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path: root/src/KingSystem/ActorSystem
AgeCommit message (Expand)Author
2026-10-15ksys/act: make calcHash a free function in actAwarenessMiscUtilsLéo Lam
2026-10-15ksys, uking: move four definitions to match link orderLéo Lam
2026-10-15Name placeholder virtuals from their overridesLéo Lam
2026-10-13ksys: move AS setting, RootAi and three others to match link orderLéo Lam
2026-10-11ksys/act: split IDamageManager out of DamageManagerBaseLéo Lam
2026-10-11ksys/act: rename the actor accessor to ActorLinkConstDataAccessLéo Lam
2026-10-06Actor: ActorFactory is game, CurrentResNameMgr is ksysLéo Lam
2026-10-06The task and thread families are plain ksys::Léo Lam
2026-10-06ActorSystem: Fork AIs, DemoRootAI and queries are ksysLéo Lam
2026-10-06ksys: small declaration fixesLéo Lam
2026-10-06Actor: PlayerInfo/PlayerBase are game, GameConfig ksysLéo Lam
2026-10-06Name placeholder declarations after the IDBLéo Lam
2026-07-28Match Actor::getCharacterControllerRobbyV2
2026-07-11lib: Add xlink2 decomp as submoduleNitr4m12
2026-05-31fix new viking and update mismatchesPistonight
2025-06-19CreatePlayerEquipActorMgrPistonight
2025-06-18rename _c to lane_idPistonight
2025-05-17add at param helpersPistonight
2025-05-15merge BaseProcHandle and BaseProcUnit TUPistonight
2024-12-30PlayerInfo stuff that doesn't require PlayerBasePistonight
2024-08-28Update agl, nnSdk, seadThePixelGamer
2024-03-18most of AirOctaFlyUp is done, some of AirOctaDataMgr is done (#121)bomba1749
2023-05-14Add uking::ai::ActorWaterDepthSelect functions (#117)Martin Aguayo
2022-12-22Improve rebuild times by removing unnecessary includes in AI headersLéo Lam
2022-12-22ksys/act: Clean up RootAiFlag/RootAiFlag2 definitions and usageLéo Lam
2022-10-18Decompile some Action classes (#104)notyourav
2022-04-02lib: Update aglLéo Lam
2022-03-26ksys/phys: Add RigidBodyRequestMgr::calc1Léo Lam
2022-03-23ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroupLéo Lam
2022-03-20ksys/phys: Add PhantomLéo Lam
2022-03-16auto placement worktheo3
2022-03-15AddAutoPlacementCreator actiontheo3
2022-03-06ksys/phys: Move Constraint stuff to a separate folderLéo Lam
2022-03-05Use sead::OffsetList::robustRange() when possible to simplify iterationLéo Lam
2022-02-27Revert "Add #ifdef declarations for NON_MATCHING code"Léo Lam
2022-02-08ksys/act: Fix matching issues in BaseProcJobQueLéo Lam
2022-02-08Remove unnecessary usages of sead::StorageForLéo Lam
2022-02-06ksys/map: Implement PlacementAreaMgrThePixelGamer
2022-01-29ksys/phys: Rename RigidBody/UserTag broadphase border callbacksLéo Lam
2022-01-27ksys/phys: Add more RigidBody functionsLéo Lam
2022-01-22ksys/act: Document some BaseProcMgr iteration functionsLéo Lam
2022-01-17ksys/phys: Add a bunch of easy RigidBody functionsLéo Lam
2022-01-16ksys: Declutter Utils by creating new Utils/Container folderLéo Lam
2022-01-06ksys/phys: Implement more StaticCompound functionsLéo Lam
2021-11-24ksys: Add act::getRandomAreaItemLéo Lam
2021-11-24ksys: Merge EcoUtil into ActorUtilLéo Lam
2021-10-17ksys/act: Add more Actor membersLéo Lam
2021-10-17ksys: Forward declare Actor where possibleLéo Lam
2021-10-16ksys/act/AI: Take const ref for messagesLéo Lam
2021-10-16ksys/act/AI: Rename AI handleMessage2_ and fix parameter typeLéo Lam