUM * UT_Z_NUM) typedef struct Foreground { - /* 0x000 */ u16 items[UT_Z_NUM][UT_X_NUM]; + /* 0x000 */ u16 items[UT_Z_NUM][UT_X_NUM]; } Foreground; // size = 0x200 +typedef struct FieldMakeMoveActor { + /* 0x0 */ u16 nameId; + /* 0x2 */ s8 utX; + /* 0x3 */ s8 utZ; + /* 0x4 */ s8 npcId; + /* 0x6 */ s16 arg; +} FieldMakeMoveActor; // size = 0x8 + +typedef struct FieldMakeFGData { + /* 0x000 */ u16 id; + /* 0x002 */ u16 items[UT_Z_NUM][UT_X_NUM]; + /* 0x202 */ UNK_TYPE1 unk_202[4]; +} FieldMakeFGData; // size = 0x206 + +typedef struct FieldMakeFGInfo { + /* 0x00 */ u16 fgId; + /* 0x04 */ u16* itemsPtr; + /* 0x08 */ UNK_TYPE1 unk_08[0x8C]; +} FieldMakeFGInfo; // size = 0x94 + +typedef struct FieldMakeBlockInfo { + /* 0x000 */ UNK_TYPE1 unk_000[0x580]; + /* 0x580 */ FieldMakeFGInfo fgInfo; +} FieldMakeBlockInfo; // size = 0x614 + // void func_80084ED0_jp(); // void func_80084FAC_jp(); // void func_800850E4_jp(); @@ -63,6 +88,6 @@ void mFM_InitFgCombiSaveData(struct Game* game); // void func_80087788_jp(); // void func_800877CC_jp(); void mFM_RenewalReserve(void); -// void func_800879B0_jp(); +u16 mFM_GetReseveName(s32,s32); #endif diff --git a/include/m_handbill.h b/include/m_handbill.h index ab691a7..7bf4641 100644 --- a/include/m_handbill.h +++ b/include/m_handbill.h @@ -6,6 +6,24 @@ struct Game; struct Game_Play; + +typedef struct HandbillzInfo { + /* 0x00 */ u8* superBuf; + /* 0x04 */ size_t superBufSize; + /* 0x08 */ u8* mailBuf; + /* 0x0C */ size_t mailBufSize; + /* 0x10 */ u8* psBuf; + /* 0x14 */ size_t psBufSize; + /* 0x18 */ s32 superNo; + /* 0x1C */ s32 mailANo; + /* 0x20 */ s32 mailBNo; + /* 0x24 */ s32 mailCNo; + /* 0x28 */ s32 psNo; + /* 0x2C */ s32 headerBackStart; +} HandbillzInfo; // size = 0x30 + + +//TODO: move these out of the handbill header void Balloon_init(struct Game_Play* game_play); void Balloon_move(struct Game_Play* game_play); // void func_80092B7C_jp(); @@ -13,7 +31,8 @@ void Balloon_move(struct Game_Play* game_play); // void func_80092BA0_jp(); // void func_80092BE8_jp(); void mHsRm_GetHuusuiRoom(struct Game* game_play, s32 player_no); -// void func_80092D10_jp(); + +void mHandbill_Set_free_str(s32, char*, s32); // void func_80092E14_jp(); // void func_80092E80_jp(); // void func_80092FC4_jp(); @@ -47,13 +66,13 @@ void mHsRm_GetHuusuiRoom(struct Game* game_play, s32 player_no); // void func_80093B28_jp(); // void func_80093C98_jp(); // void func_80093DA8_jp(); -// void func_80093F04_jp(); -// void func_80093F54_jp(); +void mHandbill_Load_HandbillFromRom(u8*, s32*, u8*, u8*, s32); +void mHandbill_Load_HandbillFromRom2(u8*, s32, s32*, u8*, s32, u8*, s32); // void func_80093F94_jp(); // void func_800940A8_jp(); // void func_800941B0_jp(); // void func_800942A0_jp(); // void func_80094400_jp(); -// void func_800944B8_jp(); +s32 mHandbillz_load(HandbillzInfo*); #endif diff --git a/include/m_home.h b/include/m_home.h index 787b447..0fb873d 100644 --- a/include/m_home.h +++ b/include/m_home.h @@ -2,9 +2,10 @@ #define M_HOME_H_H #include "ultra64.h" -#include "6DB420.h" #include "unk.h" #include "lb_rtc.h" +#include "m_private_internals.h" +#include "m_mail.h" #define HOME_MAILBOX_SIZE 10 #define HANIWA_ITEM_HOLD_NUM 4 @@ -57,12 +58,13 @@ typedef struct mHm_goki_c { } mHm_goki_c; // size = 0x6 typedef struct mHm_hs_c { - /* 0x000 */ PersonalID unk_000; + /* 0x000 */ PersonalID_c ownerID; /* 0x010 */ UNK_TYPE1 unk_010[0x12]; /* 0x022 */ u8 unk_022; /* 0x023 */ UNK_TYPE1 unk023[0x1]; /* 0x024 */ u8 unk_024; - /* 0x025 */ UNK_TYPE1 unk025[0xABB]; + /* 0x025 */ UNK_TYPE1 unk025[0x453]; + /* 0x478 */ Mail_c mailbox[HOME_MAILBOX_SIZE]; /* 0xAE0 */ Haniwa_c haniwa; /* 0xB3C */ mHm_goki_c goki; /* 0xB42 */ UNK_TYPE1 unkB42[0x6]; diff --git a/include/m_item_name.h b/include/m_item_name.h index c8c9bf4..a4d4a9b 100644 --- a/include/m_item_name.h +++ b/include/m_item_name.h @@ -4,6 +4,6 @@ #include "ultra64.h" // void func_80096710_jp(); -// void func_80096740_jp(); +void mIN_copy_name_str(char*, u16); #endif diff --git a/include/m_land.h b/include/m_land.h index 2cfab06..9b2af3a 100644 --- a/include/m_land.h +++ b/include/m_land.h @@ -8,7 +8,27 @@ #define LAND_NAME_MURA_SIZE (LAND_NAME_SIZE + 2) typedef struct LandInfo { - char unk00[0xA]; -} LandInfo; // size >= 0xA + /* 0x0 */char name[LAND_NAME_SIZE]; + /* 0x6 */s8 exists; + /* 0x8 */u16 id; +} LandInfo; // size = 0xA + +// void func_80094DD0_jp(); +// void func_80094E10_jp(); +s32 mLd_CheckCmpLandName(char* name1, char* name2); +s32 mLd_CheckCmpLand(char* name1, u16 id1, char* name2, u16 id2); +void mLd_ClearLandName(char* name); +void mLd_CopyLandName(char* arg0, char* arg1); +// void func_80094F24_jp(); +// void func_80094F84_jp(); +// void func_8009504C_jp(); +char* mLd_GetLandName(void); +// void func_800950E8_jp(); +// void func_8009519C_jp(); +s32 mLd_PlayerManKindCheck(void); +s32 mLd_CheckThisLand(char* arg0, u16 arg1); +// void func_80095218_jp(); +void mLd_LandDataInit(void); + #endif diff --git a/include/m_mail.h b/include/m_mail.h index cbb9fdd..59473f0 100644 --- a/include/m_mail.h +++ b/include/m_mail.h @@ -2,26 +2,24 @@ #define M_MAIL_H #include "ultra64.h" -#include "6B8A70.h" -#include "6DB420.h" #include "unk.h" +#include "m_private_internals.h" +#include "m_npc_base.h" -struct struct_func_8085CE18_jp_arg4; +#define MAIL_HEADER_LEN (16 - PLAYER_NAME_LEN) +#define MAIL_FOOTER_LEN 16 +#define MAIL_BODY_LEN 96 + +#define MAIL_FOOTER2_LEN 26 +#define MAIL_HEADER2_LEN (MAIL_FOOTER2_LEN - PLAYER_NAME_LEN) -// TODO: move to a better header -typedef struct mMl_get_npcinfo_from_mail_name_arg0 { - /* 0x0 */ u16 unk_0; - /* 0x2 */ u16 unk_2; - /* 0x4 */ LandName unk_4; - /* 0xA */ u8 unk_A; - /* 0xB */ u8 unk_B; - /* 0xB */ u8 unk_C; -} mMl_get_npcinfo_from_mail_name_arg0; // size >= 0xC +struct struct_func_8085CE18_jp_arg4; +struct AnmPersonalID_c; // MailName? typedef struct mMl_unk_00 { - /* 0x00 */ PersonalID unk_00; - /* 0x10 */ u8 unk_10; + /* 0x00 */ PersonalID_c personalID; + /* 0x10 */ u8 