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| author | Léo Lam <leo@leolam.fr> | 2026-10-11 03:49:21 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-10-11 03:49:21 +0100 |
| commit | 08c2d002a66c0ec181345a88690fc1457d32136b (patch) | |
| tree | d971f814d1cde46f56da6041037a65f512654ee3 /src/Game/UI | |
| parent | 49c6b5c18344de6555163b3af7044970ad9d7c5e (diff) | |
| parent | 6e9afd0f7d6f8e037fd71e91dfdad4b45f8e7e2f (diff) | |
Merge pull request #220 from leoetlino/stack/03c1-actor-link-accessor
ksys/act: rename the actor accessor to ActorLinkConstDataAccess
Diffstat (limited to 'src/Game/UI')
| -rw-r--r-- | src/Game/UI/uiPauseMenuDataMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp index ec352d31..8b146430 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.cpp +++ b/src/Game/UI/uiPauseMenuDataMgr.cpp @@ -14,8 +14,8 @@ #include "Game/UI/uiUtils.h" #include "Game/gameItemUtils.h" #include "KingSystem/AOC/aocManager.h" -#include "KingSystem/ActorSystem/actActorConstDataAccess.h" #include "KingSystem/ActorSystem/actActorHeapUtil.h" +#include "KingSystem/ActorSystem/actActorLinkConstDataAccess.h" #include "KingSystem/ActorSystem/actActorUtil.h" #include "KingSystem/ActorSystem/actBaseProcLink.h" #include "KingSystem/ActorSystem/actInfoCommon.h" @@ -1610,7 +1610,7 @@ void PauseMenuDataMgr::removeGrabbedItems() { bool PauseMenuDataMgr::removeGrabbedItem(ksys::act::BaseProcLink* link) { bool found = false; if (link && link->hasProc()) { - ksys::act::ActorConstDataAccess accessor; + ksys::act::ActorLinkConstDataAccess accessor; ksys::act::acquireActor(link, &accessor); const auto name = accessor.getName(); auto& cs = mCritSection; |
