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authorPrakxo <87568477+Prakxo@users.noreply.github.com>2023-11-23 18:03:30 +0100
committerGitHub <noreply@github.com>2023-11-23 10:03:30 -0700
commite1fcb33cef0b8e58ce3cecc2977921e685f129ba (patch)
tree2bdf6a246b02e0863efb24925293d916174e58bc /src/code
parentbd8169465a20a324436c4ead9a750d869a17131b (diff)
The NPC PR 3/3 OK (#119)
* npc werk * atleast it builds * m_npc OK * forgor format * review * format * fix warns?
Diffstat (limited to 'src/code')
-rw-r--r--src/code/lb_rtc.c2
-rw-r--r--src/code/m_field_info.c20
-rw-r--r--src/code/m_mail.c108
-rw-r--r--src/code/m_npc.c3984
-rw-r--r--src/code/m_npc_walk.c6
-rw-r--r--src/code/m_start_data_init.c23
-rw-r--r--src/code/m_submenu.c2
7 files changed, 4064 insertions, 81 deletions
diff --git a/src/code/lb_rtc.c b/src/code/lb_rtc.c
index 8935435..d9e6453 100644
--- a/src/code/lb_rtc.c
+++ b/src/code/lb_rtc.c
@@ -283,7 +283,7 @@ s32 lbRTC_IsOverWeekRTC(const lbRTC_time_c* t0, lbRTC_weekday_t week) {
lbRTC_IsOverRTC(&t1);
}
-void func_800D5480_jp(lbRTC_time_c* t0, lbRTC_time_c* t1) {
+s32 lbRTC_IntervalTime(lbRTC_time_c* t0, lbRTC_time_c* t1) {
lbRTC_time_c t2;
lbRTC_time_c t3;
diff --git a/src/code/m_field_info.c b/src/code/m_field_info.c
index 09cf4c8..ec2873c 100644
--- a/src/code/m_field_info.c
+++ b/src/code/m_field_info.c
@@ -7,7 +7,7 @@
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80087C40_jp.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80087C64_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_GetBlockTopP.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_GetFieldId.s")
@@ -51,7 +51,7 @@
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_Wpos2BlockNum.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80088780_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_Wpos2BkandUtNuminBlock.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008883C_jp.s")
@@ -65,7 +65,7 @@
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80088B3C_jp.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80088BC0_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_UtNum2PosXZInBk.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80088BFC_jp.s")
@@ -119,7 +119,7 @@
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_800894D0_jp.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_80089538_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_GetBkNum2ColTop.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_800895B8_jp.s")
@@ -157,7 +157,7 @@
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008A000_jp.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008A33C_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_BkNumtoUtFGTop.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008A3BC_jp.s")
@@ -237,11 +237,11 @@
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BBF0_jp.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BC64_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_SetMoveActorBitData_ON.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BCFC_jp.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BD98_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_MyMoveActorBitData_ON.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008BDCC_jp.s")
@@ -261,7 +261,7 @@
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C130_jp.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C1E0_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_GetDepositP.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C344_jp.s")
@@ -275,7 +275,7 @@
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C458_jp.s")
-#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C478_jp.s")
+#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/mFI_BlockDepositOFF.s")
#pragma GLOBAL_ASM("asm/jp/nonmatchings/code/m_field_info/func_8008C498_jp.s")
@@ -361,7 +361,7 @@ s32 mFI_GetWaveUtinBlock(s32* arg0, s32* arg1, s32 arg2, s32 arg3) {
arg0[0] = 0;
arg1[0] = 0;
- temp_v0 = var_s1 = func_80089538_jp(arg2, arg3);
+ temp_v0 = var_s1 = mFI_GetBkNum2ColTop(arg2, arg3);
if (temp_v0 != NULL) {
diff --git a/src/code/m_mail.c b/src/code/m_mail.c
index d816fe2..d967753 100644
--- a/src/code/m_mail.c
+++ b/src/code/m_mail.c
@@ -2,7 +2,7 @@
#include "m_common_data.h"
#include "m_lib.h"
#include "m_npc.h"
-#include "6B8A70.h"
+#include "m_land.h"
#include "unknown_structs.h"
#include "macros.h"
@@ -50,21 +50,21 @@ void mMl_strcpy_back(char* dst, const char* src, s32 size) {
}
}
-void mMl_clear_mail_header(Mail* mail) {
- mPr_ClearPersonalID(&mail->unk_00.unk_00);
- mail->unk_00.unk_10 = 0xFF;
- mPr_ClearPersonalID(&mail->unk_12.unk_00);
- mail->unk_12.unk_10 = 0xFF;
+void mMl_clear_mail_header(Mail_c* mail) {
+ mPr_ClearPersonalID(&mail->header.recipient.personalID);
+ mail->header.recipient.type = 0xFF;
+ mPr_ClearPersonalID(&mail->header.sender.personalID);
+ mail->header.sender.type = 0xFF;
}
-void mMl_clear_mail(Mail* mail) {
- bzero(mail, sizeof(Mail));
+void mMl_clear_mail(Mail_c* mail) {
+ bzero(mail, sizeof(Mail_c));
mMl_clear_mail_header(mail);
- mem_clear((u8*)&mail->unk_2A, sizeof(mMl_unk_2A), 0x20);
- mail->unk_26 = 0xFF;
+ mem_clear(mail->content.header, MAIL_HEADER_LEN + MAIL_BODY_LEN + MAIL_FOOTER_LEN, 0x20);
+ mail->content.font = 0xFF;
}
-void mMl_clear_mail_box(Mail mail[], s32 arg1) {
+void mMl_clear_mail_box(Mail_c mail[], s32 arg1) {
while (arg1 != 0) {
arg1--;
mMl_clear_mail(mail);
@@ -72,47 +72,47 @@ void mMl_clear_mail_box(Mail mail[], s32 arg1) {
}
}
-s32 mMl_check_not_used_mail(Mail* mail) {
+s32 mMl_check_not_used_mail(Mail_c* mail) {
s32 ret = 0;
- if (mail->unk_26 == 0xFF) {
+ if (mail->content.font == 0xFF) {
ret = 1;
}
return ret;
}
void mMl_copy_header_name(mMl_unk_00* arg0, mMl_unk_00* arg1) {
- arg0->unk_10 = arg1->unk_10;
- mPr_CopyPersonalID(&arg0->unk_00, &arg1->unk_00);
+ arg0->type = arg1->type;
+ mPr_CopyPersonalID(&arg0->personalID, &arg1->personalID);
}
-void mMl_set_from_name(Mail* arg0, Mail* arg1) {
- mMl_copy_header_name(&arg0->unk_12, &arg1->unk_00);
+void mMl_set_from_name(Mail_c* arg0, Mail_c* arg1) {
+ mMl_copy_header_name(&arg0->header.sender, &arg1->header.recipient);
}
-void mMl_set_to_name(Mail* arg0, Mail* arg1) {
- mMl_copy_header_name(&arg0->unk_00, &arg1->unk_00);
+void mMl_set_to_name(Mail_c* arg0, Mail_c* arg1) {
+ mMl_copy_header_name(&arg0->header.recipient, &arg1->header.recipient);
}
-void mMl_set_to_plname(Mail* arg0, Mail* arg1) {
- mPr_CopyPersonalID(&arg0->unk_00.unk_00, &arg1->unk_00.unk_00);
- arg0->unk_00.unk_10 = 0;
+void mMl_set_to_plname(Mail_c* arg0, Mail_c* arg1) {
+ mPr_CopyPersonalID(&arg0->header.recipient.personalID, &arg1->header.recipient.personalID);
+ arg0->header.recipient.type = 0;
}
-void mMl_set_playername(Mail* mail, PersonalID* arg1) {
- mPr_CopyPersonalID(&mail->unk_12.unk_00, arg1);
- mail->unk_12.unk_10 = 0;
+void mMl_set_playername(Mail_c* mail, PersonalID_c* arg1) {
+ mPr_CopyPersonalID(&mail->header.sender.personalID, arg1);
+ mail->header.sender.type = 0;
}
-void mMl_init_mail(Mail* mail, PersonalID* arg1) {
+void mMl_init_mail(Mail_c* mail, PersonalID_c* arg1) {
mMl_clear_mail(mail);
mMl_set_playername(mail, arg1);
- mail->unk_26 = 1;
- mail->unk_28 = 0;
- mail->unk_29 = 0;
+ mail->content.font = 1;
+ mail->content.mailType = 0;
+ mail->content.paperType = 0;
}
-s32 mMl_chk_mail_free_space(Mail mail[], s32 arg1) {
+s32 mMl_chk_mail_free_space(Mail_c mail[], s32 arg1) {
s32 i;
for (i = 0; i < arg1; i++) {
@@ -124,7 +124,7 @@ s32 mMl_chk_mail_free_space(Mail mail[], s32 arg1) {
return -1;
}
-s32 mMl_use_mail_space(Mail mail[], s32 arg1, PersonalID* arg2) {
+s32 mMl_use_mail_space(Mail_c mail[], s32 arg1, PersonalID_c* arg2) {
s32 index = mMl_chk_mail_free_space(mail, arg1);
if (index != -1) {
@@ -133,7 +133,7 @@ s32 mMl_use_mail_space(Mail mail[], s32 arg1, PersonalID* arg2) {
return index;
}
-s32 mMl_count_use_mail_space(Mail mail[], s32 arg1) {
+s32 mMl_count_use_mail_space(Mail_c mail[], s32 arg1) {
s32 i;
s32 ret = 0;
@@ -146,8 +146,8 @@ s32 mMl_count_use_mail_space(Mail mail[], s32 arg1) {
return ret;
}
-void mMl_copy_mail(Mail* dst, Mail* src) {
- mem_copy((u8*)dst, (u8*)src, sizeof(Mail));
+void mMl_copy_mail(Mail_c* dst, Mail_c* src) {
+ mem_copy((u8*)dst, (u8*)src, sizeof(Mail_c));
}
void mMl_clear_mail_header_common(MailHeaderCommon* arg0) {
@@ -161,40 +161,40 @@ void mMl_copy_mail_header_common(MailHeaderCommon* arg0, MailHeaderCommon* arg1)
mem_copy((u8*)arg0, (u8*)arg1, sizeof(MailHeaderCommon));
}
-void mMl_set_mail_name_npcinfo(mMl_unk_00* arg0, mMl_get_npcinfo_from_mail_name_arg0* arg1) {
- PlayerName sp20;
+void mMl_set_mail_name_npcinfo(mMl_unk_00* arg0, AnmPersonalID_c* arg1) {
+ char name[PLAYER_NAME_LEN];
- arg0->unk_10 = 1;
- mNpc_GetNpcWorldNameAnm(&sp20, arg1);
- mPr_CopyPlayerName(&arg0->unk_00.unk_0, &sp20);
- arg0->unk_00.unk_E = arg1->unk_2;
- mLd_CopyLandName(&arg0->unk_00.unk_6, &arg1->unk_4);
- arg0->unk_00.unk_C = ((arg1->unk_0 & 0xFF) << 8) | (arg1->unk_A & 0xFF);
+ arg0->type = 1;
+ mNpc_GetNpcWorldNameAnm(name, arg1);
+ mPr_CopyPlayerName(arg0->personalID.playerName, name);
+ arg0->personalID.landId = arg1->landId;
+ mLd_CopyLandName(arg0->personalID.landName, arg1->landName);
+ arg0->personalID.playerId = ((arg1->npcId & 0xFF) << 8) | (arg1->nameId & 0xFF);
}
-s32 mMl_get_npcinfo_from_mail_name(mMl_get_npcinfo_from_mail_name_arg0* arg0, mMl_unk_00* arg1) {
+s32 mMl_get_npcinfo_from_mail_name(AnmPersonalID_c* arg0, mMl_unk_00* arg1) {
s32 var_v1 = 0;
- if (arg1->unk_10 == 1) {
- arg0->unk_0 = (((arg1->unk_00.unk_C & 0xFF00) >> 8) | 0xE000);
- arg0->unk_2 = arg1->unk_00.unk_E;
- mLd_CopyLandName(&arg0->unk_4, &arg1->unk_00.unk_6);
- arg0->unk_A = arg1->unk_00.unk_C & 0xFFFF;
- arg0->unk_B = mNpc_GetLooks(arg0->unk_0);
+ if (arg1->type == 1) {
+ arg0->npcId = (((arg1->personalID.playerId & 0xFF00) >> 8) | 0xE000);
+ arg0->landId = arg1->personalID.landId;
+ mLd_CopyLandName(arg0->landName, arg1->personalID.landName);
+ arg0->nameId = arg1->personalID.playerId & 0xFFFF;
+ arg0->looks = mNpc_GetLooks(arg0->npcId);
var_v1 = 1;
}
return var_v1;
}
-s32 mMl_hunt_for_send_address(Mail* mail) {
+s32 mMl_hunt_for_send_address(Mail_c* mail) {
s32 i;
- if (mail->unk_00.unk_10 != 0) {
+ if (mail->header.recipient.type != 0) {
return -1;
}
for (i = 0; i < ARRAY_COUNT(common_data.homes); i++) {
- if (mPr_CheckCmpPersonalID(&common_data.homes[i].unk_000, &mail->unk_00.unk_00) == 1) {
+ if (mPr_CheckCmpPersonalID(&common_data.homes[i].ownerID, &mail->header.recipient.personalID) == 1) {
return i;
}
}
@@ -212,8 +212,8 @@ s32 mMl_check_send_mail(struct_func_8085CE18_jp_arg4* arg0) {
}
}
-s32 mMl_check_set_present_myself(Mail* mail) {
- switch (mail->unk_26) {
+s32 mMl_check_set_present_myself(Mail_c* mail) {
+ switch (mail->content.font) {
case 1:
case 3:
case 4:
diff --git a/src/code/m_npc.c b/src/code/m_npc.c
new file mode 100644
index 0000000..281e63b
--- /dev/null
+++ b/src/code/m_npc.c
@@ -0,0 +1,3984 @@
+#include "m_npc.h"
+#include "macros.h"
+#include "m_lib.h"
+#include "m_land.h"
+#include "m_time.h"
+#include "m_field_info.h"
+#include "m_mail_check.h"
+#include "6E30B0.h"
+#include "6E7AD0.h"
+#include "m_handbill.h"
+#include "z_std_dma.h"
+#include "6DA460.h"
+#include "m_house.h"
+#include "m_malloc.h"
+#include "segment_symbols.h"
+#include "m_item_name.h"
+#include "m_name_table.h"
+#include "m_police_box.h"
+#include "6A5B00.h"
+#include "6A83A0.h"
+
+SpecialNpcData l_sp_actor_name[] = {
+ { 0xD008, NPC_SEX_MALE, 0x0205, 2 }, { 0xD01E, NPC_SEX_MALE, 0x0205, 2 }, { 0xD03A, NPC_SEX_MALE, 0x0205, 2 },
+ { 0xD03B, NPC_SEX_MALE, 0x0205, 2 }, { 0xD03C, NPC_SEX_MALE, 0x0205, 2 }, { 0xD009, NPC_SEX_MALE, 0x0205, 2 },
+ { 0xD00A, NPC_SEX_MALE, 0x0205, 2 }, { 0xD00B, NPC_SEX_MALE, 0x0205, 2 }, { 0xD014, NPC_SEX_MALE, 0x0205, 2 },
+ { 0xD019, NPC_SEX_MALE, 0x0205, 2 }, { 0xD015, NPC_SEX_MALE, 0x0205, 2 }, { 0xD01A, NPC_SEX_MALE, 0x0205, 2 },
+ { 0xD016, NPC_SEX_MALE, 0x0205, 2 }, { 0xD01B, NPC_SEX_MALE, 0x0205, 2 }, { 0xD017, NPC_SEX_MALE, 0x0205, 2 },
+ { 0xD01C, NPC_SEX_MALE, 0x0205, 2 }, { 0xD001, NPC_SEX_MALE, 0x0206, 2 }, { 0xD013, NPC_SEX_MALE, 0x0206, 2 },
+ { 0xD02C, NPC_SEX_MALE, 0x0206, 2 }, { 0xD039, NPC_SEX_MALE, 0x0206, 2 }, { 0xD00C, NPC_SEX_FEMALE, 0x0207, 2 },
+ { 0xD03D, NPC_SEX_FEMALE, 0x0207, 2 }, { 0xD006, NPC_SEX_MALE, 0x0208, 2 }, { 0xD000, NPC_SEX_MALE, 0x0209, 3 },
+ { 0xD00F, NPC_SEX_MALE, 0x020A, 2 }, { 0xD002, NPC_SEX_MALE, 0x020B, 2 }, { 0xD007, NPC_SEX_FEMALE, 0x020C, 8 },
+ { 0xD003, NPC_SEX_FEMALE, 0x020D, 4 }, { 0xD012, NPC_SEX_FEMALE, 0x020E, 4 }, { 0xD011, NPC_SEX_MALE, 0x020F, 3 },
+ { 0xD00D, NPC_SEX_MALE, 0x0210, 2 }, { 0xD010, NPC_SEX_MALE, 0x0210, 3 }, { 0xD04E, NPC_SEX_MALE, 0x0210, 2 },
+ { 0xD00E, NPC_SEX_MALE, 0x0211, 2 }, { 0xD025, NPC_SEX_MALE, 0x0212, 3 }, { 0xA004, NPC_SEX_OTHER, 0x0213, 2 },
+ { 0xA005, NPC_SEX_OTHER, 0x0213, 2 }, { 0xA006, NPC_SEX_OTHER, 0x0213, 2 }, { 0xA007, NPC_SEX_OTHER, 0x0213, 2 },
+ { 0xD018, NPC_SEX_OTHER, 0x0214, 2 }, { 0xD05D, NPC_SEX_OTHER, 0x0214, 2 }, { 0xD066, NPC_SEX_OTHER, 0x0214, 2 },
+ { 0xD004, NPC_SEX_MALE, 0x0215, 2 }, { 0xD005, NPC_SEX_MALE, 0x0215, 2 }, { 0xD01D, NPC_SEX_MALE, 0x0216, 2 },
+ { 0xD026, NPC_SEX_MALE, 0x0217, 2 }, { 0xD037, NPC_SEX_MALE, 0x0218, 2 }, { 0xD03E, NPC_SEX_MALE, 0x04E0, 2 },
+ { 0xD065, NPC_SEX_MALE, 0x04E0, 2 }, { 0xD068, NPC_SEX_MALE, 0x04E0, 2 }, { 0xD069, NPC_SEX_MALE, 0x04E0, 2 },
+ { 0xD06B, NPC_SEX_MALE, 0x04E0, 2 }, { 0xD064, NPC_SEX_MALE, 0x04E1, 2 }, { 0x800D, NPC_SEX_MALE, 0x04E2, 2 },