type; } mMl_unk_00; // size = 0x12 typedef struct mMl_unk_2A { @@ -35,41 +33,57 @@ typedef struct MailHeaderCommon { /* 0x0C */ u8 unk_0C[16]; } MailHeaderCommon; //size = 0x1C -// MailBox? -typedef struct Mail { - /* 0x00 */ mMl_unk_00 unk_00; - /* 0x12 */ mMl_unk_00 unk_12; - /* 0x24 */ UNK_TYPE1 unk_24[0x2]; - /* 0x26 */ u8 unk_26; - /* 0x27 */ UNK_TYPE1 unk_27[0x1]; - /* 0x28 */ u8 unk_28; - /* 0x29 */ u8 unk_29; - /* 0x2A */ mMl_unk_2A unk_2A; -} Mail; // size = 0xA4 +typedef struct MailHeader { + /* 0x00 */ mMl_unk_00 recipient; + /* 0x12 */ mMl_unk_00 sender; +} MailHeader; // size = 0x24 + +typedef struct MailContent { + /* 0x00 */ u8 font; + /* 0x01 */ u8 headerBackStart; + /* 0x02 */ u8 mailType; + /* 0x03 */ u8 paperType; + /* 0x04 */ u8 header[MAIL_HEADER_LEN]; + /* 0x1C */ u8 body[MAIL_BODY_LEN]; + /* 0xDC */ u8 footer[MAIL_FOOTER_LEN]; +} MailContent; // size = 0x7F + +typedef struct Mail_c { + /* 0x000 */ MailHeader header; + /* 0x024 */ u16 present; + /* 0x026 */ MailContent content; +} Mail_c; //size = 0xA4 + +typedef enum MailNameType { + /* 0 */ MAIL_NAME_TYPE_PLAYER, + /* 1 */ MAIL_NAME_TYPE_NPC, + /* 2 */ MAIL_NAME_NUM, + /* 255 */ MAIL_NAME_TYPE_CLEAR = 0xFF +} MailNameType; s32 mMl_strlen(const char* arg0, s32 size, char c); s32 mMl_strlen2(s32* arg0, const char* arg1, s32 size, char c); void mMl_strcpy_back(char* dst, const char* src, s32 size); -void mMl_clear_mail_header(Mail* mail); -void mMl_clear_mail(Mail* mail); -void mMl_clear_mail_box(Mail* mail, s32 arg1); -s32 mMl_check_not_used_mail(Mail* mail); +void mMl_clear_mail_header(Mail_c* mail); +void mMl_clear_mail(Mail_c* mail); +void mMl_clear_mail_box(Mail_c* mail, s32 arg1); +s32 mMl_check_not_used_mail(Mail_c* mail); void mMl_copy_header_name(mMl_unk_00* arg0, mMl_unk_00* arg1); -void mMl_set_from_name(Mail* arg0, Mail* arg1); -void mMl_set_to_name(Mail* arg0, Mail* arg1); -void mMl_set_to_plname(Mail* arg0, Mail* arg1); -void mMl_set_playername(Mail* mail, PersonalID* arg1); -void mMl_init_mail(Mail* mail, PersonalID* arg1); -s32 mMl_chk_mail_free_space(Mail mail[], s32 arg1); -s32 mMl_use_mail_space(Mail mail[], s32 arg1, PersonalID* arg2); -s32 mMl_count_use_mail_space(Mail mail[], s32 arg1); -void mMl_copy_mail(Mail* dst, Mail* src); +void mMl_set_from_name(Mail_c* arg0, Mail_c* arg1); +void mMl_set_to_name(Mail_c* arg0, Mail_c* arg1); +void mMl_set_to_plname(Mail_c* arg0, Mail_c* arg1); +void mMl_set_playername(Mail_c* mail, PersonalID_c* arg1); +void mMl_init_mail(Mail_c* mail, PersonalID_c* arg1); +s32 mMl_chk_mail_free_space(Mail_c mail[], s32 arg1); +s32 mMl_use_mail_space(Mail_c mail[], s32 arg1, PersonalID_c* arg2); +s32 mMl_count_use_mail_space(Mail_c mail[], s32 arg1); +void mMl_copy_mail(Mail_c* dst, Mail_c* src); void mMl_clear_mail_header_common(MailHeaderCommon* arg0); void mMl_copy_mail_header_common(MailHeaderCommon* arg0, MailHeaderCommon* arg1); -void mMl_set_mail_name_npcinfo(mMl_unk_00* arg0, mMl_get_npcinfo_from_mail_name_arg0* arg1); -s32 mMl_get_npcinfo_from_mail_name(mMl_get_npcinfo_from_mail_name_arg0* arg0, mMl_unk_00* arg1); -s32 mMl_hunt_for_send_address(Mail* mail); +void mMl_set_mail_name_npcinfo(mMl_unk_00* arg0, AnmPersonalID_c* arg1); +s32 mMl_get_npcinfo_from_mail_name(AnmPersonalID_c* arg0, mMl_unk_00* arg1); +s32 mMl_hunt_for_send_address(Mail_c* mail); s32 mMl_check_send_mail(struct struct_func_8085CE18_jp_arg4* arg0); -s32 mMl_check_set_present_myself(Mail* mail); +s32 mMl_check_set_present_myself(Mail_c* mail); #endif diff --git a/include/m_mail_check.h b/include/m_mail_check.h new file mode 100644 index 0000000..7e26bf5 --- /dev/null +++ b/include/m_mail_check.h @@ -0,0 +1,10 @@ +#ifndef M_MAIL_CHECK_H +#define M_MAIL_CHECK_H + +#include "ultra64.h" + +struct Game; + +s32 mMC_get_mail_hit_rate(s32*, u8*, struct Game*); + +#endif diff --git a/include/m_name_table.h b/include/m_name_table.h index f0656d2..4bee1cb 100644 --- a/include/m_name_table.h +++ b/include/m_name_table.h @@ -3,6 +3,8 @@ #include "ultra64.h" +extern u8 npc_looks_table[]; + #define EMPTY_NO 0x0000 #define ITM_MONEY_START 0x2100 diff --git a/include/m_npc.h b/include/m_npc.h index 4fb1303..9ce0bad 100644 --- a/include/m_npc.h +++ b/include/m_npc.h @@ -5,243 +5,376 @@ #include "m_actor.h" #include "unk.h" #include "m_land.h" -#include "6DB420.h" +#include "lb_rtc.h" +#include "libu64/gfxprint.h" +#include "m_quest.h" #include "m_mail.h" +#include "m_private_internals.h" +#include "overlays/actors/ovl_Npc/ac_npc.h" +#include "m_field_make.h" +#include "m_npc_base.h" -#define ANIMAL_NUM_MAX 15 /* Maximum number of villagers possible in town */ +#define ANIMAL_NUM_MIN 5 +#define ANIMAL_NUM_MAX 15 /* Maximum number of villagers possible in town */ + +#define ANIMAL_MEMORY_NUM 7 +#define ANIMAL_CATCHPHRASE_LEN 4 +#define ANIMAL_NAME_LEN PLAYER_NAME_LEN + +#define NPC_NUM 216 + +struct Game; +struct PrivateInfo; + +typedef struct NpcHouseData { + /* 0x00 */ u8 type; + /* 0x01 */ u8 palette; + /* 0x02 */ u8 wallId; + /* 0x03 */ u8 floorId; + /* 0x04 */ u16 mainLayerId; + /* 0x06 */ u16 secondaryLayerId; +} NpcHouseData; // size = 0x8 + +typedef struct NpcListFlags { + /* 0x00 */ u8 beeSting:1; // [8] + /* 0x00 */ u8 fishComplete:1; // [7] + /* 0x00 */ u8 insectComplete:1; // [6] + /* 0x00 */ u8 unk3:6; // [5:0] +} NpcListFlags; //size = 0x1 typedef struct NpcList { - /* 0x00 */ char unk00[0x10]; + /* 0x00 */ u16 name; + /* 0x02 */ u16 fieldName; + /* 0x04 */ xyz_t homePosition; /* 0x10 */ xyz_t position; - /* 0x14 */ char unk14[0x1C]; + /* 0x1C */ u8 appearFlag; + /* 0x1D */ NpcListFlags flags; + /* 0x1F */ u8 unk1F; + /* 0x20 */ QuestBase questInfo; + /* 0x2C */ NpcHouseData houseData; + /* 0x34 */ u16 rewardFurniture; } NpcList; // size = 0x38 -typedef struct AnmHome_c { +typedef struct Anmland { + /* 0x00 */ char name[LAND_NAME_SIZE]; + /* 0x08 */ u16 id; +} Anmland; // size = 0x10 + +typedef struct Anmhome_c { /* 0x00 */ u8 typeUnused; /* Likely the house type, but seems to be unused