diff options
| author | Léo Lam <leo@leolam.fr> | 2021-06-15 17:47:03 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2021-06-15 18:04:39 +0200 |
| commit | dd0cc52ce99b9d78f1c7022c1bf13349149f263a (patch) | |
| tree | 2eb5acd7d704d612181399bd8ab2be7b84fe450f /src/KingSystem/ActorSystem | |
| parent | 38e5e47b07696a0954145bf68148cb0301cf133c (diff) | |
ksys: Move ActorParam classes into separate folder to declutter Resource/
Diffstat (limited to 'src/KingSystem/ActorSystem')
| -rw-r--r-- | src/KingSystem/ActorSystem/LOD/actLodState.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actActorCaptureMgr.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actActorConstDataAccess.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actActorParam.cpp | 10 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actActorParam.h | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actActorParamMgr.cpp | 46 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actActorUtil.cpp | 4 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actAiAction.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actAiActionBase.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actAiAi.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actAiBehavior.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actAiQueries.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actAiQuery.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actGlobalParameter.cpp | 2 | ||||
| -rw-r--r-- | src/KingSystem/ActorSystem/actInfoData.cpp | 2 |
15 files changed, 42 insertions, 42 deletions
diff --git a/src/KingSystem/ActorSystem/LOD/actLodState.cpp b/src/KingSystem/ActorSystem/LOD/actLodState.cpp index 0a53f016..99bdfbca 100644 --- a/src/KingSystem/ActorSystem/LOD/actLodState.cpp +++ b/src/KingSystem/ActorSystem/LOD/actLodState.cpp @@ -4,7 +4,7 @@ #include "KingSystem/ActorSystem/actActorUtil.h" #include "KingSystem/Map/mapObject.h" #include "KingSystem/Map/mapPlacementMgr.h" -#include "KingSystem/Resource/resResourceLod.h" +#include "KingSystem/Resource/Actor/resResourceLod.h" #include "KingSystem/System/OcclusionQueryCylinder.h" namespace ksys::act { diff --git a/src/KingSystem/ActorSystem/actActorCaptureMgr.h b/src/KingSystem/ActorSystem/actActorCaptureMgr.h index c66e8ad3..091fde8d 100644 --- a/src/KingSystem/ActorSystem/actActorCaptureMgr.h +++ b/src/KingSystem/ActorSystem/actActorCaptureMgr.h @@ -2,8 +2,8 @@ #include <basis/seadTypes.h> #include <prim/seadSafeString.h> +#include "KingSystem/Resource/Actor/resResourceActorCapture.h" #include "KingSystem/Resource/resHandle.h" -#include "KingSystem/Resource/resResourceActorCapture.h" #include "KingSystem/System/Timer.h" #include "KingSystem/Utils/Types.h" diff --git a/src/KingSystem/ActorSystem/actActorConstDataAccess.cpp b/src/KingSystem/ActorSystem/actActorConstDataAccess.cpp index 209961a4..c3061e90 100644 --- a/src/KingSystem/ActorSystem/actActorConstDataAccess.cpp +++ b/src/KingSystem/ActorSystem/actActorConstDataAccess.cpp @@ -5,12 +5,12 @@ #include "KingSystem/ActorSystem/actActorUtil.h" #include "KingSystem/ActorSystem/actAiRoot.h" #include "KingSystem/Map/mapObject.h" +#include "KingSystem/Resource/Actor/resResourceGParamList.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectAttack.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectEnemy.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectHorseTargetedInfo.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectLiftable.