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| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:39:31 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-06 03:19:39 +0200 |
| commit | 44c75aa78a9d67fffcb67bccacb56b7f7878e21f (patch) | |
| tree | a1677acd613dccf9510fad34ef7e0a03317f8282 /src/KingSystem/ActorSystem/aiFork2AI.cpp | |
| parent | c4c7c00e85df3137d57cc899302a160ff94fa71b (diff) | |
SystemPauseMgr and NXArgs are game code
Both link in the game archive, and NXArgs uses game classes such as
GameScene. The engine only calls SystemPauseMgr's virtuals, so it now
goes through ksys::ISystemPauseMgr and no longer includes Game/.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src/KingSystem/ActorSystem/aiFork2AI.cpp')
0 files changed, 0 insertions, 0 deletions