outside of SChk_Anmhome_c_sub */ /* 0x01 */ u8 blockX; /* acre x position */ /* 0x02 */ u8 blockZ; /* acre y position */ /* 0x03 */ u8 utX; /* unit x position */ /* 0x04 */ u8 utZ; /* unit z position */ -} AnmHome_c; // size = 0x5 - -typedef struct AnmPersonalId_c { - /* 0x00 */ u16 npcId; /* id */ - /* 0x02 */ u16 landId; /* town id */ - /* 0x04 */ u8 landName[LAND_NAME_SIZE]; /* town name */ - /* 0x0A */ u8 nameId; /* lower byte of the id */ - /* 0x0B */ u8 looks; /* internal name for personality */ -} AnmPersonalID_c; // size = 0xC - -typedef struct Animal_c { - /* 0x000 */ AnmPersonalID_c id; - /* 0x00C */ char unk00C[0x4D4]; - /* 0x4E0 */ AnmHome_c homeInfo; - /* 0x4E5 */ char unk4E5[0x43]; -} Animal_c; - -typedef enum NpcLooks{ - /* 0 */ NPC_LOOKS_GIRL, - /* 1 */ NPC_LOOKS_KO_GIRL, - /* 2 */ NPC_LOOKS_BOY, - /* 3 */ NPC_LOOKS_SPORT_MAN, - /* 4 */ NPC_LOOKS_GRIM_MAN, - /* 5 */ NPC_LOOKS_NANIWA_LADY, - - /* 6 */ NPC_LOOKS_NUM -}NpcLooks; - -// void func_800A6920_jp(); -// void func_800A6940_jp(); -// void func_800A695C_jp(); -void mNpc_ClearAnimalPersonalID(AnmPersonalID_c*); -s32 mNpc_CheckFreeAnimalPersonalID(AnmPersonalID_c*); -void mNpc_CopyAnimalPersonalID(AnmPersonalID_c*, AnmPersonalID_c*); -s32 mNpc_CheckCmpAnimalPersonalID(AnmPersonalID_c*, AnmPersonalID_c*); -// void func_800A6AF0_jp(); -// void func_800A6B58_jp(); -// void func_800A6B6C_jp(); -// void func_800A6B7C_jp(); -// void func_800A6B9C_jp(); -// void func_800A6BC8_jp(); -// void func_800A6C1C_jp(); -// void func_800A6C84_jp(); -// void func_800A6CE4_jp(); -// void func_800A6D04_jp(); -// void func_800A6DB0_jp(); -// void func_800A6DD0_jp(); -// void func_800A6E0C_jp(); +} Anmhome_c; // size = 0x5 + +typedef struct Anmlet { + /* 0x00 */ u8 exists:1; /* letter received by villager and exists */ + /* 0x00 */ u8 cond:1; /* mNpc_LETTER_RANK_* */ + /* 0x00 */ u8 sendReply:1; /* set when the villager should reply */ + /* 0x00 */ u8 hasPresentCloth:1; /* set when the villager's held present shirt is from this letter */ + /* 0x00 */ u8 wearingPresentCloth:1; /* set when a villager is wearing the shirt sent with the saved letter */ + /* 0x00 */ u8 unk5:3; /* seemingly unused */ +} Anmlet; // size = 0x1 + +typedef struct AnmRemailFlags { + /* 0x00 */ u8 cond:1; + /* 0x00 */ u8 looks:7; +} AnmremailFlags; // size 0x1 + +typedef struct Anmremail { + /* 0x00 */ lbRTC_ymd_t date; /* date sent */ + /* 0x04 */ char name[ANIMAL_NAME_LEN]; /* villager name */ + /* 0x0A */ char landName[LAND_NAME_SIZE]; /* town name */ + /* 0x10 */ AnmremailFlags flags; +} Anmremail; // size = 0x12 + +typedef struct Anmplmail_c { + /* 0x000 */ u8 font; /* 'font' to use for letter info */ + /* 0x001 */ u8 paperType; + /* 0x002 */ u16 present; + /* 0x004 */ u8 headerBackStart; /* position for name insertion in header */ + /* 0x005 */ u8 header[MAIL_HEADER_LEN]; + /* 0x00F */ u8 body[MAIL_BODY_LEN]; + /* 0x06F */ u8 footer[MAIL_FOOTER_LEN]; + /* 0x07F */ u8 unk7F; /* likely pad */ + /* 0x080 */ lbRTC_ymd_t date; /* sent date */ +} Anmplmail_c; // size = 0x84 + +typedef struct AnmGoodbyeMail { + /* 0x000 */ AnmPersonalID_c id; + /* 0x00C */ u8 deliverTo; +} AnmGoodbyeMail; // size = 0xE + +typedef struct Anmmem_c { + /* 0x000 */ PersonalID_c memoryPlayerId; /* personal id of the player memory belongs to */ + /* 0x014 */ lbRTC_time_c lastSpeakTime; /* time the player last spoke to this villager */ + /* 0x01C */ Anmland land; /* union between town NPC land memory & islander player action memory */ + /* 0x028 */ u64 savedTownTune; /* memory origin town tune */ + /* 0x030 */ s8 friendship; /* friendship with the player */ + /* 0x031 */ Anmlet letterInfo; /* saved letter flags */ + /* 0x032 */ Anmplmail_c letter; /* saved letter */ +} Anmmem_c; // size 0xB0 + +typedef struct Animal_c { + /* 0x000 */ AnmPersonalID_c id; + /* 0x00C */ Anmmem_c memories[ANIMAL_MEMORY_NUM]; + /* 0x4E0 */ Anmhome_c homeInfo; + /* 0x4E5 */ char catchphrase[ANIMAL_CATCHPHRASE_LEN]; + /* 0x4E9 */ char unk4E9[0x3]; + /* 0x4EC */ QuestContest contestQuest; + /* 0x4E9 */ char previousLandName[LAND_NAME_SIZE]; + /* 0x4E9 */ char parentName[ANIMAL_NAME_LEN]; + /* 0x51C */ u16 previousLandId; + /* 0x51E */ u8 mood; + /* 0x51F */ u8 moodTime; + /* 0x520 */ u16 cloth; + /* 0x522 */ u16 removeInfo; + /* 0x524 */ u8 isHome; + /* 0x525 */ u8 movedIn; + /* 0x526 */ u8 isMoving; +} Animal_c; // size = 0x528 + +typedef struct SpecialNpcData { + /* 0x00 */ u16 specialNpcId; + /* 0x02 */ u16 sex; + /* 0x04 */ s32 nameStringNumber; + /* 0x08 */ s32 soundId; +} SpecialNpcData; // size = 0xC + +typedef struct NpcDefaultData { + /* 0x00 */ u16 cloth; + /* 0x02 */ u16 catchphraseIdx; + /* 0x04 */ s8 umbrella; +} NpcDefaultData; // size = 0x5 + +typedef struct NpcTalkInfo { + /* 0x00 */ u16 timer; + /* 0x02 */ u8 talkNum; + /* 0x03 */ u8 questRequest; + /* 0x04 */ u16 unlockTimer; + /* 0x06 */ u16 resetTimer; +} NpcTalkInfo; // size = 0x8 + +typedef struct NpcTemper { + /* 0x0 */ u16 unlockTimer; + /* 0x2 */ u8 overImpatientNum; + /* 0x3 */ u8 talkNumMax; +} NpcTemper; // size = 0x4 + +typedef struct NpcEvent { + /* 0x0 */ u16 eventId; + /* 0x2 */ u16 textureId; + /* 0x4 */ u16 npcId; + /* 0x6 */ u16 clothId; + /* 0x8 */ u8 exists; + /* 0x9 */ u8 use; + /* 0xA */ u16 unkA; +} NpcEvent; // size = 0xC + +typedef struct DemoNpc { + /* 0x00 */ u16 npcName; /* villager id */ + /* 0x04 */ u32 blockX; // spawn acre x + /* 0x08 */ u32 blockZ; // spawn acre z + /* 0x0C */ u32 utX; // spawn unit x in acre + /* 0x10 */ u32 utZ; // spawn unit z in acre +} DemoNpc; // size = 0x14 + + +void mNpc_MakeRandTable(s32* table, s32 count, s32 swapNum); +void mNpc_ClearBufSpace1(u8* buf, s32 size); +void mNpc_AddNowNpcMax(u8* npcMax); +void mNpc_SubNowNpcMax(u8* npcMax); +void mNpc_ClearAnimalPersonalID(AnmPersonalID_c* pid); +s32 mNpc_CheckFreeAnimalPersonalID(AnmPersonalID_c* pid); +void mNpc_CopyAnimalPersonalID(AnmPersonalID_c* dst, AnmPersonalID_c* src); +s32 mNpc_CheckCmpAnimalPersonalID(AnmPersonalID_c* id0, AnmPersonalID_c* id1); +s32 