diff options
| author | Léo Lam <leo@leolam.fr> | 2026-09-28 03:39:31 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2026-10-06 03:19:39 +0200 |
| commit | 44c75aa78a9d67fffcb67bccacb56b7f7878e21f (patch) | |
| tree | a1677acd613dccf9510fad34ef7e0a03317f8282 /src | |
| parent | c4c7c00e85df3137d57cc899302a160ff94fa71b (diff) | |
SystemPauseMgr and NXArgs are game code
Both link in the game archive, and NXArgs uses game classes such as
GameScene. The engine only calls SystemPauseMgr's virtuals, so it now
goes through ksys::ISystemPauseMgr and no longer includes Game/.
(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
Diffstat (limited to 'src')
| -rw-r--r-- | src/Game/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | src/Game/NXArgs.cpp (renamed from src/KingSystem/System/NXArgs.cpp) | 6 | ||||
| -rw-r--r-- | src/Game/NXArgs.h (renamed from src/KingSystem/System/NXArgs.h) | 4 | ||||
| -rw-r--r-- | src/Game/SystemPauseMgr.cpp (renamed from src/KingSystem/System/SystemPauseMgr.cpp) | 6 | ||||
| -rw-r--r-- | src/Game/SystemPauseMgr.h | 34 | ||||
| -rw-r--r-- | src/KingSystem/System/CMakeLists.txt | 4 | ||||
| -rw-r--r-- | src/KingSystem/System/OverlayArenaSystem.cpp | 1 | ||||
| -rw-r--r-- | src/KingSystem/System/OverlayArenaSystem.h | 24 | ||||
| -rw-r--r-- | src/KingSystem/System/OverlayArenaSystemS2.h | 4 | ||||
| -rw-r--r-- | src/KingSystem/System/SystemPauseMgr.h | 33 |
10 files changed, 69 insertions, 51 deletions
diff --git a/src/Game/CMakeLists.txt b/src/Game/CMakeLists.txt index e7a19dc2..47255a1a 100644 --- a/src/Game/CMakeLists.txt +++ b/src/Game/CMakeLists.txt @@ -12,4 +12,8 @@ target_sources(uking PRIVATE gamePlayReport.h E3Mgr.cpp E3Mgr.h + NXArgs.cpp + NXArgs.h + SystemPauseMgr.cpp + SystemPauseMgr.h ) diff --git a/src/KingSystem/System/NXArgs.cpp b/src/Game/NXArgs.cpp index 46df7f39..9fa4b397 100644 --- a/src/KingSystem/System/NXArgs.cpp +++ b/src/Game/NXArgs.cpp @@ -1,6 +1,6 @@ -#include "KingSystem/System/NXArgs.h" +#include "Game/NXArgs.h" -namespace ksys { +namespace uking { SEAD_SINGLETON_DISPOSER_IMPL(nxargs) @@ -75,4 +75,4 @@ void nxargs::allocEntries(sead::Heap* heap, const u8* data) { } } -} // namespace ksys
\ No newline at end of file +} // namespace uking
\ No newline at end of file diff --git a/src/KingSystem/System/NXArgs.h b/src/Game/NXArgs.h index 6ba6696e..8246d017 100644 --- a/src/KingSystem/System/NXArgs.h +++ b/src/Game/NXArgs.h @@ -9,7 +9,7 @@ #include <prim/seadSafeString.h> #include "KingSystem/Utils/Types.h" -namespace ksys { +namespace uking { class nxargs { SEAD_SINGLETON_DISPOSER(nxargs) @@ -96,4 +96,4 @@ private: }; KSYS_CHECK_SIZE_NX150(nxargs, 0x48); -} // namespace ksys
\ No newline at end of file +} // namespace uking
\ No newline at end of file diff --git a/src/KingSystem/System/SystemPauseMgr.cpp b/src/Game/SystemPauseMgr.cpp index ce8ddbdf..120f165f 100644 --- a/src/KingSystem/System/SystemPauseMgr.cpp +++ b/src/Game/SystemPauseMgr.cpp @@ -1,9 +1,9 @@ -#include "KingSystem/System/SystemPauseMgr.h" +#include "Game/SystemPauseMgr.h" -namespace ksys { +namespace uking { SystemPauseMgr::SystemPauseMgr() = default; SystemPauseMgr::~SystemPauseMgr() = default; -} // namespace ksys +} // namespace uking diff --git a/src/Game/SystemPauseMgr.h b/src/Game/SystemPauseMgr.h new file mode 100644 index 00000000..bbfdd218 --- /dev/null +++ b/src/Game/SystemPauseMgr.h @@ -0,0 +1,34 @@ +#pragma once + +#include "KingSystem/System/OverlayArenaSystem.h" +#include "KingSystem/Utils/Types.h" + +namespace uking { + +class SystemPauseMgr : public ksys::ISystemPauseMgr { +public: + SystemPauseMgr(); + ~SystemPauseMgr() override; + + void m2() override; + void waitForOnUiActorMgrAndBlockSaveMaybe() override; + void stopNfpAndWaitForSaveMgr() override; + void waitForOnUiActorMgr() override; + void pauseGameSceneAndWait() override; + bool releaseScreensAndShowMainLayer() override; + void onSystemPauseResume() override; + void waitForStageGenFinalStep() override; + void restoreMainLayerAndResumeGameScene() override; + bool hideMainLayer() override; + void openFadeScreen() override; + void showMainLayerAndResumeProcJobs() override; + void clearHideMainLayerAndResumeEvents() override; + + bool wasMainLayerVisible() const { return mMainLayerWasVisible; } + +private: + bool mMainLayerWasVisible = true; +}; +KSYS_CHECK_SIZE_NX150(SystemPauseMgr, 0x10); + +} // namespace uking diff --git a/src/KingSystem/System/CMakeLists.txt b/src/KingSystem/System/CMakeLists.txt index 340ab774..835eb40f 100644 --- a/src/KingSystem/System/CMakeLists.txt +++ b/src/KingSystem/System/CMakeLists.txt @@ -27,8 +27,6 @@ target_sources(uking PRIVATE MemoryProfiler.h MessageCapture.cpp MessageCapture.h - NXArgs.cpp - NXArgs.h OcclusionQueryCylinder.cpp OcclusionQueryCylinder.h OverlayArena.cpp @@ -50,8 +48,6 @@ target_sources(uking PRIVATE StarterPackMgr.cpp StarterPackMgr.h StringBoard.h - SystemPauseMgr.cpp - SystemPauseMgr.h SystemTimers.cpp SystemTimers.h Terminal.cpp diff --git a/src/KingSystem/System/OverlayArenaSystem.cpp b/src/KingSystem/System/OverlayArenaSystem.cpp index 1731b491..bafb705a 100644 --- a/src/KingSystem/System/OverlayArenaSystem.cpp +++ b/src/KingSystem/System/OverlayArenaSystem.cpp @@ -6,7 +6,6 @@ #include "KingSystem/Resource/resSystem.h" #include "KingSystem/Sound/sndResource.h" #include "KingSystem/System/OverlayArena.h" -#include "KingSystem/System/SystemPauseMgr.h" #include "KingSystem/Terrain/teraSystem.h" #include "KingSystem/Utils/Thread/Task.h" #include "KingSystem/Utils/Thread/TaskThread.h" diff --git a/src/KingSystem/System/OverlayArenaSystem.h b/src/KingSystem/System/OverlayArenaSystem.h index 73d55373..a0a3cd71 100644 --- a/src/KingSystem/System/OverlayArenaSystem.h +++ b/src/KingSystem/System/OverlayArenaSystem.h @@ -23,7 +23,25 @@ class TaskThread; } // namespace util class OverlayArena; -class SystemPauseMgr; + +class ISystemPauseMgr { +public: + virtual ~ISystemPauseMgr() = default; + + virtual void m2() = 0; + virtual void waitForOnUiActorMgrAndBlockSaveMaybe() = 0; + virtual void stopNfpAndWaitForSaveMgr() = 0; + virtual void waitForOnUiActorMgr() = 0; + virtual void pauseGameSceneAndWait() = 0; + virtual bool releaseScreensAndShowMainLayer() = 0; + virtual void onSystemPauseResume() = 0; + virtual void waitForStageGenFinalStep() = 0; + virtual void restoreMainLayerAndResumeGameScene() = 0; + virtual bool hideMainLayer() = 0; + virtual void openFadeScreen() = 0; + virtual void showMainLayerAndResumeProcJobs() = 0; + virtual void clearHideMainLayerAndResumeEvents() = 0; +}; // FIXME: incomplete class OverlayArenaSystem { @@ -34,7 +52,7 @@ class OverlayArenaSystem { public: struct InitArg { - SystemPauseMgr* system_pause_mgr; + ISystemPauseMgr* system_pause_mgr; }; bool init(const InitArg& arg, sead::Heap* heap); @@ -95,7 +113,7 @@ private: OverlayArena* mAudioArena = nullptr; OverlayArena* mUnknownArena = nullptr; sead::Heap* mJpegHeap = nullptr; - SystemPauseMgr* mSystemPauseMgr = nullptr; + ISystemPauseMgr* mSystemPauseMgr = nullptr; OverlayArenaSystemS1 mS1; u32 _b8 = 0; util::TaskThread* mPrepareThread = nullptr; diff --git a/src/KingSystem/System/OverlayArenaSystemS2.h b/src/KingSystem/System/OverlayArenaSystemS2.h index f40f735c..792cc12f 100644 --- a/src/KingSystem/System/OverlayArenaSystemS2.h +++ b/src/KingSystem/System/OverlayArenaSystemS2.h @@ -6,15 +6,15 @@ namespace ksys { +class ISystemPauseMgr; class OverlayArenaSystemS1; -class SystemPauseMgr; // FIXME: incomplete class OverlayArenaSystemS2 { public: struct InitArg { OverlayArenaSystemS1* s1; - SystemPauseMgr* system_pause_mgr; + ISystemPauseMgr* system_pause_mgr; }; OverlayArenaSystemS2(); diff --git a/src/KingSystem/System/SystemPauseMgr.h b/src/KingSystem/System/SystemPauseMgr.h deleted file mode 100644 index 43ca4efc..00000000 --- a/src/KingSystem/System/SystemPauseMgr.h +++ /dev/null @@ -1,33 +0,0 @@ -#pragma once - -#include "KingSystem/Utils/Types.h" - -namespace ksys { - -class SystemPauseMgr { -public: - SystemPauseMgr(); - virtual ~SystemPauseMgr(); - - virtual void m2(); - virtual void m3(); - virtual void m4(); - virtual void m5(); - virtual void m6(); - virtual bool m7(); - virtual void m8(); - virtual void m9(); - virtual void m10(); - virtual bool m11(); - virtual void m12(); - virtual void m13(); - virtual void m14(); - - bool get8() const { return _8; } - -private: - bool _8 = true; -}; -KSYS_CHECK_SIZE_NX150(SystemPauseMgr, 0x10); - -} // namespace ksys |
