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* Generate decomp.dev progress reports
- Wire up CI to generate decomp.dev progress reports (using the objdiff report format) and upload them as GHA artifacts, by using `mapfile_parser`.
- This also adds a `decomp.yaml` file, which is used by `mapfile_parser` to generate the objdiff reports.
- The `progress.py` script used to locally visualize the current progress has been updated to parse objdiff reports too.
- `mapfile_parser` 2.13.0 or above is now required.
- Delete the old `upload_frogress.py` script.
Once we have this we can create an af entry in [decomp.dev](https://decomp.dev/).
I'll talk with Encounter to migrate the old frogress progress into decomp.dev too
* Activate venv
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(GHA) like we did for OoT and MM (#248)
* Changes the CI system from Jenkins to Github Actions (GHA) like we did for OoT and MM (#246)
I tried to adapt the original jenkinsfile as I could.
One major difference is loosing progress reporting to frogress. frogress is currently deprecated in favor of decomp.dev, and I would like we migrate to decomp.dev somewhat soon, so this should be a big problem.
The mapfiles will be uploaded as an GHA artifact to the Action workflow.
This specific approach to handle GHA for decomp projects was adapted from the one used by the GC/Wii community. It is documented here https://github.com/encounter/dtk-template/blob/main/docs/github_actions.md There's a writeup about this adaptation for N64 projects [here](https://github.com/AngheloAlf/drmario64/pull/19).
Also relevant implementations for OoT and MM:
- https://github.com/zeldaret/oot/pull/2742
- https://github.com/zeldaret/mm/pull/1885
* Round of fixes (#247)
* Round of fixes
* Set WARNINGS_CHECK environment variable in CI
* Update .github/workflows/ci.yml
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
---------
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
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* git subrepo pull tools/asm-processor
subrepo:
subdir: "tools/asm-processor"
merged: "5c3984fc"
upstream:
origin: "git@github.com:simonlindholm/asm-processor.git"
branch: "main"
commit: "5c3984fc"
git-subrepo:
version: "0.4.9"
origin: "git@github.com:ingydotnet/git-subrepo.git"
commit: "ea10886"
* Fix things needed for new spimdisasm release
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* 25 functions OK
* 10 functions OK
* Add block type and block kind enums/defines
* Formatting/style pass
* Move `FieldMakeBlockType` to `m_field_make`
* Remove unused/duplicate defines
* Split data out for `m_quest` and `m_random_field`; rename data symbols
* Generate `m_random_field.c` and rename function symbols.
* mRF_BlockTypeDirect2GateType, mRF_BlockTypeDirect2GateData OK
* mRF_Type2BlockInfo, mRF_Info2BlockType, mRF_GateType2GateCount, mRF_SearchPond, mRF_Attr2BeastRoadAttr, mRF_CheckBeastRoad OK
* mFI_GetUnitCol OK; mRF_PrintDebug and mRF_BlockInf2CheckBeastRoad OK (pending data import).
* Fix `m_random_field` code split; all newly included functions OK
* Fix mRF_Malloc return type; formatting pass
* Name m_random_field_ovl
* Rename data symbols (m_random_field_ovl).
* Rename symbols (all functions named)
* Import data
* Declare overlay segment; rename symbols
* mRF_MakeRandomField OK (all functions matching).
* Extract asset `data_combi_table`
* Clean up mRF_MakeRandomField; document m_field_make.h
* Rename mCoBG_unkStruct->unk6 as unitAttribute
* Misc cleanup and formatting.
* Rename additional data symbols (m_random_field_ovl).
* Formatting pass
* Improve documentation of BackgroundAttribute enum.
* Formatting pass; add omitted attribute.