mNpc_GetAnimalNum(void); +s32 mNpc_CheckRemoveExp(Animal_c* animal); +s32 mNpc_GetRemoveTime(Animal_c* animal); +void mNpc_AddRemoveTime(Animal_c* animal); +void mNpc_SetRemoveExp(Animal_c* animal, u16 removeExp); +void mNpc_SetParentName(Animal_c* animal, PersonalID_c* parentId); +void mNpc_SetParentNameAllAnimal(void); +void mNpc_ClearAnimalMail(Anmplmail_c* mail); +void mNpc_CopyAnimalMail(Anmplmail_c* dst, Anmplmail_c* src); +void mNpc_ClearAnimalMemory(Anmmem_c* memory, s32 num); +void mNpc_CopyAnimalMemory(Anmmem_c* dst, Anmmem_c* src); +void mNpc_AddFriendship(Anmmem_c* memory, s32 amount); +s32 mNpc_CheckFreeAnimalMemory(Anmmem_c* memory); void mNpc_RenewalAnimalMemory(void); -// void func_800A6F48_jp(); -// void func_800A6FF4_jp(); -// void func_800A706C_jp(); -// void func_800A71AC_jp(); -// void func_800A71F8_jp(); -// void func_800A7238_jp(); -// void func_800A72C0_jp(); -// void func_800A73D8_jp(); -// void func_800A74A0_jp(); -// void func_800A7530_jp(); -// void func_800A75FC_jp(); -// void func_800A76E4_jp(); -// void func_800A77F0_jp(); -// void func_800A7858_jp(); -// void func_800A78DC_jp(); -// void mNpc_ClearAnimalInfo(); -// void mNpc_ClearAnyAnimalInfo(); -s32 mNpc_CheckFreeAnimalInfo(Animal_c*); -// void mNpc_GetFreeAnimalInfo(); -// void mNpc_UseFreeAnimalInfo(); -// void mNpc_CopyAnimalInfo(); -// void mNpc_SearchAnimalinfo(); -// void func_800A7C94_jp(); -// void func_800A7D08_jp(); -// void func_800A7DA0_jp(); -// void mNpc_GetOtherAnimalPersonalID(); -// void func_800A80D8_jp(); -// void func_800A8148_jp(); -// void func_800A820C_jp(); -// void func_800A82C8_jp(); -// void func_800A8344_jp(); -// void func_800A83F0_jp(); -// void func_800A845C_jp(); -// void func_800A8614_jp(); -// void func_800A86C4_jp(); -// void func_800A86E8_jp(); -// void func_800A8764_jp(); -// void func_800A8814_jp(); -// void func_800A8868_jp(); -// void func_800A8AB4_jp(); -// void func_800A8B10_jp(); -// void func_800A8B84_jp(); -// void func_800A8C48_jp(); -// void func_800A8DB4_jp(); -// void func_800A8F30_jp(); -// void func_800A9028_jp(); -// void func_800A9110_jp(); -// void func_800A918C_jp(); -void func_800A91DC_jp(void); -// void func_800A9364_jp(); -// void func_800A93AC_jp(); -// void func_800A9468_jp(); -// void func_800A94C8_jp(); -// void func_800A956C_jp(); -// void func_800A96B0_jp(); -// void func_800A9780_jp(); -// void func_800A992C_jp(); -// void func_800A99B8_jp(); -// void func_800A9A98_jp(); -// void func_800A9BC4_jp(); -// void func_800A9BD4_jp(); -// void func_800A9CD4_jp(); -// void func_800A9D68_jp(); -// void func_800A9E54_jp(); -// void func_800A9E7C_jp(); -// void func_800A9EC8_jp(); -// void func_800A9F9C_jp(); -// void func_800AA028_jp(); -// void func_800AA0B8_jp(); -void func_800AA124_jp(void); -// void func_800AA14C_jp(); -s32 mNpc_GetLooks(u16 arg0); -// void func_800AA218_jp(); -// void func_800AA29C_jp(); -// void func_800AA2F8_jp(); -// void func_800AA35C_jp(); -// void func_800AA3A4_jp(); -// void func_800AA438_jp(); -// void func_800AA49C_jp(); -// void func_800AA4FC_jp(); -// void func_800AA51C_jp(); -// void mNpc_SetAnimalTitleDemo(); -// void func_800AA8C4_jp(); -// void func_800AA9F4_jp(); -// void func_800AAA40_jp(); -// void func_800AAB48_jp(); -// void func_800AAC88_jp(); -// void func_800AADE8_jp(); -// void func_800AAEFC_jp(); -void func_800AB054_jp(void); -void func_800AB09C_jp(void); -void mNpc_SetNpcList(NpcList* npclist, Animal_c* animals, s32 count, s32 malloc_flag); -void mNpc_SetNpcinfo(struct Actor* actor, s8 arg1); -// void func_800AB498_jp(); -// void func_800AB62C_jp(); -// void func_800AB6C8_jp(); -// void func_800AB734_jp(); -// void func_800AB7D0_jp(); -// void func_800AB80C_jp(); -// void func_800AB8A0_jp(); -// void func_800ABA14_jp(); -// void func_800ABAA8_jp(); -// void func_800ABAF0_jp(); -s32 mNpc_GetInAnimalP(void); -// void func_800ABB24_jp(); -// void func_800ABCF8_jp(); +s32 mNpc_GetOldAnimalMemoryIdx(Anmmem_c* memory, s32 num); +s32 mNpc_GetFreeAnimalMemoryIdx(Anmmem_c* memory, s32 num); +s32 mNpc_ForceGetFreeAnimalMemoryIdx(Anmmem_c* memory, s32 num); +void mNpc_SetAnimalMemory_NotSetDay(PersonalID_c* pid, Anmmem_c* memory); +void mNpc_SetAnimalMemory(PersonalID_c* pid, Anmmem_c* memory); +s32 mNpc_GetAnimalMemoryIdx(PersonalID_c* pid, Anmmem_c* memory, s32 num); +void mNpc_SetAnimalLastTalk(Animal_c* animal); +void mNpc_SetAnimalPersonalID2Memory(AnmPersonalID_c* anmId); +s32 mNpc_GetHighestFriendshipIdx(Anmmem_c* memory, s32 num); +s32 mNpc_SelectBestFriend(Anmmem_c** bestFriendMem, Anmmem_c* memory, s8* bestFriendFriendShip); +s32 mNpc_GetAnimalMemoryBestFriend(Anmmem_c* memory, s32 num); +s32 mNpc_GetAnimalMemoryFriend_Land_Sex(Anmmem_c* memory, s32 num, s32 sex); +s32 mNpc_GetAnimalMemoryNum(Anmmem_c* memory, s32 count); +s32 mNpc_GetAnimalMemoryLetterNum(Anmmem_c* memory, s32 count); +s32 mNpc_GetAnimalMemoryLandKindNum(Anmmem_c* memory, s32 count); +void mNpc_ClearAnimalInfo(Animal_c* animal); +void mNpc_ClearAnyAnimalInfo(Animal_c* animals, s32 count); +s32 mNpc_CheckFreeAnimalInfo(Animal_c* animal); +s32 mNpc_GetFreeAnimalInfo(Animal_c* animal, s32 count); +s32 mNpc_UseFreeAnimalInfo(Animal_c* animal, s32 count); +void mNpc_CopyAnimalInfo(Animal_c* dst, Animal_c* src); +s32 mNpc_SearchAnimalinfo(Animal_c* animal, u16 npcName, s32 count); +Animal_c* mNpc_GetAnimalInfoP(u16 id); +s32 mNpc_SearchAnimalPersonalID(AnmPersonalID_c* id); +AnmPersonalID_c* mNpc_GetOtherAnimalPersonalIDOtherBlock(AnmPersonalID_c* pids, s32 count, s32 blockX, s32 blockY, s32 flag); +AnmPersonalID_c* mNpc_GetOtherAnimalPersonalID(AnmPersonalID_c* pids, s32 count); +void mNpc_SetAnimalThisLand(Animal_c* animal, s32 count); +s32 mNpc_GetSameLooksNum(u8 looks); +s32 mNpc_CheckNpcExistBlock(s32 idx, s32 checkBx, s32 checkBz); +void mNpc_Mail2AnimalMail(Anmplmail_c* animalMail, Mail_c* mail); +void mNpc_AnimalMail2Mail(Mail_c* mail, Anmplmail_c* animal_mail, PersonalID_c* pid, AnmPersonalID_c* anmId); +s32 