diff options
| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:47:54 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-19 02:52:18 +0300 |
| commit | 689c34adf7d856cbc3fd75b3fe4ffc5805702f8e (patch) | |
| tree | 81e42712382d54ea6377ea98edb56406ee500726 /src | |
| parent | 0d0dc1141681156b83310b426eecbc81bbd2c49c (diff) | |
uking: import names from the IDB
Names were read from function bodies and callers. uking::Title comes
from the "uking::Title::drawObj" string. The save-transfer functions
stay in plain uking rather than uking::ui since they are linked right
after sinit_SaveSystem.
Also renames AutoPlacement.h's sub_710064ED60 to match its new row name,
and names a few sead::SafeArray dtors that sit among the uking code.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src')
| -rw-r--r-- | src/Game/AutoPlacement/AutoPlacement.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Game/AutoPlacement/AutoPlacement.h b/src/Game/AutoPlacement/AutoPlacement.h index 1b1db151..5febc299 100644 --- a/src/Game/AutoPlacement/AutoPlacement.h +++ b/src/Game/AutoPlacement/AutoPlacement.h @@ -127,7 +127,8 @@ public: u32 sub_710064CD80(u32, u32); void sub_710064CF60(bool force); - bool sub_710064ED60(const sead::SafeString& name, const sead::Vector3f& distance); + bool hasNearbyPlacedActorWithNameInGroup(const sead::SafeString& name, + const sead::Vector3f& distance); void setSpawnInfo(const sead::SafeString& name, s32 count); void sub_710064DA54(); |