+ { 0x800E, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA008, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA009, NPC_SEX_MALE, 0x04E2, 2 },
+ { 0xA00A, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA00B, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA00C, NPC_SEX_MALE, 0x04E2, 2 },
+ { 0xA00D, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA00E, NPC_SEX_MALE, 0x04E2, 2 }, { 0xA00F, NPC_SEX_MALE, 0x04E2, 2 },
+ { 0xA010, NPC_SEX_MALE, 0x04E2, 2 },
+};
+char l_no_name_npc_name[ANIMAL_NAME_LEN] = { 0xD4, 0x8E, 0xA6, 0x90, 0x85, 0x42 };
+char l_no_ending_npc_ending[ANIMAL_CATCHPHRASE_LEN] = { 0xD3, 0xAF, 0x9D, 0x20 };
+
+s32 fake_table[60];
+u8 Handbillz_tmp_super[MAIL_HEADER2_LEN];
+Anmhome_c reserved[60];
+u8 Handbillz_tmp_ps[MAIL_FOOTER2_LEN];
+u8 candidate_table[27];
+static u32 bssPad;
+NpcDefaultData npc_def_list;
+u8 Remail_tmp_super[MAIL_HEADER2_LEN];
+u8 Remail_tmp_ps[MAIL_FOOTER2_LEN];
+u16 fg_flag[UT_Z_NUM];
+NpcTalkInfo l_npc_talk_info[ANIMAL_NUM_MAX];
+char Event_animal_name[ANIMAL_NAME_LEN];
+char Birthday_animal_name[ANIMAL_NAME_LEN];
+char Goodby_animal_name[ANIMAL_NAME_LEN];
+char load_name[ANIMAL_NAME_LEN];
+AnmGoodbyeMail l_mnpc_goodby_mail;
+Mail_c l_npc_mail;
+s32 fakeTable[NPC_NUM];
+Animal_c l_mnpc_remove_in_animal;
+
+void mNpc_MakeRandTable(s32* table, s32 count, s32 swapNum) {
+ s32 b;
+ s32 i;
+
+ for (i = 0; i < count; i++) {
+ table[i] = i;
+ }
+
+ while (swapNum--) {
+ s32 temp;
+
+ i = RANDOM(count);
+ b = RANDOM(count);
+ temp = table[i];
+
+ table[i] = table[b];
+ table[b] = temp;
+ }
+}
+
+void mNpc_ClearBufSpace1(u8* buf, s32 size) {
+ mem_clear(buf, size, 0x20);
+}
+
+void mNpc_AddNowNpcMax(u8* npcMax) {
+ if (npcMax[0] < ANIMAL_NUM_MAX) {
+ npcMax[0]++;
+ }
+}
+
+void mNpc_SubNowNpcMax(u8* npcMax) {
+ if (npcMax[0] > ANIMAL_NUM_MIN) {
+ npcMax[0]--;
+ }
+}
+
+void mNpc_ClearAnimalPersonalID(AnmPersonalID_c* pid) {
+ pid->npcId = 0;
+ pid->nameId = 0xFF;
+ pid->landId = 0xFFFF;
+ pid->looks = 6;
+ mNPS_reset_schedule_area(pid);
+ mLd_ClearLandName(pid->landName);
+}
+
+s32 mNpc_CheckFreeAnimalPersonalID(AnmPersonalID_c* pid) {
+ s32 res = FALSE;
+
+ if ((pid->npcId == 0 && pid->nameId == 0xFF) || (ACTOR_FGNAME_GET_F000(pid->npcId) != FGNAME_F000_E)) {
+ res = TRUE;
+ }
+
+ return res;
+}
+
+void mNpc_CopyAnimalPersonalID(AnmPersonalID_c* dst, AnmPersonalID_c* src) {
+ if ((src != NULL) && (ACTOR_FGNAME_GET_F000(src->npcId) == FGNAME_F000_E)) {
+ dst->npcId = src->npcId;
+ dst->nameId = src->nameId;
+ dst->landId = src->landId;
+ dst->looks = src->looks;
+ mLd_CopyLandName(dst->landName, src->landName);
+ }
+}
+
+s32 mNpc_CheckCmpAnimalPersonalID(AnmPersonalID_c* id0, AnmPersonalID_c* id1) {
+ s32 res = FALSE;
+
+ if ((id0 != NULL) && (id1 != NULL) && (id0->npcId == id1->npcId) && (id0->nameId == id1->nameId) &&
+ (id0->landId == id1->landId)) {
+ if (mLd_CheckCmpLandName(id0->landName, id1->landName) == TRUE) {
+ res = TRUE;
+ }
+ }
+ return res;
+}
+
+s32 mNpc_GetAnimalNum() {
+ Animal_c* animal = common_data.animals;
+ s32 num = 0;
+ s32 i;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) {
+ num++;
+ }
+
+ animal++;
+ }
+
+ return num;
+}
+
+s32 mNpc_CheckRemoveExp(Animal_c* animal) {
+ s32 res = (animal->removeInfo >> 13) & 7;
+
+ return res;
+}
+
+s32 mNpc_GetRemoveTime(Animal_c* animal) {
+ s32 res = animal->removeInfo & 0x1FFF;
+
+ return res;
+}
+
+void mNpc_AddRemoveTime(Animal_c* animal) {
+ if ((animal->removeInfo & 0x1FFF) < 0x1FFF) {
+ animal->removeInfo++;
+ }
+}
+
+void mNpc_SetRemoveExp(Animal_c* animal, u16 removeExp) {
+ animal->removeInfo = ((((animal->removeInfo >> 13) & 7) >> 13) | removeExp) << 13;
+}
+
+void mNpc_SetParentName(Animal_c* animal, PersonalID_c* parentId) {
+ if ((parentId != NULL && mPr_NullCheckPersonalID(parentId) == FALSE) &&
+ (mPr_NullCheckPlayerName(animal->parentName) == TRUE)) {
+ mPr_CopyPlayerName(animal->parentName, parentId->playerName);
+ }
+}
+
+void mNpc_SetParentNameAllAnimal() {
+ Animal_c* animal = common_data.animals;
+ PrivateInfo* priv = common_data.privateInfo;
+ s32 i;
+
+ if (priv != NULL) {
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ mNpc_SetParentName(animal, &priv->playerId);
+ animal++;
+ }
+ }
+}
+
+void mNpc_ClearAnimalMail(Anmplmail_c* mail) {
+ mail->font = 0xFF;
+ mail->paperType = 0;
+ mail->present = 0;
+ mem_clear(mail->body, sizeof(mail->body), 0x20);
+ mail->date.year = mTM_rtcTime_ymd_clear_code.year;
+ mail->date.month = mTM_rtcTime_ymd_clear_code.month;
+ mail->date.day = mTM_rtcTime_ymd_clear_code.day;
+}
+
+void mNpc_CopyAnimalMail(Anmplmail_c* dst, Anmplmail_c* src) {
+ mem_copy((u8*)dst, (u8*)src, sizeof(Anmplmail_c));
+}
+
+void mNpc_ClearAnimalMemory(Anmmem_c* memory, s32 num) {
+ for (; num != 0; num--) {
+ if (memory != NULL) {
+ mPr_ClearPersonalID(&memory->memoryPlayerId);
+ lbRTC_TimeCopy(&memory->lastSpeakTime, &mTM_rtcTime_clear_code);
+ mLd_ClearLandName(memory->land.name);
+ memory->land.id = 0;
+ memory->savedTownTune = 0;
+ memory->friendship = 0;
+ memory->letterInfo.exists = FALSE;
+ memory->letterInfo.cond = 0;
+ memory->letterInfo.sendReply = FALSE;
+ mNpc_ClearAnimalMail(&memory->letter);
+ }
+
+ memory++;
+ }
+}
+
+void mNpc_CopyAnimalMemory(Anmmem_c* dst, Anmmem_c* src) {
+ mem_copy((u8*)dst, (u8*)src, sizeof(Anmmem_c));
+}
+
+void mNpc_AddFriendship(Anmmem_c* memory, s32 amount) {
+ s32 friendship = memory->friendship + amount;
+
+ if (memory == NULL) {
+ return;
+ }
+
+ if (friendship > 127) {
+ memory->friendship = 127;
+ } else if (friendship < 0) {
+ memory->friendship = 0;
+ } else {
+ memory->friendship = friendship;
+ }
+}
+
+s32 mNpc_CheckFreeAnimalMemory(Anmmem_c* memory) {
+ s32 res = FALSE;
+
+ if (mPr_NullCheckPersonalID(&memory->memoryPlayerId) == TRUE) {
+ res = TRUE;
+ }
+
+ return res;
+}
+
+void mNpc_RenewalAnimalMemory() {
+ PrivateInfo* priv;
+ Animal_c* animal = common_data.animals;
+ Anmmem_c* memory;
+ s32 i;
+ s32 j;
+ s32 k;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ memory = animal->memories;
+
+ for (j = 0; j < ANIMAL_MEMORY_NUM; j++) {
+ if (mNpc_CheckFreeAnimalMemory(memory) == FALSE &&
+ mLd_CheckThisLand(memory->memoryPlayerId.landName, memory->memoryPlayerId.landId) == TRUE) {
+ priv = common_data.saveFilePrivateInfo;
+
+ for (k = 0; k < PLAYER_NUM; k++) {
+ if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE &&
+ mPr_CheckCmpPersonalID(&priv->playerId, &memory->memoryPlayerId) == TRUE) {
+ break;
+ }
+
+ priv++;
+ }
+
+ if (k == PLAYER_NUM) {
+ mNpc_ClearAnimalMemory(memory, 1);
+ }
+ }
+ memory++;
+ }
+ animal++;
+ }
+}
+
+s32 mNpc_GetOldAnimalMemoryIdx(Anmmem_c* memory, s32 num) {
+ lbRTC_time_c oldest;
+ s32 res;
+ s32 i;
+
+ lbRTC_TimeCopy(&oldest, &mTM_rtcTime_clear_code);
+ res = 0;
+
+ for (i = 0; i < num; i++) {
+ if (lbRTC_IsOverTime(&oldest, &memory->lastSpeakTime) == lbRTC_LESS) {
+ res = i;
+ lbRTC_TimeCopy(&oldest, &memory->lastSpeakTime);
+ }
+
+ memory++;
+ }
+
+ return res;
+}
+
+s32 mNpc_GetFreeAnimalMemoryIdx(Anmmem_c* memory, s32 num) {
+ s32 res = -1;
+ s32 i;
+
+ for (i = 0; i < num; i++) {
+ if (mNpc_CheckFreeAnimalMemory(memory) == TRUE) {
+ res = i;
+ break;
+ }
+
+ memory++;
+ }
+
+ return res;
+}
+
+s32 mNpc_ForceGetFreeAnimalMemoryIdx(Anmmem_c* memory, s32 num) {
+ Anmmem_c* chosenMem = NULL;
+ s32 freeId = mNpc_GetFreeAnimalMemoryIdx(memory, num);
+ s32 i;
+
+ if (freeId == -1) {
+ for (i = 0; i < num; i++) {
+ if (mLd_CheckThisLand(memory->memoryPlayerId.landName, memory->memoryPlayerId.landId) == 0) {
+ if (chosenMem != NULL) {
+ if (chosenMem->letterInfo.exists == memory->letterInfo.exists) {
+ if (memory->friendship < chosenMem->friendship) {
+ chosenMem = memory;
+ freeId = i;
+ } else if ((chosenMem->friendship == memory->friendship) &&
+ (lbRTC_IsOverTime(&chosenMem->lastSpeakTime, &memory->lastSpeakTime) == -1)) {
+ chosenMem = memory;
+ freeId = i;
+ }
+ } else if (memory->letterInfo.exists == FALSE) {
+ chosenMem = memory;
+ freeId = i;
+ }
+ } else {
+ chosenMem = memory;
+ freeId = i;
+ }
+ }
+ memory++;
+ }
+ } else {
+ chosenMem = &memory[freeId];
+ }
+ mNpc_ClearAnimalMemory(chosenMem, 1);
+ return freeId;
+}
+
+void mNpc_SetAnimalMemory_NotSetDay(PersonalID_c* pid, Anmmem_c* memory) {
+ if (memory != NULL) {
+ mNpc_ClearAnimalMemory(memory, 1);
+ mPr_CopyPersonalID(&memory->memoryPlayerId, pid);
+ memory->friendship = 1;
+ }
+}
+
+void mNpc_SetAnimalMemory(PersonalID_c* pid, Anmmem_c* memory) {
+ lbRTC_time_c* rtcTime = &common_data.time.rtcTime;
+
+ if (memory != NULL) {
+ mNpc_SetAnimalMemory_NotSetDay(pid, memory);
+ lbRTC_TimeCopy(&memory->lastSpeakTime, rtcTime);
+ }
+}
+
+s32 mNpc_GetAnimalMemoryIdx(PersonalID_c* pid, Anmmem_c* memory, s32 num) {
+ s32 res = -1;
+ s32 i;
+
+ for (i = 0; i < num; i++) {
+ if (mPr_CheckCmpPersonalID(&memory->memoryPlayerId, pid) == TRUE) {
+ res = i;
+ break;
+ }
+ memory++;
+ }
+
+ return res;
+}
+
+void mNpc_SetAnimalLastTalk(Animal_c* animal) {
+ PrivateInfo* priv;
+ Anmmem_c* memory = NULL;
+ s32 memoryIdx;
+
+ if ((&common_data.privateInfo->playerId != NULL) && (animal != NULL)) {
+ priv = common_data.privateInfo;
+ memoryIdx = mNpc_GetAnimalMemoryIdx(&priv->playerId, animal->memories, ANIMAL_MEMORY_NUM);
+
+ if (memoryIdx != -1) {
+ memory = &animal->memories[memoryIdx];
+ } else {
+ memoryIdx = mNpc_ForceGetFreeAnimalMemoryIdx(animal->memories, ANIMAL_MEMORY_NUM);
+
+ if (memoryIdx != -1) {
+ memory = &animal->memories[memoryIdx];
+ mNpc_SetAnimalMemory(&priv->playerId, memory);
+ }
+ }
+
+ if (memory != NULL) {
+ lbRTC_TimeCopy(&memory->lastSpeakTime, &common_data.time.rtcTime);
+ mLd_CopyLandName(memory->land.name, common_data.landInfo.name);
+ memory->land.id = common_data.landInfo.id;
+ memory->savedTownTune = common_data.melody;
+ }
+ }
+}
+
+void mNpc_SetAnimalPersonalID2Memory(AnmPersonalID_c* anmId) {
+ PrivateInfo* priv = priv = common_data.privateInfo;
+ Animal_c* animal;
+ s32 id;
+
+ if (priv != NULL) {
+ id = mNpc_SearchAnimalPersonalID(anmId);
+
+ if (id != -1) {
+ animal = &common_data.animals[id];
+ id = mNpc_GetAnimalMemoryIdx(&priv->playerId, animal->memories, ANIMAL_MEMORY_NUM);
+
+ if (id == -1) {
+ id = mNpc_ForceGetFreeAnimalMemoryIdx(animal->memories, ANIMAL_MEMORY_NUM);
+
+ if (id != -1) {
+ mNpc_SetAnimalMemory_NotSetDay(&priv->playerId, animal->memories + id);
+ }
+ }
+ }
+ }
+}
+
+s32 mNpc_GetHighestFriendshipIdx(Anmmem_c* memory, s32 num) {
+ s8 max = 0;
+ s32 res = -1;
+ s32 i;
+
+ for (i = 0; i < num; i++) {
+ if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) {
+ if (max <= memory->friendship) {
+ max = memory->friendship;
+ res = i;
+ }
+ }
+ memory++;
+ }
+
+ return res;
+}
+
+s32 mNpc_SelectBestFriend(Anmmem_c** bestFriendMem, Anmmem_c* memory, s8* bestFriendFriendShip) {
+ s32 res = FALSE;
+ Anmmem_c* bestFriend;
+
+ if (memory->friendship > bestFriendFriendShip[0]) {
+ bestFriendFriendShip[0] = memory->friendship;
+ bestFriendMem[0] = memory;
+ res = TRUE;
+ } else if (memory->friendship == bestFriendFriendShip[0]) {
+ bestFriend = bestFriendMem[0];
+
+ if (bestFriend != NULL) {
+ if (bestFriend->letterInfo.exists == memory->letterInfo.exists) {
+ if (lbRTC_IsOverTime(&bestFriend->lastSpeakTime, &memory->lastSpeakTime) == lbRTC_LESS) {
+ bestFriendMem[0] = memory;
+ res = TRUE;
+ }
+ } else if (memory->letterInfo.exists == TRUE) {
+ bestFriendMem[0] = memory;
+ res = TRUE;
+ }
+ } else {
+ bestFriendMem[0] = memory;
+ res = TRUE;
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_GetAnimalMemoryBestFriend(Anmmem_c* memory, s32 num) {
+
+ Anmmem_c* memoryP = memory;
+ Anmmem_c* best_friend = NULL;
+ s8 best_friendship = 0;
+ UNUSED s8 pad;
+ s32 res = -1;
+ s32 i;
+
+ for (i = 0; i < num; i++) {
+ if ((mNpc_CheckFreeAnimalMemory(memory) == FALSE) &&
+ (mNpc_SelectBestFriend(&best_friend, memory, &best_friendship) == TRUE)) {
+ res = i;
+ }
+
+ memory++;
+ }
+
+ if (res != -1 && (memoryP[res].friendship < 80)) {
+ res = -1;
+ }
+
+ return res;
+}
+
+s32 mNpc_GetAnimalMemoryFriend_Land_Sex(Anmmem_c* memory, s32 num, s32 sex) {
+ Anmmem_c* bestFriend = NULL;
+ s8 bestFriendship = 0;
+ s32 id;
+ s32 res = -1;
+ s32 i;
+
+ for (i = 0; i < num; i++) {
+ if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) {
+ id = mPr_GetPrivateIdx(&memory->memoryPlayerId);
+
+ if (id != -1 && common_data.saveFilePrivateInfo[id].gender == sex &&
+ mNpc_SelectBestFriend(&bestFriend, memory, &bestFriendship) == TRUE) {
+ res = i;
+ }
+ }
+
+ memory++;
+ }
+
+ return res;
+}
+
+s32 mNpc_GetAnimalMemoryNum(Anmmem_c* memory, s32 count) {
+ s32 num = 0;
+ s32 i;
+
+ for (i = 0; i < count; i++) {
+ if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) {
+ num++;
+ }
+
+ memory++;
+ }
+
+ return num;
+}
+
+s32 mNpc_GetAnimalMemoryLetterNum(Anmmem_c* memory, s32 count) {
+ s32 num = 0;
+ s32 i;
+
+ for (i = 0; i < count; i++) {
+ if (mNpc_CheckFreeAnimalMemory(memory) == FALSE && memory->letterInfo.exists == TRUE) {
+ num++;
+ }
+
+ memory++;
+ }
+
+ return num;
+}
+
+s32 mNpc_GetAnimalMemoryLandKindNum(Anmmem_c* memory, s32 count) {
+ Anmmem_c* memory2;
+ u8 bitfield = 0xFF;
+ s32 num = 0;
+ s32 i;
+ s32 j;
+
+ for (i = 0; i < count; i++) {
+ if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) {
+ if (((bitfield >> i) & 1) == 1) {
+ j = i + 1;
+ memory2 = memory + 1;
+
+ for (j = i + 1; j < count; j++) {
+ if (((bitfield >> j) & 1) == 1) {
+ if (mLd_CheckCmpLand(memory->land.name, memory->land.id, memory2->land.name,