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectSystem.h" -#include "KingSystem/Resource/resResourceGParamList.h" namespace ksys::act { diff --git a/src/KingSystem/ActorSystem/actActorParam.cpp b/src/KingSystem/ActorSystem/actActorParam.cpp index 2c3ed848..863f631b 100644 --- a/src/KingSystem/ActorSystem/actActorParam.cpp +++ b/src/KingSystem/ActorSystem/actActorParam.cpp @@ -3,11 +3,11 @@ #include <prim/seadScopedLock.h> #include "KingSystem/ActorSystem/actActorParamMgr.h" #include "KingSystem/ActorSystem/actActorTemplate.h" -#include "KingSystem/Resource/resResourceAS.h" -#include "KingSystem/Resource/resResourceASList.h" -#include "KingSystem/Resource/resResourceAttClient.h" -#include "KingSystem/Resource/resResourceRagdollConfig.h" -#include "KingSystem/Resource/resResourceRagdollConfigList.h" +#include "KingSystem/Resource/Actor/resResourceAS.h" +#include "KingSystem/Resource/Actor/resResourceASList.h" +#include "KingSystem/Resource/Actor/resResourceAttClient.h" +#include "KingSystem/Resource/Actor/resResourceRagdollConfig.h" +#include "KingSystem/Resource/Actor/resResourceRagdollConfigList.h" #include "KingSystem/Utils/Byaml/Byaml.h" #include "KingSystem/Utils/ParamIO.h" diff --git a/src/KingSystem/ActorSystem/actActorParam.h b/src/KingSystem/ActorSystem/actActorParam.h index 2c6bf9c6..a1796eca 100644 --- a/src/KingSystem/ActorSystem/actActorParam.h +++ b/src/KingSystem/ActorSystem/actActorParam.h @@ -7,8 +7,8 @@ #include <prim/seadSafeString.h> #include <thread/seadCriticalSection.h> #include "KingSystem/ActorSystem/actBaseProcJob.h" +#include "KingSystem/Resource/Actor/resResourceActorLink.h" #include "KingSystem/Resource/resHandle.h" -#include "KingSystem/Resource/resResourceActorLink.h" #include "KingSystem/Utils/Thread/Event.h" namespace ksys { diff --git a/src/KingSystem/ActorSystem/actActorParamMgr.cpp b/src/KingSystem/ActorSystem/actActorParamMgr.cpp index 55da4fcb..e2ace0d4 100644 --- a/src/KingSystem/ActorSystem/actActorParamMgr.cpp +++ b/src/KingSystem/ActorSystem/actActorParamMgr.cpp @@ -2,33 +2,33 @@ #include <prim/seadScopedLock.h> #include "KingSystem/ActorSystem/actASSetting.h" #include "KingSystem/ActorSystem/actActorParam.h" +#include "KingSystem/Resource/Actor/resResourceAIProgram.h" +#include "KingSystem/Resource/Actor/resResourceAISchedule.h" +#include "KingSystem/Resource/Actor/resResourceAS.h" +#include "KingSystem/Resource/Actor/resResourceASList.h" +#include "KingSystem/Resource/Actor/resResourceActorLink.h" +#include "KingSystem/Resource/Actor/resResourceAnimInfo.h" +#include "KingSystem/Resource/Actor/resResourceAttClient.h" +#include "KingSystem/Resource/Actor/resResourceAwareness.h" +#include "KingSystem/Resource/Actor/resResourceBoneControl.h" +#include "KingSystem/Resource/Actor/resResourceChemical.h" +#include "KingSystem/Resource/Actor/resResourceDamageParam.h" +#include "KingSystem/Resource/Actor/resResourceDrop.h" +#include "KingSystem/Resource/Actor/resResourceGParamList.h" +#include "KingSystem/Resource/Actor/resResourceLifeCondition.h" +#include "KingSystem/Resource/Actor/resResourceLod.h" +#include "KingSystem/Resource/Actor/resResourceModelList.h" +#include "KingSystem/Resource/Actor/resResourcePhysics.h" +#include "KingSystem/Resource/Actor/resResourceRagdollBlendWeight.h" +#include "KingSystem/Resource/Actor/resResourceRagdollConfig.h" +#include "KingSystem/Resource/Actor/resResourceRagdollConfigList.h" +#include "KingSystem/Resource/Actor/resResourceRecipe.h" +#include "KingSystem/Resource/Actor/resResourceShop.h" +#include "KingSystem/Resource/Actor/resResourceUMii.h" #include "KingSystem/Resource/resEntryFactory.h" #include "KingSystem/Resource/resLoadRequest.h" -#include "KingSystem/Resource/resResourceAIProgram.h" -#include "KingSystem/Resource/resResourceAISchedule.h" -#include "KingSystem/Resource/resResourceAS.h" -#include "KingSystem/Resource/resResourceASList.h" -#include "KingSystem/Resource/resResourceActorLink.h" -#include "KingSystem/Resource/resResourceAnimInfo.h" #include "KingSystem/Resource/resResourceArchive.h" -#include "KingSystem/Resource/resResourceAttClient.h" -#include "KingSystem/Resource/resResourceAwareness.h" -#include "KingSystem/Resource/resResourceBoneControl.h" -#include "KingSystem/Resource/resResourceChemical.h" -#include "KingSystem/Resource/resResourceDamageParam.h" -#include "KingSystem/Resource/resResourceDrop.h" -#include "KingSystem/Resource/resResourceGParamList.h" -#include "KingSystem/Resource/resResourceLifeCondition.h" -#include "KingSystem/Resource/resResourceLod.h" #include "KingSystem/Resource/resResourceMgrTask.h" -#include "KingSystem/Resource/resResourceModelList.h" -#include "KingSystem/Resource/resResourcePhysics.h" -#include "KingSystem/Resource/resResourceRagdollBlendWeight.h" -#include "KingSystem/Resource/resResourceRagdollConfig.h" -#include "KingSystem/Resource/resResourceRagdollConfigList.h" -#include "KingSystem/Resource/resResourceRecipe.h" -#include "KingSystem/Resource/resResourceShop.h" -#include "KingSystem/Resource/resResourceUMii.h" #include "KingSystem/Resource/resSystem.h" #include "KingSystem/Resource/resTempResourceLoader.h" #include "KingSystem/Utils/Debug.h" diff --git a/src/KingSystem/ActorSystem/actActorUtil.cpp b/src/KingSystem/ActorSystem/actActorUtil.cpp index 8f24330e..24fb1011 100644 --- a/src/KingSystem/ActorSystem/actActorUtil.cpp +++ b/src/KingSystem/ActorSystem/actActorUtil.cpp @@ -11,9 +11,9 @@ #include "KingSystem/GameData/gdtManager.h" #include "KingSystem/Map/mapObject.h" #include "KingSystem/Map/mapPlacementMgr.h" +#include "KingSystem/Resource/Actor/resResourceActorLink.h" +#include "KingSystem/Resource/Actor/resResourceGParamList.h" #include "KingSystem/Resource/GeneralParamList/resGParamListObjectNpc.h" -#include "KingSystem/Resource/resResourceActorLink.h" -#include "KingSystem/Resource/resResourceGParamList.h" #include "KingSystem/Utils/Byaml/Byaml.h" #include "KingSystem/World/worldManager.h" diff --git a/src/KingSystem/ActorSystem/actAiAction.cpp b/src/KingSystem/ActorSystem/actAiAction.cpp index 78632dfc..4c57a5e6 100644 --- a/src/KingSystem/ActorSystem/actAiAction.cpp +++ b/src/KingSystem/ActorSystem/actAiAction.cpp @@ -4,7 +4,7 @@ #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actAiRoot.h" #include "KingSystem/ActorSystem/actionDummyAction.h" -#include "KingSystem/Resource/resResourceAIProgram.h" +#include "KingSystem/Resource/Actor/resResourceAIProgram.