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#ifndef C_67D890_H
#define C_67D890_H

#include "ultra64.h"

struct Game_Play;

void func_80059BF0_jp(void);
void banti_move(struct Game_Play* game_play);
// void func_80059EC0_jp();
// void func_8005A070_jp();
// void func_8005A154_jp();
// void func_8005A238_jp();
void banti_draw(struct Game_Play* game_play);

#endif