summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
Diffstat (limited to 'src/code')
-rw-r--r--src/code/game.c6
-rw-r--r--src/code/m_rcp.c8
2 files changed, 7 insertions, 7 deletions
diff --git a/src/code/game.c b/src/code/game.c
index 5a3ae33..02a7339 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -138,9 +138,9 @@ void game_draw_first(GraphicsContext* gfxCtx) {
gSPSegment(OVERLAY_DISP++, 0x0F, gfxCtx->unk_2E4);
gSPSegment(OVERLAY_DISP++, 0x0E, temp_v0);
- gSPSegment(UNK_2B0_DISP++, 0x00, NULL);
- gSPSegment(UNK_2B0_DISP++, 0x0F, gfxCtx->unk_2E4);
- gSPSegment(UNK_2B0_DISP++, 0x0E, temp_v0);
+ gSPSegment(FONT_DISP++, 0x00, NULL);
+ gSPSegment(FONT_DISP++, 0x0F, gfxCtx->unk_2E4);
+ gSPSegment(FONT_DISP++, 0x0E, temp_v0);
gSPSegment(SHADOW_DISP++, 0x00, NULL);
gSPSegment(SHADOW_DISP++, 0x0F, gfxCtx->unk_2E4);
diff --git a/src/code/m_rcp.c b/src/code/m_rcp.c
index c626d58..f7bac77 100644
--- a/src/code/m_rcp.c
+++ b/src/code/m_rcp.c
@@ -463,21 +463,21 @@ void DisplayList_initialize(GraphicsContext* gfxCtx, u8 clearR, u8 clearG, u8 cl
gSPDisplayList(POLY_OPA_DISP++, RSP_RDP_clear_data);
gSPDisplayList(POLY_XLU_DISP++, RSP_RDP_clear_data);
gSPDisplayList(OVERLAY_DISP++, RSP_RDP_clear_data);
- gSPDisplayList(UNK_2B0_DISP++, RSP_RDP_clear_data);
+ gSPDisplayList(FONT_DISP++, RSP_RDP_clear_data);
gSPDisplayList(SHADOW_DISP++, z_gsCPModeSet_Data[2]);
gSPDisplayList(LIGHT_DISP++, z_gsCPModeSet_Data[2]);
gDPSetScissor(POLY_OPA_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPSetScissor(POLY_XLU_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPSetScissor(OVERLAY_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
- gDPSetScissor(UNK_2B0_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
+ gDPSetScissor(FONT_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPSetScissor(SHADOW_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPSetScissor(LIGHT_DISP++, G_SC_NON_INTERLACE, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
gDPSetColorImage(POLY_OPA_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
gDPSetColorImage(POLY_XLU_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
gDPSetColorImage(OVERLAY_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
- gDPSetColorImage(UNK_2B0_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
+ gDPSetColorImage(FONT_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
gDPSetColorImage(SHADOW_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
gDPSetColorImage(LIGHT_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, SCREEN_WIDTH, gfxCtx->unk_2E4);
@@ -487,7 +487,7 @@ void DisplayList_initialize(GraphicsContext* gfxCtx, u8 clearR, u8 clearG, u8 cl
gDPSetDepthImage(POLY_OPA_DISP++, unk_008);
gDPSetDepthImage(POLY_XLU_DISP++, unk_008);
gDPSetDepthImage(OVERLAY_DISP++, unk_008);
- gDPSetDepthImage(UNK_2B0_DISP++, unk_008);
+ gDPSetDepthImage(FONT_DISP++, unk_008);
gDPSetDepthImage(SHADOW_DISP++, unk_008);
gDPSetDepthImage(LIGHT_DISP++, unk_008);
}