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authorLéo Lam <leo@leolam.fr>2022-01-06 15:50:13 +0100
committerLéo Lam <leo@leolam.fr>2022-01-06 23:51:07 +0100
commit423eb84362ea1a564e885a777a131e0787ef8869 (patch)
tree54c7afe9d6da4cc6266c4fb3e988da33588584af /src/KingSystem/ActorSystem
parent9343ed56e7570803bf87e7a9a427aa85ff8eab9d (diff)
ksys/phys: Implement more StaticCompound functions
The other functions require RE'ing BodyGroup, which in turn requires RigidBody stuff
Diffstat (limited to 'src/KingSystem/ActorSystem')
-rw-r--r--src/KingSystem/ActorSystem/actActor.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/KingSystem/ActorSystem/actActor.h b/src/KingSystem/ActorSystem/actActor.h
index e7e598c2..84e5eebb 100644
--- a/src/KingSystem/ActorSystem/actActor.h
+++ b/src/KingSystem/ActorSystem/actActor.h
@@ -39,7 +39,7 @@ class UMii;
} // namespace mii
namespace phys {
-class FieldBodyGroup;
+class BodyGroup;
class Physics;
class Reaction;
class RigidBody;
@@ -380,7 +380,7 @@ protected:
/* 0x580 */ PhysicsConstraints mConstraints;
/* 0x598 */ void* _598 = nullptr;
/* 0x5a0 */ BoneControl* mBoneControl = nullptr;
- /* 0x5a8 */ phys::FieldBodyGroup* mFieldBodyGroup = nullptr;
+ /* 0x5a8 */ phys::BodyGroup* mFieldBodyGroup = nullptr;
/* 0x5b0 */ void* _5b0 = nullptr;
/* 0x5b8 */ sead::Heap* mDualHeap = nullptr; // TODO: rename
/* 0x5c0 */ sead::Heap* mDualHeap2 = nullptr; // TODO: rename