summaryrefslogtreecommitdiff
path: root/src/Game/Actor/Query/queryHasPorchArrow.cpp
diff options
context:
space:
mode:
authorLéo Lam <leo@leolam.fr>2026-09-28 03:39:31 +0200
committerLéo Lam <leo@leolam.fr>2026-10-06 03:19:39 +0200
commit98f0c80f1d0b9d3ca19f0b38efcb597ee65d9dc0 (patch)
treec05c560af93ab2944f0f565665bd12b9a8bdd07f /src/Game/Actor/Query/queryHasPorchArrow.cpp
parent6442a24670f69f73aaafb925b625e58aeac8e842 (diff)
The task and thread families are plain ksys::
They link in the same block as the plain-ksys:: Message family. getItemValue and applyScreenFade sit in engine UI TUs, hence ksys::ui. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/Actor/Query/queryHasPorchArrow.cpp')
-rw-r--r--src/Game/Actor/Query/queryHasPorchArrow.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Game/Actor/Query/queryHasPorchArrow.cpp b/src/Game/Actor/Query/queryHasPorchArrow.cpp
index 7867b388..e0d53e32 100644
--- a/src/Game/Actor/Query/queryHasPorchArrow.cpp
+++ b/src/Game/Actor/Query/queryHasPorchArrow.cpp
@@ -1,6 +1,6 @@
#include "Game/Actor/Query/queryHasPorchArrow.h"
#include <evfl/Query.h>
-#include "Game/UI/uiUtils.h"
+#include "KingSystem/System/UIGlue.h"
namespace uking::query {
@@ -9,9 +9,9 @@ HasPorchArrow::HasPorchArrow(const InitArg& arg) : ksys::act::ai::Query(arg) {}
HasPorchArrow::~HasPorchArrow() = default;
int HasPorchArrow::doQuery() {
- s32 arrow_cnt = ui::getItemValue("NormalArrow") + ui::getItemValue("FireArrow") +
- ui::getItemValue("IceArrow") + ui::getItemValue("ElectricArrow") +
- ui::getItemValue("BombArrow_A") + ui::getItemValue("AncientArrow");
+ s32 arrow_cnt = ksys::ui::getItemValue("NormalArrow") + ksys::ui::getItemValue("FireArrow") +
+ ksys::ui::getItemValue("IceArrow") + ksys::ui::getItemValue("ElectricArrow") +
+ ksys::ui::getItemValue("BombArrow_A") + ksys::ui::getItemValue("AncientArrow");
return arrow_cnt < *mCheckNum;
}