+ memory2->land.id) == TRUE) {
+ bitfield &= ~(1 << j);
+ }
+ }
+
+ memory2++;
+ }
+ }
+ num++;
+ } else {
+ bitfield &= ~(1 << i);
+ }
+
+ memory++;
+ }
+ return num;
+}
+
+void mNpc_ClearAnimalInfo(Animal_c* animal) {
+ Anmhome_c* home = &animal->homeInfo;
+ bzero(animal, sizeof(Animal_c));
+ mNpc_ClearAnimalPersonalID(&animal->id);
+ mNpc_ClearAnimalMemory(animal->memories, ANIMAL_MEMORY_NUM);
+ animal->cloth = 0;
+ home->typeUnused = 0;
+ home->blockX = 0xFF;
+ home->blockZ = 0xFF;
+ home->utX = 0xFF;
+ home->utZ = 0xFF;
+ mNpc_ClearBufSpace1((u8*)animal->catchphrase, ANIMAL_CATCHPHRASE_LEN);
+ mQst_ClearContest(&animal->contestQuest);
+ mLd_ClearLandName(animal->previousLandName);
+ animal->previousLandId = 0;
+ animal->removeInfo = 0;
+ animal->isHome = TRUE;
+ mPr_ClearPlayerName(animal->parentName);
+}
+
+void mNpc_ClearAnyAnimalInfo(Animal_c* animals, s32 count) {
+ s32 i;
+
+ for (i = 0; i < count; i++) {
+ mNpc_ClearAnimalInfo(animals);
+ animals++;
+ }
+}
+
+s32 mNpc_CheckFreeAnimalInfo(Animal_c* animal) {
+ s32 res = FALSE;
+
+ if ((animal->homeInfo.blockX == 0xFF) && (animal->homeInfo.blockZ == 0xFF) &&
+ (ACTOR_FGNAME_GET_F000(animal->id.npcId) != FGNAME_F000_E)) {
+ res = TRUE;
+ }
+ return res;
+}
+
+s32 mNpc_GetFreeAnimalInfo(Animal_c* animal, s32 count) {
+ s32 res = -1;
+ s32 i;
+
+ for (i = 0; i < count; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == TRUE) {
+ res = i;
+ break;
+ }
+ animal++;
+ }
+
+ return res;
+}
+
+s32 mNpc_UseFreeAnimalInfo(Animal_c* animal, s32 count) {
+ s32 idx = mNpc_GetFreeAnimalInfo(animal, count);
+
+ if (idx != -1) {
+ mNpc_ClearAnimalInfo(&animal[idx]);
+ }
+ return idx;
+}
+
+void mNpc_CopyAnimalInfo(Animal_c* dst, Animal_c* src) {
+ mem_copy((u8*)dst, (u8*)src, sizeof(Animal_c));
+}
+
+s32 mNpc_SearchAnimalinfo(Animal_c* animal, u16 npcName, s32 count) {
+ s32 idx;
+
+ animal = &animal[count - 1];
+ idx = count - 1;
+
+ while (idx >= 0) {
+ if (animal->id.npcId == npcName) {
+ return idx;
+ }
+ idx--;
+ animal--;
+ }
+
+ return -1;
+}
+
+Animal_c* mNpc_GetAnimalInfoP(u16 id) {
+ UNUSED s32 pad;
+ Animal_c* animal = NULL;
+ s32 idx = mNpc_SearchAnimalinfo(common_data.animals, id, ANIMAL_NUM_MAX);
+
+ if (idx != -1) {
+ animal = common_data.animals + idx;
+ }
+
+ return animal;
+}
+
+s32 mNpc_SearchAnimalPersonalID(AnmPersonalID_c* id) {
+ Animal_c* animal = common_data.animals;
+ s32 res = -1;
+ s32 i;
+
+ if (id != NULL && !mNpc_CheckFreeAnimalPersonalID(id)) {
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckCmpAnimalPersonalID(id, &animal->id) == TRUE) {
+ res = i;
+ break;
+ }
+ animal++;
+ }
+ }
+
+ return res;
+}
+
+AnmPersonalID_c* mNpc_GetOtherAnimalPersonalIDOtherBlock(AnmPersonalID_c* pids, s32 count, s32 blockX, s32 blockY,
+ s32 flag) {
+ UNUSED s32 pad;
+ AnmPersonalID_c* otherId;
+ u8 npcMax;
+ UNUSED s32 pad1;
+ s32 ids;
+ u16 bitfield;
+ s32 j;
+ s32 i;
+ UNUSED s32 pad2[2];
+ s32 valid;
+ Animal_c* animal = common_data.animals;
+ s32 tempHome;
+ s32 homesInBlock;
+
+ otherId = NULL;
+ homesInBlock = 0;
+ ids = count;
+ npcMax = common_data.nowNpcMax;
+ bitfield = 0xFFFF;
+
+ if ((blockX == 0xFF) || (blockY == 0xFF)) {
+ flag = 0;
+ }
+
+ if ((pids == NULL) && (count != 0)) {
+ count = 0;
+ }
+
+ for (i = 0; i < count; i++) {
+ if (mNpc_CheckFreeAnimalPersonalID(&pids[i]) == TRUE) {
+ ids--;
+ bitfield &= ~(1 << i);
+ }
+ }
+
+ if (flag == 1) {
+ for (j = 0; j < ANIMAL_NUM_MAX; j++) {
+ if (blockX == animal->homeInfo.blockX) {
+ if (blockY == animal->homeInfo.blockZ) {
+ homesInBlock++;
+
+ for (i = 0; i < count; i++) {
+ if ((((bitfield >> i) & 1) == TRUE) &&
+ (mNpc_CheckCmpAnimalPersonalID(&animal->id, &pids[i]) == TRUE)) {
+ ids--;
+ bitfield &= ~(1 << i);
+ break;
+ }
+ }
+ }
+ }
+ animal++;
+ }
+ }
+ if (((ids + homesInBlock) < npcMax) && (count < ANIMAL_NUM_MAX)) {
+ animal = common_data.animals;
+ tempHome = fqrand() * ((npcMax - ids) - homesInBlock);
+
+ for (j = 0; j < ANIMAL_NUM_MAX; j++) {
+ homesInBlock = 0;
+ valid = 1;
+
+ if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == 0) {
+ for (i = 0; i < count; i++) {
+ if ((((bitfield >> i) & 1) == 1) &&
+ (mNpc_CheckCmpAnimalPersonalID(&animal->id, &pids[i]) == FALSE)) {
+ homesInBlock++;
+ }
+ if (homesInBlock) {}
+ }
+
+ if (homesInBlock != ids) {
+ valid = 0;
+ } else if ((flag == 1) && (blockX == animal->homeInfo.blockX) && (blockY == animal->homeInfo.blockZ)) {
+ if (tempHome > 0) {
+ tempHome--;
+ }
+ valid = 0;
+ }
+
+ if (valid == 1) {
+ if (tempHome == 0) {
+ otherId = &animal->id;
+ break;
+ }
+ tempHome--;
+ }
+ }
+ animal++;
+ }
+ j = 0;
+ }
+
+ return otherId;
+}
+
+AnmPersonalID_c* mNpc_GetOtherAnimalPersonalID(AnmPersonalID_c* pids, s32 count) {
+ return mNpc_GetOtherAnimalPersonalIDOtherBlock(pids, count, 0, 0, FALSE);
+}
+
+void mNpc_SetAnimalThisLand(Animal_c* animal, s32 count) {
+ LandInfo* landInfo = &common_data.landInfo;
+
+ for (; count != 0; count--) {
+ if (!mNpc_CheckFreeAnimalPersonalID(&animal->id)) {
+ animal->id.landId = landInfo->id;
+ mLd_CopyLandName(animal->id.landName, landInfo->name);
+ }
+
+ animal++;
+ }
+}
+
+s32 mNpc_GetSameLooksNum(u8 looks) {
+ Animal_c* animal = common_data.animals;
+ s32 i;
+ s32 num = 0;
+
+ if (looks < NPC_LOOKS_NUM) {
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (looks == animal->id.looks) {
+ num++;
+ }
+
+ animal++;
+ }
+ }
+
+ return num;
+}
+
+s32 mNpc_CheckNpcExistBlock(s32 idx, s32 checkBx, s32 checkBz) {
+ UNUSED s32 pad;
+ s32 bx;
+ s32 bz;
+ s32 res = FALSE;
+
+ if (idx >= 0 && idx < (ANIMAL_NUM_MAX)) {
+ if ((mFI_Wpos2BlockNum(&bx, &bz, common_data.npclist[idx].position) == TRUE) && (bx == checkBx) &&
+ (bz == checkBz)) {
+ res = TRUE;
+ }
+ }
+
+ return res;
+}
+
+void mNpc_Mail2AnimalMail(Anmplmail_c* animalMail, Mail_c* mail) {
+ mem_copy((u8*)animalMail->body, (u8*)mail->content.body, MAIL_BODY_LEN);
+ mem_copy((u8*)animalMail->header, (u8*)mail->content.header, MAIL_HEADER_LEN);
+ mem_copy((u8*)animalMail->footer, (u8*)mail->content.footer, MAIL_FOOTER_LEN);
+
+ animalMail->headerBackStart = mail->content.headerBackStart;
+ animalMail->font = mail->content.font;
+ animalMail->present = mail->present;
+ animalMail->paperType = mail->content.paperType;
+}
+
+void mNpc_AnimalMail2Mail(Mail_c* mail, Anmplmail_c* animal_mail, PersonalID_c* pid, AnmPersonalID_c* anmId) {
+ mem_copy((u8*)mail->content.body, (u8*)animal_mail->body, MAIL_BODY_LEN);
+ mem_copy((u8*)mail->content.header, (u8*)animal_mail->header, MAIL_HEADER_LEN);
+ mem_copy((u8*)mail->content.footer, (u8*)animal_mail->footer, MAIL_FOOTER_LEN);
+
+ mail->content.headerBackStart = animal_mail->headerBackStart;
+ mail->content.font = animal_mail->font;
+ mail->present = animal_mail->present;
+ mail->content.paperType = animal_mail->paperType;
+
+ if (pid != NULL) {
+ mPr_CopyPersonalID(&mail->header.sender.personalID, pid);
+ mail->header.sender.type = MAIL_NAME_TYPE_PLAYER;
+ }
+
+ if (anmId != NULL) {
+ mMl_set_mail_name_npcinfo(&mail->header.recipient, anmId);
+ }
+}
+
+s32 mNpc_CheckMailChar(u8 c) {
+ if ((c == 0x21) || (c == 0x22) || (c == 0x5F) || (c == 0x90) || (c == 0x5C) || ((c >= 0x25) && (c <= 0x40)) ||
+ ((c >= 0x7F) && (c <= 0x85))) {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+s32 mNpc_CheckNormalMail_sub(s32* num, u8* body) {
+ UNUSED s32 pad[2];
+ s32 consecutiveChars = 0;
+ u8 lastChar = 0x20;
+ s32 runningLen = 1;
+ s32 contentLen = 0;
+ s32 i;
+
+ *num = 0;
+
+ for (i = 0; i < MAIL_BODY_LEN; i++) {
+ if (*body != 0x20) {
+ runningLen++;
+ if (lastChar == *body) {
+ if (runningLen >= 3) {
+ if (mNpc_CheckMailChar(*body) == TRUE) {
+ if (runningLen >= 8) {
+ consecutiveChars = TRUE;
+ break;
+ }
+ } else {
+ consecutiveChars = TRUE;
+ break;
+ }
+ }
+ } else {
+ runningLen = 0;
+ lastChar = *body;
+ }
+ (*num)++;
+ }
+ body++;
+ contentLen++;
+ }
+
+ for (i = contentLen; i < MAIL_BODY_LEN; i++) {
+ if (*body != 0x20) {
+ (*num)++;
+ }
+ body++;
+ }
+
+ return consecutiveChars;
+}
+
+u8 mNpc_CheckNormalMail_length(s32* len, u8* body) {
+ s32 hitRate;
+ s32 hitChars;
+ s32 running;
+
+ u8 rank = 2;
+
+ hitRate = mMC_get_mail_hit_rate(&hitChars, body, NULL);
+ running = mNpc_CheckNormalMail_sub(len, body);
+
+ if (hitChars < 3) {
+ if (len[0] < 5) {
+ rank = 0;
+ } else if (running == TRUE) {
+ rank = 0;
+ }
+ } else if (hitRate >= 30) {
+ rank = 1;
+ } else if (running == TRUE) {
+ rank = 0;
+ }
+
+ return rank;
+}
+
+u8 mNpc_CheckNormalMail(u8* body) {
+ s32 length;
+
+ return mNpc_CheckNormalMail_length(&length, body);
+}
+
+s32 mNpc_SetMailCondThisLand(Anmmem_c* memory, u8* body) {
+ u8 cond;
+
+ memory->letter.date.year = common_data.time.rtcTime.year;
+ memory->letter.date.month = common_data.time.rtcTime.month;
+ memory->letter.date.day = common_data.time.rtcTime.day;
+
+ cond = mNpc_CheckNormalMail(body);
+
+ if (cond < 2) {
+ memory->letterInfo.cond = cond;
+ memory->letterInfo.sendReply = TRUE;
+ }
+
+ return cond;
+}
+
+s32 mNpc_SetMailCondOtherLand(Animal_c* animal, u8* body) {
+ Anmremail* remail;
+ u8 cond = mNpc_CheckNormalMail(body);
+
+ if (cond < 2) {
+ remail = &common_data.privateInfo->remail;
+
+ remail->date.year = common_data.time.rtcTime.year;
+ remail->date.month = common_data.time.rtcTime.month;
+ remail->date.day = common_data.time.rtcTime.day;
+ remail->flags.cond = cond;
+ remail->flags.looks = animal->id.looks;
+
+ mNpc_GetNpcWorldNameAnm(remail->name, &animal->id);
+ mLd_CopyLandName(remail->landName, mLd_GetLandName());
+ }
+
+ return cond;
+}
+
+s32 mNpc_SetRemailCond(Animal_c* animal, Anmmem_c* memory, u8* body) {
+ s32 res;
+
+ if (mLd_PlayerManKindCheck() == FALSE) {
+ res = mNpc_SetMailCondThisLand(memory, body);
+ } else {
+ res = mNpc_SetMailCondOtherLand(animal, body);
+ }
+
+ return res;
+}
+
+s32 mNpc_SendMailtoNpc(Mail_c* mail) {
+ AnmPersonalID_c anmId;
+ s32 res = FALSE;
+ Animal_c* animal;
+ s32 fakeTemp;
+ s32 anmIdx;
+ Anmmem_c* memory;
+ s32 cond;
+ s32 memoryIdx;
+ Anmplmail_c* plmail;
+ Animal_c* anm;
+
+ if (mMl_get_npcinfo_from_mail_name(&anmId, &mail->header.recipient) == TRUE) {
+ anm = common_data.animals;
+ anmIdx = mNpc_SearchAnimalPersonalID(&anmId);
+
+ if (anmIdx != -1) {
+ animal = &anm[anmIdx];
+ memoryIdx = mNpc_GetAnimalMemoryIdx(&mail->header.sender.personalID, animal->memories, ANIMAL_MEMORY_NUM);
+
+ if (memoryIdx == -1) {
+ memoryIdx = mNpc_ForceGetFreeAnimalMemoryIdx(animal->memories, ANIMAL_MEMORY_NUM);
+
+ if (memoryIdx >= 0) {
+ mPr_CopyPersonalID(&animal->memories[memoryIdx].memoryPlayerId, &mail->header.sender.personalID);
+ }
+ }
+
+ memory = &animal->memories[memoryIdx];
+ plmail = &memory->letter;
+ memory->letterInfo.exists = TRUE;
+ mNpc_ClearAnimalMail(plmail);
+ mNpc_Mail2AnimalMail(plmail, mail);
+ cond = mNpc_SetRemailCond(animal, memory, mail->content.body);
+ fakeTemp = 0xFF;
+ if (mEv_CheckFirstJob() == TRUE) {
+ QuestErrand* firstJob = mQst_GetFirstJobData();
+
+ if ((firstJob->base.questKind == 6 || firstJob->base.questKind == 10) && firstJob->base.progress != 0) {
+ firstJob->base.progress = 3;
+ memory->letterInfo.sendReply = FALSE;
+ }
+ } else {
+ s32 friendship;
+
+ if (mLd_PlayerManKindCheck() == FALSE) {
+ if (mQst_GetOccuredContestIdx(6) == anmIdx) {
+ mQst_SetReceiveLetter(&animal->contestQuest, &mail->header.sender.personalID,
+ mail->content.body, mail->present);
+ memory->letterInfo.sendReply = FALSE;
+ }
+ }
+
+ /* FAKE! */
+ friendship = (3 & fakeTemp) & fakeTemp & fakeTemp & fakeTemp & fakeTemp & fakeTemp & fakeTemp &
+ fakeTemp & fakeTemp & fakeTemp;
+
+ if (cond == 0) {
+ friendship -= 5;
+ }
+
+ if (mail->present != 0) {
+ friendship += 3;
+ }
+
+ mNpc_AddFriendship(memory, friendship);
+ }
+
+ res = TRUE;
+ }
+ }
+
+ return res;
+}
+
+void mNpc_ClearRemail(Anmremail* remail) {
+ remail->date = mTM_rtcTime_ymd_clear_code;
+ mPr_ClearPlayerName(remail->name);
+ mLd_ClearLandName(remail->landName);
+ remail->flags.cond = 0;
+ remail->flags.looks = 0x7F;
+}
+
+void mNpc_GetRemailPresent(u16* present) {
+ static s32 category_table[2] = { 0, 2 };
+
+ mSP_SelectRandomItem_New(NULL, present, 1, NULL, 0, category_table[RANDOM(4) & 1], 8);
+}
+
+s32 mNpc_GetHandbillz(Mail_c* mail, s32 superNum, s32 mailANum, s32 mailBNum, s32 mailCNum, s32 psNum) {
+ HandbillzInfo handbill;
+ s32 res;
+
+ handbill.superBuf = Handbillz_tmp_super;
+ handbill.superBufSize = MAIL_HEADER2_LEN;
+ handbill.mailBuf = mail->content.body;
+ handbill.mailBufSize = MAIL_BODY_LEN;
+ handbill.psBuf = Handbillz_tmp_ps;
+ handbill.psBufSize = MAIL_FOOTER2_LEN;
+ handbill.superNo = superNum;
+ handbill.mailANo = mailANum;
+ handbill.mailBNo = mailBNum;
+ handbill.mailCNo = mailCNum;
+ handbill.psNo = psNum;
+
+ res = mHandbillz_load(&handbill);
+ if (res == TRUE) {
+ mail->content.headerBackStart = handbill.headerBackStart;
+ mem_copy((u8*)mail->content.header, Handbillz_tmp_super, MAIL_HEADER_LEN);
+ mem_copy((u8*)mail->content.footer, Handbillz_tmp_ps, MAIL_FOOTER_LEN);
+ }
+
+ return res;
+}
+
+void mNpc_SetRemailFreeString(PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail) {
+ static s32 base_str_no[11] = {
+ 0x314, // food
+ 0x334, // sports
+ 0x2F4, // hobby games
+ 0x219, // fish
+ 0x1E5, // insects
+ 0x354, // food tastes (sweet, spicy, ...)
+ 0x374, // feelings
+ 0x394, // music genres
+ 0x3D4, // food satisfaction feelings (delicious, stuffed, satisfying, ...)
+ 0x3F4, // "good" descriptors (brilliant, splendid, ...)
+ 0x3B4 // "bad" descriptors (unimpressive, awful, ...)
