diff options
| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:39:31 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-06 03:19:38 +0200 |
| commit | 38905c8c075ec4ed8f8fcf858aef46bc5e05f8e2 (patch) | |
| tree | c1c1378ec76107a6e93bdaabe27cc80ded4d943b /src/Game/AutoPlacement/AutoPlacementMgr.cpp | |
| parent | 4a6239bbbf5b5ab78c8d7eebb7afeeb79601ff43 (diff) | |
AutoPlacement is game code: move it to Game/
It is created only from game code, no engine code calls it, and it
hardcodes game actor names.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/Game/AutoPlacement/AutoPlacementMgr.cpp')
| -rw-r--r-- | src/Game/AutoPlacement/AutoPlacementMgr.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Game/AutoPlacement/AutoPlacementMgr.cpp b/src/Game/AutoPlacement/AutoPlacementMgr.cpp new file mode 100644 index 00000000..c73dbfd4 --- /dev/null +++ b/src/Game/AutoPlacement/AutoPlacementMgr.cpp @@ -0,0 +1,7 @@ +#include "Game/AutoPlacement/AutoPlacementMgr.h" + +namespace uking { + +SEAD_SINGLETON_DISPOSER_IMPL(AutoPlacementMgr) + +} // namespace uking |
