blob: 3259fdb88fa03753f3126fdd285d5f00575b4aed (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
#ifndef OBJECT_OBJ_FALLS_H
#define OBJECT_OBJ_FALLS_H
#include "gbi.h"
#include "evw_anime.h"
/**
* @file obj_fallS
* South facing waterfall
*/
extern Vtx obj_fallS_v[];
extern Gfx obj_fallS_grpAT_model[];
extern Gfx obj_fallS_grpBT_model[];
extern Gfx obj_fallS_grpDT_model[];
extern Gfx obj_fallS_grpCT_model[];
extern Gfx obj_fallS_model[];
extern u8 obj_fallCA1_tex_rgb_ia8[];
extern u8 obj_fallA2_tex_rgb_i4[];
extern u8 obj_fallA3_tex_rgb_i4[];
extern u8 obj_fallC2_tex_rgb_i4[];
extern u8 obj_fallC3_tex_rgb_i4[];
extern EvwAnimeScroll obj_fallS_evw_anime_1[];
extern EvwAnimeScroll obj_fallS_evw_anime_2[];
extern EvwAnimeScroll obj_fallS_evw_anime_3[];
extern EvwAnimeScroll obj_fallS_evw_anime_4[];
extern EvwAnimeData obj_fallS_evw_anime[];
#endif
|