+ };
+
+ s32 i;
+ char freeStr[10];
+
+ mHandbill_Set_free_str(0, pid->playerName, PLAYER_NAME_LEN);
+
+ if (remail == NULL) {
+ mNpc_GetNpcWorldNameAnm(freeStr, anmId);
+ mHandbill_Set_free_str(1, freeStr, ANIMAL_NAME_LEN);
+
+ mNpc_GetNpcWorldNameAnm(freeStr, mNpc_GetOtherAnimalPersonalID(anmId, 1));
+ mHandbill_Set_free_str(2, freeStr, ANIMAL_NAME_LEN);
+ } else {
+ mHandbill_Set_free_str(1, remail->name, ANIMAL_NAME_LEN); // foreign npc name
+ mNpc_GetNpcWorldNameAnm(freeStr, mNpc_GetOtherAnimalPersonalID(NULL, 0));
+ mHandbill_Set_free_str(2, freeStr, ANIMAL_NAME_LEN); // random player town npc name
+ mHandbill_Set_free_str(14, remail->landName, LAND_NAME_SIZE); // foreign town name
+ mHandbill_Set_free_str(15, mLd_GetLandName(), LAND_NAME_SIZE); // player town name
+ }
+
+ for (i = 0; i < ARRAY_COUNT(base_str_no); i++) {
+
+ mString_Load_StringFromRom(freeStr, ARRAY_COUNT(freeStr), base_str_no[i] + RANDOM(32.0f));
+ mHandbill_Set_free_str(3 + i, freeStr, ARRAY_COUNT(freeStr));
+ }
+}
+
+void mNpc_GetRemailGoodData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, u8 foreign) {
+ static s32 start_no[NPC_LOOKS_NUM] = { 0x020, 0x040, 0x000, 0x060, 0x080, 0x0A0 };
+
+ static s32 ohter_start_no[NPC_LOOKS_NUM] = { 0x0E0, 0x100, 0x0C0, 0x120, 0x140, 0x160 };
+
+ static s32* start_no_table[2] = { start_no, ohter_start_no };
+
+ s32* msgTbl;
+ s32 givePresent;
+ u16 present = 0;
+ s32 looks;
+ s32 msgNo;
+
+ if (remail == NULL) {
+ looks = anmId->looks;
+ } else {
+ looks = remail->flags.looks;
+ }
+
+ msgTbl = start_no_table[foreign];
+
+ givePresent = RANDOM(4) & 1;
+
+ if (givePresent == 0) {
+ mNpc_GetRemailPresent(&present);
+ }
+
+ mNpc_SetRemailFreeString(pid, anmId, remail);
+ msgNo = msgTbl[looks];
+ mNpc_GetHandbillz(mail, msgNo + RANDOM(32), msgNo + RANDOM(32), msgNo + RANDOM(16) + givePresent * 16,
+ msgNo + RANDOM(32), msgNo + RANDOM(32));
+ mail->present = present;
+}
+
+void mNpc_GetRemailWrongData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, u8 foreign) {
+ static s32 mail_no[2] = { 0xC5, 0xD8 };
+ s32 msgNo;
+ s32 looks;
+ s32 headerBackStart;
+
+ if (remail == NULL) {
+ looks = anmId->looks;
+ } else {
+ looks = remail->flags.looks;
+ }
+
+ mNpc_SetRemailFreeString(pid, anmId, remail);
+ msgNo = mail_no[foreign] + looks * 3;
+ msgNo += RANDOM2(3.0f);
+ mHandbill_Load_HandbillFromRom(Remail_tmp_super, &headerBackStart, Remail_tmp_ps, mail->content.body, msgNo);
+ mail->content.headerBackStart = headerBackStart;
+ mem_copy((u8*)mail->content.header, Remail_tmp_super, MAIL_HEADER_LEN);
+ mem_copy((u8*)mail->content.footer, Remail_tmp_ps, MAIL_FOOTER_LEN);
+ mail->present = 0;
+}
+
+typedef void (*NpcGetRemailProc)(Mail_c*, PersonalID_c*, AnmPersonalID_c*, Anmremail*, u8);
+
+void mNpc_GetRemailData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, s32 cond,
+ u8 foreign) {
+ static NpcGetRemailProc get_remail[] = {
+ &mNpc_GetRemailWrongData,
+ &mNpc_GetRemailGoodData,
+ };
+
+ u16 paper;
+
+ get_remail[cond](mail, pid, anmId, remail, foreign);
+ mail->content.font = 0;
+ mail->content.mailType = 0;
+ mPr_CopyPersonalID(&mail->header.recipient.personalID, pid);
+ mail->header.recipient.type = MAIL_NAME_TYPE_PLAYER;
+
+ if (remail == NULL) {
+ mMl_set_mail_name_npcinfo(&mail->header.sender, anmId);
+ } else {
+ mPr_CopyPlayerName(mail->header.sender.personalID.playerName, remail->name);
+ mLd_CopyLandName(mail->header.sender.personalID.landName, remail->landName);
+ mail->header.sender.type = MAIL_NAME_TYPE_NPC;
+ }
+
+ mSP_SelectRandomItem_New(NULL, &paper, 1, NULL, 0, 1, 8);
+ mail->content.paperType = (paper - 0x2000) & 0xFFFF;
+}
+
+s32 mNpc_SendRemailPostOffice(PersonalID_c* pid, AnmPersonalID_c* anmId, Anmremail* remail, s32 cond, u8 foreign) {
+ Mail_c* mail = &l_npc_mail;
+ s32 res = FALSE;
+
+ if (mPO_get_keep_mail_sum() < 5) {
+ mNpc_GetRemailData(mail, pid, anmId, remail, cond, foreign);
+ res = mPO_receipt_proc(mail, 0);
+ }
+
+ return res;
+}
+
+s32 mNpc_CheckLetterTime(lbRTC_ymd_t* letterDate, lbRTC_time_c* rtcTime) {
+ s32 res = FALSE;
+
+ if (letterDate->day != 0xFF &&
+ (letterDate->year != rtcTime->year || letterDate->month != rtcTime->month || letterDate->day != rtcTime->day)) {
+ res = TRUE;
+ }
+
+ return res;
+}
+
+void mNpc_Remail() {
+ Animal_c* animal = common_data.animals;
+ Anmremail* remail;
+ PrivateInfo* priv = common_data.privateInfo;
+ Anmmem_c* memory;
+ lbRTC_time_c* rtcTime = &common_data.time.rtcTime;
+
+ if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE && mLd_PlayerManKindCheck() == FALSE) {
+ s32 i;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) {
+ s32 memIdx = mNpc_GetAnimalMemoryIdx(&priv->playerId, animal->memories, ANIMAL_MEMORY_NUM);
+
+ if (memIdx != -1) {
+ memory = animal->memories + memIdx;
+
+ if (memory->letterInfo.sendReply && mNpc_CheckLetterTime(&memory->letter.date, rtcTime) == TRUE) {
+ if (mNpc_SendRemailPostOffice(&priv->playerId, &animal->id, NULL, memory->letterInfo.cond,
+ FALSE) != TRUE) {
+ break;
+ }
+
+ memory->letterInfo.sendReply = FALSE;
+ }
+ }
+ }
+
+ animal++;
+ }
+
+ remail = &priv->remail;
+ if (remail->flags.looks != 0x7F &&
+ mNpc_SendRemailPostOffice(&priv->playerId, &animal->id, remail, remail->flags.cond, TRUE) == TRUE) {
+ mNpc_ClearRemail(remail);
+ }
+ }
+}
+
+u8 mNpc_GetPaperType() {
+ u16 paper;
+
+ mSP_SelectRandomItem_New(NULL, &paper, 1, NULL, 0, 1, 8);
+ return (paper - 0x2000) & 0xFFFF;
+}
+
+void mNpc_LoadMailDataCommon2(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* amnId, u16 present, u8 paperType,
+ s32 mailNo) {
+ u8 super[MAIL_HEADER2_LEN];
+ u8 ps[MAIL_FOOTER2_LEN];
+ s32 headerBackStart;
+
+ mMl_clear_mail(mail);
+ mHandbill_Load_HandbillFromRom2(super, MAIL_HEADER2_LEN, &headerBackStart, ps, MAIL_HEADER2_LEN, mail->content.body,
+ mailNo);
+ mem_copy(mail->content.header, super, MAIL_HEADER_LEN);
+ mem_copy(mail->content.footer, ps, MAIL_FOOTER_LEN);
+ mail->content.headerBackStart = headerBackStart;
+ mail->content.font = 0;
+ mail->content.mailType = 0;
+ mPr_CopyPersonalID(&mail->header.recipient.personalID, pid);
+ mail->header.recipient.type = MAIL_NAME_TYPE_PLAYER;
+ mMl_set_mail_name_npcinfo(&mail->header.sender, amnId);
+ mail->present = present;
+ mail->content.paperType = paperType;
+}
+
+void mNpc_GetEventPresent(u16* present, s32 type) {
+ static s32 priority_table[3] = {
+ 5,
+ 2,
+ 0,
+ };
+
+ static s32 category_table[3] = {
+ 0,
+ 0,
+ 2,
+ };
+
+ mSP_SelectRandomItem_New(NULL, present, 1, NULL, 0, category_table[type], priority_table[type]);
+}
+
+void mNpc_GetEventMail(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId, s32 type, s32 looks) {
+ u16 present;
+ UNUSED s32 pad;
+
+ mHandbill_Set_free_str(0, pid->playerName, PLAYER_NAME_LEN);
+ mNpc_GetNpcWorldNameAnm(Event_animal_name, anmId);
+ mHandbill_Set_free_str(6, Event_animal_name, ANIMAL_NAME_LEN);
+ mNpc_GetEventPresent(&present, type);
+ mNpc_LoadMailDataCommon2(mail, pid, anmId, present, mNpc_GetPaperType(), 0x60 + (looks * 3) + type);
+}
+
+s32 mNpc_SendEventPresentMail(PersonalID_c* pid, s32 playerNo, AnmPersonalID_c* anmId, s32 type) {
+ UNUSED s32 pad;
+ mHm_hs_c* home;
+ UNUSED s32 pad2;
+ s32 freeIdx;
+ s32 looks;
+ s32 res;
+
+ looks = anmId->looks;
+ res = FALSE;
+
+ home = &common_data.homes[mHS_get_arrange_idx(playerNo)];
+
+ if (mPr_CheckCmpPersonalID(pid, &home->ownerID) == TRUE) {
+
+ freeIdx = mMl_chk_mail_free_space(home->mailbox, HOME_MAILBOX_SIZE);
+
+ if (freeIdx != -1) {
+ mNpc_GetEventMail(&l_npc_mail, pid, anmId, type, looks);
+ mMl_copy_mail(home->mailbox + freeIdx, &l_npc_mail);
+ res = TRUE;
+ } else if (mPO_get_keep_mail_sum() < 5) {
+ mNpc_GetEventMail(&l_npc_mail, pid, anmId, type, looks);
+ res = mPO_receipt_proc(&l_npc_mail, 0);
+ }
+ }
+
+ return res;
+}
+
+void mNpc_SendEventPresentMailSex(s32* selected, u8* type, Animal_c* animal, NpcSex sex) {
+ s32 bestFriendIdx = mNpc_GetAnimalMemoryBestFriend(animal->memories, ANIMAL_MEMORY_NUM);
+ s32 otherSexBestFriend = mNpc_GetAnimalMemoryFriend_Land_Sex(animal->memories, ANIMAL_MEMORY_NUM, (~sex) & 1);
+
+ if (bestFriendIdx != -1 && otherSexBestFriend == bestFriendIdx) {
+ selected[0] = otherSexBestFriend;
+ type[0] = 0;
+ } else if (otherSexBestFriend != -1) {
+ selected[0] = otherSexBestFriend;
+
+ if (animal->memories[otherSexBestFriend].friendship >= 80) {
+ type[0] = 1;
+ } else {
+ type[0] = 2;
+ }
+ }
+}
+
+s32 mNpc_SendEventPresentMail_common(NpcSex sexType) {
+ static NpcSex sex[] = { NPC_SEX_FEMALE, NPC_SEX_MALE };
+
+ Animal_c* animal = common_data.animals;
+ PersonalID_c* pid;
+ s32 otherSexBestFriends[ANIMAL_NUM_MAX];
+ u8 types[ANIMAL_NUM_MAX];
+ s32 playerNo;
+ s32 sent = 0;
+ u8 bitfield = 0xF;
+ s32 i;
+ s32 j;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ otherSexBestFriends[i] = -1;
+
+ if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) {
+ if (mNpc_GetAnimalSex(animal) == sex[sexType]) {
+ mNpc_SendEventPresentMailSex(&otherSexBestFriends[i], &types[i], animal, sex[sexType]);
+ }
+ }
+
+ animal++;
+ }
+
+ for (i = 0; i < 3; i++) {
+ animal = common_data.animals;
+
+ for (j = 0; j < ANIMAL_NUM_MAX; j++) {
+ if (otherSexBestFriends[j] >= 0 && types[j] == i) {
+ pid = &animal->memories[otherSexBestFriends[j]].memoryPlayerId;
+ playerNo = mPr_GetPrivateIdx(pid);
+
+ if (((bitfield >> playerNo) & 1) == 1) {
+ if (mNpc_SendEventPresentMail(pid, playerNo, &animal->id, i) == TRUE) {
+ otherSexBestFriends[j] = -1;
+ sent++;
+ } else {
+ bitfield &= ~(1 << playerNo); // remove player from bitfield because they can't receive letters
+ }
+ }
+ }
+
+ if (bitfield == 0) {
+ return sent; // all players cannot receive any further mail
+ }
+
+ animal++;
+ }
+ }
+ return sent;
+}
+
+void mNpc_GetBirthdayPresent(u16* present) {
+ static u8 category_table[5] = { 0, 0, 2, 2, 0xFF };
+
+ s32 selected = category_table[RANDOM(ARRAY_COUNT(category_table))];
+
+ if (selected == 0xFF) {
+ mSP_RandomUmbSelect(present, 1);
+ } else {
+ mSP_SelectRandomItem_New(NULL, present, 1, NULL, 0, selected, 2);
+ }
+}
+
+void mNpc_GetBirthdayCard(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anmId) {
+ char itemName[10];
+ s32 mailNo = 0xEA + anmId->looks * 3 + RANDOM(3);
+ u16 present;
+
+ mHandbill_Set_free_str(0, pid->playerName, PLAYER_NAME_LEN);
+ mNpc_GetNpcWorldNameAnm(Birthday_animal_name, anmId);
+ mHandbill_Set_free_str(1, Birthday_animal_name, ANIMAL_NAME_LEN);
+ mNpc_GetBirthdayPresent(&present);
+ mIN_copy_name_str(itemName, present);
+ mHandbill_Set_free_str(2, itemName, 10);
+ mNpc_LoadMailDataCommon2(mail, pid, anmId, present, mNpc_GetPaperType(), mailNo);
+}
+
+s32 mNpc_SendBirthdayCard(PersonalID_c* pid, s32 playerNo, AnmPersonalID_c* anm_id) {
+ UNUSED s32 pad;
+ mHm_hs_c* home;
+ UNUSED s32 pad2;
+ s32 freeIdx;
+ s32 res = FALSE;
+
+ home = &common_data.homes[mHS_get_arrange_idx(playerNo)];
+
+ if (mPr_NullCheckPersonalID(pid) == FALSE && mPr_CheckCmpPersonalID(pid, &home->ownerID) == TRUE) {
+ freeIdx = mMl_chk_mail_free_space(home->mailbox, 10);
+
+ if (freeIdx != -1) {
+ mNpc_GetBirthdayCard(&l_npc_mail, pid, anm_id);
+ mMl_copy_mail(home->mailbox + freeIdx, &l_npc_mail);
+ res = TRUE;
+ } else if (mPO_get_keep_mail_sum() < 5) {
+ mNpc_GetBirthdayCard(&l_npc_mail, pid, anm_id);
+ res = mPO_receipt_proc(&l_npc_mail, 0);
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_SendEventBirthdayCard(UNUSED PersonalID_c* pid) {
+ return FALSE;
+}
+
+s32 mNpc_SendEventBirthdayCard2(PersonalID_c* pid, s32 playerNo) {
+ Animal_c* animal = common_data.animals;
+ s32 res = FALSE;
+ s32 idx;
+ s32 i;
+
+ if (pid != NULL && mLd_CheckThisLand(pid->landName, pid->landId) == TRUE) {
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) {
+ idx = mNpc_GetHighestFriendshipIdx(animal->memories, ANIMAL_MEMORY_NUM);
+ if ((idx != -1) && (mPr_CheckCmpPersonalID(pid, &animal->memories[idx].memoryPlayerId) != 0) &&
+ (mNpc_SendBirthdayCard(pid, playerNo, &animal->id) == 1)) {
+ res = TRUE;
+ }
+ }
+
+ animal++;
+ }
+ }
+
+ return res;
+}
+
+void mNpc_GetXmasCardData(Mail_c* mail, PersonalID_c* pid) {
+ UNUSED UNUSED s32 pad;
+ s32 headerBackStart;
+
+ mHandbill_Load_HandbillFromRom(mail->content.header, &headerBackStart, mail->content.footer, mail->content.body,
+ 0xD7);
+ mail->content.headerBackStart = headerBackStart;
+ mail->content.font = 0;
+ mail->content.mailType = 1;
+ mPr_CopyPersonalID(&mail->header.recipient.personalID, pid);
+ mail->header.recipient.type = MAIL_NAME_TYPE_PLAYER;
+ mSP_SelectRandomItem_New(NULL, &mail->present, 1, NULL, 0, 0, 3);
+ mail->content.paperType = 22;
+}
+
+s32 mNpc_SendEventXmasCard(PersonalID_c* pid, s32 playerNo) {
+ UNUSED s32 pad;
+ mHm_hs_c* home;
+ UNUSED s32 pad2;
+ s32 freeSpace;
+ s32 res = FALSE;
+
+ if (mPr_NullCheckPersonalID(pid) == FALSE) {
+ home = &common_data.homes[mHS_get_arrange_idx(playerNo)];
+
+ if (mPr_CheckCmpPersonalID(pid, &home->ownerID) == TRUE) {
+ freeSpace = mMl_chk_mail_free_space(home->mailbox, 10);
+
+ if (freeSpace != -1) {
+ mNpc_GetXmasCardData(&l_npc_mail, pid);
+ mMl_copy_mail(home->mailbox + freeSpace, &l_npc_mail);
+ res = TRUE;
+ }
+ }
+ }
+
+ return res;
+}
+
+void mNpc_SetWordEnding(Animal_c* animal, char* catchphrase) {
+ mem_copy((u8*)animal->catchphrase, (u8*)catchphrase, ANIMAL_CATCHPHRASE_LEN);
+}
+
+char* mNpc_GetWordEnding(Actor* actor) {
+ Animal_c* animalInfo;
+ Animal_c* temp;
+ char* wordEnding;
+
+ if ((actor != NULL) & (actor->part == ACTOR_PART_NPC)) {
+ animalInfo = temp = ((Npc*)actor)->npcInfo.animal;
+ } else {
+ animalInfo = NULL;
+ }
+
+ if ((actor != NULL) && (animalInfo != NULL)) {
+ wordEnding = animalInfo->catchphrase;
+ } else {
+ wordEnding = l_no_ending_npc_ending;
+ }
+
+ return wordEnding;
+}
+
+void mNpc_ResetWordEnding(Actor* actor) {
+ if (actor != NULL && actor->part == ACTOR_PART_NPC) {
+ Animal_c* animal = ((Npc*)actor)->npcInfo.animal;
+ NpcDefaultData* list;
+ u16 idx;
+
+ if (animal != NULL) {
+
+ list = zelda_malloc(SEGMENT_ROM_SIZE(segment_00E03000));
+
+ if (0) {}
+
+ if (list != NULL) {
+ DmaMgr_RequestSyncDebug(list, SEGMENT_ROM_START(segment_00E03000),
+ ALIGN16(SEGMENT_ROM_SIZE(segment_00E03000)), "../m_npc.c", 0xE25);
+ idx = animal->id.npcId & 0xFFF;
+ mString_Load_StringFromRom(animal->catchphrase, ANIMAL_CATCHPHRASE_LEN, list[idx].catchphraseIdx);
+ zelda_free(list);
+ }
+ }
+ }
+}
+
+s32 mNpc_GetFreeEventNpcIdx() {
+ NpcEvent* npcEvent = common_data.npcEvent;
+ s32 i;
+
+ for (i = 0; i < ARRAY_COUNT(common_data.npcEvent); i++) {
