| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-09-19 | The NPC PR 2/3 OK (#97) | Prakxo | |
| * m_npc_schedule OK Co-authored-by: Maide <you@example.com> * fix structs * fixes --------- Co-authored-by: Maide <you@example.com> | |||
| 2023-09-15 | NPC PR 1/3 ok (#96) | Prakxo | |
| * m_npc walk ok Co-authored-by: Maide <you@example.com> * fix protos * fixes * forgor some fixes * struct names --------- Co-authored-by: Maide <you@example.com> | |||
| 2023-08-17 | m_start_data_init (#61) | Maide | |
| * m_start_data_init * Fix NPC, m,atch last func * Rebased * Rebased * Update struct names * PR --------- Co-authored-by: Maide <you@example.com> | |||
| 2023-08-16 | m_play (#50) | Maide | |
| * m_play * Some warnings * lots of function renames from the gcn version * fix warnings * format * a * a * PR * PR2 --------- Co-authored-by: Maide <you@example.com> Co-authored-by: angie <angheloalf95@gmail.com> | |||
| 2023-08-14 | `m_actor.c` with 1 NON_MATCHING (#49) | Anghelo Carvajal | |
| * C file * drafts * Actor_info_ct and Actor_info_dt * Actor_info_make_actor draft * new_var = &argC; * func_80057940_jp * Actor_free_overlay_area, actor_free_check, Actor_get_overlay_area, func_80057940_jp, Actor_data_bank_regist_check * Shape_Info_init * Actor struct's size confirmed, Actor_malloc_actor_class and Actor_init_actor_class * func_80056380_jp, Actor_info_part_new, restore_fgdata, Actor_info_delete * Actor_info_draw_actor * Actor_data_bank_dma_end_check, Actor_draw_actor_no_culling_check, Actor_draw_actor_no_culling_check2, Actor_cull_check, Actor_delete_check, Actor_info_make_child_actor, restore_fgdata_all, Actor_info_save_actor * gSegments * Actor_world_to_eye, Actor_position_speed_set, Actor_position_moveF and func_80057B70_jp * Actor_player_look_direction_check * Actor_position_move * find m_kankyo file split * Actor_ct * fgName * projection_pos_set, Actor_display_position_set * Actor_info_call_actor * func_80057A8C_jp * import data and bss * cleanups * more cleanup * format * and even more cleanup * hilite funcs * Part_Break_init * and more cleanup * Actor_draw * fake stuff * Part_Break stuff from OoT * a * fix * fix fake symbol * fix * fix | |||
| 2023-04-03 | Integrate sheet knowledge into the repo (#9) | Anghelo Carvajal | |
| * boot splits * code file splits * functions from sheets * symbols from the sheet * bootstrap headers * common_data * most segments * headers for boot files * add overlays as placeholders * unname _os files * named a few files * code headers * typo * Disassemble every overlay * bootstrap symbol_addrs_overlays.txt * split yamls --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> | |||
