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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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KingSystem
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ActorSystem
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Author
5 days
Match Actor::getCharacterController
RobbyV2
2026-07-11
lib: Add xlink2 decomp as submodule
Nitr4m12
2026-05-31
fix new viking and update mismatches
Pistonight
2025-06-19
CreatePlayerEquipActorMgr
Pistonight
2025-06-18
rename _c to lane_id
Pistonight
2025-05-17
add at param helpers
Pistonight
2025-05-15
merge BaseProcHandle and BaseProcUnit TU
Pistonight
2024-12-30
PlayerInfo stuff that doesn't require PlayerBase
Pistonight
2024-08-28
Update agl, nnSdk, sead
ThePixelGamer
2024-03-18
most of AirOctaFlyUp is done, some of AirOctaDataMgr is done (#121)
bomba1749
2023-05-14
Add uking::ai::ActorWaterDepthSelect functions (#117)
Martin Aguayo
2022-12-22
Improve rebuild times by removing unnecessary includes in AI headers
Léo Lam
2022-12-22
ksys/act: Clean up RootAiFlag/RootAiFlag2 definitions and usage
Léo Lam
2022-10-18
Decompile some Action classes (#104)
notyourav
2022-04-02
lib: Update agl
Léo Lam
2022-03-26
ksys/phys: Add RigidBodyRequestMgr::calc1
Léo Lam
2022-03-23
ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroup
Léo Lam
2022-03-20
ksys/phys: Add Phantom
Léo Lam
2022-03-16
auto placement work
theo3
2022-03-15
AddAutoPlacementCreator action
theo3
2022-03-06
ksys/phys: Move Constraint stuff to a separate folder
Léo Lam
2022-03-05
Use sead::OffsetList::robustRange() when possible to simplify iteration
Léo Lam
2022-02-27
Revert "Add #ifdef declarations for NON_MATCHING code"
Léo Lam
2022-02-08
ksys/act: Fix matching issues in BaseProcJobQue
Léo Lam
2022-02-08
Remove unnecessary usages of sead::StorageFor
Léo Lam
2022-02-06
ksys/map: Implement PlacementAreaMgr
ThePixelGamer
2022-01-29
ksys/phys: Rename RigidBody/UserTag broadphase border callbacks
Léo Lam
2022-01-27
ksys/phys: Add more RigidBody functions
Léo Lam
2022-01-22
ksys/act: Document some BaseProcMgr iteration functions
Léo Lam
2022-01-17
ksys/phys: Add a bunch of easy RigidBody functions
Léo Lam
2022-01-16
ksys: Declutter Utils by creating new Utils/Container folder
Léo Lam
2022-01-06
ksys/phys: Implement more StaticCompound functions
Léo Lam
2021-11-24
ksys: Add act::getRandomAreaItem
Léo Lam
2021-11-24
ksys: Merge EcoUtil into ActorUtil
Léo Lam
2021-10-17
ksys/act: Add more Actor members
Léo Lam
2021-10-17
ksys: Forward declare Actor where possible
Léo Lam
2021-10-16
ksys/act/AI: Take const ref for messages
Léo Lam
2021-10-16
ksys/act/AI: Rename AI handleMessage2_ and fix parameter type
Léo Lam
2021-10-16
ksys: Start adding PhysicsConstraints
Léo Lam
2021-10-16
ksys: Start adding PhysicsUserTag
Léo Lam
2021-10-10
Update misc files to match sead math changes
ThePixelGamer
2021-08-07
ksys/act: Start adding Awareness
Léo Lam
2021-08-05
ksys/act: Fix BaseProcJobHandlerT actor pointer type in ctor
Léo Lam
2021-08-05
ksys/act: Implement BaseProcJobHandlerT
Léo Lam
2021-07-26
Add #ifdef declarations for NON_MATCHING code
AlexApps99
2021-07-08
ksys/act: Add InfoData::InvalidLifeConditions
MonsterDruide1
2021-07-07
ksys/act: Add Actor getDummyBaseProcLink()
Léo Lam
2021-07-07
Merge pull request #40 from notyourav/place_mgr
Léo Lam
2021-07-06
move ForestRenderer and ClusteredRenderer
theo3
2021-07-01
match some ai::Query
theo3
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