+ if (npcEvent->use == FALSE) {
+ return i;
+ }
+
+ npcEvent++;
+ }
+
+ return -1;
+}
+
+s32 mNpc_RegistEventNpc(u16 eventId, u16 textureId, u16 npcId, u16 clothId) {
+ s32 freeIdx = mNpc_GetFreeEventNpcIdx();
+ s32 res = FALSE;
+
+ if (freeIdx != -1) {
+ NpcEvent* npcEvent = &common_data.npcEvent[freeIdx];
+
+ npcEvent->eventId = eventId;
+ npcEvent->textureId = textureId;
+ npcEvent->npcId = npcId;
+ npcEvent->clothId = clothId;
+ npcEvent->exists = FALSE;
+ npcEvent->use = TRUE;
+
+ res = TRUE;
+ }
+
+ return res;
+}
+
+void mNpc_UnRegistEventNpc(u16 eventId) {
+ NpcEvent* savedNpc = common_data.npcEvent;
+ s32 i;
+
+ for (i = 0; i < ARRAY_COUNT(common_data.npcEvent); i++) {
+ if ((savedNpc->use == TRUE) && (savedNpc->eventId == eventId)) {
+ bzero(savedNpc, sizeof(NpcEvent));
+ break;
+ }
+
+ savedNpc++;
+ }
+}
+
+void mNpc_ClearEventNpc() {
+ bzero(common_data.npcEvent, sizeof(common_data.npcEvent));
+}
+
+NpcEvent* mNpc_GetSameEventNpc(u16 eventId) {
+ NpcEvent* npcEvent = common_data.npcEvent;
+ s32 i;
+
+ for (i = 0; i < ARRAY_COUNT(common_data.npcEvent); i++) {
+ if (npcEvent->eventId == eventId) {
+ return npcEvent;
+ }
+
+ npcEvent++;
+ }
+
+ return NULL;
+}
+
+u8 mNpc_GetLooks(u16 npcId) {
+ u8 looks = NPC_LOOKS_GIRL;
+
+ if (ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) {
+ looks = npc_looks_table[npcId & 0xFFF];
+ }
+
+ return looks;
+}
+
+void mNpc_SetDefAnimalInfo(Animal_c* animal, u16 npcId, u8 looks, NpcDefaultData* defaultData) {
+ if (ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) {
+ animal->id.npcId = npcId;
+ animal->id.looks = looks;
+ animal->cloth = defaultData->cloth;
+ mString_Load_StringFromRom(animal->catchphrase, ANIMAL_CATCHPHRASE_LEN, defaultData->catchphraseIdx);
+ animal->id.landId = common_data.landInfo.id;
+ mLd_CopyLandName(animal->id.landName, common_data.landInfo.name);
+ }
+}
+
+void mNpc_SetDefAnimal(Animal_c* animal, u16 npcId, NpcDefaultData* defaultData) {
+ s32 idx = npcId & 0xFFF;
+
+ if (ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) {
+ mNpc_SetDefAnimalInfo(animal, npcId, npc_looks_table[idx], &defaultData[idx]);
+ }
+}
+
+void mNpc_SetHaveAppeared(u16 npcId) {
+ u8* usedTable = common_data.npcUsedTable;
+
+ if (ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) {
+ s32 idx = npcId & 0xFFF;
+ s32 i = idx / 8;
+
+ if (i < ARRAY_COUNT(common_data.npcUsedTable)) {
+ usedTable += i;
+ idx &= 7;
+ *usedTable |= 1 << idx;
+ }
+ }
+}
+
+s32 mNpc_GetHaveAppeared_idx(s32 idx) {
+ s32 res = TRUE;
+ u8* usedTable = common_data.npcUsedTable;
+ s32 i = idx / 8;
+
+ if (i < ARRAY_COUNT(common_data.npcUsedTable)) {
+ usedTable += i;
+ res = (*usedTable >> (idx & 7)) & 1;
+ }
+
+ return res;
+}
+
+s32 mNpc_GetLooks2NotHaveAppearedNum(u8 id) {
+ s32 i;
+ s32 count = 0;
+
+ if (id < 6) {
+ for (i = 0; i < NPC_NUM; i++) {
+ if ((id == npc_looks_table[i]) && (mNpc_GetHaveAppeared_idx(i) == FALSE)) {
+ count++;
+ }
+ }
+ }
+
+ return count;
+}
+
+void mNpc_ResetHaveAppeared_common(u8* npcUsedTable, Animal_c* animal) {
+ s32 i;
+
+ bzero(npcUsedTable, sizeof(common_data.npcUsedTable));
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) {
+ mNpc_SetHaveAppeared(animal->id.npcId);
+ }
+
+ animal++;
+ }
+}
+
+void mNpc_ResetHaveAppeared() {
+ s32 i;
+
+ for (i = 0; i < NPC_NUM; i++) {
+ if (mNpc_GetHaveAppeared_idx(i) == FALSE) {
+ break;
+ }
+ }
+
+ if (i == NPC_NUM) {
+ mNpc_ResetHaveAppeared_common(common_data.npcUsedTable, common_data.animals);
+ }
+}
+
+s32 mNpc_GetDefGrowPermission(s32 idx, s8* growList, s32 count) {
+ s32 res = 1;
+
+ if (idx < count) {
+ res = growList[idx];
+ }
+
+ return res;
+}
+
+void mNpc_DecideLivingNpcMax(Animal_c* animal, u8 count, s32 mallocFlag) {
+ UNUSED s32 pad;
+ NpcDefaultData* defList;
+ s8* growList;
+ u8 bitfield = 0;
+ s32 i = 0;
+ u8 looks;
+
+ bzero(fakeTable, sizeof(fakeTable));
+ mNpc_MakeRandTable(fakeTable, ARRAY_COUNT(fakeTable), ARRAY_COUNT(fakeTable));
+
+ if (mallocFlag == 0) {
+ defList = malloc(SEGMENT_ROM_SIZE(segment_00E03000));
+ growList = malloc(ALIGN2(SEGMENT_ROM_SIZE(segment_00E0D000)));
+ } else {
+ defList = zelda_malloc(SEGMENT_ROM_SIZE(segment_00E03000));
+ growList = zelda_malloc(ALIGN2(SEGMENT_ROM_SIZE(segment_00E0D000)));
+ }
+
+ DmaMgr_RequestSyncDebug(defList, SEGMENT_ROM_START(segment_00E03000), SEGMENT_ROM_SIZE(segment_00E03000),
+ "../m_npc.c", 4083);
+ DmaMgr_RequestSyncDebug(growList, SEGMENT_ROM_START(segment_00E0D000), ALIGN2(SEGMENT_ROM_SIZE(segment_00E0D000)),
+ "../m_npc.c", 4085);
+
+ while (count) {
+ if (animal == NULL) {
+ break;
+ }
+
+ if (animal->id.npcId == 0) {
+ s32 idx = fakeTable[i];
+ s32 growPerm = mNpc_GetDefGrowPermission(idx, growList, ALIGN2(SEGMENT_ROM_SIZE(segment_00E0D000)));
+
+ if (growPerm == 0) {
+ looks = npc_looks_table[idx];
+ if (((bitfield >> looks) & 1) == 0) {
+ mNpc_SetDefAnimal(animal, idx | 0xE000, defList);
+ bitfield |= (1 << looks);
+ mNpc_SetHaveAppeared(idx | 0xE000);
+ animal++;
+ count--;
+ }
+ } else if (growPerm == -1) {
+ mNpc_SetHaveAppeared(idx | 0xE000);
+ }
+ } else {
+ count--;
+ animal++;
+ }
+ i++;
+ }
+
+ if (mallocFlag == 0) {
+ free(defList);
+ free(growList);
+ } else {
+ zelda_free(defList);
+ zelda_free(growList);
+ }
+}
+
+void mNpc_SetAnimalTitleDemo(DemoNpc* demo, Animal_c* animal, Game* game) {
+ GameAlloc* alloc = NULL;
+ NpcDefaultData* defList;
+ s32 i;
+
+ if (game != NULL) {
+ alloc = &game->alloc;
+ defList = gamealloc_malloc(alloc, SEGMENT_ROM_SIZE(segment_00E03000));
+ } else {
+ defList = zelda_malloc(SEGMENT_ROM_SIZE(segment_00E03000));
+ }
+
+ DmaMgr_RequestSyncDebug(defList, SEGMENT_ROM_START(segment_00E03000), SEGMENT_ROM_SIZE(segment_00E03000),
+ "../m_npc.c", 0x1055);
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ mNpc_SetDefAnimal(animal, demo->npcName, defList);
+ animal->homeInfo.typeUnused = 0;
+ animal->homeInfo.blockX = demo->blockX;
+ animal->homeInfo.blockZ = demo->blockZ;
+ animal->homeInfo.utX = demo->utX;
+ animal->homeInfo.utZ = demo->utZ;
+
+ animal++;
+ demo++;
+ }
+
+ if (defList != NULL) {
+ if (game != NULL) {
+ gamealloc_free(alloc, defList);
+ } else {
+ zelda_free(defList);
+ }
+ }
+}
+
+s32 mNpc_GetReservedUtNum(s32* utX, s32* utZ, u16* item) {
+ f32 reserveNum = 0.0f;
+ s32 rand;
+ s32 res = FALSE;
+ s32 i;
+
+ for (i = 0; i < UT_TOTAL_NUM; i++) {
+ if ((*item >= 0x5810 && *item < 0x5825) || *item == 0xF0EE) {
+ reserveNum++;
+ }
+
+ item++;
+ }
+
+ if (reserveNum > 0.0f) {
+ item -= UT_TOTAL_NUM;
+ rand = RANDOM(reserveNum);
+
+ for (i = 0; i < UT_TOTAL_NUM; i++) {
+ if ((*item >= 0x5810 && *item < 0x5825) || *item == 0xF0EE) {
+ if (rand == 0) {
+ *utX = i % UT_Z_NUM;
+ *utZ = i / UT_X_NUM;
+ res = TRUE;
+
+ break;
+ } else {
+ rand--;
+ }
+ }
+
+ item++;
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_BlockNum2ReservedUtNum(s32* utX, s32* utZ, s32 bx, s32 bz) {
+ u16* items = mFI_BkNumtoUtFGTop(bx, bz);
+ s32 res = FALSE;
+
+ if (items != NULL) {
+ res = mNpc_GetReservedUtNum(utX, utZ, items);
+ }
+
+ return res;
+}
+
+void mNpc_MakeReservedListBeforeFieldct(Anmhome_c* reserved, s32 reservedNum, u8* reservedCount) {
+ Foreground* fg = &common_data.foreground[0][0];
+ Anmhome_c* reservedp = reserved;
+ u16* item;
+ u8 num = 0;
+ u8 i;
+ u8 j;
+ u8 k;
+ u8 l;
+
+ for (i = 0; i < reservedNum; i++) {
+ reserved->blockX = -1;
+ reserved->blockZ = -1;
+ reserved->utX = -1;
+ reserved->utZ = -1;
+ reserved++;
+ }
+
+ reserved = reservedp;
+ for (i = 0; i < FG_BLOCK_Z_NUM; i++) {
+ for (j = 0; j < FG_BLOCK_X_NUM; j++) {
+ item = &fg->items[0][0];
+
+ for (k = 0; k < UT_Z_NUM; k++) {
+ for (l = 0; l < UT_X_NUM; l++) {
+ if ((*item >= 0x5810) && (*item < 0x5825)) {
+ num++;
+ reserved->blockX = j + 1;
+ reserved->blockZ = i + 1;
+ reserved->utX = l;
+ reserved->utZ = k;
+ reserved++;
+ if (num >= reservedNum) {
+ *reservedCount = num;
+ return;
+ }
+ }
+
+ item++;
+ }
+ }
+
+ fg++;
+ }
+ }
+
+ *reservedCount = num;
+}
+
+void mNpc_MakeReservedListAfterFieldct(Anmhome_c* reserved, s32 reservedNum, u8* reserved_count, u8 bxMax, u8 bzMax) {
+ FieldMakeBlockInfo* blockInfo = mFI_GetBlockTopP();
+ Anmhome_c* reservedp = reserved;
+ u16* item;
+ u8 num = 0;
+ u8 i;
+ u8 j;
+ u8 k;
+ u8 l;
+
+ for (i = 0; i < reservedNum; i++) {
+ reserved->blockX = -1;
+ reserved->blockZ = -1;
+ reserved->utX = -1;
+ reserved->utZ = -1;
+ reserved++;
+ }
+
+ reserved = reservedp;
+ for (i = 0; i < bzMax; i++) {
+ for (j = 0; j < bxMax; j++) {
+ item = blockInfo->fgInfo.itemsPtr;
+
+ for (k = 0; k < UT_Z_NUM; k++) {
+ for (l = 0; l < UT_X_NUM; l++) {
+ if (((*item >= 0x5810) && (*item < 0x5825))) {
+ num++;
+ reserved->blockX = j;
+ reserved->blockZ = i;
+ reserved->utX = l;
+ reserved->utZ = k;
+ reserved++;
+ if (num >= reservedNum) {
+ *reserved_count = num;
+ return;
+ }
+ }
+
+ item++;
+ }
+ }
+
+ blockInfo++;
+ }
+ }
+
+ *reserved_count = num;
+}
+
+void mNpc_BuildHouseBeforeFieldct(u16 npcId, s32 bx, s32 bz, s32 utX, s32 utZ) {
+ static s32 ut_d[9][2] = { { 0, 0 }, { -1, 1 }, { 0, 1 }, { 1, 1 }, { -1, 0 },
+ { 1, 0 }, { -1, -1 }, { 0, -1 }, { 1, -1 } };
+
+ static u16 set_fg[9] = {
+ 0, 0xA012, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF, 0xFFFF,
+ };
+
+ u16* deposit;
+ Foreground* fg;
+ s32 x;
+ s32 z;
+ s32 i;
+ u16 house = npcId - 0x10000 + 0x7000; // this shifts it to the house range 0x50XX
+
+ if (bx >= 0 && bx < FG_BLOCK_X_NUM && bz >= 0 && bz < FG_BLOCK_Z_NUM && utX > 0 && utX < (UT_X_NUM - 1) &&
+ utZ > 0 && utZ < (UT_Z_NUM - 1)) {
+ set_fg[0] = house;
+ fg = &common_data.foreground[bz][bx];
+
+ deposit = mFI_GetDepositP(bx + 1, bz + 1);
+
+ for (i = 0; i < ARRAY_COUNT(set_fg); i++) {
+ x = ut_d[i][0] + utX;
+ z = ut_d[i][1] + utZ;
+
+ mPB_keep_item(fg->items[z][x]);
+ if (deposit != NULL) {
+ mFI_BlockDepositOFF(deposit, x, z);
+ }
+
+ fg->items[z][x] = set_fg[i];
+ }
+ }
+}
+
+void mNpc_DestroyHouse(Anmhome_c* home) {
+ u8 bx = home->blockX - 1;
+ u8 bz = home->blockZ - 1;
+ u8 utX = home->utX;
+ u8 utZ = home->utZ - 1;
+
+ if (bx < FG_BLOCK_X_NUM && bz < FG_BLOCK_Z_NUM && utX > 0 && utX < (UT_X_NUM - 1) && utZ > 0 &&
+ utZ < (UT_Z_NUM - 1)) {
+ u16 reserveNo = mFM_GetReseveName(home->blockX, home->blockZ);
+
+ common_data.foreground[bz][bx].items[utZ][utX] = reserveNo;
+ common_data.foreground[bz][bx].items[utZ + 1][utX - 1] = 0;
+ common_data.foreground[bz][bx].items[utZ + 1][utX] = 0;
+ common_data.foreground[bz][bx].items[utZ + 1][utX + 1] = 0;
+ common_data.foreground[bz][bx].items[utZ][utX - 1] = 0;
+ common_data.foreground[bz][bx].items[utZ][utX + 1] = 0;
+ common_data.foreground[bz][bx].items[utZ - 1][utX - 1] = 0;
+ common_data.foreground[bz][bx].items[utZ - 1][utX] = 0;
+ common_data.foreground[bz][bx].items[utZ - 1][utX + 1] = 0;
+ }
+}
+
+void mNpc_SetNpcHome(Animal_c* animal, Anmhome_c* reserved, u8 reserved_num) {
+ Anmhome_c* homeInfo;
+ s32 i;
+ s32 idx;
+
+ if (reserved_num > ARRAY_COUNT(fake_table)) {
+ reserved_num = ARRAY_COUNT(fake_table);
+ }
+
+ bzero(fake_table, sizeof(fake_table));
+ mNpc_MakeRandTable(fake_table, reserved_num, ARRAY_COUNT(fake_table) / 2);
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (i >= reserved_num) {
+ break;
+ }
+
+ homeInfo = &animal->homeInfo;
+ if ((ACTOR_FGNAME_GET_F000(animal->id.npcId) == FGNAME_F000_E) && homeInfo->blockX == 0xFF &&
+ homeInfo->blockZ == 0xFF) {
+ idx = fake_table[i];
+
+ homeInfo->blockX = reserved[idx].blockX;
+ homeInfo->blockZ = reserved[idx].blockZ;
+ homeInfo->utX = reserved[idx].utX;
+ homeInfo->utZ = reserved[idx].utZ + 1;
+ mNpc_BuildHouseBeforeFieldct(animal->id.npcId, homeInfo->blockX - 1, homeInfo->blockZ - 1, homeInfo->utX,
+ reserved[idx].utZ);
+ }
+ animal++;
+ }
+}
+
+void mNpc_InitNpcData() {
+ UNUSED s32 pad;
+ u8 reservedNum = 0;
+
+ mNpc_MakeReservedListBeforeFieldct(reserved, ARRAY_COUNT(reserved), &reservedNum);
+ mNpc_SetNpcHome(common_data.animals, reserved, reservedNum);
+}
+
+void mNpc_InitNpcList() {
+ NpcList* npclist = common_data.npclist;
+ s32 i;
+
+ if (npclist != NULL) {
+ bzero(npclist, ANIMAL_NUM_MAX * sizeof(NpcList));
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ npclist->fieldName = 0xFFFF;
+ mQst_ClearQuestInfo(&npclist->questInfo);
+ npclist->houseData.type = 0xFF;
+ npclist->houseData.palette = 0xFF;
+ npclist->houseData.wallId = 0xFF;
+ npclist->houseData.floorId = 0xFF;
+ npclist->houseData.mainLayerId = 203;
+
+ npclist++;
+ }
+ }
+}
+
+void mNpc_SetNpcList(NpcList* npclist, Animal_c* animal, s32 count, s32 mallocFlag) {
+ NpcHouseData* houseData;
+ NpcHouseData* newHouseData;
+ xyz_t* homePos;
+ xyz_t* pos;
+ s32 houseId;
+ f32 z;
+ Anmhome_c* homeInfo;
+ f32 x;
+ u32 houseDataSize;
+ s32 i;
+ s32 npcId;
+
+ houseDataSize = SEGMENT_ROM_SIZE(segment_00E02000);
+ if (mallocFlag == 0) {
+ houseData = malloc(houseDataSize);
+ } else {
+ houseData = zelda_malloc(houseDataSize);
+ }
+ DmaMgr_RequestSyncDebug(houseData, SEGMENT_ROM_START(segment_00E02000), houseDataSize, "../m_npc.c", 0x1328);
+
+ for (i = 0; i < count; i++) {
+
+ homeInfo = &animal->homeInfo;
+ if ((ACTOR_FGNAME_GET_F000(animal->id.npcId) == FGNAME_F000_E) && homeInfo->blockX != 0xFF) {
+ npcId = animal->id.npcId;
+ houseId = animal->id.npcId & 0xFFF;
+ newHouseData = &npclist->houseData;
+ homePos = &npclist->homePosition;
+ pos = &npclist->position;
+ if (0) {}
+ npclist->name = npcId;
+
+ homePos->x = homeInfo->blockX * 640.0f;
+ homePos->z = homeInfo->blockZ * 640.0f;
+ mFI_UtNum2PosXZInBk(&x, &z, homeInfo->utX, homeInfo->utZ);
+
+ homePos->x += x;
+ homePos->z += z;
+ homePos->y = 0.0f;
+
+ pos->x = homePos->x;
+ pos->y = homePos->y;
+ pos->z = homePos->z;
+
+ npclist->appearFlag = TRUE;
+ npclist->rewardFurniture = 0;
+
+ newHouseData->type = houseData[houseId].type;
+ newHouseData->palette = houseData[houseId].palette;
+ newHouseData->wallId = houseData[houseId].wallId;
+ newHouseData->floorId = houseData[houseId].floorId;
+ newHouseData->mainLayerId = houseData[houseId].mainLayerId;
+ newHouseData->secondaryLayerId = houseData[houseId].secondaryLayerId;
+ }
+
+ npclist++;
+ animal++;
+ }
+
+ if (mallocFlag == 0) {
+ free(houseData);
+ } else {
+ zelda_free(houseData);
+ }
+}
+
+void mNpc_SetNpcinfo(Actor* actor, s8 npcInfoIdx) {
+ if (actor->part == ACTOR_PART_NPC) {
+ Npc* npc = (Npc*)actor;
+ u16 npcId = actor->fgName;
+
+ if (ACTOR_FGNAME_GET_F000(npc->actor.fgName) == FGNAME_F000_D) {
+ NpcEvent* eventNpc = mNpc_GetSameEventNpc(npcId);
+
+ if (eventNpc != NULL) {
