diff options
| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:39:31 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-13 01:53:08 +0200 |
| commit | fa2b8b7d4738e5ee098fc105adc60e10356dd410 (patch) | |
| tree | 2c8e3a8180401385f6e24c1e26ac58ef839d30c6 /src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp | |
| parent | b26086477c7d8897c76e328c89d718b3c02a9ae9 (diff) | |
Move code to the TUs that match link order and rename files
Rename classes and files so that they sort where their code is linked,
and move code that is linked inside another TU into that TU's file.
| Old | New | TU start |
|---|---|---|
| ActorAreaInOutSendMessage | AreaInOutSendMessage | 0x710009fa64 |
| AreaTagAction | AreaActionBase | 0x7100e21e64 |
| sndResource.{h,cpp} | sndSound.{h,cpp} | |
| Code | From | To |
|---|---|---|
| SoundMgr | sndMgr.h | sndSound.h |
| PlayReport | PlayReportMgr.cpp | PlayReport.cpp |
| PlayReport::addPlayTimes, addPosition | PlayReportMgr.cpp | ProductReporter.cpp |
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp')
| -rw-r--r-- | src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp b/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp index 9ee4bf08..24fadb14 100644 --- a/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp +++ b/src/Game/Actor/Action/actionEnemyAreaInOutSendMessage.cpp @@ -3,29 +3,29 @@ namespace uking::action { EnemyAreaInOutSendMessage::EnemyAreaInOutSendMessage(const InitArg& arg) - : ActorAreaInOutSendMessage(arg) {} + : AreaInOutSendMessage(arg) {} EnemyAreaInOutSendMessage::~EnemyAreaInOutSendMessage() = default; bool EnemyAreaInOutSendMessage::init_(sead::Heap* heap) { - return ActorAreaInOutSendMessage::init_(heap); + return AreaInOutSendMessage::init_(heap); } void EnemyAreaInOutSendMessage::enter_(ksys::act::ai::InlineParamPack* params) { - ActorAreaInOutSendMessage::enter_(params); + AreaInOutSendMessage::enter_(params); } void EnemyAreaInOutSendMessage::leave_() { - ActorAreaInOutSendMessage::leave_(); + AreaInOutSendMessage::leave_(); } void EnemyAreaInOutSendMessage::loadParams_() { - ActorAreaInOutSendMessage::loadParams_(); + AreaInOutSendMessage::loadParams_(); getStaticParam(&mMessageID_s, "MessageID"); } void EnemyAreaInOutSendMessage::calc_() { - ActorAreaInOutSendMessage::calc_(); + AreaInOutSendMessage::calc_(); } } // namespace uking::action |