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* git subrepo pull (merge) lib/ultralib
subrepo:
subdir: "lib/ultralib"
merged: "74f0eee"
upstream:
origin: "git@github.com:decompals/ultralib.git"
branch: "main"
commit: "2717d45"
git-subrepo:
version: "0.4.9"
origin: "https://github.com/ingydotnet/git-subrepo"
commit: "cce3d93"
* New ultralib fixes
* Update some includes in tools
* git subrepo commit (merge) lib/ultralib
subrepo:
subdir: "lib/ultralib"
merged: "3a702eaf"
upstream:
origin: "git@github.com:decompals/ultralib.git"
branch: "main"
commit: "48f9f908"
git-subrepo:
version: "0.4.9"
origin: "git@github.com:ingydotnet/git-subrepo.git"
commit: "ea10886"
* Update warnings file
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* YAML setup
* func_800CDF78_jp
* func_800CDEDC_jp
* func_800CDCC0_jp
* func_800CDE54_jp
* func_800CDB10_jp
* func_800CDECC_jp
* func_800CE04C_jp
* func_800CDBE0_jp
* func_800CDBF0_jp
* func_800CDC10_jp
* func_800CDC30_jp
* func_800CDDE0_jp
* func_800CE090_jp
* func_800CE0E8_jp
* func_800CE110_jp
* Cleanup
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* YAML setup
* func_800CD640_jp
* func_800CD68C_jp
* func_800CD730_jp
* func_800CD8F8_jp
* func_800CD990_jp
* func_800CD9F0_jp
* func_800CDA4C_jp
* func_800CDA90_jp
* func_800CDAD0_jp
* func_800CD760_jp
* func_800CD82C_jp
* Cleanup
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* Yaml setup
* mCPk_InitPak
* mCPk_get_pkinfo
* mCPk_PakOpen
* func_80079080_jp
* mCPk_SavePak
* func_8007919C_jp
* func_80079378_jp
* func_8007920C_jp
* func_80078EE0_jp
* func_80078EB4_jp
* func_8007942C_jp
* func_800792FC_jp
* func_800793A8_jp
* func_80079D00_jp
* func_80079BF8_jp
* func_80079B28_jp
* func_80079EA4_jp
* func_800794E4_jp
* func_80078F08_jp
* func_80079030_jp
* func_80078FE8_jp
* func_8007967C_jp
* func_80079708_jp
* func_80079760_jp
* func_80079838_jp
* func_800798DC_jp
* func_80079A24_jp
* func_80079AAC_jp
* func_80079E54_jp
* func_80079D50_jp
* func_80079E14_jp
* func_80079EDC_jp
* func_8007A008_jp
* func_80079F44_jp
* func_8007A080_jp
* func_80078F34_jp
* Some cleanup
* m_cpak
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* func_800D2CDC_jp
* func_800D2CB4_jp
* func_800D2C10_jp
* cleanup
* Small docs of CfbInfo struct
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* graph_proc
* game_get_next_game_dlftbl
* graph_ct
* func_800D38E0_jp
* func_800D3C94_jp
* graph_dt
* graph_main
* graph_setup_double_buffer
* graph_task_set00 WIP
* graph_draw_finish
* func_800D3E40_jp
* func_800D3E14_jp
* Some cleanup
* Fix m2ctx.py
* graph_task_set00
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* func_800D94F0_jp
* func_800D9514_jp
* func_800D9524_jp
* func_800D955C_jp
* func_800D9618_jp
* func_800D96A8_jp
* func_800D96E8_jp
* func_800D9700_jp
* func_800D9750_jp
* func_800D9760_jp
* func_800D9770_jp
* func_800D9788_jp
* func_800D97A0_jp
* func_800D97F8_jp
* func_800D986C_jp
* Split off 6FD410 based on bss
* Migrate bss
* add todo
* headers
* Better types for 6FD410 bss based on graph
* Cleanup
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* main OK
* gSegments -> SegmentBaseAddress
* newline
* format
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* 25 functions OK
* 10 functions OK
* Add block type and block kind enums/defines
* Formatting/style pass
* Move `FieldMakeBlockType` to `m_field_make`
* Remove unused/duplicate defines
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* prepare unknown size
* move `.data` to the C side
* remove redundant headers
* aHG_actor_ct OK
* func_80A83770_jp OK (rename to `aHG_actor_dt`)
* aHG_actor_move OK
- fix `mCoBG_CheckResult` description and comments
- extend `MyRoomClip` and fix offsets in comments
* func_80A83780_jp OK
* func_80A83930_jp OK
* func_80A83994_jp OK
* func_80A83A00_jp OK
* func_80A8401C_jp OK
* func_80A8409C_jp OK (rename to `aHG_setup_action`)
* aHG_actor_draw OK
* func_80A83D4C_jp OK
* func_80A83A24_jp OK
* name HG models
* put static HG data into the functions
* func_80A837C4_jp OK
* add notes and clean up a bit
* apply a suggestion by @hensldm
* remove ASM pragmas
* extract assets
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* Rename symbols
* First pass on struct Hanami_Npc1
* Actor funcs (ct, save, dt, init, draw) OK
* Add trailing member to struct_809AEFA4
* Update Clip_unk_040_unk_E4 typedef to ActorFunc signature in order to unify *_actor_draw signatures
* All talk functions and proc functions (minus aHM1_think_main_proc.s) OK
* mFI_GetPuleIdx (func_8008930C_jp) OK; rename symbols (m_field_info)
* aHM1_set_animation OK
* aHM1_actor_move OK; update *_actor_move function signature to ActorFunc across project
* aHM1_set_request_act, aHM1_check_moveRange OK
* aHM1_check_inBlock OK; fix style in aHM1_check_moveRange
* aHM1_turn, aHM1_walk, aHM1_set_spd_info OK
* aHM1_think_init_proc OK
* aHM1_revise_moveRange OK with fake (all functions matching)
* Remove extraneous prototypes
* Fix aHM1_think_main_proc signature
* Import data
* Fix aHM1_revise_moveRange signature
* Standardize actor accesses
* Improve define usage
* Name blockX and blockZ members in Actor struct
* Remove extraneous comments
* mFI_BkNum2WposXZ OK (m_field_info)
* Add defines to m_field_info
* Formatting pass
* Remove extraneous comments
* Fix unk_18 type in struct_809AEFA4
---------
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
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* Standard actor functions and aHM0_ct_data functions OK
* Add scaffolding to Hanami_Npc0 struct
* func_809DE830_jp OK
* func_809DE434, func_809DE4A0_jp, func_809DE5BC_jp, func_809DE6B4_jp, func_809DE6C8_jp, func_809DE6EC_jp OK
* func_809DE538_jp OK with warnings
* func_809DE538_jp OK
* func_809DE714_jp OK with warnings
* func_809DE7D0_jp OK
* func_809DE8D0 OK
* func_809DE56C_jp OK with warnings
* func_809DE800_jp OK
* func_809DE978_jp OK
* func_809DE948_jp OK
* func_809DE744_jp OK
* func_809DE5DC_jp progress (nonmatching)
* Remove fake symbol D_809DEB1C_jp.