+ npcInfoIdx = mNpc_SearchAnimalinfo(common_data.animals, eventNpc->npcId, ANIMAL_NUM_MAX);
+ }
+ }
+
+ if (npcInfoIdx >= 0 && npcInfoIdx < ANIMAL_NUM_MAX) {
+ npc->npcInfo.animal = &common_data.animals[npcInfoIdx];
+ npc->npcInfo.list = &common_data.npclist[npcInfoIdx];
+ } else {
+ npc->npcInfo.animal = NULL;
+ npc->npcInfo.list = NULL;
+ }
+ }
+}
+
+void mNpc_AddNpc_inNpcRoom(FieldMakeMoveActor* moveActor, u8 bx, u8 bz) {
+ s32 animalId;
+ s32 idx;
+ u16 fieldId;
+ u16 houseOwnerId;
+ u8* animalIdInField;
+ UNUSED s32 pad;
+ u16 currentNpc;
+ s32 npcId;
+
+ if (moveActor != NULL) {
+ fieldId = mFI_GetFieldId();
+ idx = func_8008BE00_jp(moveActor, 16);
+ if (idx != -1) {
+ moveActor = &moveActor[idx];
+ if ((fieldId & 0xF000) == 0x4000) {
+ houseOwnerId = common_data.houseOwnerName;
+ if ((idx < ANIMAL_NUM_MAX) && (houseOwnerId != 0xFFFF) && (houseOwnerId != 0)) {
+ if (mEvNM_CheckJointEvent(houseOwnerId) != 1) {
+ animalId = mNpc_SearchAnimalinfo(common_data.animals, houseOwnerId, ANIMAL_NUM_MAX);
+ if (animalId != -1) {
+ moveActor->nameId = houseOwnerId;
+ moveActor->utX = 4;
+ moveActor->utZ = 7;
+ moveActor->npcId = animalId;
+ moveActor->arg = -1;
+ mFI_SetMoveActorBitData_ON(idx, bx, bz);
+ }
+ }
+ }
+ } else if (fieldId == 0x300A) {
+ animalIdInField = func_8008033C_jp(0xE, 0xF);
+ if (animalIdInField != NULL) {
+ npcId = *animalIdInField;
+ currentNpc = common_data.animals[npcId].id.npcId;
+ func_80082BD8_jp(&currentNpc, 0xE, npcId, 0);
+ moveActor->nameId = currentNpc;
+ moveActor->utX = 4;
+ moveActor->utZ = 7;
+ moveActor->npcId = npcId;
+ moveActor->arg = -1;
+ mFI_SetMoveActorBitData_ON(idx, bx, bz);
+ }
+ }
+ }
+ }
+}
+
+void mNpc_RenewalNpcRoom(s16* wallFloor) {
+ s32 fieldId = mFI_GetFieldId();
+ u16 ownerName = common_data.houseOwnerName;
+ s32 wallId;
+ s32 floorId;
+ s32 npcIdx;
+
+ if ((fieldId & 0xF000) == 0x4000) {
+ if ((ownerName != 0) && (ownerName != 0xFFFF)) {
+ npcIdx = mNpc_SearchAnimalinfo(common_data.animals, ownerName, ANIMAL_NUM_MAX);
+ wallId = common_data.npclist[npcIdx].houseData.wallId;
+ floorId = common_data.npclist[npcIdx].houseData.floorId;
+ *wallFloor = floorId | (wallId << 8);
+ { UNUSED s32 scopedTemp; }
+ return;
+ }
+ }
+ *wallFloor = 0;
+}
+
+void mNpc_RenewalSetNpc(Actor* actor) {
+ Npc* npc = (Npc*)actor;
+
+ if (npc->npcInfo.list != NULL) {
+ s32 fieldId = mFI_GetFieldId();
+ NpcList* npcList = npc->npcInfo.list;
+
+ if ((fieldId & 0xF000) == 0) {
+ xyz_t_move(&npcList->position, &npc->actor.world.pos);
+ npcList->appearFlag = TRUE;
+ }
+ } else {
+ mFI_MyMoveActorBitData_ON(actor);
+ }
+}
+
+s32 mNpc_GetFriendAnimalNum(PersonalID_c* pid) {
+ Animal_c* animal = common_data.animals;
+ s32 num = 0;
+ s32 i;
+
+ if (pid != NULL) {
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE &&
+ mNpc_GetAnimalMemoryIdx(pid, animal->memories, ANIMAL_MEMORY_NUM) != -1) {
+ num++;
+ }
+
+ animal++;
+ }
+ }
+
+ return num;
+}
+
+s32 mNpc_CheckFriendAllAnimal(PersonalID_c* pid) {
+ s32 nowNpcMax = common_data.nowNpcMax;
+ s32 friendNum = mNpc_GetFriendAnimalNum(pid);
+
+ if (nowNpcMax <= friendNum) {
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+s32 mNpc_CheckSelectFurniture(u16 item) {
+ s32 res = FALSE;
+
+ if (((item < 0x17AC) || (item >= 0x1BA8)) && ((item < 0x1CA8) || (item >= 0x1D28)) &&
+ ((item < 0x1BA8) || (item >= 0x1C28)) && ((item < 0x1C28) || (item >= 0x1CA8)) &&
+ ((item < 0x15B0) || (item >= 0x17AC)) && ((item < 0x1E3C) || (item >= 0x1EA0)) &&
+ ((item < 0x1D28) || (item >= 0x1D44))) {
+ res = TRUE;
+ }
+ return res;
+}
+
+u16 mNpc_DecideNpcFurniture(FieldMakeFGData** data, NpcList* npcList, s32 count) {
+ u16 layerId = npcList->houseData.mainLayerId;
+ s32 idx = layerId - count;
+ u16* fgItems;
+ s32 i;
+ s32 j;
+ u8 num = 0;
+
+ if (idx < 0) {
+ idx = 0;
+ }
+ fgItems = data[idx]->items[0];
+
+ for (i = 0; i < 10; i++) {
+ for (j = 0; j < 10; j++) {
+ if ((ACTOR_FGNAME_GET_F000(*fgItems) == FGNAME_F000_1) && (mNpc_CheckSelectFurniture(*fgItems) == TRUE)) {
+ num++;
+ }
+ fgItems++;
+ }
+ fgItems += UT_X_NUM - 10;
+ }
+
+ if (num > 0) {
+ num = RANDOM(num);
+ fgItems = data[idx]->items[0];
+
+ for (i = 0; i < 10; i++) {
+ for (j = 0; j < 10; j++) {
+ if ((ACTOR_FGNAME_GET_F000(*fgItems) == FGNAME_F000_1) &&
+ (mNpc_CheckSelectFurniture(*fgItems) == TRUE)) {
+ if (num <= 0) {
+ return *fgItems;
+ }
+ num--;
+ }
+ fgItems++;
+ }
+ fgItems += UT_X_NUM - 10;
+ }
+ }
+
+ return 0;
+}
+
+void mNpc_SetNpcFurnitureRandom(FieldMakeFGData** data, s32 base) {
+ NpcList* npclist = common_data.npclist;
+ Animal_c* animal = common_data.animals;
+ s32 i;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) {
+ npclist->rewardFurniture = mNpc_DecideNpcFurniture(data, npclist, base);
+ }
+
+ npclist++;
+ animal++;
+ }
+}
+
+u16 mNpc_GetNpcFurniture(AnmPersonalID_c* anmId) {
+ u16 furniture = 0;
+ s32 idx = mNpc_SearchAnimalPersonalID(anmId);
+
+ if (idx != -1) {
+ furniture = common_data.npclist[idx].rewardFurniture;
+ }
+ return furniture;
+}
+
+void mNpc_ClearInAnimal() {
+ mNpc_ClearAnimalInfo(&l_mnpc_remove_in_animal);
+}
+
+Animal_c* mNpc_GetInAnimalP() {
+ return &l_mnpc_remove_in_animal;
+}
+
+s32 mNpc_DecideRemoveAnimalNo_Friend(Animal_c* animal, s32 metFlag) {
+ PrivateInfo* priv = common_data.saveFilePrivateInfo;
+ s32 res = -1;
+ s32 playerNumber = 0;
+ s32 possibleNum = 0;
+ s32 met;
+ s32 i;
+ s32 j;
+ u16 bitfield = 0;
+
+ for (i = 0; i < PLAYER_NUM; i++) {
+ if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE) {
+ playerNumber++;
+ }
+ priv++;
+ }
+
+ if (playerNumber > 0) {
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) {
+ priv = common_data.saveFilePrivateInfo;
+ met = 0;
+
+ for (j = 0; j < PLAYER_NUM; j++) {
+ if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE) {
+ if (mNpc_GetAnimalMemoryIdx(&priv->playerId, animal->memories, ANIMAL_MEMORY_NUM) == -1) {
+ break;
+ }
+
+ met++;
+ }
+
+ priv++;
+ }
+
+ if (metFlag == TRUE) {
+ if (met == playerNumber) {
+ possibleNum++;
+ bitfield |= (1 << i);
+ }
+ } else if (met > 0) {
+ possibleNum++;
+ bitfield |= (1 << i);
+ }
+ }
+
+ animal++;
+ }
+ }
+
+ if (possibleNum > 0) {
+ s32 selected = RANDOM(possibleNum);
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (((bitfield >> i) & 1) == 1) {
+ if (selected <= 0) {
+ res = i;
+ break;
+ } else {
+ selected--;
+ }
+ }
+ }
+ }
+
+ return res;
+}
+
+u8 mNpc_DecideRemoveAnimalNo(Animal_c* animal, s32 max) {
+ u8 count = 0;
+ s32 selected = RANDOM(max);
+ s32 i;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) {
+ selected--;
+ }
+ if (selected <= 0) {
+ break;
+ }
+ count++;
+ animal++;
+ }
+
+ return count;
+}
+
+void mNpc_SetRemoveAnimalNo(Animal_c* animal) {
+ u8* removalIdx = &common_data.removeAnimalIdx;
+ u8 nowMax = common_data.nowNpcMax;
+
+ if ((nowMax >= 6) && (*removalIdx == 0xFF)) {
+ s32 removeNo = mNpc_DecideRemoveAnimalNo_Friend(animal, TRUE);
+
+ if (removeNo == -1) {
+ removeNo = mNpc_DecideRemoveAnimalNo_Friend(animal, FALSE);
+ if (removeNo == -1) {
+ removeNo = mNpc_DecideRemoveAnimalNo(animal, nowMax);
+ }
+ }
+
+ if (removeNo != -1) {
+ *removalIdx = removeNo;
+ }
+ }
+}
+
+s32 mNpc_CheckGoodbyAnimalMemoryNum(Animal_c* a0, Animal_c* a1) {
+ Anmmem_c* memories0 = a0->memories;
+ Anmmem_c* memories1 = a1->memories;
+ s32 res = 0;
+ s32 res0;
+ s32 res1;
+
+ res0 = mNpc_GetAnimalMemoryNum(memories0, ANIMAL_MEMORY_NUM);
+ res1 = mNpc_GetAnimalMemoryNum(memories1, ANIMAL_MEMORY_NUM);
+
+ if (res1 > res0) {
+ res = 1;
+ } else if (res1 == res0) {
+ res0 = mNpc_GetAnimalMemoryLetterNum(memories0, ANIMAL_MEMORY_NUM);
+ res1 = mNpc_GetAnimalMemoryLetterNum(memories1, ANIMAL_MEMORY_NUM);
+
+ if (res1 > res0) {
+ res = 1;
+ } else if (res1 == res0) {
+ res0 = mNpc_GetAnimalMemoryLandKindNum(memories0, ANIMAL_MEMORY_NUM);
+ res1 = mNpc_GetAnimalMemoryLandKindNum(memories1, ANIMAL_MEMORY_NUM);
+
+ if (res1 > res0) {
+ res = 1;
+ } else if (res1 == res0) {
+ res0 = mNpc_GetSameLooksNum(a0->id.looks);
+ res1 = mNpc_GetSameLooksNum(a1->id.looks);
+
+ if (res1 < res0) {
+ res = 1;
+ } else {
+ res = -1;
+ }
+ }
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_GetGoodbyAnimalIdx() {
+ UNUSED s32 pad;
+ Animal_c* animal = common_data.animals;
+ Animal_c* otherAnimal = NULL;
+ s32 res0;
+ s32 res1;
+ u16 bitfield = 0;
+ s32 candidate = 0;
+ s32 goodbyeIdx = -1;
+ s32 i;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++, animal++) {
+ if ((i != (u32)&common_data.removeAnimalIdx) && (mNpc_CheckFreeAnimalInfo(animal) == FALSE)) {
+ if (otherAnimal != NULL) {
+ if (mNpc_CheckRemoveExp(animal) == 0) {
+ if (mNpc_CheckRemoveExp(otherAnimal) != 0) {
+ candidate = 1;
+ bitfield = (1 << i);
+ otherAnimal = animal;
+ goodbyeIdx = i;
+ } else {
+ res1 = mNpc_CheckGoodbyAnimalMemoryNum(animal, otherAnimal);
+ switch (res1) {
+ case -1:
+ candidate++;
+ bitfield |= (1 << i);
+ break;
+ case 1:
+ candidate = 1;
+ bitfield = (1 << i);
+ otherAnimal = animal;
+ goodbyeIdx = i;
+ break;
+ }
+ }
+ } else if (mNpc_CheckRemoveExp(otherAnimal) != 0) {
+ res0 = mNpc_GetRemoveTime(animal);
+ res1 = mNpc_GetRemoveTime(otherAnimal);
+ if (res0 < res1) {
+ candidate = 1;
+ bitfield = (1 << i);
+ otherAnimal = animal;
+ goodbyeIdx = i;
+ } else if (res1 == res0) {
+ res1 = mNpc_CheckGoodbyAnimalMemoryNum(animal, otherAnimal);
+ switch (res1) {
+ case -1:
+ candidate++;
+ bitfield |= (1 << i);
+ break;
+ case 1:
+ candidate = 1;
+ bitfield = (1 << i);
+ otherAnimal = animal;
+ goodbyeIdx = i;
+ break;
+ }
+ }
+ }
+ } else {
+ candidate = 1;
+ bitfield = (1 << i);
+ otherAnimal = animal;
+ goodbyeIdx = i;
+ }
+ }
+ }
+
+ if (candidate >= 2) {
+ s32 rand = RANDOM(candidate);
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (((candidate >> i) & 1) == 1) {
+ if (rand == 0) {
+ goodbyeIdx = i;
+ break;
+ } else {
+ rand--;
+ }
+ }
+ }
+ }
+ return goodbyeIdx;
+}
+
+void mNpc_ClearGoodbyMail(AnmGoodbyeMail* mail) {
+ mNpc_ClearAnimalPersonalID(&mail->id);
+ mail->deliverTo = 0;
+}
+
+void mNpc_FirstClearGoodbyMail() {
+ mNpc_ClearGoodbyMail(&l_mnpc_goodby_mail);
+}
+
+void mNpc_SetGoodbyAnimalMail(AnmGoodbyeMail* mail, Animal_c* animal) {
+ PrivateInfo* priv = common_data.saveFilePrivateInfo;
+ s32 i;
+
+ if ((animal != NULL) && (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE)) {
+ mNpc_CopyAnimalPersonalID(&mail->id, &animal->id);
+
+ for (i = 0; i < PLAYER_NUM; i++) {
+ if (mPr_NullCheckPersonalID(&priv->playerId) == FALSE) {
+ mail->deliverTo |= 1 << i;
+ }
+ priv++;
+ }
+ }
+}
+
+s32 mNpc_SetGoodbyMailData(Mail_c* mail, PersonalID_c* pid, AnmPersonalID_c* anm_id) {
+ s32 mailNo;
+ s32 res = FALSE;
+
+ if (anm_id->looks < NPC_LOOKS_NUM) {
+ mailNo = (anm_id->looks * 3) + 0x20E;
+ mailNo += mQst_GetRandom(3);
+ mNpc_GetNpcWorldNameAnm(Goodby_animal_name, anm_id);
+ mHandbill_Set_free_str(0, pid->playerName, PLAYER_NAME_LEN);
+ mHandbill_Set_free_str(1, Goodby_animal_name, ANIMAL_NAME_LEN);
+ mHandbill_Set_free_str(3, common_data.landInfo.name, LAND_NAME_SIZE);
+ mNpc_LoadMailDataCommon2(mail, pid, anm_id, 0, mNpc_GetPaperType(), mailNo);
+ res = TRUE;
+ }
+
+ return res;
+}
+
+s32 mNpc_SendGoodbyAnimalMailOne(Mail_c* mail, PrivateInfo* priv, s32 playerNo, AnmPersonalID_c* anmId) {
+ mHm_hs_c* home;
+ UNUSED s32 pad;
+ s32 res = FALSE;
+
+ home = &common_data.homes[mHS_get_arrange_idx(playerNo)];
+
+ if ((mPr_NullCheckPersonalID(&priv->playerId) == FALSE) &&
+ (mPr_CheckCmpPersonalID(&priv->playerId, &home->ownerID) == TRUE)) {
+ s32 freeSpace = mMl_chk_mail_free_space(home->mailbox, HOME_MAILBOX_SIZE);
+ if (freeSpace != -1) {
+ if (mNpc_SetGoodbyMailData(mail, &priv->playerId, anmId) == TRUE) {
+ mMl_copy_mail(&home->mailbox[freeSpace], mail);
+ res = TRUE;
+ }
+ } else if ((mPO_get_keep_mail_sum() < 5) && (mNpc_SetGoodbyMailData(mail, &priv->playerId, anmId) == TRUE)) {
+ res = mPO_receipt_proc(mail, 0);
+ }
+ }
+ return res;
+}
+
+void mNpc_SendGoodbyAnimalMail(AnmGoodbyeMail* mail) {
+ PrivateInfo* priv = common_data.saveFilePrivateInfo;
+ s32 i;
+
+ if (mNpc_CheckFreeAnimalPersonalID(&mail->id) == FALSE) {
+ for (i = 0; i < PLAYER_NUM; i++) {
+ if ((((mail->deliverTo >> i) & 1) == 1) &&
+ (mNpc_SendGoodbyAnimalMailOne(&l_npc_mail, priv, i, &mail->id) == TRUE)) {
+ mail->deliverTo &= ~(1 << i);
+ }
+ priv++;
+ }
+
+ if (mail->deliverTo == 0) {
+ mNpc_ClearGoodbyMail(mail);
+ }
+ }
+}
+
+void mNpc_SendRegisteredGoodbyMail() {
+ mNpc_SendGoodbyAnimalMail(&l_mnpc_goodby_mail);
+}
+
+void mNpc_GetRemoveAnimal(Animal_c* transferAnimal, s32 movingOut) {
+ PrivateInfo* priv;
+ UNUSED s32 pad[4];
+ s32 newAnimal;
+ Animal_c* animal;
+ s32 freeAnimalIdx;
+ u8* removeAnimalIdx = &common_data.removeAnimalIdx;
+ u8* nowMax = &common_data.nowNpcMax;
+ s32 i;
+
+ animal = common_data.animals;
+ newAnimal = TRUE;
+ priv = common_data.privateInfo;
+ if (mLd_PlayerManKindCheck() == 0) {
+ if (movingOut == 1) {
+ if (*removeAnimalIdx != 0xFF) {
+ animal = &common_data.animals[*removeAnimalIdx];
+ animal->isMoving = FALSE;
+ mNpc_CopyAnimalInfo(transferAnimal, animal);
+ mNpc_DestroyHouse(&animal->homeInfo);
+ mNpc_ClearAnimalInfo(animal);
+ *removeAnimalIdx = 0xFF;
+ (*nowMax)--;
+ }
+ }
+ } else {
+ if ((mNpc_CheckFreeAnimalInfo(transferAnimal) == FALSE) && (transferAnimal->isMoving == 0)) {
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (transferAnimal->id.npcId == animal->id.npcId) {
+ newAnimal = 0;
+ break;
+ }
+ animal++;
+ }
+
+ if (transferAnimal->id.npcId == common_data.lastRemovedAnimalId.npcId) {
+ newAnimal = FALSE;
+ }
+ } else {
+ newAnimal = FALSE;
+ }
+
+ if (newAnimal == TRUE) {
+ animal = common_data.animals;
+ freeAnimalIdx = mNpc_GetFreeAnimalInfo(common_data.animals, ANIMAL_NUM_MAX);
+ if (freeAnimalIdx == -1) {
+ animal += mNpc_GetGoodbyAnimalIdx();
+ mNpc_DestroyHouse(&animal->homeInfo);
+ mNpc_SetGoodbyAnimalMail(&l_mnpc_goodby_mail, animal);
+ mNpc_SendRegisteredGoodbyMail();
+ } else {
+ animal += freeAnimalIdx;
+ mNpc_AddNowNpcMax(&common_data.nowNpcMax);
+ }
+ mNpc_ClearAnimalInfo(animal);
+ mNpc_CopyAnimalInfo(animal, transferAnimal);
+ animal->homeInfo.blockX = 0xFF;
+ animal->homeInfo.blockZ = 0xFF;
+ animal->homeInfo.utX = 0xFF;
+ animal->homeInfo.utZ = 0xFF;
+ mLd_CopyLandName(animal->previousLandName, common_data.privateInfo->playerId.landName);
+ animal->previousLandId = common_data.privateInfo->playerId.landId;
+ mQst_ClearContest(&animal->contestQuest);
+ transferAnimal->isMoving = 1;
+ priv->animalMemory.npcId = animal->id.npcId;
