diff options
| author | Léo Lam <leo@leolam.fr> | 2021-03-26 01:15:25 +0100 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2021-03-26 01:23:31 +0100 |
| commit | c5d1bd69a2a6379b7f7a239e2ce11acb7552df6a (patch) | |
| tree | aab2df75cdbc078dcaa89cbda2b5277022b9dd58 /src/Game/AI/Query | |
| parent | a36463b339479c4f31c1650c144bcb9786ed9e06 (diff) | |
query: Implement CompareGameDataFloat
Diffstat (limited to 'src/Game/AI/Query')
| -rw-r--r-- | src/Game/AI/Query/queryCompareGameDataFloat.cpp | 32 | ||||
| -rw-r--r-- | src/Game/AI/Query/queryCompareGameDataFloat.h | 2 |
2 files changed, 31 insertions, 3 deletions
diff --git a/src/Game/AI/Query/queryCompareGameDataFloat.cpp b/src/Game/AI/Query/queryCompareGameDataFloat.cpp index 2cf01e62..55055b46 100644 --- a/src/Game/AI/Query/queryCompareGameDataFloat.cpp +++ b/src/Game/AI/Query/queryCompareGameDataFloat.cpp @@ -1,5 +1,7 @@ #include "Game/AI/Query/queryCompareGameDataFloat.h" #include <evfl/query.h> +#include <functional> +#include "KingSystem/GameData/gdtManager.h" namespace uking::query { @@ -7,9 +9,35 @@ CompareGameDataFloat::CompareGameDataFloat(const InitArg& arg) : ksys::act::ai:: CompareGameDataFloat::~CompareGameDataFloat() = default; -// FIXME: implement int CompareGameDataFloat::doQuery() { - return -1; + float flag_value_a = 0.0; + float flag_value_b = 0.0; + + auto* gdt = ksys::gdt::Manager::instance(); + if (!gdt) + return 0; + if (!gdt->getParamBypassPerm().get().getF32(&flag_value_a, mGameDataFloatName_A)) + return 0; + if (!gdt->getParamBypassPerm().get().getF32(&flag_value_b, mGameDataFloatName_B)) + return 0; + + const auto invert = std::logical_not<>(); + + sead::FixedSafeString<32> op = mOperator; + if (op == "Equal") + return invert(flag_value_a == flag_value_b); + if (op == "NotEqual") + return invert(flag_value_a != flag_value_b); + if (op == "GreaterThan") + return invert(flag_value_a > flag_value_b); + if (op == "GreaterThanOrEqualTo") + return invert(flag_value_a >= flag_value_b); + if (op == "LessThan") + return invert(flag_value_a < flag_value_b); + if (op == "LessThanOrEqualTo") + return invert(flag_value_a <= flag_value_b); + + return 0; } void CompareGameDataFloat::loadParams(const evfl::QueryArg& arg) { diff --git a/src/Game/AI/Query/queryCompareGameDataFloat.h b/src/Game/AI/Query/queryCompareGameDataFloat.h index 35f7ed46..3dfb9124 100644 --- a/src/Game/AI/Query/queryCompareGameDataFloat.h +++ b/src/Game/AI/Query/queryCompareGameDataFloat.h @@ -16,8 +16,8 @@ public: protected: sead::SafeString mGameDataFloatName_A{}; - sead::SafeString mGameDataFloatName_B{}; sead::SafeString mOperator{}; + sead::SafeString mGameDataFloatName_B{}; }; } // namespace uking::query |