* Prepare for data import
* func_809DE5DC_jp OK, update func_809DE6EC_jp (all functions matching)
* Import data (44 differing words)
* Fix struct_809AEFA4, ac_hanami_npc0 OK
* Rename symbols + initial style pass
* Unify aHM0_*_proc function signatures
* Resolve warnings in aHM0_merry
* Update NPC actor functions + corresponding clip functions to use ActorFunc signature
* Fix aHM0_make_tumbler warning (none remain); minor cleanup
* Avoid format.py strangeness
* Fix typedef order
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* prepare unknown size
* move `.data` to the C side
* aRAD_actor_ct OK
* func_80A76B2C_jp OK
* func_80A769E4_jp OK
* aRAD_actor_init OK
* func_80A76958_jp OK (rename to `aRAD_actor_dt`)
* func_80A76A30_jp OK
* func_80A76B4C_jp OK
* aRAD_actor_draw OK
* remove asm pragmas
* document `ac_radio` actions
* rename `func_80A769E4_jp` in accord with aKAG's
* rename `func_80A76B4C_jp` -> `aRAD_actor_move`
* use `StructureActor` as others do
* apply review suggestions
* seems to match too
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* aGOZ_actor_move OK
* aGOZ_actor_init OK
* Make style more consistent (aGOZ_actor_init).
* aGOZ_actor_dt, aGOZ_wait OK
* aGOZ_setup_action OK (with temporary extern)
* aGOZ_actor_ct OK
* aGOZ_actor_draw OK (unused-parameter warning introduced)
* Replace magic numbers with macros, rename symbols.
* aGOZ_set_bgOffset OK (all functions matching).
* ac_goza OK (data import complete).
* Replace hex with decimal where appropriate
* Finish renaming symbols
* Style/formatting tweaks
* Remove extraneous whitespace
* Fix warning
* Fix warning properly
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* m_fbdemo OK
* m_fbdemo_wipe1 OK
* fix play
* m_fbdemo_triforce OK
* link triforce
* m_fbdemo_fade OK
* typo
* newline
* format
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* m_demo OK
* camera fix
* m_bgm OK
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* m_demo OK
* camera fix
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* ac_arrange_room OK
* fix?
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* m_player_sound
* m_player_other_func
* format
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* initial commit
* imported data
* matching
* renamed functions
* extracted assets
* review
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* player work1
* m_player_controller
* format
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* set up extension
* extension works
* make file stuff
* everything works!
* renamed script
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* ef_room_sunshine OK
* format
* jenkins
* fourth time's the charm
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* initial commit
* func_80A70C60_jp
* func_80A70CF4_jp
* fully matching
* inported data
* improved furniture actor profile struct
* extracted spooky wardrobe object
* extracted clchest03 object
* forgot
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* implement kankyo
* m_kankyo OK
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* ac_mikuji OK
* jenkins
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* m_mail_check OK
* comments
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* bootclear is the start of the boot segment
* Use the end of boot
* stack top in main thread creation
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* Combine makefile defines to avoid duplication
* Move libultra archive in build to the libultra folder
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* lbrtc OK
* format
* names
* format 2
* review + docs
* format
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* s post office
* winter post office
* extracted locerrmsg
* added comments
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* ignore hasm files
* add assets to progress.py
* add assets to frogress script
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* m_room_type OK
* offsets
* jenkins
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* C file
* trademark_init
* trademark_cancel, trademark_move, trademark_main
* trademark_draw
* trademark_goto_demo_scene and func_80805360_jp
* set_npc_4_title_demo
* func_80804C40_jp
* trademark_cleanup
* func_808052B8_jp
* func_80805104_jp
* func_80804F78_jp
* func_80804EE0_jp
* fix warnings
* small cleanup
* fix build
* some fixes
* stuff
* some cleanups
* Fix rebase
* Import data
* Migrate bss
* cleanup
* Save substruct
* format
* TrademarkState and some other stuff
* remove fake match
* stuff I missed
* whoops
* Stupid `-Wtype-limits`
* Update src/overlays/gamestates/ovl_trademark/m_trademark.c
Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>
* Review
* Update src/overlays/gamestates/ovl_trademark/m_trademark.c
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
* Update src/overlays/gamestates/ovl_trademark/m_trademark.c
Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>
* clang-tidy changes???
* review
---------
Co-authored-by: Prakxo <87568477+Prakxo@users.noreply.github.com>
Co-authored-by: emilybrooks <emilybrooksemilybrooks@gmail.com>
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