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authorAlexApps99 <alex.apps99@gmail.com>2021-07-26 21:58:51 +1200
committerAlexApps99 <alex.apps99@gmail.com>2021-07-26 23:05:19 +1200
commit42807160cfb33af9f3cf2fa6b0ba98f232208cdb (patch)
tree95b1b16a3f4cf7d0ab51e90b3d73e53f74ba7f2b /src/Game/UI
parent88bcc9eec1481b47361dc717c83e4953e8929a2b (diff)
Add #ifdef declarations for NON_MATCHING code
Diffstat (limited to 'src/Game/UI')
-rw-r--r--src/Game/UI/uiPauseMenuDataMgr.cpp28
1 files changed, 21 insertions, 7 deletions
diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp
index 678e5484..b3997c5e 100644
--- a/src/Game/UI/uiPauseMenuDataMgr.cpp
+++ b/src/Game/UI/uiPauseMenuDataMgr.cpp
@@ -1052,7 +1052,8 @@ void PauseMenuDataMgr::autoEquipLastAddedItem() {
}
}
-// NON_MATCHING: branching
+// branching
+#ifdef NON_MATCHING
const sead::SafeString& PauseMenuDataMgr::autoEquip(PouchItem* item,
const sead::OffsetList<PouchItem>& list) {
const auto type = item->getType();
@@ -1083,8 +1084,10 @@ const sead::SafeString& PauseMenuDataMgr::autoEquip(PouchItem* item,
saveToGameData(list);
return sead::SafeString::cEmptyString;
}
+#endif
-// NON_MATCHING: harmless reordering
+// harmless reordering
+#ifdef NON_MATCHING
void PauseMenuDataMgr::unequipAll(PouchItemType type) {
const auto lock = sead::makeScopedLock(mCritSection);
@@ -1108,6 +1111,7 @@ void PauseMenuDataMgr::unequipAll(PouchItemType type) {
}
}
}
+#endif
KSYS_ALWAYS_INLINE inline void
PauseMenuDataMgr::deleteItem_(const sead::OffsetList<PouchItem>& list, PouchItem* item,
@@ -1192,7 +1196,8 @@ void PauseMenuDataMgr::removeArrow(const sead::SafeString& arrow_name, int count
ksys::gdt::setFlag_PorchItem_Value1(num, idx);
}
-// NON_MATCHING: branch merging -- but this is pretty clearly equivalent
+// branch merging -- but this is pretty clearly equivalent
+#ifdef NON_MATCHING
int PauseMenuDataMgr::getItemCount(const sead::SafeString& name, bool count_equipped) const {
const auto type = getType(name);
if (isPouchItemInvalid(type))
@@ -1259,6 +1264,7 @@ int PauseMenuDataMgr::getItemCount(const sead::SafeString& name, bool count_equi
}
return count;
}
+#endif
void PauseMenuDataMgr::setEquippedWeaponItemValue(s32 value, PouchItemType type) {
if (isPouchItemNotWeapon(type))
@@ -1336,7 +1342,8 @@ void PauseMenuDataMgr::removeGrabbedItems() {
saveToGameData(items);
}
-// NON_MATCHING: mostly branching (which leads to other differences), but visibly equivalent
+// mostly branching (which leads to other differences), but visibly equivalent
+#ifdef NON_MATCHING
bool PauseMenuDataMgr::addGrabbedItem(ksys::act::BaseProcLink* link) {
if (!link || !link->hasProc())
return false;
@@ -1376,6 +1383,7 @@ bool PauseMenuDataMgr::addGrabbedItem(ksys::act::BaseProcLink* link) {
mGrabbedItems[4] = {};
return found;
}
+#endif
bool PauseMenuDataMgr::getEquippedArrowType(sead::BufferedSafeString* name, int* count) const {
const auto lock = sead::makeScopedLock(mCritSection);
@@ -1646,7 +1654,8 @@ PouchCategory PauseMenuDataMgr::getCategoryForType(PouchItemType type) const {
}
}
-// NON_MATCHING: two harmless reorderings
+// two harmless reorderings
+#ifdef NON_MATCHING
void PauseMenuDataMgr::removeCookResult(const sead::SafeString& name, s32 effect_type,
bool check_effect) {
auto* info = ksys::act::InfoData::instance();
@@ -1705,6 +1714,7 @@ void PauseMenuDataMgr::removeCookResult(const sead::SafeString& name, s32 effect
updateInventoryInfo(items);
updateListHeads();
}
+#endif
bool PauseMenuDataMgr::switchEquipment(const sead::SafeString& name, int* value,
act::WeaponModifierInfo* modifier) {
@@ -2191,7 +2201,8 @@ int pouchItemSortPredicateForArrow(const PouchItem* lhs, const PouchItem* rhs) {
return (*fn)(lhs, rhs, info_data);
}
-// NON_MATCHING: branching, but this is so trivial it isn't worth spending time on matching this
+// branching, but this is so trivial it isn't worth spending time on matching this
+#ifdef NON_MATCHING
const sead::SafeString* PauseMenuDataMgr::getEquippedItemName(PouchItemType type) const {
const auto lock = sead::makeScopedLock(mCritSection);
const auto& items = getItems();
@@ -2206,6 +2217,7 @@ const sead::SafeString* PauseMenuDataMgr::getEquippedItemName(PouchItemType type
}
return nullptr;
}
+#endif
const PouchItem* PauseMenuDataMgr::getEquippedItem(PouchItemType type) const {
const auto lock = sead::makeScopedLock(mCritSection);
@@ -2542,7 +2554,8 @@ bool PauseMenuDataMgr::isOverCategoryLimit(PouchItemType type) const {
return true;
}
-// NON_MATCHING: branching (really weird issue...)
+// branching (really weird issue...)
+#ifdef NON_MATCHING
int PauseMenuDataMgr::countArmors(const sead::SafeString& lowest_rank_armor_name) const {
if (!isPouchItemArmor(getType(lowest_rank_armor_name)))
return 0;
@@ -2569,6 +2582,7 @@ int PauseMenuDataMgr::countArmors(const sead::SafeString& lowest_rank_armor_name
}
return count;
}
+#endif
void PauseMenuDataMgr::addNonDefaultItem(const sead::SafeString& name, int value,
const act::WeaponModifierInfo* modifier) {