+ mLd_CopyLandName(priv->animalMemory.landName, mLd_GetLandName());
+ mNpc_SetHaveAppeared(animal->id.npcId);
+ }
+ }
+}
+
+s32 mNpc_CheckBuildHouse(s32 blockX, s32 blockZ, u8 utX, u8 utZ) {
+ s32 res = FALSE;
+
+ if ((blockX >= 0) && (blockX < 5) && (blockZ >= 0) && (blockZ < 6) && (utX < 0x10) && (utZ < 0x10)) {
+ u16 item = common_data.foreground[blockZ][blockX].items[utZ][utX];
+
+ if ((item >= 0x5810) && (item < 0x5825)) {
+ res = TRUE;
+ }
+ }
+ return res;
+}
+
+void mNpc_SetReturnAnimal(Animal_c* returnAnimal) {
+ Anmhome_c* homeInfo;
+ Animal_c* foundAnimal = NULL;
+ u8* nowMax = &common_data.nowNpcMax;
+ Animal_c* animal;
+ s32 foundAnimalIdx;
+
+ if (mLd_PlayerManKindCheck() == FALSE && mNpc_CheckFreeAnimalInfo(returnAnimal) == FALSE) {
+ if (returnAnimal->isMoving == 0) {
+ animal = common_data.animals;
+ foundAnimalIdx = mNpc_SearchAnimalinfo(animal, returnAnimal->id.npcId, ANIMAL_NUM_MAX);
+ if (foundAnimalIdx != -1) {
+ foundAnimal = &animal[foundAnimalIdx];
+ mNpc_DestroyHouse(&foundAnimal->homeInfo);
+ (*nowMax)--;
+ if (common_data.removeAnimalIdx == foundAnimalIdx) {
+ common_data.removeAnimalIdx = 0xFF;
+ }
+ } else if ((*nowMax) >= ANIMAL_NUM_MAX) {
+ foundAnimalIdx = mNpc_GetGoodbyAnimalIdx();
+ foundAnimal = &animal[foundAnimalIdx];
+ mNpc_SetGoodbyAnimalMail(&l_mnpc_goodby_mail, foundAnimal);
+ mNpc_DestroyHouse(&foundAnimal->homeInfo);
+ (*nowMax)--;
+ if (foundAnimalIdx == common_data.removeAnimalIdx) {
+ common_data.removeAnimalIdx = 0xFF;
+ }
+ } else {
+ foundAnimalIdx = mNpc_GetFreeAnimalInfo(animal, ANIMAL_NUM_MAX);
+ if (foundAnimalIdx != -1) {
+ foundAnimal = &animal[foundAnimalIdx];
+ }
+ }
+
+ if (foundAnimal != NULL) {
+ homeInfo = &foundAnimal->homeInfo;
+ mNpc_ClearAnimalInfo(foundAnimal);
+ mNpc_CopyAnimalInfo(foundAnimal, returnAnimal);
+ if (mNpc_CheckBuildHouse(foundAnimal->homeInfo.blockX - 1, foundAnimal->homeInfo.blockZ - 1,
+ foundAnimal->homeInfo.utX, foundAnimal->homeInfo.utZ - 1) == TRUE) {
+ mNpc_BuildHouseBeforeFieldct(foundAnimal->id.npcId, homeInfo->blockX - 1, homeInfo->blockZ - 1,
+ homeInfo->utX, homeInfo->utZ - 1);
+ } else {
+ homeInfo->blockX = 0xFF;
+ homeInfo->blockZ = 0xFF;
+ homeInfo->utX = 0xFF;
+ homeInfo->utZ = 0xFF;
+ }
+ (*nowMax)++;
+ if ((*nowMax) > ANIMAL_NUM_MAX) {
+ (*nowMax) = ANIMAL_NUM_MAX;
+ }
+ }
+ } else {
+ mNpc_CopyAnimalPersonalID(&common_data.lastRemovedAnimalId, &returnAnimal->id);
+ }
+ mNpc_ClearAnimalInfo(returnAnimal);
+ }
+}
+
+void mNpc_AddActor_inBlock(FieldMakeMoveActor* moveActor, u8 bx, u8 bz) {
+ mNpc_AddNpc_inNpcRoom(moveActor, bx, bz);
+}
+
+void mNpc_SetNpcNameID(Animal_c* animal, s32 count) {
+ s32 i;
+
+ for (i = 0; i < count; i++) {
+ if (animal != NULL) {
+ if (ACTOR_FGNAME_GET_F000(animal->id.npcId) == FGNAME_F000_E) {
+ animal->id.nameId = animal->id.npcId & 0xFF;
+ }
+ }
+ animal++;
+ }
+}
+
+void mNpc_LoadNpcNameString(char* name, u8 npcId) {
+ char npcName[ANIMAL_NAME_LEN];
+ s32 offset;
+
+ if (npcId < 0xFF) {
+ offset = npcId * ANIMAL_NAME_LEN;
+ DmaMgr_RequestSyncDebug(npcName, (offset + 8) + SEGMENT_ROM_START(segment_00E04000), 8, "../m_npc.c", 0x1916);
+ mem_copy((u8*)name, (u8*)npcName, ANIMAL_NAME_LEN);
+ }
+}
+
+void mNpc_GetNpcWorldNameTableNo(char* name, u16 npcId) {
+ char* worldName = l_no_name_npc_name;
+ char npcName[PLAYER_NAME_LEN];
+
+ if (name != NULL) {
+ u8 id = npcId & 0xFF;
+
+ if ((ACTOR_FGNAME_GET_F000(npcId) == FGNAME_F000_E) && (id < 0xFF)) {
+ mNpc_LoadNpcNameString(npcName, id);
+ worldName = npcName;
+ }
+ }
+ mPr_CopyPlayerName(name, worldName);
+}
+
+void mNpc_GetNpcWorldNameAnm(char* name, AnmPersonalID_c* anmId) {
+ char* worldName = l_no_name_npc_name;
+ char npcName[PLAYER_NAME_LEN];
+
+ if (anmId != NULL) {
+ if (ACTOR_FGNAME_GET_F000(anmId->npcId) == FGNAME_F000_E) {
+ mNpc_GetNpcWorldNameTableNo(npcName, anmId->npcId);
+ worldName = npcName;
+ }
+ }
+ mPr_CopyPlayerName(name, worldName);
+}
+
+void mNpc_GetNpcWorldNameP(char* name, u16 npcId) {
+ s32 i;
+ SpecialNpcData* sp = l_sp_actor_name;
+ char* worldName = l_no_name_npc_name;
+
+ for (i = 0; i < ARRAY_COUNT(l_sp_actor_name); i++) {
+ if (npcId == sp->specialNpcId) {
+ mString_Load_StringFromRom(load_name, PLAYER_NAME_LEN, sp->nameStringNumber);
+ worldName = load_name;
+ break;
+ }
+ sp++;
+ }
+ mPr_CopyPlayerName(name, worldName);
+}
+
+void mNpc_GetNpcWorldName(char* name, Npc* npc) {
+ char* worldName = l_no_name_npc_name;
+ char npcName[PLAYER_NAME_LEN];
+
+ if ((name != NULL) && (npc != NULL)) {
+ if (npc->actor.part == ACTOR_PART_NPC) {
+ if (npc->npcInfo.animal != NULL) {
+ mNpc_GetNpcWorldNameAnm(npcName, &npc->npcInfo.animal->id);
+ } else {
+ mNpc_GetNpcWorldNameP(npcName, npc->actor.fgName);
+ }
+ } else {
+ mNpc_GetNpcWorldNameP(npcName, npc->actor.fgName);
+ }
+ worldName = npcName;
+ }
+ mPr_CopyPlayerName(name, worldName);
+}
+
+void mNpc_GetRandomAnimalName(char* dst) {
+ Animal_c* animal = common_data.animals;
+ u16 bitfield = 0;
+ s32 num = 0;
+ s32 select;
+ s32 i;
+
+ if (dst != NULL) {
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) {
+ num++;
+ bitfield |= (1 << i);
+ }
+ animal++;
+ }
+
+ if (num > 0) {
+ animal = common_data.animals;
+ select = RANDOM(num);
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (((bitfield >> i) & 1) == 1) {
+ if (select == 0) {
+ mNpc_GetNpcWorldNameAnm(dst, &animal->id);
+ break;
+ } else {
+ select--;
+ }
+ }
+ animal++;
+ }
+ }
+ }
+}
+
+void mNpc_GetAnimalPlateName(char* dst, xyz_t wpos) {
+ UNUSED s32 pad;
+ Animal_c* animal = common_data.animals;
+ s32 bx;
+ s32 bz;
+ s32 utX;
+ s32 utZ;
+ s32 i;
+ Anmhome_c* home;
+
+ if (mFI_Wpos2BkandUtNuminBlock(&bx, &bz, &utX, &utZ, wpos) == TRUE) {
+
+ utX++;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) {
+ home = &animal->homeInfo;
+
+ if (home->blockX == bx && home->blockZ == bz && home->utX == utX && home->utZ == utZ) {
+ mNpc_GetNpcWorldNameAnm(dst, &animal->id);
+ break;
+ }
+ }
+
+ animal++;
+ }
+ }
+}
+
+NpcLooks mNpc_GetNpcLooks(Actor* actor) {
+ NpcLooks looks = NPC_LOOKS_BOY;
+
+ if (actor != NULL && actor->part == ACTOR_PART_NPC) {
+ Npc* npc = (Npc*)actor;
+
+ if (npc->npcInfo.animal != NULL) {
+ looks = npc->npcInfo.animal->id.looks;
+ }
+ }
+
+ return looks;
+}
+
+NpcSex mNpc_GetActorSex(u16 npcId) {
+ SpecialNpcData* spInfo = l_sp_actor_name;
+ NpcSex sex = NPC_SEX_MALE;
+ s32 i;
+
+ for (i = 0; i < ARRAY_COUNT(l_sp_actor_name); i++) {
+ if (npcId == spInfo->specialNpcId) {
+ sex = spInfo->sex;
+ break;
+ }
+
+ spInfo++;
+ }
+
+ return sex;
+}
+
+NpcSex mNpc_GetLooks2Sex(NpcLooks looks) {
+ NpcSex sex = NPC_SEX_OTHER;
+
+ if (looks == NPC_LOOKS_GIRL || looks == NPC_LOOKS_KO_GIRL || looks == NPC_LOOKS_NANIWA_LADY) {
+ sex = NPC_SEX_FEMALE;
+ } else if (looks == NPC_LOOKS_BOY || looks == NPC_LOOKS_SPORT_MAN || looks == NPC_LOOKS_GRIM_MAN) {
+ sex = NPC_SEX_MALE;
+ }
+
+ return sex;
+}
+
+NpcSex mNpc_GetAnimalSex(Animal_c* animal) {
+ NpcSex sex = NPC_SEX_OTHER;
+
+ if (animal != NULL) {
+ sex = mNpc_GetLooks2Sex(animal->id.looks);
+ }
+
+ return sex;
+}
+
+NpcSex mNpc_GetNpcSex(Actor* actor) {
+ NpcSex sex;
+
+ if (actor != NULL && actor->part == ACTOR_PART_NPC) {
+ Npc* npc = (Npc*)actor;
+
+ sex = mNpc_GetAnimalSex(npc->npcInfo.animal);
+ } else {
+ sex = mNpc_GetActorSex(actor->fgName);
+ }
+
+ return sex;
+}
+
+s32 mNpc_GetNpcSoundSpecNotAnimal(u16 npcId) {
+ SpecialNpcData* spInfo = l_sp_actor_name;
+ s32 soundSpec = 2;
+ s32 i;
+
+ for (i = 0; i < ARRAY_COUNT(l_sp_actor_name); i++) {
+ if (npcId == spInfo->specialNpcId) {
+ soundSpec = spInfo->soundId;
+ break;
+ }
+
+ spInfo++;
+ }
+
+ return soundSpec;
+}
+
+s32 mNpc_GetNpcSoundSpec(Actor* actor) {
+ static s32 spec_table[NPC_LOOKS_NUM] = { 4, 4, 2, 2, 3, 4 };
+
+ s32 soundSpec = 2;
+ u8 looks;
+
+ if (actor != NULL) {
+ if (actor->part == ACTOR_PART_NPC) {
+ Npc* npc = (Npc*)actor;
+
+ if (npc->npcInfo.animal != NULL) {
+ looks = npc->npcInfo.animal->id.looks;
+
+ if (looks >= NPC_LOOKS_NUM) {
+ looks = NPC_LOOKS_BOY;
+ }
+
+ soundSpec = spec_table[looks];
+ } else {
+ soundSpec = mNpc_GetNpcSoundSpecNotAnimal(actor->fgName);
+ }
+ } else {
+ soundSpec = mNpc_GetNpcSoundSpecNotAnimal(actor->fgName);
+ }
+ }
+
+ return soundSpec;
+}
+
+void mNpc_GetMsg(UNUSED s32 arg) {
+}
+
+void mNpc_InitNpcAllInfo(s32 mallocFlag) {
+ common_data.nowNpcMax = NPC_LOOKS_NUM;
+ common_data.removeAnimalIdx = 0xFF;
+ mNpc_ClearAnimalPersonalID(&common_data.lastRemovedAnimalId);
+ mNpc_ClearAnyAnimalInfo(common_data.animals, ANIMAL_NUM_MAX);
+ mNpc_DecideLivingNpcMax(common_data.animals, NPC_LOOKS_NUM, mallocFlag);
+ mNpc_SetNpcNameID(common_data.animals, ANIMAL_NUM_MAX);
+}
+
+s32 mNpc_CheckGrowFieldRank() {
+ static s32 npc_grow_prob[7] = { 40, 50, 60, 70, 80, 90, 100 };
+
+ s32 rank = mFAs_GetFieldRank();
+ UNUSED s32 pad;
+ s32 res = FALSE;
+
+ if (rank >= 0 && rank < 7) {
+ if (RANDOM(100) < npc_grow_prob[rank]) {
+ res = TRUE;
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_CheckGrow() {
+ UNUSED s32 pad;
+ lbRTC_time_c* rtcTime = &common_data.time.rtcTime;
+ lbRTC_time_c* lastGrowTime = &common_data.lastGrowTime;
+ s32 res = FALSE;
+
+ if (common_data.nowNpcMax < ANIMAL_NUM_MAX) {
+ if (lbRTC_IsEqualTime(&mTM_rtcTime_clear_code, lastGrowTime, lbRTC_CHECK_ALL) == TRUE) {
+ lbRTC_TimeCopy(lastGrowTime, rtcTime);
+ } else if (mNpc_CheckGrowFieldRank() == TRUE) {
+ u32 interval;
+
+ if (lbRTC_IsOverTime(lastGrowTime, rtcTime) == lbRTC_OVER) {
+ interval = lbRTC_IntervalTime(rtcTime, lastGrowTime);
+ } else {
+ interval = lbRTC_IntervalTime(lastGrowTime, rtcTime);
+ }
+
+ if (interval >= (lbRTC_HOURS_PER_DAY * lbRTC_MINUTES_PER_HOUR) && mLd_PlayerManKindCheck() == FALSE &&
+ mNpc_CheckFriendAllAnimal(&common_data.privateInfo->playerId) == TRUE) {
+ res = TRUE;
+ }
+ }
+ }
+
+ return res;
+}
+
+u8 mNpc_GetMinLooks(u8* bitfield, s32* minLooksNum) {
+ s32 minLooksAnimal = ANIMAL_NUM_MAX;
+ u8 minLooks = NPC_LOOKS_NUM;
+ u8 i;
+
+ bitfield[0] = 0;
+ minLooksNum[0] = 0;
+
+ for (i = 0; i < NPC_LOOKS_NUM; i++) {
+ s32 notAppearedNum = mNpc_GetLooks2NotHaveAppearedNum(i);
+
+ if (notAppearedNum > 0) {
+ s32 sameLooksNum = mNpc_GetSameLooksNum(i);
+
+ if (minLooksAnimal > sameLooksNum) {
+ minLooksAnimal = sameLooksNum;
+ minLooks = i;
+ bitfield[0] = 0;
+ bitfield[0] |= (1 << i);
+ minLooksNum[0] = 1;
+ } else if (minLooksAnimal == sameLooksNum) {
+ bitfield[0] |= (1 << i);
+ minLooksNum[0]++;
+ }
+ }
+ }
+
+ if (bitfield[0] == 0 && minLooksNum[0] == 0) {
+ mNpc_ResetHaveAppeared_common(common_data.npcUsedTable, common_data.animals);
+
+ for (i = 0; i < NPC_LOOKS_NUM; i++) {
+ bitfield[0] |= (1 << i);
+ minLooksNum[0]++;
+ }
+ }
+
+ if (minLooksNum[0] > 1) {
+ minLooks = NPC_LOOKS_NUM;
+ }
+
+ return minLooks;
+}
+
+NpcSex mNpc_GetMinSex() {
+ Animal_c* animal = common_data.animals;
+ s32 males = 0;
+ s32 females = 0;
+ NpcSex res;
+ s32 i;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) {
+ switch (mNpc_GetAnimalSex(animal)) {
+ case NPC_SEX_MALE:
+ males++;
+ break;
+ case NPC_SEX_FEMALE:
+ females++;
+ break;
+ default:
+ break;
+ }
+ }
+
+ animal++;
+ }
+
+ if (females < males) {
+ res = NPC_SEX_MALE;
+ } else {
+ res = NPC_SEX_FEMALE;
+ }
+
+ return res;
+}
+
+s32 mNpc_GrowLooksNpcIdx(u8 looks) {
+ u8* looks_table = npc_looks_table;
+ s32 npc_idx;
+ s32 candidates;
+ s32 res;
+ s32 i;
+ s32 j;
+ s32 selected;
+
+ candidates = 0;
+ res = -1;
+ npc_idx = 0;
+
+ if (looks < NPC_LOOKS_NUM) {
+ bzero(candidate_table, sizeof(candidate_table));
+
+ for (i = 0; i < ARRAY_COUNT(candidate_table); i++) {
+ for (j = 0; j < 8; j++) {
+ if (looks == *looks_table) {
+ if ((mNpc_SearchAnimalinfo(common_data.animals, ((i * 8) + j) | 0xE000, ANIMAL_NUM_MAX) == -1) &&
+ (mNpc_GetHaveAppeared_idx(npc_idx) == FALSE)) {
+ candidates++;
+ candidate_table[i] |= 1 << j;
+ }
+ }
+
+ npc_idx++;
+ looks_table++;
+
+ if (npc_idx >= NPC_NUM) {
+ break;
+ }
+ }
+
+ if (npc_idx >= NPC_NUM) {
+ break;
+ }
+ }
+ }
+
+ if (candidates > 0) {
+ selected = RANDOM(candidates);
+ npc_idx = 0;
+
+ for (i = 0; i < ARRAY_COUNT(candidate_table); i++) {
+ if (npc_idx >= NPC_NUM) {
+ break;
+ }
+
+ for (j = 0; j < 8; j++) {
+ if (npc_idx >= NPC_NUM) {
+ break;
+ }
+
+ if (((candidate_table[i] >> j) & 1) == 1) {
+ if (selected <= 0) {
+ res = npc_idx;
+ break;
+ } else {
+ selected--;
+ }
+ }
+
+ npc_idx++;
+ }
+
+ if (res != -1) {
+ break;
+ }
+ }
+ }
+
+ return res;
+}
+
+void mNpc_SetAnimalInfoNpcIdx(Animal_c* animal, s32 idx) {
+ u32 offset;
+
+ if (idx >= 0 && idx < NPC_NUM) {
+ offset = idx * 6;
+ DmaMgr_RequestSyncDebug(&npc_def_list, (offset + SEGMENT_ROM_START(segment_00E03000)), 8, "../m_npc.c", 0x1CB3);
+ mNpc_SetDefAnimalInfo(animal, idx | 0xE000, npc_looks_table[idx], &npc_def_list);
+ }
+}
+
+s32 mNpc_SetGrowNpc(u8 looks) {
+ Animal_c* animal = common_data.animals;
+ UNUSED s32 pad;
+ s32 idx;
+ s32 npcIdx;
+
+ idx = mNpc_UseFreeAnimalInfo(animal, ANIMAL_NUM_MAX);
+ if (idx != -1) {
+ animal += idx;
+ npcIdx = mNpc_GrowLooksNpcIdx(looks);
+
+ if (npcIdx != -1) {
+ mNpc_SetAnimalInfoNpcIdx(animal, npcIdx);
+ animal->movedIn = TRUE;
+ } else {
+ idx = -1;
+ }
+ }
+
+ return idx;
+}
+
+void mNpc_Grow() {
+ u8 minLooks;
+ u8 minLooksBitfield;
+ s32 minLooksNum;
+ u8 bitfieldSave;
+ s32 looksSave;
+ NpcSex minSex;
+ s32 selected;
+ s32 growIdx;
+ u8 looks;
+
+ if (mNpc_CheckGrow() == TRUE) {
+ mNpc_ResetHaveAppeared();
+ lbRTC_TimeCopy(&common_data.lastGrowTime, &common_data.time.rtcTime);
+
+ minLooks = mNpc_GetMinLooks(&minLooksBitfield, &minLooksNum);
+
+ /* Multiple personalities are tied for minimum */
+ if (minLooks == NPC_LOOKS_NUM) {
+ minSex = mNpc_GetMinSex();
+ if (minSex != NPC_SEX_OTHER) {
+ bitfieldSave = minLooksBitfield;
+ looksSave = minLooksNum;
+
+ /* Clear any tied minimum personalities which are of the greater sex */
+ for (looks = 0; looks < NPC_LOOKS_NUM; looks++) {
+ if (((minLooksBitfield >> looks) & 1) == 1 && mNpc_GetLooks2Sex(looks) != minSex) {
+ minLooksBitfield &= ~(1 << looks);
+ minLooksNum--;
+ }
+ }
+
+ if (minLooksNum == 0 || minLooksNum == looksSave) {
+ /* Either all personalities were cleared or none were, so restore the prior state */
+ minLooksBitfield = bitfieldSave;
+ minLooksNum = looksSave;
+ }
+ }
+
+ selected = RANDOM(minLooksNum);
+
+ for (looks = 0; looks < NPC_LOOKS_NUM; looks++) {
+ if (((minLooksBitfield >> looks) & 1) == 1) {
+ if (selected <= 0) {
+ minLooks = looks;
+ break;
+ } else {
+ selected--;
+ }
+ }
+ }
+ }
+
