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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Author
2025-09-13
fix pmdm comment about cook data
Pistonight
2025-07-10
fix clang-tidy warnings in PMDM
Pistonight
2025-06-19
CreatePlayerEquipActorMgr
Pistonight
2025-05-04
matched (thanks to TheGreatB3 :)
Pistonight
2025-05-02
PauseMenuDataMgr createPlayerEquipment
Pistonight
2025-05-02
match PMDM autoEquip and unequipAll
Pistonight
2024-12-25
Rename PouchItem::CookData::getStaminaRecoverValue -> getEffectDurationFrames
Pistonight
2024-03-09
rename CookData and WeaponData fields
Pistonight
2023-09-03
PauseMenuDataMgr: use better variable names (#123)
Kinak338
2023-01-27
Implement CookingMgr class (#113)
Briggs Baltzell
2023-01-08
Implement FadeProgress class (#110)
oxixes
2022-10-18
Decompile some Action classes (#104)
notyourav
2022-02-27
UI/PauseMenuDataMgr: Use getItems() instead of mItemLists.list1
Léo Lam
2022-02-27
Match PauseMenuDataMgr::removeGrabbedItem
Léo Lam
2022-02-27
Rename PauseMenuDataMgr addGrabbedItem to removeGrabbedItem
Léo Lam
2022-02-27
Revert "Add #ifdef declarations for NON_MATCHING code"
Léo Lam
2022-02-26
Add PauseMenuDataMgr::grabbedItemStuff() (#88)
savage13
2022-02-26
Add PauseMenuDataMgr::x_28 (#87)
savage13
2022-02-26
Match two small functions in PauseMenuDataMgr (#86)
savage13
2021-07-26
Add #ifdef declarations for NON_MATCHING code
AlexApps99
2021-07-01
match some ai::Query
theo3
2021-04-20
Rename aoc2 to HardModeManager
Léo Lam
2021-01-22
uking/ui: Implement getWeaponStats
Léo Lam
2021-01-22
uking/ui: Implement weapon and bow sorting in inventory
Léo Lam
2021-01-22
uking/ui: Implement food sorting in inventory
Léo Lam
2021-01-22
uking/ui: Implement material sorting for inventory
Léo Lam
2021-01-22
uking/ui: Implement shield sorting for inventory
Léo Lam
2021-01-21
uking/ui: Clean up PauseMenuDataMgr::getItemByIndex
Léo Lam
2021-01-21
uking/ui: Add even more inventory functions
Léo Lam
2021-01-21
uking/ui: Add more PauseMenuDataMgr functions
Léo Lam
2021-01-20
uking/ui: Add even more inventory functions
Léo Lam
2021-01-19
uking/ui: Add more inventory functions
Léo Lam
2021-01-19
uking/ui: Rename mItem_44488 to mLastAddedItem
Léo Lam
2021-01-18
uking/ui: Implement PauseMenuDataMgr::addToPouch
Léo Lam
2021-01-17
uking/ui: Remove setValue() for consistency
Léo Lam
2021-01-17
uking/ui: Add inventory loading function
Léo Lam
2021-01-17
uking/ui: Fix some clang-tidy warnings
Léo Lam
2021-01-17
uking/ui: Add inventory saving function
Léo Lam
2021-01-16
uking/ui: Implement "item get" PauseMenuDataMgr function
Léo Lam
2021-01-11
uking/ui: Add "can get item" inventory functions
Léo Lam
2021-01-11
uking/ui: Implement PauseMenuDataMgr::countItems
Léo Lam
2021-01-11
uking/ui: Fix PouchConstants struct
Léo Lam
2021-01-11
uking/ui: Add named constants for inventory item limits
Léo Lam
2021-01-10
uking/ui: Fix another minor accuracy issue (add inline function)
Léo Lam
2021-01-10
uking/ui: Fix minor accuracy issue (don't use memcpy)
Léo Lam
2021-01-10
uking/act: Add most of the weapon modifier utils
Léo Lam
2021-01-09
uking/ui: Add more inventory functions
Léo Lam
2021-01-08
uking/ui: Add Master Sword related inventory functions
Léo Lam
2021-01-08
Remove incomplete match
Léo Lam
2021-01-08
uking/ui: Add some more PauseMenuDataMgr functions
Léo Lam
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