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authorLéo Lam <leo@leolam.fr>2022-03-02 01:18:25 +0100
committerLéo Lam <leo@leolam.fr>2022-03-02 01:25:11 +0100
commitb2a66ca8586d435dc417d0d9aa65e6b445fe9855 (patch)
treeef64560ad069e99e7773ab905671222b3b8ea163 /src/KingSystem/Physics/System/physContactMgr.cpp
parent220cb534689303a2ef4df51a41b6142cfe9b7ee2 (diff)
ksys/phys: ContactPointInfoEx -> ContactLayerContactPointInfo
Turns out it's the equivalent to ContactLayerCollisionInfo.
Diffstat (limited to 'src/KingSystem/Physics/System/physContactMgr.cpp')
-rw-r--r--src/KingSystem/Physics/System/physContactMgr.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/KingSystem/Physics/System/physContactMgr.cpp b/src/KingSystem/Physics/System/physContactMgr.cpp
index 43735edd..02b76086 100644
--- a/src/KingSystem/Physics/System/physContactMgr.cpp
+++ b/src/KingSystem/Physics/System/physContactMgr.cpp
@@ -1,9 +1,9 @@
#include "KingSystem/Physics/System/physContactMgr.h"
#include <prim/seadScopedLock.h>
#include "KingSystem/Physics/System/physContactPointInfo.h"
-#include "KingSystem/Physics/System/physContactPointInfoEx.h"
#include "KingSystem/Physics/System/physEntityGroupFilter.h"
#include "KingSystem/Physics/System/physGroupFilter.h"
+#include "KingSystem/Physics/System/physLayerContactPointInfo.h"
#include "KingSystem/Physics/System/physSystem.h"
namespace ksys::phys {
@@ -84,10 +84,10 @@ ContactPointInfo* ContactMgr::allocContactPoints(sead::Heap* heap, int num,
return points;
}
-ContactPointInfoEx* ContactMgr::allocContactPointsEx(sead::Heap* heap, int num, int num2,
- const sead::SafeString& name, int a, int b,
- int c) {
- auto* points = new (heap) ContactPointInfoEx(name, a, b, c);
+LayerContactPointInfo* ContactMgr::allocContactPointsEx(sead::Heap* heap, int num, int num2,
+ const sead::SafeString& name, int a, int b,
+ int c) {
+ auto* points = new (heap) LayerContactPointInfo(name, a, b, c);
points->allocPoints(heap, num, num2);
registerContactPointInfo(points);
return points;