+ growIdx = mNpc_SetGrowNpc(minLooks);
+
+ if (growIdx >= 0 && growIdx < ANIMAL_NUM_MAX) {
+ mNpc_SetNpcNameID(&common_data.animals[growIdx], 1);
+ mNpc_AddNowNpcMax(&common_data.nowNpcMax);
+ }
+ }
+}
+
+s32 mNpc_CheckNpcSet_fgcol(u16 arg0, u32 arg1) {
+ s32 res = FALSE;
+
+ if (func_8008D7B0_jp(arg0)) {
+ res = func_8007244C_jp(arg1);
+ }
+
+ return res;
+}
+
+s32 mNpc_CheckNpcSet_fgcol_hard(u16 arg0, u32 arg1) {
+ s32 res = FALSE;
+
+ if (func_8008D7B0_jp(arg0) && (arg1 <= 2 || (arg1 >= 4 && arg1 <= 6) || arg1 == 7)) {
+ res = TRUE;
+ }
+
+ return res;
+}
+
+s32 mNpc_CheckNpcSet(s32 bx, s32 bz, s32 ut_x, s32 ut_z) {
+ mCoBG_unkStructUnion* collision = mFI_GetBkNum2ColTop(bx, bz);
+ u16* items = mFI_BkNumtoUtFGTop(bx, bz);
+ s32 res = FALSE;
+
+ if (collision != NULL && items != NULL) {
+ res = mNpc_CheckNpcSet_fgcol(items[ut_z * UT_X_NUM + ut_x], collision[ut_z * UT_X_NUM + ut_x].data.unk6);
+ }
+
+ return res;
+}
+
+s32 mNpc_GetMakeUtNuminBlock_hard_area(s32* utX, s32* utZ, s32 bx, s32 bz, s32 restrictArea) {
+ mCoBG_unkStructUnion* col;
+ u16* items;
+ s32 nowUtX;
+ s32 nowUtZ;
+ s32 minUtX;
+ s32 minUtZ;
+ s32 idx;
+ s32 res;
+ s32 i;
+ s32 j;
+
+ col = mFI_GetBkNum2ColTop(bx, bz);
+ items = mFI_BkNumtoUtFGTop(bx, bz);
+ minUtX = UT_X_NUM;
+ minUtZ = UT_Z_NUM;
+ res = FALSE;
+
+ if (restrictArea < 0 || restrictArea > 9) {
+ return FALSE;
+ }
+
+ if (items != NULL && col != NULL) {
+ for (i = restrictArea; i < UT_Z_NUM - restrictArea; i++) {
+ for (j = restrictArea; j < UT_X_NUM - restrictArea; j++) {
+ idx = i * UT_X_NUM + j;
+ if (mNpc_CheckNpcSet_fgcol_hard(items[idx], col[idx].data.unk6) == TRUE) {
+ if (col[idx].data.unk1 == col[idx].data.unk2 && col[idx].data.unk1 == col[idx].data.unk3 &&
+ col[idx].data.unk1 == col[idx].data.unk4 && col[idx].data.unk1 == col[idx].data.unk5) {
+ nowUtX = 8 - j;
+ nowUtZ = 8 - i;
+
+ nowUtX = ABS(nowUtX);
+ nowUtZ = ABS(nowUtZ);
+
+ if (minUtX > nowUtX && minUtZ > nowUtZ) {
+ *utX = j;
+ *utZ = i;
+ minUtX = nowUtX;
+ minUtZ = nowUtZ;
+ res = TRUE;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_GetMakeUtNuminBlock_area(s32* utX, s32* utZ, s32 bx, s32 bz, s32 restrictArea) {
+ s32 candidates;
+ mCoBG_unkStructUnion* col;
+ u16* fgTop;
+ s32 i;
+ s32 j;
+ s32 rand;
+ s32 res;
+
+ u16* fgPtr = fg_flag;
+
+ col = mFI_GetBkNum2ColTop(bx, bz);
+ fgTop = mFI_BkNumtoUtFGTop(bx, bz);
+ candidates = 0;
+ res = FALSE;
+
+ if (restrictArea < 0 || restrictArea > 9) {
+ return FALSE;
+ }
+
+ bzero(fg_flag, sizeof(fg_flag));
+
+ if (fgTop != NULL && col != NULL) {
+ for (i = restrictArea; i < UT_Z_NUM - restrictArea; i++) {
+ for (j = restrictArea; j < UT_X_NUM - restrictArea; j++) {
+ if (mNpc_CheckNpcSet_fgcol(fgTop[i * UT_X_NUM + j], col[i * UT_X_NUM + j].data.unk6) == TRUE) {
+ *fgPtr |= 1 << j;
+ candidates++;
+ }
+ }
+
+ fgPtr++;
+ }
+ }
+
+ fgPtr = fg_flag;
+ if (candidates > 0) {
+ rand = RANDOM(candidates);
+
+ for (i = restrictArea; i < UT_Z_NUM - restrictArea; i++) {
+ for (j = restrictArea; j < UT_X_NUM - restrictArea; j++) {
+ if (((*fgPtr >> j) & 1) == 1) {
+ if (rand == 0) {
+ *utX = j;
+ *utZ = i;
+ res = TRUE;
+
+ break;
+ } else {
+ rand--;
+ }
+ }
+ }
+
+ if (res == TRUE) {
+ break;
+ }
+
+ fgPtr++;
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_GetMakeUtNuminBlock(s32* utX, s32* utZ, s32 bx, s32 bz) {
+ return mNpc_GetMakeUtNuminBlock_area(utX, utZ, bx, bz, 1);
+}
+
+void mNpc_ClearTalkInfo() {
+ NpcTalkInfo* talkInfo = l_npc_talk_info;
+ s32 i;
+
+ bzero(talkInfo, sizeof(l_npc_talk_info));
+
+ for (i = 0; i < ARRAY_COUNT(l_npc_talk_info); i++) {
+ talkInfo->questRequest = TRUE;
+ talkInfo++;
+ }
+}
+
+void mNpc_TimerCountDown(NpcTalkInfo* talkInfo) {
+ if (talkInfo->timer > 0) {
+ talkInfo->timer--;
+ }
+}
+
+NpcTemper l_npc_temper[NPC_FEEL_NUM] = { { 4000, 12, 15 }, { 3000, 10, 13 }, { 4000, 12, 15 },
+ { 4000, 10, 13 }, { 5000, 9, 12 }, { 5000, 9, 12 } };
+
+void mNpc_SetUnlockTimer(u16* unlockTimer, u16* resetTimer, s32 feel) {
+ unlockTimer[0] = l_npc_temper[feel].unlockTimer;
+ resetTimer[0] = unlockTimer[0];
+}
+
+s32 mNpc_CountTalkNum(s32 animalIdx, s32 feel) {
+ s32 res = FALSE;
+
+ if (animalIdx != -1) {
+ NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx];
+
+ if (talkInfo->talkNum < l_npc_temper[feel].talkNumMax && talkInfo->timer > 0) {
+ talkInfo->talkNum++;
+ res = TRUE;
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_CheckOverImpatient(s32 animalIdx, s32 feel) {
+ s32 res = FALSE;
+
+ if (animalIdx != -1) {
+ NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx];
+
+ if (talkInfo->talkNum >= l_npc_temper[feel].overImpatientNum) {
+ res = TRUE;
+ }
+ }
+
+ return res;
+}
+
+s32 mNpc_GetOverImpatient(s32 animalIdx, s32 feel) {
+ s32 patience = NPC_PATIENCE_NORMAL;
+
+ if (animalIdx != -1) {
+ NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx];
+
+ if (talkInfo->talkNum >= l_npc_temper[feel].overImpatientNum) {
+ if (talkInfo->talkNum >= l_npc_temper[feel].talkNumMax) {
+ patience = NPC_PATIENCE_ANNOYED;
+ } else {
+ patience = NPC_PATIENCE_MILDLY_ANNOYED;
+ }
+ }
+ }
+
+ return patience;
+}
+
+s32 mNpc_CheckQuestRequest(s32 animalIdx) {
+ s32 res = FALSE;
+
+ if (animalIdx != -1) {
+ NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx];
+
+ if (talkInfo->questRequest == TRUE) {
+ res = TRUE;
+ }
+ }
+
+ return res;
+}
+
+void mNpc_SetQuestRequestOFF(s32 animalIdx, s32 feel) {
+ NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx];
+
+ if (animalIdx >= 0 && animalIdx < ARRAY_COUNT(l_npc_talk_info)) {
+ if (talkInfo->questRequest == TRUE) {
+ mNpc_SetUnlockTimer(&talkInfo->unlockTimer, &talkInfo->resetTimer, feel);
+ }
+
+ talkInfo->questRequest = FALSE;
+ }
+}
+
+void mNpc_UnlockTimerCountDown(NpcTalkInfo* talkInfo) {
+ if (talkInfo != NULL && talkInfo->unlockTimer > 0 && talkInfo->unlockTimer > (talkInfo->resetTimer - 1000)) {
+ talkInfo->unlockTimer--;
+ }
+}
+
+void mNpc_TalkInfoMove() {
+ NpcTalkInfo* talkInfo = l_npc_talk_info;
+ s32 i;
+
+ if (mFI_CheckPlayerWade(1) == TRUE) {
+ for (i = 0; i < ARRAY_COUNT(l_npc_talk_info); i++) {
+ talkInfo->resetTimer = talkInfo->unlockTimer;
+ talkInfo++;
+ }
+ }
+
+ talkInfo = l_npc_talk_info;
+ for (i = 0; i < ARRAY_COUNT(l_npc_talk_info); i++) {
+ mNpc_TimerCountDown(talkInfo);
+ mNpc_UnlockTimerCountDown(talkInfo);
+
+ if (talkInfo->unlockTimer == 0 && talkInfo->resetTimer != 0) {
+ talkInfo->talkNum = 0;
+ talkInfo->questRequest = TRUE;
+ talkInfo->resetTimer = 0;
+ }
+
+ talkInfo++;
+ }
+}
+
+void mNpc_TalkEndMove(s32 animalIdx, s32 feel) {
+ UNUSED s32 pad;
+ if (animalIdx >= 0 && animalIdx < ARRAY_COUNT(l_npc_talk_info) && feel >= 0 && feel < NPC_FEEL_NUM) {
+ NpcTalkInfo* talkInfo = &l_npc_talk_info[animalIdx];
+ talkInfo->timer = 1000;
+
+ if (mNpc_CountTalkNum(animalIdx, feel) == TRUE && mNpc_CheckOverImpatient(animalIdx, feel) == TRUE) {
+ mNpc_SetUnlockTimer(&talkInfo->unlockTimer, &talkInfo->resetTimer, feel);
+ }
+ }
+}
+
+s32 mNpc_GetNpcFloorNo() {
+ u16 field_id = mFI_GetFieldId();
+ u16 owner_name = common_data.houseOwnerName;
+ s32 floor_no = -1;
+
+ if (((field_id & 0xF000) == 0x4000) && (owner_name != 0) && (owner_name != 0xFFFF)) {
+ s32 idx = mNpc_SearchAnimalinfo(common_data.animals, owner_name, ANIMAL_NUM_MAX);
+
+ floor_no = common_data.npclist[idx].houseData.floorId;
+ }
+
+ return floor_no;
+}
+
+void mNpc_SetTalkBee() {
+ if (common_data.beeStingFlag != TRUE) {
+ Animal_c* animal = common_data.animals;
+ NpcList* npclist = common_data.npclist;
+ s32 i;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) {
+ npclist->flags.beeSting = TRUE;
+ }
+
+ animal++;
+ npclist++;
+ }
+ }
+}
+
+u8 mNpc_GetFishCompleteTalk(NpcList* npclist) {
+ u8 res = TRUE;
+
+ if (npclist != NULL) {
+ res = npclist->flags.fishComplete;
+ }
+
+ return res;
+}
+
+u8 mNpc_GetInsectCompleteTalk(NpcList* npclist) {
+ u8 res = TRUE;
+
+ if (npclist != NULL) {
+ res = npclist->flags.insectComplete;
+ }
+
+ return res;
+}
+
+void mNpc_SetFishCompleteTalk(NpcList* npclist) {
+ if (npclist != NULL) {
+ npclist->flags.fishComplete = TRUE;
+ }
+}
+
+void mNpc_SetInsectCompleteTalk(NpcList* npclist) {
+ if (npclist != NULL) {
+ npclist->flags.insectComplete = TRUE;
+ }
+}
+
+void mNpc_SetNpcHomeYpos() {
+ Animal_c* animal = common_data.animals;
+ NpcList* npclist = common_data.npclist;
+ s32 i;
+
+ for (i = 0; i < ANIMAL_NUM_MAX; i++) {
+ if (mNpc_CheckFreeAnimalInfo(animal) == FALSE) {
+ npclist->homePosition.y = mCoBG_GetBgY_OnlyCenter_FromWpos2(npclist->homePosition, 0.0f);
+ }
+
+ animal++;
+ npclist++;
+ }
+}
+
+void mNpc_PrintRemoveInfo(gfxprint* gfxprint) {
+ Animal_c* remove_anm = NULL;
+ Animal_c* in_anm = mNpc_GetInAnimalP();
+ u8 removeAnimalIdx = common_data.removeAnimalIdx;
+
+ gfxprint_color(gfxprint, 200, 150, 50, 255);
+ gfxprint_locate8x8(gfxprint, 3, 10);
+
+ if (removeAnimalIdx < ANIMAL_NUM_MAX) {
+ remove_anm = &common_data.animals[removeAnimalIdx];
+ }
+
+ if (remove_anm != NULL) {
+ if (in_anm != NULL) {
+ gfxprint_printf(gfxprint, "%4x %3d %3d", removeAnimalIdx, remove_anm->id.nameId, in_anm->id.nameId);
+ } else {
+ gfxprint_printf(gfxprint, "%4x %3d ---", removeAnimalIdx, remove_anm->id.nameId);
+ }
+ } else if (in_anm != NULL) {
+ gfxprint_printf(gfxprint, "%4x --- %3d", removeAnimalIdx, in_anm->id.nameId);
+ } else {
+ gfxprint_printf(gfxprint, "%4x --- ---", removeAnimalIdx);
+ }
+}
+
+s32 l_mnpc_animal_idx = -1;
+
+void mNpc_SetTalkAnimalIdx_fdebug(AnmPersonalID_c* anm_id) {
+ if (anm_id != NULL) {
+ l_mnpc_animal_idx = mNpc_SearchAnimalPersonalID(anm_id);
+ }
+}
+
+void mNpc_PrintFriendship_fdebug(gfxprint* gfxprint) {
+ Anmmem_c* memory;
+ PrivateInfo* priv;
+ int x = 3;
+ int y = 19;
+ int i;
+
+ if (l_mnpc_animal_idx >= 0 && l_mnpc_animal_idx < ANIMAL_NUM_MAX) {
+ memory = common_data.animals[l_mnpc_animal_idx].memories;
+
+ if (memory != NULL) {
+ gfxprint_color(gfxprint, 250, 100, 170, 255);
+ gfxprint_locate8x8(gfxprint, 3, 18);
+ priv = common_data.privateInfo;
+
+ if (priv != NULL) {
+ gfxprint_printf(gfxprint, "%4x ", priv->playerId.playerId);
+ } else {
+ gfxprint_printf(gfxprint, "**** ");
+ }
+
+ gfxprint_color(gfxprint, 50, 150, 50, 255);
+
+ for (i = 0; i < ANIMAL_MEMORY_NUM; i++) {
+ if (i == 4) {
+ y++;
+ x = 3;
+ }
+
+ gfxprint_locate8x8(gfxprint, x, y);
+ if (mNpc_CheckFreeAnimalMemory(memory) == FALSE) {
+ gfxprint_printf(gfxprint, "%4x %3d ", memory->memoryPlayerId.playerId, memory->friendship);
+ } else {
+ gfxprint_printf(gfxprint, "**** *** ");
+ }
+
+ memory++;
+ x += 9;
+ }
+ }
+ }
+}
diff --git a/src/code/m_npc_walk.c b/src/code/m_npc_walk.c
index 60507ed..e784332 100644
--- a/src/code/m_npc_walk.c
+++ b/src/code/m_npc_walk.c
@@ -407,7 +407,7 @@ void mNpcW_GetBlockXZNumExceptHome(s32* goalBlockX, s32* goalBlockZ, Animal_c* a
s32 mNpcW_CheckDiffBlockWalkNpcHome(s32 blockX, s32 blockZ, NpcWalkInfo* info) {
s32 res = FALSE;
- AnmHome_c* home;
+ Anmhome_c* home;
s32 i;
s32 idx;
@@ -445,7 +445,7 @@ void mNpcW_SetHomeBlockSource(NpcWalking* walk, Animal_c* animal) {
for (i = 0; i < ANIMAL_NUM_MAX; i++) {
if (mNpc_CheckFreeAnimalPersonalID(&animal->id) == FALSE) {
- AnmHome_c* home = &animal->homeInfo;
+ Anmhome_c* home = &animal->homeInfo;
if (mNpcW_CheckDiffBlockWalkNpcHome(home->blockX, home->blockZ, walk->info) == TRUE) {
field |= (1 << i);
@@ -458,7 +458,7 @@ void mNpcW_SetHomeBlockSource(NpcWalking* walk, Animal_c* animal) {
if (num > 0) {
s32 chosen = RANDOM(num);
- AnmHome_c* homeInfo;
+ Anmhome_c* homeInfo;
for (i = 0; i < ANIMAL_NUM_MAX; i++) {
if (((field >> i) & 1) == 1) {
diff --git a/src/code/m_start_data_init.c b/src/code/m_start_data_init.c
index ebd8701..f920741 100644
--- a/src/code/m_start_data_init.c
+++ b/src/code/m_start_data_init.c
@@ -4,15 +4,14 @@
#include "69CB30.h"
#include "6A83A0.h"
#include "6B81C0.h"
-#include "6B8A70.h"
+#include "m_land.h"
#include "6BA500.h"
#include "6C0690.h"
#include "6C97F0.h"
#include "m_npc_schedule.h"
#include "6D9D80.h"
#include "6DA460.h"
-#include "6DB420.h"
-#include "6DE300.h"
+#include "m_quest.h"
#include "6E30B0.h"
#include "6E7AD0.h"
#include "6ECD90.h"
@@ -75,16 +74,16 @@ void decide_fish_location(u8* fish_location) {
void title_game_haniwa_data_init(void) {
s32 i;
- u8 haniwa_buf[HANIWA_MESSAGE_LEN];
+ char haniwa_buf[HANIWA_MESSAGE_LEN];
s32 j;
Haniwa_c* haniwa;
- func_800C3F70_jp(haniwa_buf, HANIWA_MESSAGE_LEN, 0x55C);
+ mString_Load_StringFromRom(haniwa_buf, HANIWA_MESSAGE_LEN, 0x55C);
for (i = 0; i < mHS_HOUSE_NUM; i++) {
haniwa = &common_data.homes[i].haniwa;
- mem_copy(common_data.homes[i].haniwa.message, haniwa_buf, HANIWA_MESSAGE_LEN);
+ mem_copy(common_data.homes[i].haniwa.message, (u8*)haniwa_buf, HANIWA_MESSAGE_LEN);
for (j = 0; j < HANIWA_ITEM_HOLD_NUM; j++) {
haniwa->items[j].item = EMPTY_NO;
@@ -127,7 +126,7 @@ void mSDI_ClearMoneyPlayerHomeStationBlock(void) {
*items = EMPTY_NO;
if (deposit != NULL) {
- func_8008C478_jp(deposit, ut_x, ut_z);
+ mFI_BlockDepositOFF(deposit, ut_x, ut_z);
}
}
@@ -237,7 +236,7 @@ s32 mSDI_StartInitNew(Game* game2, s32 player_no, s32 malloc_flag) {
mSN_snowman_init();
mHS_house_init();
- lbRTC_TimeCopy(&common_data.unk_0F7FC, &mTM_rtcTime_clear_code);
+ lbRTC_TimeCopy(&common_data.lastGrowTime, &mTM_rtcTime_clear_code);
lbRTC_TimeCopy(&common_data.unk_0F89C, &mTM_rtcTime_clear_code);
lbRTC_TimeCopy(&common_data.unk_0F8A4, &mTM_rtcTime_clear_code);
@@ -401,10 +400,10 @@ void mSDI_StartInitAfter(Game* game, s32 renewal_reserve_flag, s32 malloc_flag)
mTM_set_season();
func_80084DA4_jp();
mEv_2nd_init(&game_play->event);
- func_800AD9FC_jp();
+ mNpc_Grow();
func_80096B64_jp();
- func_800AB054_jp();
- func_800AB09C_jp();
+ mNpc_InitNpcData();
+ mNpc_InitNpcList();
mNpc_SetNpcList(common_data.npclist, common_data.animals, ANIMAL_NUM_MAX, malloc_flag);
mNpc_ClearTalkInfo();
if (renewal_reserve_flag == 1) {
@@ -419,7 +418,7 @@ void mSDI_StartInitAfter(Game* game, s32 renewal_reserve_flag, s32 malloc_flag)
common_data.gokiShockedFlag = FALSE;
func_800A6548_jp();
func_800B9B2C_jp();
- func_800A91DC_jp();
+ mNpc_Remail();
mPr_SendForeingerAnimalMail(common_data.privateInfo);
mPr_StartSetCompleteTalkInfo();
mMsm_SendInformationMail();
diff --git a/src/code/m_submenu.c b/src/code/m_submenu.c
index efffce6..53a03a0 100644
--- a/src/code/m_submenu.c
+++ b/src/code/m_submenu.c
@@ -9,7 +9,7 @@
#include "game.h"
#include "sys_math3d.h"
#include "m_scene.h"
-#include "6DE300.h"
+#include "m_quest.h"
#include "6F5550.h"
#include "libc/stddef.h"
#include "attributes.h"