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actAiActionBase.cpp b/src/KingSystem/ActorSystem/actAiActionBase.cpp index 8f62ecd9..458fabfc 100644 --- a/src/KingSystem/ActorSystem/actAiActionBase.cpp +++ b/src/KingSystem/ActorSystem/actAiActionBase.cpp @@ -4,7 +4,7 @@ #include "KingSystem/ActorSystem/actAiAction.h" #include "KingSystem/ActorSystem/actAiInlineParam.h" #include "KingSystem/ActorSystem/actAiRoot.h" -#include "KingSystem/Resource/resResourceAIProgram.h" +#include "KingSystem/Resource/Actor/resResourceAIProgram.h" #include "KingSystem/Utils/InitTimeInfo.h" #include "KingSystem/Utils/Thread/MessageTransceiverId.h" diff --git a/src/KingSystem/ActorSystem/actAiAi.cpp b/src/KingSystem/ActorSystem/actAiAi.cpp index 5495aa83..c96bea6e 100644 --- a/src/KingSystem/ActorSystem/actAiAi.cpp +++ b/src/KingSystem/ActorSystem/actAiAi.cpp @@ -7,7 +7,7 @@ #include "KingSystem/ActorSystem/actAiInlineParam.h" #include "KingSystem/ActorSystem/actAiRoot.h" #include "KingSystem/ActorSystem/aiDummyAi.h" -#include "KingSystem/Resource/resResourceAIProgram.h" +#include "KingSystem/Resource/Actor/resResourceAIProgram.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actAiBehavior.cpp b/src/KingSystem/ActorSystem/actAiBehavior.cpp index 28781e3c..2f868984 100644 --- a/src/KingSystem/ActorSystem/actAiBehavior.cpp +++ b/src/KingSystem/ActorSystem/actAiBehavior.cpp @@ -3,7 +3,7 @@ #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actAiRoot.h" #include "KingSystem/ActorSystem/behaviorDummyBehavior.h" -#include "KingSystem/Resource/resResourceAIProgram.h" +#include "KingSystem/Resource/Actor/resResourceAIProgram.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actAiQueries.cpp b/src/KingSystem/ActorSystem/actAiQueries.cpp index ac5e03a6..5e3b9404 100644 --- a/src/KingSystem/ActorSystem/actAiQueries.cpp +++ b/src/KingSystem/ActorSystem/actAiQueries.cpp @@ -4,7 +4,7 @@ #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actAiQuery.h" #include "KingSystem/ActorSystem/queryDummyQuery.h" -#include "KingSystem/Resource/resResourceAIProgram.h" +#include "KingSystem/Resource/Actor/resResourceAIProgram.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actAiQuery.cpp b/src/KingSystem/ActorSystem/actAiQuery.cpp index 5a1a0ccc..b5467bb2 100644 --- a/src/KingSystem/ActorSystem/actAiQuery.cpp +++ b/src/KingSystem/ActorSystem/actAiQuery.cpp @@ -3,7 +3,7 @@ #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actAiClassDef.h" #include "KingSystem/ActorSystem/actAiRoot.h" -#include "KingSystem/Resource/resResourceAIProgram.h" +#include "KingSystem/Resource/Actor/resResourceAIProgram.h" namespace ksys::act::ai { diff --git a/src/KingSystem/ActorSystem/actGlobalParameter.cpp b/src/KingSystem/ActorSystem/actGlobalParameter.cpp index 3e560b9d..050141ba 100644 --- a/src/KingSystem/ActorSystem/actGlobalParameter.cpp +++ b/src/KingSystem/ActorSystem/actGlobalParameter.cpp @@ -1,8 +1,8 @@ #include "KingSystem/ActorSystem/actGlobalParameter.h" #include "KingSystem/ActorSystem/actActorParam.h" #include "KingSystem/ActorSystem/actActorParamMgr.h" +#include "KingSystem/Resource/Actor/resResourceGParamList.h" #include "KingSystem/Resource/resResourceArchive.h" -#include "KingSystem/Resource/resResourceGParamList.h" namespace ksys::act { diff --git a/src/KingSystem/ActorSystem/actInfoData.cpp b/src/KingSystem/ActorSystem/actInfoData.cpp index a36aeb30..5c7ef40c 100644 --- a/src/KingSystem/ActorSystem/actInfoData.cpp +++ b/src/KingSystem/ActorSystem/actInfoData.cpp @@ -6,7 +6,7 @@ #include "KingSystem/ActorSystem/actDebug.h" #include "KingSystem/Event/evtEvent.h" #include "KingSystem/Event/evtManager.h" -#include "KingSystem/Resource/resResourceModelList.h" +#include "KingSystem/Resource/Actor/resResourceModelList.h" #include "KingSystem/Utils/Byaml/Byaml.h" #include "KingSystem/Utils/Byaml/ByamlArrayIter.h" #include "KingSystem/Utils/Byaml/ByamlData.h" |