mNpc_CheckMailChar(u8 c); +s32 mNpc_CheckNormalMail_sub(s32* num, u8* body); +u8 mNpc_CheckNormalMail_length(s32* len, u8* body); +u8 mNpc_CheckNormalMail(u8* body); +s32 mNpc_SetMailCondThisLand(Anmmem_c* memory, u8* body); +s32 mNpc_SetMailCondOtherLand(Animal_c* animal, u8* body); +s32 mNpc_SetRemailCond(Animal_c* animal, Anmmem_c* memory, u8* body); +s32 mNpc_SendMailtoNpc(Mail_c* mail); +void mNpc_ClearRemail(Anmremail* remail); +void mNpc_GetRemailPresent(u16* present); +s32 mNpc_GetHandbillz(Mail_c* mail, s32 superNum, s32 mailANum, s32 mailBNum, s32 mailCNum, s32 psNum); +void mNpc_SetRemailFreeString(PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail); +void mNpc_GetRemailGoodData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, u8 foreign); +void mNpc_GetRemailWrongData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, u8 foreign); +void mNpc_GetRemailData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, s32 cond, u8 foreign); +s32 mNpc_SendRemailPostOffice(PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, s32 cond, u8 foreign); +s32 mNpc_CheckLetterTime(lbRTC_ymd_t* letterDate, lbRTC_time_c* rtcTime); +void mNpc_Remail(void); +u8 mNpc_GetPaperType(void); +void mNpc_LoadMailDataCommon2(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* amnId, u16 present, u8 paperType, s32 mailNo); +void mNpc_GetEventPresent(u16* present, s32 type); +void mNpc_GetEventMail(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, s32 type, s32 looks); +s32 mNpc_SendEventPresentMail(PersonalID_c* pid, s32 playerNo, AnmPersonalID_c* anmId, s32 type); +void mNpc_SendEventPresentMailSex(s32* selected, u8* type, Animal_c* animal, NpcSex sex); +s32 mNpc_SendEventPresentMail_common(NpcSex sexType); +void mNpc_GetBirthdayPresent(u16* present); +void mNpc_GetBirthdayCard(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId); +s32 mNpc_SendBirthdayCard(PersonalID_c* pid, s32 playerNo, AnmPersonalID_c* anm_id); +s32 mNpc_SendEventBirthdayCard(PersonalID_c* pid); +s32 mNpc_SendEventBirthdayCard2(PersonalID_c* pid, s32 playerNo); +void mNpc_GetXmasCardData(Mail_c* mail, PersonalID_c* pid); +s32 mNpc_SendEventXmasCard(PersonalID_c* pid, s32 playerNo); +void mNpc_SetWordEnding(Animal_c* animal, char* catchphrase); +char* mNpc_GetWordEnding(Actor* actor); +void mNpc_ResetWordEnding(Actor* actor); +s32 mNpc_GetFreeEventNpcIdx(void); +s32 mNpc_RegistEventNpc(u16 eventId, u16 textureId, u16 npcId, u16 clothId); +void mNpc_UnRegistEventNpc(u16 eventId); +void mNpc_ClearEventNpc(void); +NpcEvent* mNpc_GetSameEventNpc(u16 eventId); +u8 mNpc_GetLooks(u16 npcId); +void mNpc_SetDefAnimalInfo(Animal_c* animal, u16 npcId, u8 looks, NpcDefaultData* defaultData); +void mNpc_SetDefAnimal(Animal_c* animal, u16 npcId, NpcDefaultData* defaultData); +void mNpc_SetHaveAppeared(u16 npcId); +s32 mNpc_GetHaveAppeared_idx(s32 idx); +s32 mNpc_GetLooks2NotHaveAppearedNum(u8 id); +void mNpc_ResetHaveAppeared_common(u8* npcUsedTable, Animal_c* animal); +void mNpc_ResetHaveAppeared(void); +s32 mNpc_GetDefGrowPermission(s32 idx, s8* growList, s32 count); +void mNpc_DecideLivingNpcMax(Animal_c* animal, u8 count, s32 mallocFlag); +void mNpc_SetAnimalTitleDemo(DemoNpc* demo, Animal_c* animal, struct Game* game); +s32 mNpc_GetReservedUtNum(s32* utX, s32* utZ, u16* item); +s32 mNpc_BlockNum2ReservedUtNum(s32* utX, s32* utZ, s32 bx, s32 bz); +void mNpc_MakeReservedListBeforeFieldct(Anmhome_c* reserved, s32 reservedNum, u8* reservedCount); +void mNpc_MakeReservedListAfterFieldct(Anmhome_c* reserved, s32 reservedNum, u8* reserved_count, u8 bxMax, u8 bzMax); +void mNpc_BuildHouseBeforeFieldct(u16 npcId, s32 bx, s32 bz, s32 utX, s32 utZ); +void mNpc_DestroyHouse(Anmhome_c* home); +void mNpc_SetNpcHome(Animal_c* animal, Anmhome_c* reserved, u8 reserved_num); +void mNpc_InitNpcData(void); +void mNpc_InitNpcList(void); +void mNpc_SetNpcList(NpcList* npclist, Animal_c* animal, s32 count, s32 mallocFlag); +void mNpc_SetNpcinfo(Actor* actor, s8 npcInfoIdx); +void mNpc_AddNpc_inNpcRoom(FieldMakeMoveActor* moveActor, u8 bx, u8 bz); +void mNpc_RenewalNpcRoom(s16* wallFloor); +void mNpc_RenewalSetNpc(Actor* actor); +s32 mNpc_GetFriendAnimalNum(PersonalID_c* pid); +s32 mNpc_CheckFriendAllAnimal(PersonalID_c* pid); +s32 mNpc_CheckSelectFurniture(u16 item); +u16 func_800AB8A0_jp(FieldMakeFGData**, NpcList*, s32); +void mNpc_SetNpcFurnitureRandom(FieldMakeFGData** data, s32 base); +u16 mNpc_GetNpcFurniture(AnmPersonalID_c* anmId); +void mNpc_ClearInAnimal(void); +Animal_c* mNpc_GetInAnimalP(void); +u8 mNpc_DecideRemoveAnimalNo(Animal_c* animal, s32 max); + void mNpc_SetRemoveAnimalNo(Animal_c* animal); -// void func_800ABE30_jp(); -// void func_800ABF40_jp(); -// void func_800AC1A0_jp(); -// void func_800AC1C8_jp(); -// void func_800AC1EC_jp(); -// void func_800AC284_jp(); -// void func_800AC358_jp(); -// void func_800AC488_jp(); +s32 mNpc_CheckGoodbyAnimalMemoryNum(Animal_c* a0, Animal_c* a1); +s32 mNpc_GetGoodbyAnimalIdx(void); +void mNpc_ClearGoodbyMail(AnmGoodbyeMail* mail); +void mNpc_FirstClearGoodbyMail(void); +void mNpc_SetGoodbyAnimalMail(AnmGoodbyeMail* mail, Animal_c* animal); +s32 mNpc_SetGoodbyMailData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anm_id); +s32 mNpc_SendGoodbyAnimalMailOne(Mail_c* mail, struct PrivateInfo* priv, s32 playerNo, AnmPersonalID_c* anmId); +void mNpc_SendGoodbyAnimalMail(AnmGoodbyeMail* mail); void mNpc_SendRegisteredGoodbyMail(void); -// void func_800AC57C_jp(); -// void func_800AC804_jp(); -void mNpc_SetReturnAnimal(s32 arg0); -// void func_800ACB24_jp(); -// void func_800ACB54_jp(); -// void func_800ACC38_jp(); -// void func_800ACCAC_jp(); -void mNpc_GetNpcWorldNameAnm(PlayerName* arg0, struct mMl_get_npcinfo_from_mail_name_arg0* arg1); -// void func_800ACD74_jp(); -// void func_800ACDF8_jp(); -// void func_800ACE90_jp(); -void mNpc_GetAnimalPlateName(char* arg0, xyz_t arg1); -// void func_800AD084_jp(); -// void func_800AD0B8_jp(); -// void