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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:54 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:18 +0300 |
| commit | 689c34adf7d856cbc3fd75b3fe4ffc5805702f8e (patch) | |
| tree | 81e42712382d54ea6377ea98edb56406ee500726 /src/Game/Actor/Query/queryCheckPlayerWeaponFired.cpp | |
| parent | 0d0dc1141681156b83310b426eecbc81bbd2c49c (diff) | |
uking: import names from the IDB
Names were read from function bodies and callers. uking::Title comes
from the "uking::Title::drawObj" string. The save-transfer functions
stay in plain uking rather than uking::ui since they are linked right
after sinit_SaveSystem.
Also renames AutoPlacement.h's sub_710064ED60 to match its new row name,
and names a few sead::SafeArray dtors that sit among the uking code.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryCheckPlayerWeaponFired.cpp')
0 files changed, 0 insertions, 0 deletions
