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authorDerek Hensley <hensley.derek58@gmail.com>2024-02-15 09:07:20 -0800
committerGitHub <noreply@github.com>2024-02-15 10:07:20 -0700
commitc37305bb931ed27851978e394aed19ef395b2bee (patch)
tree9cdd3977d21885befed1508e1b1413c24a8c7de5 /src/code/game.c
parenta60184c64bd669bd31eeafd391c15ffd4a50741c (diff)
m_rcp OK (#145)
* ignore .venv * Start m_rcp * gfx_set_fog_position * gfx_set_fog_nosync * Data + func_800BD3EC_jp * func_800BD428_jp * func_800BD448_jp * func_800BD470_jp * func_800BD498_jp * func_800BD4C0_jp * _texture_z_light_fog_prim * _texture_z_light_fog_prim_shadow * func_800BD538_jp * _texture_z_light_fog_prim_xlu * _texture_z_light_fog_prim_light * _texture_z_light_fog_prim_npc * texture_z_light_fog_prim_bb_pal_opa * texture_z_light_fog_prim_bb_pal_xlu * texture_z_fog_lod_alpha_shadow * func_800BD6F8_jp * gfx_rect_moji * rect_moji * polygon_z_light_prim * gfx_softsprite_prim_xlu * gfx_tex_scroll2 * gfx_two_tex_scroll * func_800BD9D8_jp * func_800BD9FC_jp * tex_scroll2 * two_tex_scroll * DisplayList_initialize + bss * fade_rgba8888_draw * texture_z_light_prim_xlu_disp rename * func_800BE030_jp * fade_black_draw * func_800BE094_jp * func_800BE0E4_jp * gfx_gDPFillRectangleF * func_800BE184_jp * gfx_gSPTextureRectangle1 * func_800BE27C_jp * gfx_gSPScisTextureRectangle1 * func_800BE4F8_jp
Diffstat (limited to 'src/code/game.c')
-rw-r--r--src/code/game.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/game.c b/src/code/game.c
index 07fc3ca..beaf04f 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -74,7 +74,7 @@ void func_800D2E58_jp(u16 button, Gfx** gfxP) {
if (button & (1 << i)) {
j = i + 1;
gDPSetFillColor(gfx++, (RO_80117CE0_jp[i] << 0x10) | RO_80117CE0_jp[i]);
- gfx = func_800BE12C_jp(gfx, (i * 4) + 226, 220, (j * 4) + 226, 224);
+ gfx = gfx_gDPFillRectangleF(gfx, (i * 4) + 226, 220, (j * 4) + 226, 224);
gDPPipeSync(gfx++);
}