func_800AD104_jp(); -// void func_800AD154_jp(); -// void func_800AD188_jp(); -// void func_800AD1E0_jp(); -// void func_800AD22C_jp(); -// void func_800AD2B8_jp(); -void mNpc_InitNpcAllInfo(s32 arg0); -// void func_800AD338_jp(); -// void func_800AD3BC_jp(); -// void func_800AD4B8_jp(); -// void func_800AD614_jp(); -// void func_800AD6D4_jp(); -// void func_800AD8C4_jp(); -// void func_800AD954_jp(); -void func_800AD9FC_jp(void); -// void func_800ADBE4_jp(); -// void func_800ADC28_jp(); -// void func_800ADC8C_jp(); -// void func_800ADD20_jp(); -// void func_800ADEFC_jp(); -// void func_800AE110_jp(); +void mNpc_GetRemoveAnimal(Animal_c* transferAnimal, s32 movingOut); +s32 mNpc_CheckBuildHouse(s32 blockX, s32 blockZ, u8 utX, u8 utZ); +void mNpc_SetReturnAnimal(Animal_c* returnAnimal); +void mNpc_AddActor_inBlock(FieldMakeMoveActor* moveActor, u8 bx, u8 bz); +void mNpc_SetNpcNameID(Animal_c* animal, s32 count); +void mNpc_LoadNpcNameString(char* name, u8 npcId); +void mNpc_GetNpcWorldNameTableNo(char* name, u16 npcId); +void mNpc_GetNpcWorldNameAnm(char* name, AnmPersonalID_c* anmId); +void mNpc_GetNpcWorldNameP(char* name, u16 npcId); +void mNpc_GetNpcWorldName(char* name,Npc* npc); +void mNpc_GetRandomAnimalName(char* dst); +void mNpc_GetAnimalPlateName(char* dst, xyz_t wpos); +NpcLooks mNpc_GetNpcLooks(Actor* actor); +NpcSex mNpc_GetActorSex(u16 npcId); +NpcSex mNpc_GetLooks2Sex(NpcLooks looks); +NpcSex mNpc_GetAnimalSex(Animal_c* animal); +NpcSex mNpc_GetNpcSex(Actor* actor); +s32 mNpc_GetNpcSoundSpecNotAnimal(u16 npcId); +s32 mNpc_GetNpcSoundSpec(Actor* actor); +void mNpc_GetMsg(s32 arg); +void mNpc_InitNpcAllInfo(s32 mallocFlag); +s32 mNpc_CheckGrowFieldRank(void); +s32 mNpc_CheckGrow(void); +u8 mNpc_GetMinLooks(u8* bitfield, s32* minLooksNum); +NpcSex mNpc_GetMinSex(void); +s32 mNpc_GrowLooksNpcIdx(u8 looks); +void mNpc_SetAnimalInfoNpcIdx(Animal_c* animal, s32 idx); +s32 mNpc_SetGrowNpc(u8 looks); +void mNpc_Grow(void); +s32 mNpc_CheckNpcSet_fgcol(u16 arg0, u32 arg1); +s32 mNpc_CheckNpcSet_fgcol_hard(u16 arg0, u32 arg1); +s32 mNpc_CheckNpcSet(s32 bx, s32 bz, s32 ut_x, s32 ut_z); +s32 mNpc_GetMakeUtNuminBlock_hard_area(s32* utX, s32* utZ, s32 bx, s32 bz, s32 restrictArea); +s32 mNpc_GetMakeUtNuminBlock_area(s32* utX, s32* utZ, s32 bx, s32 bz, s32 restrictArea); +s32 mNpc_GetMakeUtNuminBlock(s32* utX, s32* utZ, s32 bx, s32 bz); void mNpc_ClearTalkInfo(void); -// void func_800AE1A0_jp(); -// void func_800AE1B8_jp(); -// void func_800AE1D8_jp(); -// void func_800AE23C_jp(); -// void func_800AE284_jp(); -// void func_800AE2E8_jp(); -// void func_800AE320_jp(); -// void func_800AE37C_jp(); -// void func_800AE3B4_jp(); -// void func_800AE4B4_jp(); -// void func_800AE558_jp(); -// void func_800AE5C8_jp(); -// void func_800AE64C_jp(); -// void func_800AE670_jp(); -// void func_800AE694_jp(); -// void func_800AE6B0_jp(); -// void func_800AE6CC_jp(); -// void func_800AE76C_jp(); -// void func_800AE898_jp(); -// void mNpc_PrintFriendship_fdebug(); +void mNpc_TimerCountDown(NpcTalkInfo* talkInfo); +void mNpc_SetUnlockTimer(u16* unlockTimer, u16* resetTimer, s32 feel); +s32 mNpc_CountTalkNum(s32 animalIdx, s32 feel); +s32 mNpc_CheckOverImpatient(s32 animalIdx, s32 feel); +s32 mNpc_GetOverImpatient(s32 animalIdx, s32 feel); +s32 mNpc_CheckQuestRequest(s32 animalIdx); +void mNpc_SetQuestRequestOFF(s32 animalIdx, s32 feel); +void mNpc_UnlockTimerCountDown(NpcTalkInfo* talkInfo); +void mNpc_TalkInfoMove(void); +void mNpc_TalkEndMove(s32 animalIdx, s32 feel); +s32 mNpc_GetNpcFloorNo(void); +void mNpc_SetTalkBee(void); +u8 mNpc_GetFishCompleteTalk(NpcList* npclist); +u8 mNpc_GetInsectCompleteTalk(NpcList* npclist); +void mNpc_SetFishCompleteTalk(NpcList* npclist); +void mNpc_SetInsectCompleteTalk(NpcList* npclist); +void mNpc_SetNpcHomeYpos(void); +void mNpc_PrintRemoveInfo(gfxprint* gfxprint); +void mNpc_SetTalkAnimalIdx_fdebug(AnmPersonalID_c* anm_id); +void mNpc_PrintFriendship_fdebug(gfxprint* gfxprint); + #endif diff --git a/include/m_npc_base.h b/include/m_npc_base.h new file mode 100644 index 0000000..c98d121 --- /dev/null +++ b/include/m_npc_base.h @@ -0,0 +1,48 @@ +#ifndef M_NPC_BASE_H +#define M_NPC_BASE_H + +#include "ultra64.h" + +typedef struct AnmPersonalId_c { + /* 0x00 */ u16 npcId; /* id */ + /* 0x02 */ u16 landId; /* town id */ + /* 0x04 */ char landName[LAND_NAME_SIZE]; /* town name */ + /* 0x0A */ u8 nameId; /* lower byte of the id */ + /* 0x0B */ u8 looks; /* internal name for personality */ +} AnmPersonalID_c; // size = 0xC + +typedef enum NpcSex { + /* 0 */ NPC_SEX_MALE, + /* 1 */ NPC_SEX_FEMALE, + /* 2 */ NPC_SEX_OTHER +} NpcSex; + +typedef enum NpcLooks { + /* 0 */ NPC_LOOKS_GIRL, + /* 1 */ NPC_LOOKS_KO_GIRL, + /* 2 */ NPC_LOOKS_BOY, + /* 3 */ NPC_LOOKS_SPORT_MAN, + /* 4 */ NPC_LOOKS_GRIM_MAN, + /* 5 */ NPC_LOOKS_NANIWA_LADY, + /* 6 */ NPC_LOOKS_NUM +} NpcLooks; + +typedef enum NpcFeels { + /* 0 */ NPC_FEEL_NORMAL, + /* 1 */ NPC_FEEL_HAPPY, + /* 2 */ NPC_FEEL_ANGRY, + /* 3 */ NPC_FEEL_SAD, + /* 4 */ NPC_FEEL_SLEEPY, + /* 5 */ NPC_FEEL_PITFALL, + /* 6 */ NPC_FEEL_NUM +} NpcFeels; + +typedef enum NpcPatience { + /* 0 */ NPC_PATIENCE_MILDLY_ANNOYED, + /* 1 */ NPC_PATIENCE_ANNOYED, + /* 2 */ NPC_PATIENCE_NORMAL, + /* 3 */ NPC_PATIENCE_NUM +} NpcPatience; + +#endif + diff --git a/include/m_private.h b/include/m_private.h index caf8a80..f966bde 100644 --- a/include/m_private.h +++ b/include/m_private.h @@ -4,6 +4,8 @@ #include "ultra64.h" #include "m_mail.h" #include "m_quest.h" +#include "m_private_internals.h" +#include "m_npc.h" #include "unk.h" #define mPr_FOREIGN_MAP_COUNT 8 @@ -24,49 +26,113 @@ typedef enum mPr_ITEM_COND{ /* 3 */ mPr_ITEM_COND_NUM } mPr_ITEM_COND; -#define mPr_POCKETS_SLOT_COUNT 15 -#define mPr_DELIVERY_QUEST_NUM mPr_POCKETS_SLOT_COUNT -#define mPr_ERRAND_QUEST_NUM 5 - -typedef struct Private_Sub_A86 { - /* 0x00 */ char unk00[0x3]; - /* 0x03 */ u8 unk_03; - /* 0x04 */ char unk04[0x1]; - /* 0x05 */ u8 unk_05; - /* 0x06 */ u16 unk_06; - /* 0x08 */ u8 unk_08; -} Private_Sub_A86; // size >= 0xA - -typedef struct mPr_map_info_c { - /* 0x00 */ char unk00[0x8]; -} mPr_map_info_c; // size = 0x8 - -typedef struct PrivateInventory { - /* 0x00 */ u16 pockets[mPr_POCKETS_SLOT_COUNT]; /* items in inventory */ - /* 0x1E */ u8 lotto_ticket_expiry_month; - /* 0x1F */ u8 lotto_ticket_mail_storage; - /* 0x20 */ u32 item_conditions; /* bitfield (15 values), 2 bits per pocket slot */ - /* 0x24 */ u32 wallet; - /* 0x28 */ u32 loan; -} PrivateInventory; // size = 0x2C - typedef struct PrivateInfo { - /* 0x000 */ UNK_TYPE1 unk000[0x10]; + /* 0x000 */ PersonalID_c playerId; /* 0x010 */ s8 gender; /* 0x011 */ UNK_TYPE1 unk011[0x3]; /* 0x014 */ PrivateInventory inventory; /* 0x040 */ mQst_delivery_c deliveries[mPr_DELIVERY_QUEST_NUM]; /* delivery quests */ - /* 0x25C */ mQst_errand_c errands[mPr_ERRAND_QUEST_NUM]; /* errand quests */ + /* 0x25C */ QuestErrand errands[mPr_ERRAND_QUEST_NUM]; /* errand quests */ /* 0x3EC */ UNK_TYPE1 unk_3EC[0x2]; /* 0x3EE */ MailHeaderCommon unk_3EE; - /* 0x40A */ Mail unk_40A[10]; + /* 0x40A */ Mail_c unk_40A[10]; /* 0xA72 */ UNK_TYPE1 unk_A72[0x2]; /* 0xA74 */ u8 exists; /* 0xA75 */ UNK_TYPE1 unkA75[0x11]; /* 0xA86 */ Private_Sub_A86 unk_A86; - /* 0xA90 */ UNK_TYPE1 unkA8F[0xF8]; + /* 0xA8F */ UNK_TYPE1 unkA8F[0x3c]; + /* 0xACB */ Anmremail remail; + /* 0xADE */ char unkADE[06]; + /* 0xADE */ PrivateAnimalMemory animalMemory; + /* 0xAE4 */ UNK_TYPE1 unkAEA[0x9C]; /* 0xB88 */ mPr_map_info_c maps[mPr_FOREIGN_MAP_COUNT]; /* maps 'collected' for foreign towns */ /* 0xBC8 */ UNK_TYPE1 unkBC8[0x8]; } PrivateInfo; // size = 0xBD0 +void mPr_ClearPlayerName(char* arg0); +void mPr_CopyPlayerName(char* dst, char* src); +s32 mPr_NullCheckPlayerName(char* arg0); +// void func_800B7804_jp(); +// void func_800B785C_jp(); +s32 mPr_NullCheckPersonalID(PersonalID_c* arg0); +void mPr_ClearPersonalID(PersonalID_c* arg0); +// void func_800B7998_jp(); +void mPr_CopyPersonalID(PersonalID_c* arg0, PersonalID_c* arg1); +s32 mPr_CheckCmpPersonalID(PersonalID_c* arg0, PersonalID_c* arg1); +// void func_800B7A94_jp(); +// void func_800B7AB0_jp(); +void mPr_ClearPrivateInfo(PrivateInfo* private); +// void func_800B7B8C_jp(); +// void func_800B7BC0_jp(); +// void func_800B7CD0_jp(); +// void func_800B7D50_jp(); +void mPr_InitPrivateInfo(PrivateInfo* private); +// void func_800B7F00_jp(); +// void func_800B7F48_jp(); +s32 mPr_CheckPrivate(PrivateInfo* private); +// void func_800B7FA0_jp(); +s32 mPr_GetPrivateIdx(PersonalID_c* arg0); +// void func_800B8068_jp(); +// void func_800B80B4_jp(); +// void func_800B8128_jp(); +// void func_800B81A4_jp(); +// void func_800B8204_jp(); +// void func_800B828C_jp(); +// void func_800B8318_jp(); +// void func_800B83D4_jp(); +// void func_800B8544_jp(); +// void func_800B86EC_jp(); +// void func_800B88EC_jp(); +// void func_800B8A88_jp(); +void mPr_SetPossessionItem(PrivateInfo* priv, int idx, u16 item, u32 cond); +// void func_800B8B8C_jp(); +// void func_800B8BE4_jp(); +// void func_800B8C10_jp(); +// void func_800B8C20_jp(); +// void func_800B8C34_jp(); +// void func_800B8C9C_jp(); +// void func_800B8D18_jp(); +// void func_800B8D3C_jp(); +s32 func_800B8D64_jp(u8 player_no, s32 arg1); +void mPr_ClearMotherMailInfo(PrivateMotherMail* arg0); +// void func_800B8F20_jp(); +// void func_800B8FB8_jp(); +// void func_800B9038_jp(); +// void func_800B9170_jp(); +// void func_800B9350_jp(); +// void func_800B93AC_jp(); +// void func_800B947C_jp(); +// void func_800B94E0_jp(); +// void func_800B9704_jp(); +// void func_800B9790_jp(); +// void func_800B97C8_jp(); +// void func_800B97F8_jp(); +// void func_800B996C_jp(); +// void func_800B9AF0_jp(); +void func_800B9B2C_jp(void); +// void func_800B9C34_jp(); +void mPr_SendForeingerAnimalMail(PrivateInfo* privateInfo); +void mPr_StartSetCompleteTalkInfo(void); +// void func_800B9E90_jp(); +// void func_800B9EB4_jp(); +// void func_800B9ED4_jp(); +// void func_800B9F00_jp(); +// void func_800B9F74_jp(); +// void func_800B9FA0_jp(); +// void func_800BA014_jp(); +// void func_800BA054_jp(); +// void func_800BA09C_jp(); +// void func_800BA0E4_jp(); +// void func_800BA130_jp(); +// void func_800BA150_jp(); +// void func_800BA18C_jp(); +// void func_800BA214_jp(); +// void func_800BA2B0_jp(); +// void func_800BA2D4_jp(); +// void func_800BA344_jp(); +// void func_800BA3D0_jp(); +void mPr_RenewalMapInfo(mPr_map_info_c* maps, s32 count, struct LandInfo* landInfo); +// void mPr_RandomSetPlayerData_title_demo(); +// void mPr_PrintMapInfo_debug(); + #endif diff --git a/include/m_private_internals.h b/include/m_private_internals.h new file mode 100644 index 0000000..84c6b3c --- /dev/null +++ b/include/m_private_internals.h @@ -0,0 +1,51 @@ +#ifndef M_PRIVATE_INTERNALS_H +#define M_PRIVATE_INTERNALS_H + +#include "ultra64.h" +#include "m_land.h" + +#define mPr_POCKETS_SLOT_COUNT 15 +#define mPr_DELIVERY_QUEST_NUM mPr_POCKETS_SLOT_COUNT +#define mPr_ERRAND_QUEST_NUM 5 + +#define PLAYER_NAME_LEN 6 + +typedef struct PersonalID_c { + /* 0x00 */ char playerName[PLAYER_NAME_LEN]; + /* 0x06 */ char landName[LAND_NAME_SIZE]; + /* 0x0C */ u16 playerId; + /* 0x0E */ u16 landId; +} PersonalID_c; // size = 0x10 + +typedef struct Private_Sub_A86 { + /* 0x00 */ char unk00[0x3]; + /* 0x03 */ u8 unk_03; + /* 0x04 */ char unk04[0x1]; + /* 0x05 */ u8 unk_05; + /* 0x06 */ u16 unk_06; + /* 0x08 */ u8 unk_08; +} Private_Sub_A86; // size >= 0xA + +typedef struct mPr_map_info_c { + /* 0x00 */ char unk00[0x8]; +} mPr_map_info_c; // size = 0x8 + +typedef struct PrivateMotherMail { + /* 0x00 */ UNK_TYPE1 unk_00[0xE]; +} PrivateMotherMail; // size = 0xE + +typedef struct PrivateAnimalMemory{ + /* 0x00 */ u16 npcId; + /* 0x02 */ char landName[LAND_NAME_SIZE]; +}PrivateAnimalMemory; // size 0x8 + +typedef struct PrivateInventory { + /* 0x00 */ u16 pockets[mPr_POCKETS_SLOT_COUNT]; /* items in inventory */ + /* 0x1E */ u8 lotto_ticket_expiry_month; + /* 0x1F */ u8 lotto_ticket_mail_storage; + /* 0x20 */ u32 item_conditions; /* bitfield (15 values), 2 bits per pocket slot */ + /* 0x24 */ u32 wallet; + /* 0x28 */ u32 loan; +} PrivateInventory; // size = 0x2C + +#endif diff --git a/include/m_quest.h b/include/m_quest.h index 671d511..84732b2 100644 --- a/include/m_quest.h +++ b/include/m_quest.h @@ -2,19 +2,123 @@ #define M_QUEST_H #include "ultra64.h" +#include "lb_rtc.h" +#include "m_private_internals.h" +#include "m_npc_base.h" + +typedef struct QuestBase { + /* 0x00 */ u32 questType:2; /* type, 0 = delivery, 1 = errand, 2 = contest, 3 = none */ + /* 0x00 */ u32 questKind:6; /* kind, differs by type */ + /* 0x01 */ u32 timeLimitEnabled:1; /* when set, the time limit will be utilized */ + /* 0x01 */ u32 progress:4; /* progress towards quest goal */ + /* 0x01 */ u32 giveReward:1; /* set to true when player cannot take the item, and will skip quest completion checks */ + /* 0x01 */ u32 unused:2; + + /* 0x02 */ lbRTC_time_c timeLimit; +} QuestBase; // size = 0xC /* 'Not Saved' Quest */ typedef struct mQst_not_saved_c { - /* 0x00 */ s32 work; - /* 0x04 */ u8 h; + /* 0x00 */ s32 work; + /* 0x04 */ u8 h; } mQst_not_saved_c; // size = 0x5 typedef struct mQst_delivery_c { - /* 0x00 */ char unk00[0x24]; + /* 0x00 */ char unk00[0x24]; } mQst_delivery_c; // size = 0x24 -typedef struct mQst_errand_c { - /* 0x00 */ char unk00[0x50]; -} mQst_errand_c; // size = 0x50 +typedef struct QuestFirstJob { + /* 0x00 */ AnmPersonalID_c usedId[2]; /* villagers already used for first job quest (furniture, then letter) */ + /* 0x1C */ u8 usedNum:7; /* used count for 'used_ids' */ + /* 0x1C */ u8 wrongNum:1; /* set to TRUE if player changes out of work uniform during chores */ +} QuestFirstJob; + +typedef struct QuestErrandChain { + /* 0x00 */ AnmPersonalID_c usedId[3]; + /* 0x24 */ u8 usedNum; +} QuestErrandChain; // size 0x26 + + +typedef union ErrandInfo{ + /* 0x00 */ QuestErrandChain chain; + /* 0x12 */ QuestFirstJob firstJob; +} ErrandInfo; // size = 0x24 + +typedef struct QuestErrand { + /* 0x00 */ QuestBase base; /* quest base info */ + /* 0x0C */ AnmPersonalID_c recipient; /* villager who will receive it */ + /* 0x1A */ AnmPersonalID_c sender; /* villager who sent it */ + /* 0x28 */ u16 item; /* errand item */ + /* 0x2A */ s8 pocketIdx:5; /* index in player pockets where the errand item is */ + /* 0x2A */ s8 errandType:3; /* errand type */ + /* 0x2C */ ErrandInfo info; /* errand type-specific data */ +} QuestErrand; // size = 0x50 + +typedef struct QuestContest { + /* 0x00 */ char unk00[0x24]; +} QuestContest; // size = 0x24 + + +void mQst_ClearQuestInfo(QuestBase*); +void mQst_ClearDelivery(mQst_delivery_c* deliveries, s32 count); +void mQst_ClearErrand(QuestErrand* errands, s32 count); +void mQst_ClearContest(QuestContest* contest); +void mQst_ClearNotSaveQuest(mQst_not_saved_c* quest); +// void func_800BA7E8_jp(); +// void func_800BA8A0_jp(); +// void func_800BA8F4_jp(); +// void func_800BAA10_jp(); +// void func_800BAA7C_jp(); +// void func_800BAAA4_jp(); +// void func_800BABE8_jp(); +// void func_800BAC84_jp(); +// void func_800BACEC_jp(); +// void func_800BADBC_jp(); +// void func_800BAE78_jp(); +UNK_RET mQst_CheckLimitbyPossessionIdx(s32 arg0); +// void func_800BB0A8_jp(); +// void func_800BB0E8_jp(); +// void func_800BB10C_jp(); +// void func_800BB270_jp(); +// void func_800BB3A4_jp(); +// void func_800BB4B0_jp(); +s32 mQst_GetOccuredContestIdx(s32); +// void func_800BB634_jp(); +// void func_800BB658_jp(); +// void func_800BB67C_jp(); +// void func_800BB6A0_jp(); +// void func_800BB6F0_jp(); +// void func_800BB740_jp(); +// void func_800BB86C_jp(); +// void func_800BB990_jp(); +// void func_800BBAB0_jp(); +void mQst_SetReceiveLetter(QuestContest*, PersonalID_c*, u8*, u16); +QuestErrand* mQst_GetFirstJobData(void); +// void func_800BBCBC_jp(); +// void func_800BBD00_jp(); +// void func_800BBD68_jp(); +// void func_800BBD90_jp(); +// void func_800BBDE0_jp(); +// void func_800BBE78_jp(); +// void func_800BBEE0_jp(); +// void func_800BBF3C_jp(); +// void func_800BBF98_jp(); +// void func_800BC064_jp(); +// void func_800BC10C_jp(); +// void func_800BC12C_jp(); +// void func_800BC14C_jp(); +// void func_800BC1E4_jp(); +// void func_800BC28C_jp(); +// void func_800BC33C_jp(); +// void func_800BC368_jp(); +// void func_800BC394_jp(); +s32 mQst_GetRandom(s32); +// void func_800BC454_jp(); +// void func_800BC528_jp(); +// void func_800BC5D4_jp(); +// void func_800BC6B0_jp(); +// void func_800BC724_jp(); +// void func_800BC830_jp(); +// void mQst_PrintQuestInfo(); #endif diff --git a/include/m_submenu.h b/include/m_submenu.h index 069b61c..423f3dd 100644 --- a/include/m_submenu.h +++ b/include/m_submenu.h @@ -84,7 +84,7 @@ typedef struct Submenu { /* 0x2C */ struct struct_8085E9B0* unk_2C; /* 0x30 */ SubmenuMoveFunc move; /* 0x34 */ SubmenuDrawFunc draw; - /* 0x38 */ Mail mail; + /* 0x38 */ Mail_c mail; /* 0xDC */ u8 unk_DC; /* 0xDD */ u8 unk_DD; /* 0xDE */ u8 unk_DE; diff --git a/include/segment_symbols.h b/include/segment_symbols.h index f97649e..4e169e0 100644 --- a/include/segment_symbols.h +++ b/include/segment_symbols.h @@ -95,5 +95,10 @@ DECLARE_SEGMENT(ac_set_ovl_gyoei); DECLARE_SEGMENT(segment_00A58000); +DECLARE_SEGMENT(segment_00E02000); +DECLARE_SEGMENT(segment_00E03000); +DECLARE_SEGMENT(segment_00E04000); +DECLARE_SEGMENT(segment_00E0D000); + #endif diff --git a/include/sys_math.h b/include/sys_math.h index c78155c..bccf335 100644 --- a/include/sys_math.h +++ b/include/sys_math.h @@ -4,11 +4,13 @@ #include "ultra64.h" #include "libc64/qrand.h" -/* Macro to generate a random float in the range of [0, n) */ #define RANDOM_F(n) (fqrand() * (f32)(n)) +/* Macro to generate a random integer in the range of [0, n) */ +#define RANDOM(n) ((s32)RANDOM_F(n)) +#define RANDOM_F2(n) ((f32)(n) * fqrand()) /* Macro to generate a random integer in the range of [0, n) */ -#define RANDOM(n) ((int)RANDOM_F(n)) +#define RANDOM2(n) ((s32)RANDOM_F2(n)) // void reverse_u32(); // void init_rnd(); |
