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#ifndef C_6EFC20_H
#define C_6EFC20_H
#include "ultra64.h"
struct Game_Play;
void func_800CBF80_jp(void);
void watch_my_step_move(struct Game_Play* game_play);
void watch_my_step_draw(struct Game_Play* game_play);
// void func_800CC9C4_jp();
// void func_800CC9EC_jp();
// void func_800CCB44_jp();
// void func_800CCE08_jp();
// void func_800CCE40_jp();
// void func_800CD194_jp();
// void func_800CD59C_jp();
#endif
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